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https://github.com/CHOMPStation2/CHOMPStation2.git
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Test PR
Dunno, maybe this fixes something.
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@@ -15,7 +15,7 @@
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icon = 'modular_chomp/icons/turf/desert_planet.dmi'
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icon_state = "sand"
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edge_blending_priority = 3
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turf_layers = list(/turf/simulated/floor/outdoors/rocks)
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turf_layers = list(/turf/simulated/floor/outdoors/desert_planet/sand)
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/* Testing
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/decl/flooring/outdoors/sand
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@@ -55,6 +55,28 @@
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)
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flooring_override = pickweight(possiblesands)
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return ..()
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/turf/simulated/floor/water/hotspring
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name = "Hotsprings"
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desc = "A natural hotspring connecting to an aquifer. It seems the facility was built ontop of it."
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edge_blending_priority = -2
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movement_cost = 8
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depth = 2
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water_state = "water_shallow"
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outdoors = FALSE
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/turf/simulated/floor/water/hotspring/Entered(atom/movable/AM, atom/oldloc)
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if(istype(AM, /mob/living))
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var/mob/living/L = AM
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L.update_water()
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if(L.check_submerged() <= 0)
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return
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if(!istype(oldloc, /turf/simulated/floor/water/hotspring))
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to_chat(L, "<span class='warning'>You feel an overwhelming wave of warmth from entering \the [src]!</span>")
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AM.water_act(5)
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..()
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*/
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/turf/simulated/floor/outdoors/desert_planet/deep_sand
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@@ -63,7 +85,7 @@
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icon = 'modular_chomp/icons/turf/desert_planet.dmi'
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icon_state = "deep_sand"
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edge_blending_priority = 2
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turf_layers = list(/turf/simulated/floor/outdoors/rocks)
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turf_layers = list(/turf/simulated/floor/outdoors/desert_planet/sand)
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/turf/simulated/floor/outdoors/desert_planet/grass
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name = "grass"
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@@ -71,7 +93,7 @@
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icon = 'modular_chomp/icons/turf/desert_planet.dmi'
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icon_state = "grass"
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edge_blending_priority = 6
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turf_layers = list(/turf/simulated/floor/outdoors/rocks)
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turf_layers = list(/turf/simulated/floor/outdoors/desert_planet/sand)
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/turf/simulated/floor/outdoors/desert_planet/deep_grass
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name = "dense grass"
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@@ -79,7 +101,7 @@
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icon = 'modular_chomp/icons/turf/desert_planet.dmi'
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icon_state = "deep_grass"
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edge_blending_priority = 7
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turf_layers = list(/turf/simulated/floor/outdoors/rocks)
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turf_layers = list(/turf/simulated/floor/outdoors/desert_planet/sand)
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/turf/simulated/floor/outdoors/desert_planet/gravel
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name = "gravel"
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@@ -87,7 +109,7 @@
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icon = 'modular_chomp/icons/turf/desert_planet.dmi'
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icon_state = "gravel"
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edge_blending_priority = 5
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turf_layers = list(/turf/simulated/floor/outdoors/rocks)
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turf_layers = list(/turf/simulated/floor/outdoors/desert_planet/sand)
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/turf/simulated/floor/outdoors/desert_planet/mud
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name = "mud"
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@@ -95,7 +117,7 @@
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icon = 'modular_chomp/icons/turf/desert_planet.dmi'
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icon_state = "mud"
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edge_blending_priority = 4
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turf_layers = list(/turf/simulated/floor/outdoors/rocks)
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turf_layers = list(/turf/simulated/floor/outdoors/desert_planet/sand)
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/turf/simulated/floor/outdoors/desert_planet/water
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name = "water"
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@@ -103,7 +125,7 @@
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icon = 'modular_chomp/icons/turf/desert_planet.dmi'
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icon_state = "water"
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edge_blending_priority = 8
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turf_layers = list(/turf/simulated/floor/outdoors/rocks)
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turf_layers = list(/turf/simulated/floor/outdoors/desert_planet/sand)
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/turf/simulated/floor/outdoors/desert_planet/deep_water
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name = "deep water"
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@@ -111,4 +133,4 @@
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icon = 'modular_chomp/icons/turf/desert_planet.dmi'
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icon_state = "deep_water"
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edge_blending_priority = 9
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turf_layers = list(/turf/simulated/floor/outdoors/rocks)
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turf_layers = list(/turf/simulated/floor/outdoors/desert_planet/sand)
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BIN
modular_chomp/icons/turf/outdoors_edge.dmi
Normal file
BIN
modular_chomp/icons/turf/outdoors_edge.dmi
Normal file
Binary file not shown.
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