diff --git a/code/game/objects/structures/loot_piles.dm b/code/game/objects/structures/loot_piles.dm index 4988131647..353dbe31a7 100644 --- a/code/game/objects/structures/loot_piles.dm +++ b/code/game/objects/structures/loot_piles.dm @@ -437,7 +437,7 @@ Loot piles can be depleted, if loot_depleted is turned on. Note that players wh // Base type for alien piles. /obj/structure/loot_pile/surface/alien name = "alien pod" - desc = "A pod which looks bigger on the inside. Something quiet shiny might be inside?" + desc = "A pod which looks bigger on the inside. Something quite shiny might be inside?" icon_state = "alien_pile1" /obj/structure/loot_pile/surface/alien