mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-29 11:32:13 +00:00
Merge pull request #3140 from CHOMPStationBot/upstream-merge-11701
[MIRROR] ports citrp's KAs, which are a port of citmain's KAs, which are tg's, because i like KAs
This commit is contained in:
@@ -1,6 +1,6 @@
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/obj/item/clothing/accessory/holster/waist/kinetic_accelerator
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/obj/item/clothing/accessory/holster/waist/kinetic_accelerator
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name = "KA holster"
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name = "KA holster"
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desc = "A specialized holster, made specifically for Kinetic Accelerator."
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desc = "A specialized holster, made specifically for Kinetic Accelerators."
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can_hold = list(/obj/item/weapon/gun/energy/kinetic_accelerator)
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can_hold = list(/obj/item/weapon/gun/energy/kinetic_accelerator)
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/obj/item/clothing/accessory/holster/machete/rapier
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/obj/item/clothing/accessory/holster/machete/rapier
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@@ -246,7 +246,7 @@
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slot_r_hand_str = 'icons/mob/items/righthand_melee_vr.dmi',
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slot_r_hand_str = 'icons/mob/items/righthand_melee_vr.dmi',
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)
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)
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item_state = "c-machete"
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item_state = "c-machete"
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w_class = ITEMSIZE_SMALL
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w_class = ITEMSIZE_NORMAL
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attack_verb = list("cleaved", "chopped", "pulped", "stabbed", "skewered")
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attack_verb = list("cleaved", "chopped", "pulped", "stabbed", "skewered")
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can_cleave = TRUE
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can_cleave = TRUE
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requires_wield = FALSE
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requires_wield = FALSE
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@@ -76,7 +76,7 @@
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EQUIPMENT("Kinetic Accelerator", /obj/item/weapon/gun/energy/kinetic_accelerator, 900),
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EQUIPMENT("Kinetic Accelerator", /obj/item/weapon/gun/energy/kinetic_accelerator, 900),
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EQUIPMENT("KA AoE Damage", /obj/item/borg/upgrade/modkit/aoe/mobs, 2000),
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EQUIPMENT("KA AoE Damage", /obj/item/borg/upgrade/modkit/aoe/mobs, 2000),
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EQUIPMENT("KA Damage Increase", /obj/item/borg/upgrade/modkit/damage, 1000),
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EQUIPMENT("KA Damage Increase", /obj/item/borg/upgrade/modkit/damage, 1000),
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EQUIPMENT("KA Efficiency Increase", /obj/item/borg/upgrade/modkit/efficiency, 1200),
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EQUIPMENT("KA Cooldown Decrease", /obj/item/borg/upgrade/modkit/cooldown, 1200),
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EQUIPMENT("KA Range Increase", /obj/item/borg/upgrade/modkit/range, 1000),
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EQUIPMENT("KA Range Increase", /obj/item/borg/upgrade/modkit/range, 1000),
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EQUIPMENT("KA Cooldown Decrease", /obj/item/borg/upgrade/modkit/cooldown, 1000),
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EQUIPMENT("KA Cooldown Decrease", /obj/item/borg/upgrade/modkit/cooldown, 1000),
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EQUIPMENT("KA Holster", /obj/item/clothing/accessory/holster/waist/kinetic_accelerator, 350),
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EQUIPMENT("KA Holster", /obj/item/clothing/accessory/holster/waist/kinetic_accelerator, 350),
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@@ -14,6 +14,8 @@
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throw_speed = 3
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throw_speed = 3
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throw_range = 5
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throw_range = 5
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w_class = ITEMSIZE_NORMAL
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w_class = ITEMSIZE_NORMAL
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/// Are we EMP immune?
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var/emp_proof = FALSE
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var/static/cell_uid = 1 // Unique ID of this power cell. Used to reduce bunch of uglier code in nanoUI.
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var/static/cell_uid = 1 // Unique ID of this power cell. Used to reduce bunch of uglier code in nanoUI.
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var/c_uid
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var/c_uid
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var/charge = 0 // note %age conveted to actual charge in New
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var/charge = 0 // note %age conveted to actual charge in New
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@@ -189,6 +191,8 @@
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rigged = 1 //broken batterys are dangerous
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rigged = 1 //broken batterys are dangerous
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/obj/item/weapon/cell/emp_act(severity)
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/obj/item/weapon/cell/emp_act(severity)
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if(emp_proof)
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return
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//remove this once emp changes on dev are merged in
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//remove this once emp changes on dev are merged in
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if(isrobot(loc))
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if(isrobot(loc))
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var/mob/living/silicon/robot/R = loc
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var/mob/living/silicon/robot/R = loc
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@@ -69,6 +69,9 @@
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update_icon()
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update_icon()
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//CHOMP Add end
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//CHOMP Add end
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/obj/item/weapon/cell/device/weapon/empproof
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emp_proof = TRUE
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/obj/item/weapon/cell/device/weapon/recharge
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/obj/item/weapon/cell/device/weapon/recharge
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name = "self-charging weapon power cell"
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name = "self-charging weapon power cell"
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desc = "A small power cell designed to power handheld weaponry. This one recharges itself."
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desc = "A small power cell designed to power handheld weaponry. This one recharges itself."
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@@ -21,6 +21,7 @@
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var/recharge_time = 4
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var/recharge_time = 4
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var/charge_tick = 0
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var/charge_tick = 0
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var/charge_delay = 75 //delay between firing and charging
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var/charge_delay = 75 //delay between firing and charging
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var/shot_counter = TRUE // does this gun tell you how many shots it has?
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var/battery_lock = 0 //If set, weapon cannot switch batteries
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var/battery_lock = 0 //If set, weapon cannot switch batteries
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@@ -175,14 +176,15 @@
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/obj/item/weapon/gun/energy/examine(mob/user)
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/obj/item/weapon/gun/energy/examine(mob/user)
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. = ..()
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. = ..()
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if(power_supply)
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if(shot_counter)
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if(charge_cost)
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if(power_supply)
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var/shots_remaining = round(power_supply.charge / max(1, charge_cost)) // Paranoia
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if(charge_cost)
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. += "Has [shots_remaining] shot\s remaining."
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var/shots_remaining = round(power_supply.charge / max(1, charge_cost)) // Paranoia
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. += "Has [shots_remaining] shot\s remaining."
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else
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. += "Has infinite shots remaining."
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else
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else
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. += "Has infinite shots remaining."
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. += "Does not have a power cell."
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else
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. += "Does not have a power cell."
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/obj/item/weapon/gun/energy/update_icon(var/ignore_inhands)
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/obj/item/weapon/gun/energy/update_icon(var/ignore_inhands)
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if(power_supply == null)
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if(power_supply == null)
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@@ -1,51 +1,126 @@
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#define LAVALAND_EQUIPMENT_EFFECT_PRESSURE 50 //what pressure you have to be under to increase the effect of equipment meant for lavaland
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#define HEATMODE_ATMOSPHERE 312.1 //kPa. basically virgo 2's
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#define HEATMODE_TEMP 612 //kelvin. basically virgo 2's
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/**
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* This is here for now
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*/
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/proc/lavaland_environment_check(turf/simulated/T)
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. = TRUE
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if(!istype(T))
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return
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var/datum/gas_mixture/environment = T.return_air()
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if(!istype(environment))
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return
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var/pressure = environment.return_pressure()
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if(pressure > LAVALAND_EQUIPMENT_EFFECT_PRESSURE)
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. = FALSE
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if(environment.temperature < (T20C - 30))
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. = TRUE
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/proc/virgotwo_environment_check(turf/simulated/T)
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. = TRUE
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if(!istype(T))
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return
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var/datum/gas_mixture/environment = T.return_air()
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if(!istype(environment))
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return
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var/pressure = environment.return_pressure()
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if(pressure < HEATMODE_ATMOSPHERE - 20)
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. = FALSE
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if(environment.temperature > HEATMODE_TEMP - 30)
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. = TRUE
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/obj/item/weapon/gun/energy/kinetic_accelerator
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/obj/item/weapon/gun/energy/kinetic_accelerator
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name = "proto-kinetic accelerator"
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name = "proto-kinetic accelerator"
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desc = "A self recharging, ranged mining tool that does increased damage in low temperature. Capable of holding up to six slots worth of mod kits."
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desc = "A self recharging, ranged mining tool that does increased damage in low pressure."
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icon = 'icons/obj/gun_vr.dmi'
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icon = 'icons/obj/gun_vr.dmi'
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icon_state = "kineticgun"
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icon_state = "kineticgun"
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item_state = "kineticgun"
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item_icons = list(
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item_icons = list(
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slot_l_hand_str = 'icons/mob/items/lefthand_guns_vr.dmi',
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slot_l_hand_str = 'icons/mob/items/lefthand_guns_vr.dmi',
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slot_r_hand_str = 'icons/mob/items/righthand_guns_vr.dmi')
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slot_r_hand_str = 'icons/mob/items/righthand_guns_vr.dmi',
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)
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item_state = "kineticgun"
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// ammo_type = list(/obj/item/ammo_casing/energy/kinetic)
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cell_type = /obj/item/weapon/cell/device/weapon/empproof
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item_flags = NONE
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charge_meter = FALSE
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// obj_flags = UNIQUE_RENAME
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// weapon_weight = WEAPON_LIGHT
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// can_flashlight = 1
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// flight_x_offset = 15
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// flight_y_offset = 9
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// automatic_charge_overlays = FALSE
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projectile_type = /obj/item/projectile/kinetic
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projectile_type = /obj/item/projectile/kinetic
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origin_tech = list(TECH_COMBAT = 3, TECH_POWER = 3, TECH_ENGINEERING = 3)
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charge_cost = 1200
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can_flashlight = TRUE
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battery_lock = TRUE
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flight_x_offset = 15
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fire_sound = 'sound/weapons/kenetic_accel.ogg'
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flight_y_offset = 9
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var/overheat_time = 16
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charge_cost = 120 // 20 shots on weapon power cell
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var/holds_charge = FALSE
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fire_delay = 16
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var/unique_frequency = FALSE // modified by KA modkits
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self_recharge = TRUE
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var/overheat = FALSE
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recharge_time = 10 // every 20*2 seconds will get 20% power restored
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var/emptystate = "kineticgun_empty"
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shot_counter = FALSE
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// can_bayonet = TRUE
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// knife_x_offset = 20
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// knife_y_offset = 12
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var/max_mod_capacity = 100
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var/max_mod_capacity = 100
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var/list/modkits = list()
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var/list/modkits = list()
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var/empty_state = "kineticgun_empty"
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var/recharge_timerid
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/obj/item/weapon/gun/energy/kinetic_accelerator/consume_next_projectile()
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if(overheat)
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return
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. = ..()
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if(.)
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var/obj/item/projectile/P = .
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modify_projectile(P)
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/obj/item/weapon/gun/energy/kinetic_accelerator/handle_post_fire(mob/user, atom/target, pointblank, reflex)
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. = ..()
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attempt_reload()
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/obj/item/weapon/gun/energy/kinetic_accelerator/premiumka
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name = "premium accelerator"
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desc = "A premium kinetic accelerator fitted with an extended barrel and increased pressure tank."
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icon_state = "premiumgun"
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item_state = "premiumgun"
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projectile_type = /obj/item/projectile/kinetic/premium
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/obj/item/weapon/gun/energy/kinetic_accelerator/examine(mob/user)
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/obj/item/weapon/gun/energy/kinetic_accelerator/examine(mob/user)
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. = ..()
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. = ..()
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if(Adjacent(user) && max_mod_capacity)
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if(max_mod_capacity)
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. += "<b>[get_remaining_mod_capacity()]%</b> mod capacity remaining."
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. += "<b>[get_remaining_mod_capacity()]%</b> mod capacity remaining."
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for(var/obj/item/borg/upgrade/modkit/M as anything in get_modkits())
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for(var/A in get_modkits())
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. += "<span class='notice'>There is a [M.name] mod installed, using <b>[M.cost]%</b> capacity.</span>"
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var/obj/item/borg/upgrade/modkit/M = A
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. += "<span class='notice'>There is \a [M] installed, using <b>[M.cost]%</b> capacity.</span>"
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/obj/item/weapon/gun/energy/kinetic_accelerator/attackby(obj/item/A, mob/user)
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/obj/item/weapon/gun/energy/kinetic_accelerator/Exited(atom/movable/AM)
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if(istype(A, /obj/item/weapon/tool/crowbar))
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. = ..()
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if((AM in modkits) && istype(AM, /obj/item/borg/upgrade/modkit))
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var/obj/item/borg/upgrade/modkit/M = AM
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M.uninstall(src, FALSE)
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/obj/item/weapon/gun/energy/kinetic_accelerator/attackby(obj/item/I, mob/user)
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if(I.has_tool_quality(TOOL_CROWBAR))
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if(modkits.len)
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if(modkits.len)
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to_chat(user, "<span class='notice'>You pry the modifications out.</span>")
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to_chat(user, "<span class='notice'>You pry the modifications out.</span>")
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playsound(src, A.usesound, 100, 1)
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playsound(loc, I.usesound, 100, 1)
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for(var/obj/item/borg/upgrade/modkit/M in modkits)
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for(var/obj/item/borg/upgrade/modkit/M in modkits)
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M.uninstall(src)
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M.uninstall(src)
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else
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else
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to_chat(user, "<span class='notice'>There are no modifications currently installed.</span>")
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to_chat(user, "<span class='notice'>There are no modifications currently installed.</span>")
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else if(istype(A, /obj/item/borg/upgrade/modkit))
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if(istype(I, /obj/item/borg/upgrade/modkit))
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var/obj/item/borg/upgrade/modkit/MK = A
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var/obj/item/borg/upgrade/modkit/MK = I
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MK.install(src, user)
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MK.install(src, user)
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else
|
else
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..()
|
..()
|
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|
|
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/obj/item/weapon/gun/energy/kinetic_accelerator/proc/get_remaining_mod_capacity()
|
/obj/item/weapon/gun/energy/kinetic_accelerator/proc/get_remaining_mod_capacity()
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var/current_capacity_used = 0
|
var/current_capacity_used = 0
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for(var/obj/item/borg/upgrade/modkit/M as anything in get_modkits())
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for(var/A in get_modkits())
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var/obj/item/borg/upgrade/modkit/M = A
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current_capacity_used += M.cost
|
current_capacity_used += M.cost
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return max_mod_capacity - current_capacity_used
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return max_mod_capacity - current_capacity_used
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|
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@@ -55,134 +130,243 @@
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. += A
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. += A
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|
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/obj/item/weapon/gun/energy/kinetic_accelerator/proc/modify_projectile(obj/item/projectile/kinetic/K)
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/obj/item/weapon/gun/energy/kinetic_accelerator/proc/modify_projectile(obj/item/projectile/kinetic/K)
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for(var/obj/item/borg/upgrade/modkit/M as anything in get_modkits())
|
K.kinetic_gun = src //do something special on-hit, easy!
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|
for(var/A in get_modkits())
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var/obj/item/borg/upgrade/modkit/M = A
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M.modify_projectile(K)
|
M.modify_projectile(K)
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|
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/obj/item/weapon/gun/energy/kinetic_accelerator/consume_next_projectile()
|
/obj/item/weapon/gun/energy/kinetic_accelerator/cyborg
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var/obj/item/projectile/kinetic/BB = ..()
|
holds_charge = TRUE
|
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if(!istype(BB))
|
unique_frequency = TRUE
|
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return
|
|
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modify_projectile(BB)
|
|
||||||
|
|
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var/turf/proj_turf = get_turf(src)
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/obj/item/weapon/gun/energy/kinetic_accelerator/cyborg/Destroy()
|
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if(!isturf(proj_turf))
|
for(var/obj/item/borg/upgrade/modkit/M in modkits)
|
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return
|
M.uninstall(src)
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var/datum/gas_mixture/environment = proj_turf.return_air()
|
return ..()
|
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if(environment.temperature > 250)
|
|
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BB.name = "weakened [BB.name]"
|
|
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BB.damage *= BB.pressure_decrease
|
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return BB
|
|
||||||
|
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/obj/item/weapon/gun/energy/kinetic_accelerator/handle_post_fire(mob/user, atom/target, var/pointblank=0, var/reflex=0)
|
/obj/item/weapon/gun/energy/kinetic_accelerator/premiumka/cyborg
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||||||
|
holds_charge = TRUE
|
||||||
|
unique_frequency = TRUE
|
||||||
|
|
||||||
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/obj/item/weapon/gun/energy/kinetic_accelerator/premiumka/cyborg/Destroy()
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|
for(var/obj/item/borg/upgrade/modkit/M in modkits)
|
||||||
|
M.uninstall(src)
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|
return ..()
|
||||||
|
|
||||||
|
/obj/item/weapon/gun/energy/kinetic_accelerator/minebot
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||||||
|
// trigger_guard = TRIGGER_GUARD_ALLOW_ALL
|
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|
overheat_time = 20
|
||||||
|
holds_charge = TRUE
|
||||||
|
unique_frequency = TRUE
|
||||||
|
|
||||||
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/obj/item/weapon/gun/energy/kinetic_accelerator/Initialize()
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. = ..()
|
. = ..()
|
||||||
spawn(fire_delay)
|
if(!holds_charge)
|
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if(power_supply && power_supply.check_charge(charge_cost))
|
empty()
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playsound(src, 'sound/weapons/kenetic_reload.ogg', 60, 1)
|
AddElement(/datum/element/conflict_checking, CONFLICT_ELEMENT_KA)
|
||||||
|
|
||||||
|
/obj/item/weapon/gun/energy/kinetic_accelerator/equipped(mob/user)
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||||||
|
. = ..()
|
||||||
|
if(power_supply.charge < charge_cost)
|
||||||
|
attempt_reload()
|
||||||
|
|
||||||
|
/obj/item/weapon/gun/energy/kinetic_accelerator/dropped(mob/user)
|
||||||
|
. = ..()
|
||||||
|
if(!QDELING(src) && !holds_charge)
|
||||||
|
// Put it on a delay because moving item from slot to hand
|
||||||
|
// calls dropped().
|
||||||
|
addtimer(CALLBACK(src, .proc/empty_if_not_held), 2)
|
||||||
|
|
||||||
|
/obj/item/weapon/gun/energy/kinetic_accelerator/proc/empty_if_not_held()
|
||||||
|
if(!ismob(loc) && !istype(loc, /obj/item/integrated_circuit))
|
||||||
|
empty()
|
||||||
|
|
||||||
|
/obj/item/weapon/gun/energy/kinetic_accelerator/proc/empty()
|
||||||
|
if(power_supply)
|
||||||
|
power_supply.use(power_supply.charge)
|
||||||
|
update_icon()
|
||||||
|
|
||||||
|
/obj/item/weapon/gun/energy/kinetic_accelerator/proc/attempt_reload(recharge_time)
|
||||||
|
if(!power_supply)
|
||||||
|
return
|
||||||
|
if(overheat)
|
||||||
|
return
|
||||||
|
if(!recharge_time)
|
||||||
|
recharge_time = overheat_time
|
||||||
|
overheat = TRUE
|
||||||
|
update_icon()
|
||||||
|
|
||||||
|
var/carried = max(1, loc.ConflictElementCount(CONFLICT_ELEMENT_KA))
|
||||||
|
|
||||||
|
deltimer(recharge_timerid)
|
||||||
|
recharge_timerid = addtimer(CALLBACK(src, .proc/reload), recharge_time * carried, TIMER_STOPPABLE)
|
||||||
|
|
||||||
|
/obj/item/weapon/gun/energy/kinetic_accelerator/emp_act(severity)
|
||||||
|
return
|
||||||
|
|
||||||
|
/obj/item/weapon/gun/energy/kinetic_accelerator/proc/reload()
|
||||||
|
power_supply.give(power_supply.maxcharge)
|
||||||
|
// process_chamber()
|
||||||
|
// if(!suppressed)
|
||||||
|
playsound(src, 'sound/weapons/kenetic_reload.ogg', 60, 1)
|
||||||
|
// else
|
||||||
|
// to_chat(loc, "<span class='warning'>[src] silently charges up.</span>")
|
||||||
|
overheat = FALSE
|
||||||
|
update_icon()
|
||||||
|
|
||||||
/obj/item/weapon/gun/energy/kinetic_accelerator/update_icon()
|
/obj/item/weapon/gun/energy/kinetic_accelerator/update_icon()
|
||||||
cut_overlays()
|
cut_overlays()
|
||||||
if(!power_supply || !power_supply.check_charge(charge_cost))
|
if(overheat || (power_supply.charge == 0))
|
||||||
add_overlay(empty_state)
|
add_overlay(emptystate)
|
||||||
if(can_flashlight)
|
|
||||||
var/iconF = "flight"
|
#define KA_ENVIRO_TYPE_COLD 0
|
||||||
if(gun_light)
|
#define KA_ENVIRO_TYPE_HOT 1
|
||||||
iconF = "flight_on"
|
|
||||||
add_overlay(image(icon = icon, icon_state = iconF, pixel_x = flight_x_offset, pixel_y = flight_y_offset))
|
|
||||||
|
|
||||||
//Projectiles
|
//Projectiles
|
||||||
/obj/item/projectile/kinetic
|
/obj/item/projectile/kinetic
|
||||||
name = "kinetic force"
|
name = "kinetic force"
|
||||||
icon = 'icons/obj/projectiles_vr.dmi'
|
|
||||||
icon_state = null
|
icon_state = null
|
||||||
damage = 32
|
damage = 30
|
||||||
damage_type = BRUTE
|
damage_type = BRUTE
|
||||||
check_armour = "bomb"
|
check_armour = "bomb"
|
||||||
range = 3 // Our "range" var is named "kill_count". Yes it is.
|
range = 4
|
||||||
|
// log_override = TRUE
|
||||||
|
|
||||||
var/pressure_decrease = 0.25
|
var/pressure_decrease_active = FALSE
|
||||||
var/turf_aoe = FALSE
|
var/pressure_decrease = 1/3
|
||||||
var/mob_aoe = FALSE
|
var/environment = KA_ENVIRO_TYPE_COLD
|
||||||
var/list/hit_overlays = list()
|
var/obj/item/weapon/gun/energy/kinetic_accelerator/kinetic_gun
|
||||||
|
|
||||||
// /obj/item/projectile/kinetic/pod
|
/obj/item/projectile/kinetic/premium
|
||||||
// kill_count = 4
|
damage = 40
|
||||||
//
|
damage_type = BRUTE
|
||||||
// /obj/item/projectile/kinetic/pod/regular
|
range = 5
|
||||||
// damage = 50
|
|
||||||
// pressure_decrease = 0.5
|
|
||||||
//
|
|
||||||
// /obj/item/projectile/kinetic/pod/enhanced
|
|
||||||
// turf_aoe = TRUE
|
|
||||||
// mob_aoe = TRUE
|
|
||||||
|
|
||||||
/obj/item/projectile/kinetic/on_impact(var/atom/A)
|
/obj/item/projectile/kinetic/Destroy()
|
||||||
strike_thing(A)
|
kinetic_gun = null
|
||||||
. = ..()
|
return ..()
|
||||||
|
|
||||||
/obj/item/projectile/kinetic/on_hit(var/atom/target)
|
/obj/item/projectile/kinetic/Bump(atom/target)
|
||||||
|
if(kinetic_gun)
|
||||||
|
var/list/mods = kinetic_gun.get_modkits()
|
||||||
|
for(var/obj/item/borg/upgrade/modkit/M in mods)
|
||||||
|
M.projectile_prehit(src, target, kinetic_gun)
|
||||||
|
if(!pressure_decrease_active)
|
||||||
|
if(environment == KA_ENVIRO_TYPE_COLD)
|
||||||
|
if(!lavaland_environment_check(get_turf(src)))
|
||||||
|
name = "weakened [name]"
|
||||||
|
damage = damage * pressure_decrease
|
||||||
|
pressure_decrease_active = TRUE
|
||||||
|
else if(environment == KA_ENVIRO_TYPE_HOT)
|
||||||
|
if(!virgotwo_environment_check(get_turf(src)))
|
||||||
|
name = "weakened [name]"
|
||||||
|
damage = damage * pressure_decrease
|
||||||
|
pressure_decrease_active = TRUE
|
||||||
|
return ..()
|
||||||
|
|
||||||
|
/obj/item/projectile/kinetic/attack_mob(mob/living/target_mob, distance, miss_modifier)
|
||||||
|
if(!pressure_decrease_active)
|
||||||
|
if(environment == KA_ENVIRO_TYPE_COLD)
|
||||||
|
if(!lavaland_environment_check(get_turf(src)))
|
||||||
|
name = "weakened [name]"
|
||||||
|
damage = damage * pressure_decrease
|
||||||
|
pressure_decrease_active = TRUE
|
||||||
|
else if(environment == KA_ENVIRO_TYPE_HOT)
|
||||||
|
if(!virgotwo_environment_check(get_turf(src)))
|
||||||
|
name = "weakened [name]"
|
||||||
|
damage = damage * pressure_decrease
|
||||||
|
pressure_decrease_active = TRUE
|
||||||
|
return ..()
|
||||||
|
|
||||||
|
/obj/item/projectile/kinetic/on_range()
|
||||||
|
strike_thing()
|
||||||
|
..()
|
||||||
|
|
||||||
|
/obj/item/projectile/kinetic/on_hit(atom/target)
|
||||||
strike_thing(target)
|
strike_thing(target)
|
||||||
. = ..()
|
. = ..()
|
||||||
|
|
||||||
|
/obj/item/projectile/kinetic/on_impact(atom/A)
|
||||||
|
. = ..()
|
||||||
|
strike_thing(A)
|
||||||
|
|
||||||
/obj/item/projectile/kinetic/proc/strike_thing(atom/target)
|
/obj/item/projectile/kinetic/proc/strike_thing(atom/target)
|
||||||
|
if(!pressure_decrease_active)
|
||||||
|
if(environment == KA_ENVIRO_TYPE_COLD)
|
||||||
|
if(!lavaland_environment_check(get_turf(src)))
|
||||||
|
name = "weakened [name]"
|
||||||
|
damage = damage * pressure_decrease
|
||||||
|
pressure_decrease_active = TRUE
|
||||||
|
else if(environment == KA_ENVIRO_TYPE_HOT)
|
||||||
|
if(!virgotwo_environment_check(get_turf(src)))
|
||||||
|
name = "weakened [name]"
|
||||||
|
damage = damage * pressure_decrease
|
||||||
|
pressure_decrease_active = TRUE
|
||||||
var/turf/target_turf = get_turf(target)
|
var/turf/target_turf = get_turf(target)
|
||||||
if(!target_turf)
|
if(!target_turf)
|
||||||
target_turf = get_turf(src)
|
target_turf = get_turf(src)
|
||||||
if(istype(target_turf, /turf/simulated/mineral))
|
if(kinetic_gun) //hopefully whoever shot this was not very, very unfortunate.
|
||||||
|
var/list/mods = kinetic_gun.get_modkits()
|
||||||
|
for(var/obj/item/borg/upgrade/modkit/M in mods)
|
||||||
|
M.projectile_strike_predamage(src, target_turf, target, kinetic_gun)
|
||||||
|
for(var/obj/item/borg/upgrade/modkit/M in mods)
|
||||||
|
M.projectile_strike(src, target_turf, target, kinetic_gun)
|
||||||
|
if(ismineralturf(target_turf))
|
||||||
var/turf/simulated/mineral/M = target_turf
|
var/turf/simulated/mineral/M = target_turf
|
||||||
M.GetDrilled()
|
M.GetDrilled(TRUE)
|
||||||
var/obj/effect/temp_visual/kinetic_blast/K = new /obj/effect/temp_visual/kinetic_blast(target_turf)
|
var/obj/effect/temp_visual/kinetic_blast/K = new /obj/effect/temp_visual/kinetic_blast(target_turf)
|
||||||
K.color = color
|
K.color = color
|
||||||
for(var/type in hit_overlays)
|
|
||||||
new type(target_turf)
|
|
||||||
if(turf_aoe)
|
|
||||||
for(var/T in RANGE_TURFS(1, target_turf) - target_turf)
|
|
||||||
if(istype(T, /turf/simulated/mineral))
|
|
||||||
var/turf/simulated/mineral/M = T
|
|
||||||
M.GetDrilled()
|
|
||||||
if(mob_aoe)
|
|
||||||
for(var/mob/living/L in range(1, target_turf) - firer - target)
|
|
||||||
var/armor = L.run_armor_check(def_zone, check_armour)
|
|
||||||
L.apply_damage(damage*mob_aoe, damage_type, def_zone, armor)
|
|
||||||
to_chat(L, "<span class='userdanger'>You're struck by a [name]!</span>")
|
|
||||||
|
|
||||||
//Modkits
|
//Modkits
|
||||||
/obj/item/borg/upgrade/modkit
|
/obj/item/borg/upgrade/modkit
|
||||||
name = "modification kit"
|
name = "kinetic accelerator modification kit"
|
||||||
desc = "An upgrade for kinetic accelerators."
|
desc = "An upgrade for kinetic accelerators."
|
||||||
icon = 'icons/obj/objects_vr.dmi'
|
icon = 'icons/obj/objects_vr.dmi'
|
||||||
icon_state = "modkit"
|
icon_state = "modkit"
|
||||||
origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 2, TECH_MAGNET = 4)
|
w_class = ITEMSIZE_SMALL
|
||||||
require_module = 1
|
require_module = 1
|
||||||
// var/module_type = /obj/item/robot_module/miner
|
// module_type = list(/obj/item/robot_module/miner)
|
||||||
usesound = 'sound/items/Screwdriver.ogg'
|
|
||||||
var/denied_type = null
|
var/denied_type = null
|
||||||
var/maximum_of_type = 1
|
var/maximum_of_type = 1
|
||||||
var/cost = 30
|
var/cost = 30
|
||||||
var/modifier = 1 //For use in any mod kit that has numerical modifiers
|
var/modifier = 1 //For use in any mod kit that has numerical modifiers
|
||||||
|
var/minebot_upgrade = TRUE
|
||||||
|
var/minebot_exclusive = FALSE
|
||||||
|
|
||||||
/obj/item/borg/upgrade/modkit/examine(mob/user)
|
/obj/item/borg/upgrade/modkit/examine(mob/user)
|
||||||
. = ..()
|
. = ..()
|
||||||
if(Adjacent(user))
|
. += "<span class='notice'>Occupies <b>[cost]%</b> of mod capacity.</span>"
|
||||||
. += "<span class='notice'>Occupies <b>[cost]%</b> of mod capacity.</span>"
|
|
||||||
|
|
||||||
/obj/item/borg/upgrade/modkit/attackby(obj/item/A, mob/user)
|
/obj/item/borg/upgrade/modkit/attackby(obj/item/A, mob/user)
|
||||||
if(istype(A, /obj/item/weapon/gun/energy/kinetic_accelerator) && !issilicon(user))
|
if(istype(A, /obj/item/weapon/gun/energy/kinetic_accelerator))
|
||||||
install(A, user)
|
install(A, user)
|
||||||
else
|
else
|
||||||
..()
|
..()
|
||||||
|
|
||||||
/obj/item/borg/upgrade/modkit/action(mob/living/silicon/robot/R)
|
/*
|
||||||
if(..())
|
/obj/item/borg/upgrade/modkit/afterInstall(mob/living/silicon/robot/R)
|
||||||
return
|
|
||||||
|
|
||||||
for(var/obj/item/weapon/gun/energy/kinetic_accelerator/H in R.module.modules)
|
for(var/obj/item/weapon/gun/energy/kinetic_accelerator/H in R.module.modules)
|
||||||
return install(H, usr)
|
if(install(H, R)) //It worked
|
||||||
|
return
|
||||||
|
to_chat(R, "<span class='alert'>Upgrade error - Aborting Kinetic Accelerator linking.</span>") //No applicable KA found, insufficient capacity, or some other problem.
|
||||||
|
*/
|
||||||
|
|
||||||
/obj/item/borg/upgrade/modkit/proc/install(obj/item/weapon/gun/energy/kinetic_accelerator/KA, mob/user)
|
/obj/item/borg/upgrade/modkit/proc/install(obj/item/weapon/gun/energy/kinetic_accelerator/KA, mob/user)
|
||||||
. = TRUE
|
. = TRUE
|
||||||
|
if(src in KA.modkits) // Sanity check to prevent installing the same modkit twice thanks to occasional click/lag delays.
|
||||||
|
return FALSE
|
||||||
|
// if(minebot_upgrade)
|
||||||
|
// if(minebot_exclusive && !istype(KA.loc, /mob/living/simple_animal/hostile/mining_drone))
|
||||||
|
// to_chat(user, "<span class='notice'>The modkit you're trying to install is only rated for minebot use.</span>")
|
||||||
|
// return FALSE
|
||||||
|
// else if(istype(KA.loc, /mob/living/simple_animal/hostile/mining_drone))
|
||||||
|
// to_chat(user, "<span class='notice'>The modkit you're trying to install is not rated for minebot use.</span>")
|
||||||
|
// return FALSE
|
||||||
if(denied_type)
|
if(denied_type)
|
||||||
var/number_of_denied = 0
|
var/number_of_denied = 0
|
||||||
for(var/obj/item/borg/upgrade/modkit/M as anything in KA.get_modkits())
|
for(var/A in KA.get_modkits())
|
||||||
|
var/obj/item/borg/upgrade/modkit/M = A
|
||||||
if(istype(M, denied_type))
|
if(istype(M, denied_type))
|
||||||
number_of_denied++
|
number_of_denied++
|
||||||
if(number_of_denied >= maximum_of_type)
|
if(number_of_denied >= maximum_of_type)
|
||||||
@@ -190,10 +374,11 @@
|
|||||||
break
|
break
|
||||||
if(KA.get_remaining_mod_capacity() >= cost)
|
if(KA.get_remaining_mod_capacity() >= cost)
|
||||||
if(.)
|
if(.)
|
||||||
|
user.drop_from_inventory(src, KA)
|
||||||
|
// if(!user.transferItemToLoc(src, KA))
|
||||||
|
// return FALSE
|
||||||
to_chat(user, "<span class='notice'>You install the modkit.</span>")
|
to_chat(user, "<span class='notice'>You install the modkit.</span>")
|
||||||
playsound(src, usesound, 100, 1)
|
playsound(loc, 'sound/items/screwdriver.ogg', 100, 1)
|
||||||
user.unEquip(src)
|
|
||||||
forceMove(KA)
|
|
||||||
KA.modkits += src
|
KA.modkits += src
|
||||||
else
|
else
|
||||||
to_chat(user, "<span class='notice'>The modkit you're trying to install would conflict with an already installed modkit. Use a crowbar to remove existing modkits.</span>")
|
to_chat(user, "<span class='notice'>The modkit you're trying to install would conflict with an already installed modkit. Use a crowbar to remove existing modkits.</span>")
|
||||||
@@ -201,19 +386,26 @@
|
|||||||
to_chat(user, "<span class='notice'>You don't have room(<b>[KA.get_remaining_mod_capacity()]%</b> remaining, [cost]% needed) to install this modkit. Use a crowbar to remove existing modkits.</span>")
|
to_chat(user, "<span class='notice'>You don't have room(<b>[KA.get_remaining_mod_capacity()]%</b> remaining, [cost]% needed) to install this modkit. Use a crowbar to remove existing modkits.</span>")
|
||||||
. = FALSE
|
. = FALSE
|
||||||
|
|
||||||
/obj/item/borg/upgrade/modkit/proc/uninstall(obj/item/weapon/gun/energy/kinetic_accelerator/KA)
|
/obj/item/borg/upgrade/modkit/proc/uninstall(obj/item/weapon/gun/energy/kinetic_accelerator/KA, forcemove = TRUE)
|
||||||
forceMove(get_turf(KA))
|
|
||||||
KA.modkits -= src
|
KA.modkits -= src
|
||||||
|
if(forcemove)
|
||||||
|
forceMove(get_turf(KA))
|
||||||
|
|
||||||
/obj/item/borg/upgrade/modkit/proc/modify_projectile(obj/item/projectile/kinetic/K)
|
/obj/item/borg/upgrade/modkit/proc/modify_projectile(obj/item/projectile/kinetic/K)
|
||||||
return
|
|
||||||
|
//use this one for effects you want to trigger before any damage is done at all and before damage is decreased by pressure
|
||||||
|
/obj/item/borg/upgrade/modkit/proc/projectile_prehit(obj/item/projectile/kinetic/K, atom/target, obj/item/weapon/gun/energy/kinetic_accelerator/KA)
|
||||||
|
//use this one for effects you want to trigger before mods that do damage
|
||||||
|
/obj/item/borg/upgrade/modkit/proc/projectile_strike_predamage(obj/item/projectile/kinetic/K, turf/target_turf, atom/target, obj/item/weapon/gun/energy/kinetic_accelerator/KA)
|
||||||
|
//and this one for things that don't need to trigger before other damage-dealing mods
|
||||||
|
/obj/item/borg/upgrade/modkit/proc/projectile_strike(obj/item/projectile/kinetic/K, turf/target_turf, atom/target, obj/item/weapon/gun/energy/kinetic_accelerator/KA)
|
||||||
|
|
||||||
//Range
|
//Range
|
||||||
/obj/item/borg/upgrade/modkit/range
|
/obj/item/borg/upgrade/modkit/range
|
||||||
name = "range increase"
|
name = "range increase"
|
||||||
desc = "Increases the range of a kinetic accelerator when installed."
|
desc = "Increases the range of a kinetic accelerator when installed."
|
||||||
modifier = 1
|
modifier = 1
|
||||||
cost = 24 //so you can fit four plus a tracer cosmetic
|
cost = 25
|
||||||
|
|
||||||
/obj/item/borg/upgrade/modkit/range/modify_projectile(obj/item/projectile/kinetic/K)
|
/obj/item/borg/upgrade/modkit/range/modify_projectile(obj/item/projectile/kinetic/K)
|
||||||
K.range += modifier
|
K.range += modifier
|
||||||
@@ -228,55 +420,87 @@
|
|||||||
/obj/item/borg/upgrade/modkit/damage/modify_projectile(obj/item/projectile/kinetic/K)
|
/obj/item/borg/upgrade/modkit/damage/modify_projectile(obj/item/projectile/kinetic/K)
|
||||||
K.damage += modifier
|
K.damage += modifier
|
||||||
|
|
||||||
|
//Cooldown
|
||||||
//Cooldown - CHOMPstation re-addition start
|
|
||||||
/obj/item/borg/upgrade/modkit/cooldown
|
/obj/item/borg/upgrade/modkit/cooldown
|
||||||
name = "cooldown decrease"
|
name = "cooldown decrease"
|
||||||
desc = "Decreases the cooldown of a kinetic accelerator."
|
desc = "Decreases the cooldown of a kinetic accelerator. Not rated for minebot use."
|
||||||
modifier = 2.5
|
modifier = 2.5
|
||||||
|
minebot_upgrade = FALSE
|
||||||
|
var/decreased
|
||||||
|
|
||||||
/obj/item/borg/upgrade/modkit/cooldown/install(obj/item/weapon/gun/energy/kinetic_accelerator/KA, mob/user)
|
/obj/item/borg/upgrade/modkit/cooldown/install(obj/item/weapon/gun/energy/kinetic_accelerator/KA, mob/user)
|
||||||
. = ..()
|
. = ..()
|
||||||
if(.)
|
if(.)
|
||||||
KA.fire_delay -= modifier
|
var/old = KA.overheat_time
|
||||||
|
KA.overheat_time = max(0, KA.overheat_time - modifier)
|
||||||
|
decreased = old - KA.overheat_time
|
||||||
|
|
||||||
|
|
||||||
/obj/item/borg/upgrade/modkit/cooldown/uninstall(obj/item/weapon/gun/energy/kinetic_accelerator/KA)
|
/obj/item/borg/upgrade/modkit/cooldown/uninstall(obj/item/weapon/gun/energy/kinetic_accelerator/KA)
|
||||||
KA.fire_delay += modifier
|
KA.overheat_time += decreased
|
||||||
..()
|
..()
|
||||||
|
|
||||||
//Cooldown - CHOMPstation re-addition end
|
/obj/item/borg/upgrade/modkit/cooldown/minebot
|
||||||
/obj/item/borg/upgrade/modkit/efficiency
|
name = "minebot cooldown decrease"
|
||||||
name = "energy efficiency"
|
desc = "Decreases the cooldown of a kinetic accelerator. Only rated for minebot use."
|
||||||
desc = "Decreases the energy use of a kinetic accelerator."
|
icon_state = "door_electronics"
|
||||||
modifier = 20
|
icon = 'icons/obj/module.dmi'
|
||||||
|
denied_type = /obj/item/borg/upgrade/modkit/cooldown/minebot
|
||||||
|
modifier = 10
|
||||||
|
cost = 0
|
||||||
|
minebot_upgrade = TRUE
|
||||||
|
minebot_exclusive = TRUE
|
||||||
|
|
||||||
/obj/item/borg/upgrade/modkit/efficiency/install(obj/item/weapon/gun/energy/kinetic_accelerator/KA, mob/user)
|
|
||||||
. = ..()
|
|
||||||
if(.)
|
|
||||||
KA.charge_cost -= modifier
|
|
||||||
|
|
||||||
/obj/item/borg/upgrade/modkit/efficiency/uninstall(obj/item/weapon/gun/energy/kinetic_accelerator/KA)
|
|
||||||
KA.charge_cost += modifier
|
|
||||||
..()
|
|
||||||
|
|
||||||
//AoE blasts
|
//AoE blasts
|
||||||
/obj/item/borg/upgrade/modkit/aoe
|
/obj/item/borg/upgrade/modkit/aoe
|
||||||
modifier = 0
|
modifier = 0
|
||||||
|
var/turf_aoe = FALSE
|
||||||
|
var/stats_stolen = FALSE
|
||||||
|
|
||||||
|
/obj/item/borg/upgrade/modkit/aoe/install(obj/item/weapon/gun/energy/kinetic_accelerator/KA, mob/user)
|
||||||
|
. = ..()
|
||||||
|
if(.)
|
||||||
|
for(var/obj/item/borg/upgrade/modkit/aoe/AOE in KA.modkits) //make sure only one of the aoe modules has values if somebody has multiple
|
||||||
|
if(AOE.stats_stolen || AOE == src)
|
||||||
|
continue
|
||||||
|
modifier += AOE.modifier //take its modifiers
|
||||||
|
AOE.modifier = 0
|
||||||
|
turf_aoe += AOE.turf_aoe
|
||||||
|
AOE.turf_aoe = FALSE
|
||||||
|
AOE.stats_stolen = TRUE
|
||||||
|
|
||||||
|
/obj/item/borg/upgrade/modkit/aoe/uninstall(obj/item/weapon/gun/energy/kinetic_accelerator/KA)
|
||||||
|
..()
|
||||||
|
modifier = initial(modifier) //get our modifiers back
|
||||||
|
turf_aoe = initial(turf_aoe)
|
||||||
|
stats_stolen = FALSE
|
||||||
|
|
||||||
/obj/item/borg/upgrade/modkit/aoe/modify_projectile(obj/item/projectile/kinetic/K)
|
/obj/item/borg/upgrade/modkit/aoe/modify_projectile(obj/item/projectile/kinetic/K)
|
||||||
K.name = "kinetic explosion"
|
K.name = "kinetic explosion"
|
||||||
if(!K.turf_aoe && !K.mob_aoe)
|
|
||||||
K.hit_overlays += /obj/effect/temp_visual/explosion/fast
|
/obj/item/borg/upgrade/modkit/aoe/projectile_strike(obj/item/projectile/kinetic/K, turf/target_turf, atom/target, obj/item/weapon/gun/energy/kinetic_accelerator/KA)
|
||||||
K.mob_aoe += modifier
|
if(stats_stolen)
|
||||||
|
return
|
||||||
|
new /obj/effect/temp_visual/explosion/fast(target_turf)
|
||||||
|
if(turf_aoe)
|
||||||
|
for(var/T in RANGE_TURFS(1, target_turf) - target_turf)
|
||||||
|
if(ismineralturf(T))
|
||||||
|
var/turf/simulated/mineral/M = T
|
||||||
|
M.GetDrilled(TRUE)
|
||||||
|
if(modifier)
|
||||||
|
for(var/mob/living/L in range(1, target_turf) - K.firer - target)
|
||||||
|
var/armor = L.run_armor_check(K.def_zone, K.check_armour)
|
||||||
|
// var/armor = L.run_armor_check(K.def_zone, K.flag, null, null, K.armour_penetration)
|
||||||
|
L.apply_damage(K.damage*modifier, K.damage_type, K.def_zone, armor)
|
||||||
|
// L.apply_damage(K.damage*modifier, K.damage_type, K.def_zone, armor)
|
||||||
|
to_chat(L, "<span class='userdanger'>You're struck by a [K.name]!</span>")
|
||||||
|
|
||||||
/obj/item/borg/upgrade/modkit/aoe/turfs
|
/obj/item/borg/upgrade/modkit/aoe/turfs
|
||||||
name = "mining explosion"
|
name = "mining explosion"
|
||||||
desc = "Causes the kinetic accelerator to destroy rock in an AoE."
|
desc = "Causes the kinetic accelerator to destroy rock in an AoE."
|
||||||
denied_type = /obj/item/borg/upgrade/modkit/aoe/turfs
|
denied_type = /obj/item/borg/upgrade/modkit/aoe/turfs
|
||||||
|
turf_aoe = TRUE
|
||||||
/obj/item/borg/upgrade/modkit/aoe/turfs/modify_projectile(obj/item/projectile/kinetic/K)
|
|
||||||
..()
|
|
||||||
K.turf_aoe = TRUE
|
|
||||||
|
|
||||||
/obj/item/borg/upgrade/modkit/aoe/turfs/andmobs
|
/obj/item/borg/upgrade/modkit/aoe/turfs/andmobs
|
||||||
name = "offensive mining explosion"
|
name = "offensive mining explosion"
|
||||||
@@ -289,19 +513,150 @@
|
|||||||
desc = "Causes the kinetic accelerator to damage mobs in an AoE."
|
desc = "Causes the kinetic accelerator to damage mobs in an AoE."
|
||||||
modifier = 0.2
|
modifier = 0.2
|
||||||
|
|
||||||
|
//Minebot passthrough
|
||||||
|
/obj/item/borg/upgrade/modkit/minebot_passthrough
|
||||||
|
name = "minebot passthrough"
|
||||||
|
desc = "Causes kinetic accelerator shots to pass through minebots."
|
||||||
|
cost = 0
|
||||||
|
|
||||||
|
//Tendril-unique modules
|
||||||
|
/obj/item/borg/upgrade/modkit/cooldown/repeater
|
||||||
|
name = "rapid repeater"
|
||||||
|
desc = "Quarters the kinetic accelerator's cooldown on striking a living target, but greatly increases the base cooldown."
|
||||||
|
denied_type = /obj/item/borg/upgrade/modkit/cooldown/repeater
|
||||||
|
modifier = -14 //Makes the cooldown 3 seconds(with no cooldown mods) if you miss. Don't miss.
|
||||||
|
cost = 50
|
||||||
|
|
||||||
|
/obj/item/borg/upgrade/modkit/cooldown/repeater/projectile_strike_predamage(obj/item/projectile/kinetic/K, turf/target_turf, atom/target, obj/item/weapon/gun/energy/kinetic_accelerator/KA)
|
||||||
|
var/valid_repeat = FALSE
|
||||||
|
if(isliving(target))
|
||||||
|
var/mob/living/L = target
|
||||||
|
if(L.stat != DEAD)
|
||||||
|
valid_repeat = TRUE
|
||||||
|
if(ismineralturf(target_turf))
|
||||||
|
valid_repeat = TRUE
|
||||||
|
if(valid_repeat)
|
||||||
|
KA.overheat = FALSE
|
||||||
|
KA.attempt_reload(KA.overheat_time * 0.25) //If you hit, the cooldown drops to 0.75 seconds.
|
||||||
|
|
||||||
|
/*
|
||||||
|
/obj/item/borg/upgrade/modkit/lifesteal
|
||||||
|
name = "lifesteal crystal"
|
||||||
|
desc = "Causes kinetic accelerator shots to slightly heal the firer on striking a living target."
|
||||||
|
icon_state = "modkit_crystal"
|
||||||
|
modifier = 2.5 //Not a very effective method of healing.
|
||||||
|
cost = 20
|
||||||
|
var/static/list/damage_heal_order = list(BRUTE, BURN, OXY)
|
||||||
|
|
||||||
|
/obj/item/borg/upgrade/modkit/lifesteal/projectile_prehit(obj/item/projectile/kinetic/K, atom/target, obj/item/weapon/gun/energy/kinetic_accelerator/KA)
|
||||||
|
if(isliving(target) && isliving(K.firer))
|
||||||
|
var/mob/living/L = target
|
||||||
|
if(L.stat == DEAD)
|
||||||
|
return
|
||||||
|
L = K.firer
|
||||||
|
L.heal_ordered_damage(modifier, damage_heal_order)
|
||||||
|
*/
|
||||||
|
|
||||||
|
/obj/item/borg/upgrade/modkit/resonator_blasts
|
||||||
|
name = "resonator blast"
|
||||||
|
desc = "Causes kinetic accelerator shots to leave and detonate resonator blasts."
|
||||||
|
denied_type = /obj/item/borg/upgrade/modkit/resonator_blasts
|
||||||
|
cost = 30
|
||||||
|
modifier = 0.25 //A bonus 15 damage if you burst the field on a target, 60 if you lure them into it.
|
||||||
|
|
||||||
|
/obj/item/borg/upgrade/modkit/resonator_blasts/projectile_strike(obj/item/projectile/kinetic/K, turf/target_turf, atom/target, obj/item/weapon/gun/energy/kinetic_accelerator/KA)
|
||||||
|
if(target_turf && !ismineralturf(target_turf)) //Don't make fields on mineral turfs.
|
||||||
|
var/obj/effect/resonance/R = locate(/obj/effect/resonance) in target_turf
|
||||||
|
if(R)
|
||||||
|
R.resonance_damage *= modifier
|
||||||
|
R.burst()
|
||||||
|
return
|
||||||
|
new /obj/effect/resonance(target_turf, K.firer, 30)
|
||||||
|
|
||||||
|
/*
|
||||||
|
/obj/item/borg/upgrade/modkit/bounty
|
||||||
|
name = "death syphon"
|
||||||
|
desc = "Killing or assisting in killing a creature permanently increases your damage against that type of creature."
|
||||||
|
denied_type = /obj/item/borg/upgrade/modkit/bounty
|
||||||
|
modifier = 1.25
|
||||||
|
cost = 30
|
||||||
|
var/maximum_bounty = 25
|
||||||
|
var/list/bounties_reaped = list()
|
||||||
|
|
||||||
|
/obj/item/borg/upgrade/modkit/bounty/projectile_prehit(obj/item/projectile/kinetic/K, atom/target, obj/item/weapon/gun/energy/kinetic_accelerator/KA)
|
||||||
|
if(isliving(target))
|
||||||
|
var/mob/living/L = target
|
||||||
|
var/list/existing_marks = L.has_status_effect_list(STATUS_EFFECT_SYPHONMARK)
|
||||||
|
for(var/i in existing_marks)
|
||||||
|
var/datum/status_effect/syphon_mark/SM = i
|
||||||
|
if(SM.reward_target == src) //we want to allow multiple people with bounty modkits to use them, but we need to replace our own marks so we don't multi-reward
|
||||||
|
SM.reward_target = null
|
||||||
|
qdel(SM)
|
||||||
|
L.apply_status_effect(STATUS_EFFECT_SYPHONMARK, src)
|
||||||
|
|
||||||
|
/obj/item/borg/upgrade/modkit/bounty/projectile_strike(obj/item/projectile/kinetic/K, turf/target_turf, atom/target, obj/item/weapon/gun/energy/kinetic_accelerator/KA)
|
||||||
|
if(isliving(target))
|
||||||
|
var/mob/living/L = target
|
||||||
|
if(bounties_reaped[L.type])
|
||||||
|
var/kill_modifier = 1
|
||||||
|
if(K.pressure_decrease_active)
|
||||||
|
kill_modifier *= K.pressure_decrease
|
||||||
|
var/armor = L.run_armor_check(K.def_zone, K.flag, null, null, K.armour_penetration)
|
||||||
|
L.apply_damage(bounties_reaped[L.type]*kill_modifier, K.damage_type, K.def_zone, armor)
|
||||||
|
|
||||||
|
/obj/item/borg/upgrade/modkit/bounty/proc/get_kill(mob/living/L)
|
||||||
|
var/bonus_mod = 1
|
||||||
|
if(ismegafauna(L)) //megafauna reward
|
||||||
|
bonus_mod = 4
|
||||||
|
if(!bounties_reaped[L.type])
|
||||||
|
bounties_reaped[L.type] = min(modifier * bonus_mod, maximum_bounty)
|
||||||
|
else
|
||||||
|
bounties_reaped[L.type] = min(bounties_reaped[L.type] + (modifier * bonus_mod), maximum_bounty)
|
||||||
|
*/
|
||||||
|
|
||||||
//Indoors
|
//Indoors
|
||||||
/obj/item/borg/upgrade/modkit/indoors
|
/obj/item/borg/upgrade/modkit/indoors
|
||||||
name = "decrease pressure penalty"
|
name = "decrease pressure penalty"
|
||||||
desc = "Increases the damage a kinetic accelerator does in a high pressure environment."
|
desc = "A remarkably illegal modification kit that increases the damage a kinetic accelerator does in pressurized environments."
|
||||||
modifier = 2
|
modifier = 2
|
||||||
denied_type = /obj/item/borg/upgrade/modkit/indoors
|
denied_type = /obj/item/borg/upgrade/modkit/indoors
|
||||||
maximum_of_type = 2
|
maximum_of_type = 2
|
||||||
cost = 40
|
cost = 35
|
||||||
|
|
||||||
/obj/item/borg/upgrade/modkit/indoors/modify_projectile(obj/item/projectile/kinetic/K)
|
/obj/item/borg/upgrade/modkit/indoors/modify_projectile(obj/item/projectile/kinetic/K)
|
||||||
K.pressure_decrease *= modifier
|
K.pressure_decrease *= modifier
|
||||||
|
|
||||||
|
// Atmospheric
|
||||||
|
/obj/item/borg/upgrade/modkit/heater
|
||||||
|
name = "temperature modulator"
|
||||||
|
desc = "A remarkably unusual modification kit that makes kinetic accelerators more usable in hot, overpressurized environments, \
|
||||||
|
in exchange for making them weak elsewhere, like the cold or in space."
|
||||||
|
denied_type = /obj/item/borg/upgrade/modkit/indoors
|
||||||
|
maximum_of_type = 1
|
||||||
|
cost = 30
|
||||||
|
|
||||||
|
/obj/item/borg/upgrade/modkit/heater/modify_projectile(obj/item/projectile/kinetic/K)
|
||||||
|
K.environment = KA_ENVIRO_TYPE_HOT
|
||||||
|
|
||||||
|
//Trigger Guard
|
||||||
|
|
||||||
|
/*
|
||||||
|
/obj/item/borg/upgrade/modkit/trigger_guard
|
||||||
|
name = "modified trigger guard"
|
||||||
|
desc = "Allows creatures normally incapable of firing guns to operate the weapon when installed."
|
||||||
|
cost = 20
|
||||||
|
denied_type = /obj/item/borg/upgrade/modkit/trigger_guard
|
||||||
|
|
||||||
|
/obj/item/borg/upgrade/modkit/trigger_guard/install(obj/item/weapon/gun/energy/kinetic_accelerator/KA, mob/user)
|
||||||
|
. = ..()
|
||||||
|
if(.)
|
||||||
|
KA.trigger_guard = TRIGGER_GUARD_ALLOW_ALL
|
||||||
|
|
||||||
|
/obj/item/borg/upgrade/modkit/trigger_guard/uninstall(obj/item/weapon/gun/energy/kinetic_accelerator/KA)
|
||||||
|
KA.trigger_guard = TRIGGER_GUARD_NORMAL
|
||||||
|
..()
|
||||||
|
*/
|
||||||
|
|
||||||
//Cosmetic
|
//Cosmetic
|
||||||
|
|
||||||
/obj/item/borg/upgrade/modkit/chassis_mod
|
/obj/item/borg/upgrade/modkit/chassis_mod
|
||||||
@@ -342,7 +697,7 @@
|
|||||||
|
|
||||||
/obj/item/borg/upgrade/modkit/tracer/adjustable
|
/obj/item/borg/upgrade/modkit/tracer/adjustable
|
||||||
name = "adjustable tracer bolts"
|
name = "adjustable tracer bolts"
|
||||||
desc = "Causes kinetic accelerator bolts to have a adjustably-colored tracer trail and explosion. Use in-hand to change color."
|
desc = "Causes kinetic accelerator bolts to have an adjustable-colored tracer trail and explosion. Use in-hand to change color."
|
||||||
|
|
||||||
/obj/item/borg/upgrade/modkit/tracer/adjustable/attack_self(mob/user)
|
/obj/item/borg/upgrade/modkit/tracer/adjustable/attack_self(mob/user)
|
||||||
bolt_color = input(user,"Choose Color") as color
|
bolt_color = input(user,"","Choose Color",bolt_color) as color|null
|
||||||
|
|||||||
Binary file not shown.
|
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|
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 10 KiB |
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|
Before Width: | Height: | Size: 58 KiB After Width: | Height: | Size: 59 KiB |
Reference in New Issue
Block a user