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Fixes issue #2872, partially. Carp are now smashed by shuttles if they don't get pushed out of the way. However, they can still end up in grille-windows, giving more motivation to replace them in shuttles with actual shuttle windows. Also gibs other simple_animal creatures that are in the way.
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@@ -86,6 +86,9 @@ proc/move_mining_shuttle()
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for(var/mob/living/carbon/bug in toArea) // If someone somehow is still in the shuttle's docking area...
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bug.gib()
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for(var/mob/living/simple_animal/pest in toArea) // And for the other kind of bug...
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pest.gib()
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fromArea.move_contents_to(toArea)
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if (mining_shuttle_location)
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mining_shuttle_location = 0
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