Secborgs now have modified tasers:

- It holds 6 shots 
- It recharges one shot every 10 seconds automatically

Secborgs can no longer run faster then the speed of light. They have standard borg speed.

Changelog updated.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3365 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
johnsonmt88@gmail.com
2012-03-27 21:43:43 +00:00
parent 023aeeb749
commit 4c7d775593
8 changed files with 56 additions and 14 deletions

View File

@@ -8,19 +8,40 @@
projectile_type = "/obj/item/projectile/energy/electrode"
cell_type = "/obj/item/weapon/cell/crap"
/obj/item/weapon/gun/energy/taser/cyborg
name = "taser gun"
desc = "A small, low capacity gun used for non-lethal takedowns."
icon_state = "taser"
fire_sound = 'Taser.ogg'
charge_cost = 100
projectile_type = "/obj/item/projectile/energy/electrode"
cell_type = "/obj/item/weapon/cell/secborg"
var/charge_tick = 0
var/recharge_time = 10 //Time it takes for shots to recharge (in seconds)
New()
..()
processing_objects.Add(src)
/obj/item/weapon/gun/energy/taser/cyborg/load_into_chamber()//TOOD: change this over to the slowly recharge other cell
if(in_chamber)
Del()
processing_objects.Remove(src)
..()
process() //Every [recharge_time] seconds, recharge a shot for the cyborg
charge_tick++
if(charge_tick < recharge_time) return 0
charge_tick = 0
if(!power_supply) return 0 //sanity
if(isrobot(src.loc))
var/mob/living/silicon/robot/R = src.loc
if(R && R.cell)
R.cell.use(charge_cost) //Take power from the borg...
power_supply.give(charge_cost) //... to recharge the shot
update_icon()
return 1
if(isrobot(src.loc))
var/mob/living/silicon/robot/R = src.loc
if(R && R.cell)
R.cell.use(charge_cost)
in_chamber = new /obj/item/projectile/energy/electrode(src)
return 1
return 0
/obj/item/weapon/gun/energy/stunrevolver