Astral Collective Minor Update (#12412)

This commit is contained in:
FluffMedic
2026-02-16 01:06:49 +01:00
committed by GitHub
parent 06e1dae320
commit 4d018c4605
5 changed files with 2462 additions and 1897 deletions
@@ -145,7 +145,7 @@
//projectiles
/obj/item/projectile/energy/astral_collective
name = "abnormal energy"
speed = 2
speed = 3
damage = 28 //roughly 25 with intended armour
damage_type = BURN //BRUTE, BURN, TOX, OXY, CLONE, HALLOSS, ELECTROCUTE, BIOACID, SEARING are the only things that should be in here
check_armour = "laser" //Defines what armor to use when it hits things. Must be set to bullet, laser, energy,or bomb //Cael - bio and rad are also valid
@@ -171,7 +171,8 @@
irradiate = 40
/obj/item/projectile/energy/astral_collective/particle
damage = 1
armor_penetration = 100
icon_state = "particle"
damage_type = ELECTROMAG
incendiary = 1
flammability = 1
flammability = 3