mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2026-08-21 20:27:42 +01:00
@@ -48,4 +48,12 @@
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name = "maintenance drone"
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desc = "It's a small maintenance robot."
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icon_state = "drone"
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origin_tech = "magnets=3;engineering=5"
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origin_tech = "magnets=3;engineering=5"
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/obj/item/weapon/holder/cat
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name = "cat"
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desc = "It's a cat. Meow."
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icon_state = "cat"
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origin_tech = null
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@@ -60,6 +60,25 @@
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stop_automated_movement = 1
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walk_to(src,movement_target,0,3)
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/mob/living/simple_animal/cat/MouseDrop(atom/over_object)
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var/mob/living/carbon/human/H = over_object
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if(!istype(H)) return ..()
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//This REALLY needs to be moved to a general mob proc somewhere.
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if(H.a_intent == "help")
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var/obj/item/weapon/holder/cat/C = new(loc)
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src.loc = C
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C.name = loc.name
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C.attack_hand(H)
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H << "You scoop up [src]."
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src << "[H] scoops you up."
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H.status_flags |= PASSEMOTES
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return
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else
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return ..()
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//RUNTIME IS ALIVE! SQUEEEEEEEE~
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/mob/living/simple_animal/cat/Runtime
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name = "Runtime"
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