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Fixes a chameleon gun bug
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@@ -408,6 +408,7 @@
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projectile_type = /obj/item/projectile/chameleon
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projectile_type = /obj/item/projectile/chameleon
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charge_meter = 0
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charge_meter = 0
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charge_cost = 48 //uses next to no power, since it's just holograms
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charge_cost = 48 //uses next to no power, since it's just holograms
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battery_lock = 1
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var/obj/item/projectile/copy_projectile
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var/obj/item/projectile/copy_projectile
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var/global/list/gun_choices
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var/global/list/gun_choices
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