Merge pull request #6447 from TheFurryFeline/TFF-Orange_Is_The_New_Orange_Part_2
Orange Is The New Orange Part 2
@@ -302,7 +302,7 @@ GLOBAL_LIST_BOILERPLATE(all_brig_closets, /obj/structure/closet/secure_closet/br
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var/id = null
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var/id = null
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starts_with = list(
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starts_with = list(
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/obj/item/clothing/under/color/orange/prison,
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/obj/item/clothing/under/color/prison,
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/obj/item/clothing/shoes/orange)
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/obj/item/clothing/shoes/orange)
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@@ -140,7 +140,7 @@
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icon_closed = "orange"
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icon_closed = "orange"
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starts_with = list(
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starts_with = list(
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/obj/item/clothing/under/color/orange/prison = 3,
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/obj/item/clothing/under/color/prison = 3,
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/obj/item/clothing/shoes/orange = 3)
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/obj/item/clothing/shoes/orange = 3)
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@@ -30,7 +30,7 @@
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H.drop_from_inventory(W)
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H.drop_from_inventory(W)
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//teleport person to cell
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//teleport person to cell
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H.loc = pick(prisonwarp)
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H.loc = pick(prisonwarp)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/color/prison(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(H), slot_shoes)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(H), slot_shoes)
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else
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else
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//teleport security person
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//teleport security person
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@@ -1057,7 +1057,7 @@
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M.loc = prison_cell
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M.loc = prison_cell
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if(istype(M, /mob/living/carbon/human))
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if(istype(M, /mob/living/carbon/human))
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var/mob/living/carbon/human/prisoner = M
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var/mob/living/carbon/human/prisoner = M
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prisoner.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(prisoner), slot_w_uniform)
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prisoner.equip_to_slot_or_del(new /obj/item/clothing/under/color/prison(prisoner), slot_w_uniform)
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prisoner.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(prisoner), slot_shoes)
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prisoner.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(prisoner), slot_shoes)
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M << "<font color='red'>You have been sent to the prison station!</font>"
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M << "<font color='red'>You have been sent to the prison station!</font>"
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@@ -35,7 +35,7 @@
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M.loc = pick(prisonwarp)
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M.loc = pick(prisonwarp)
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if(istype(M, /mob/living/carbon/human))
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if(istype(M, /mob/living/carbon/human))
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var/mob/living/carbon/human/prisoner = M
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var/mob/living/carbon/human/prisoner = M
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prisoner.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(prisoner), slot_w_uniform)
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prisoner.equip_to_slot_or_del(new /obj/item/clothing/under/color/prison(prisoner), slot_w_uniform)
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prisoner.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(prisoner), slot_shoes)
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prisoner.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(prisoner), slot_shoes)
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spawn(50)
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spawn(50)
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M << "<font color='red'>You have been sent to the prison station!</font>"
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M << "<font color='red'>You have been sent to the prison station!</font>"
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@@ -31,13 +31,16 @@
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rolled_sleeves = 0
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rolled_sleeves = 0
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//TFF 5/8/19 - add a non perma-set orange jumpsuit, splits prison into its own obj with override var settings.
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//TFF 5/8/19 - add a non perma-set orange jumpsuit, splits prison into its own obj with override var settings.
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//TFF 5/9/19 - add a different icon_state to both jumpsuits, orange and prison. Refactors orange and prison jumpsuit slightly.
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/obj/item/clothing/under/color/orange
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/obj/item/clothing/under/color/orange
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name = "orange jumpsuit"
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name = "orange jumpsuit"
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icon_state = "orange"
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icon_state = "orange"
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rolled_sleeves = 0
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rolled_sleeves = 0
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/obj/item/clothing/under/color/orange/prison
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/obj/item/clothing/under/color/prison
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name = "prison jumpsuit"
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desc = "It's standardized prisoner-wear. Its suit sensors are permanently set to the \"Tracking\" position."
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desc = "It's standardized prisoner-wear. Its suit sensors are permanently set to the \"Tracking\" position."
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icon_state = "prison"
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has_sensor = 2
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has_sensor = 2
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sensor_mode = 3
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sensor_mode = 3
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@@ -0,0 +1,37 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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#################################
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# Your name.
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author: TheFurryFeline
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- imageadd: "Add a new sprite for the orange jumpsuit."
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- tweak: "Refactors prison jumpsuits into its own thing, change a few files and dmis."
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Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 36 KiB |
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Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 36 KiB |
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Before Width: | Height: | Size: 368 KiB After Width: | Height: | Size: 371 KiB |
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Before Width: | Height: | Size: 42 KiB After Width: | Height: | Size: 41 KiB |
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Before Width: | Height: | Size: 123 KiB After Width: | Height: | Size: 126 KiB |
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Before Width: | Height: | Size: 108 KiB After Width: | Height: | Size: 108 KiB |