From 4f5f726edb3469eb970e8efa64ec6417f35b80eb Mon Sep 17 00:00:00 2001 From: "giacomand@gmail.com" Date: Sun, 22 Jul 2012 15:45:42 +0000 Subject: [PATCH] -You can make newlines with PDA notes. -Fixed a bug where if an Alien manages to pickup an item that they shouldn't and put it in their pocket then it won't be stuck remain stuck, being unable to pickup the item you placed in your pocket. It will now instead just drop it if it detects the item in your contents. -APC will auto-turn on equipment if there is enough power for a certain duration. I want to tweak this some more until I get the perfect balance. -Updated the changelog git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4141 316c924e-a436-60f5-8080-3fe189b3f50e --- code/game/machinery/camera.dm | 2 +- code/game/objects/devices/PDA/PDA.dm | 6 ++++-- code/game/objects/items/item.dm | 2 ++ code/modules/power/apc.dm | 17 ++++++++++++++--- html/changelog.html | 7 +++++++ 5 files changed, 28 insertions(+), 6 deletions(-) diff --git a/code/game/machinery/camera.dm b/code/game/machinery/camera.dm index 52ae99dfcc..bf5b95f52a 100644 --- a/code/game/machinery/camera.dm +++ b/code/game/machinery/camera.dm @@ -305,7 +305,7 @@ var/global/list/obj/machinery/camera/Cameras = list() else P = W itemname = P.name - info = P.note + info = P.notehtml U << "You hold \a [itemname] up to the camera ..." for(var/mob/living/silicon/ai/O in world) //if (O.current == src) diff --git a/code/game/objects/devices/PDA/PDA.dm b/code/game/objects/devices/PDA/PDA.dm index f046bb2c25..0402bd3664 100644 --- a/code/game/objects/devices/PDA/PDA.dm +++ b/code/game/objects/devices/PDA/PDA.dm @@ -32,7 +32,8 @@ var/global/list/obj/item/device/pda/PDAs = list() var/ttone = "beep" //The ringtone! var/honkamt = 0 //How many honks left when infected with honk.exe var/mimeamt = 0 //How many silence left when infected with mime.exe - var/note = "Congratulations, your station has chosen the Thinktronic 5230 Personal Data Assistant!" //Current note in the notepad function. + var/note = "" //Current note in the notepad function, without HTML. + var/notehtml = "Congratulations, your station has chosen the Thinktronic 5230 Personal Data Assistant!" //Current note in the notepad function, with HTML. var/cart = "" //A place to stick cartridge menu information var/detonate = 1 // Can the PDA be blown up? @@ -333,7 +334,7 @@ var/global/list/obj/item/device/pda/PDAs = list() dat += " Lock
" else dat += " Edit
" - dat += note + dat += notehtml if (2) dat += "

SpaceMessenger V3.9.4

" @@ -536,6 +537,7 @@ var/global/list/obj/item/device/pda/PDAs = list() if (in_range(src, U) && loc == U) n = copytext(adminscrub(n), 1, MAX_MESSAGE_LEN) if (mode == 1) + notehtml = dd_replacetext(n, "\n", "
") note = n else U << browse(null, "window=pda") diff --git a/code/game/objects/items/item.dm b/code/game/objects/items/item.dm index 4134e2be4a..1cc863025f 100644 --- a/code/game/objects/items/item.dm +++ b/code/game/objects/items/item.dm @@ -130,6 +130,8 @@ var/mob/living/carbon/alien/A = user if(!A.has_fine_manipulation || w_class >= 4) + if(src in A.contents) // To stop Aliens having items stuck in their pockets + A.drop_from_inventory(src) user << "Your claws aren't capable of such fine manipulation." return diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index fffdd12be5..6f7541d748 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -63,6 +63,8 @@ "White" = 3, "Yellow" = 4, ) + var/longtermpower = 10 + //var/debug = 0 /proc/RandomAPCWires() //to make this not randomize the wires, just set index to 1 and increment it in the flag for loop (after doing everything else). @@ -1016,6 +1018,9 @@ if(terminal && terminal.powernet) perapc = terminal.powernet.perapc + //if(debug) + // world.log << "Status: [main_status] - Excess: [excess] - Last Equip: [lastused_equip] - Last Light: [lastused_light] - Longterm: [longtermpower]" + if(cell && !shorted) // draw power from cell as before @@ -1025,7 +1030,6 @@ if(excess > 0 || perapc > lastused_total) // if power excess, or enough anyway, recharge the cell // by the same amount just used - cell.give(cellused) add_load(cellused/CELLRATE) // add the load used to recharge the cell @@ -1046,19 +1050,26 @@ lighting = autoset(lighting, 0) environ = autoset(environ, 0) + // set channels depending on how much charge we have left + // Allow the APC to operate as normal if the cell can charge + if(charging && longtermpower < 10) + longtermpower += 1 + else if(longtermpower > -10) + longtermpower -= 2 + if(cell.charge <= 0) // zero charge, turn all off equipment = autoset(equipment, 0) lighting = autoset(lighting, 0) environ = autoset(environ, 0) area.poweralert(0, src) - else if(cell.percent() < 15) // <15%, turn off lighting & equipment + else if(cell.percent() < 15 && longtermpower < 0) // <15%, turn off lighting & equipment equipment = autoset(equipment, 2) lighting = autoset(lighting, 2) environ = autoset(environ, 1) area.poweralert(0, src) - else if(cell.percent() < 30) // <30%, turn off equipment + else if(cell.percent() < 30 && longtermpower < 0) // <30%, turn off equipment equipment = autoset(equipment, 2) lighting = autoset(lighting, 1) environ = autoset(environ, 1) diff --git a/html/changelog.html b/html/changelog.html index 063bd0cac5..a31ff63505 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -55,6 +55,13 @@ should be listed in the changelog upon commit tho. Thanks. -->
  • Supply shuttle arrival time reduced to 2 minutes
  • Hopefully fixed the toy haul problem which made it possible to get a million toys from arcade machines.
  • +

    Giacom updated:

    +