Merge pull request #6079 from Mechoid/AugmentPreWork

Augment Work
This commit is contained in:
Anewbe
2019-06-16 19:58:15 -05:00
committed by VirgoBot
parent 7f11062c8b
commit 50ff14f8f8
6 changed files with 132 additions and 3 deletions

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@@ -47,6 +47,7 @@
// Damage above this value must be repaired with surgery. // Damage above this value must be repaired with surgery.
#define ROBOLIMB_REPAIR_CAP 30 #define ROBOLIMB_REPAIR_CAP 30
#define ORGAN_FLESH 0 // Normal organic organs.
#define ORGAN_ASSISTED 1 // Like pacemakers, not robotic #define ORGAN_ASSISTED 1 // Like pacemakers, not robotic
#define ORGAN_ROBOT 2 // Fully robotic, no organic parts #define ORGAN_ROBOT 2 // Fully robotic, no organic parts
#define ORGAN_LIFELIKE 3 // Robotic, made to appear organic #define ORGAN_LIFELIKE 3 // Robotic, made to appear organic

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@@ -196,6 +196,9 @@
#define O_VOICE "voicebox" #define O_VOICE "voicebox"
#define O_STANDARD list(O_EYES, O_HEART, O_LUNGS, O_BRAIN, O_LIVER, O_KIDNEYS, O_APPENDIX, O_VOICE) #define O_STANDARD list(O_EYES, O_HEART, O_LUNGS, O_BRAIN, O_LIVER, O_KIDNEYS, O_APPENDIX, O_VOICE)
// Augments
#define O_AUG_TSHADE "integrated thermolensing implant"
// Non-Standard organs // Non-Standard organs
#define O_MOUTH "mouth" #define O_MOUTH "mouth"
#define O_CELL "cell" #define O_CELL "cell"

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@@ -0,0 +1,92 @@
/*
* Augments. This file contains the base, and organic-targeting augments.
*/
/obj/item/organ/internal/augment
name = "augment"
icon_state = "cell_bay"
parent_organ = BP_TORSO
organ_verbs = list() // Verbs added by the organ when present in the body.
target_parent_classes = list() // Is the parent supposed to be organic, robotic, assisted?
forgiving_class = FALSE // Will the organ give its verbs when it isn't a perfect match? I.E., assisted in organic, synthetic in organic.
var/obj/item/integrated_object // Objects held by the organ, used for deployable things.
var/integrated_object_type // Object type the organ will spawn.
/obj/item/organ/internal/augment/Initialize()
..()
if(integrated_object_type)
integrated_object = new integrated_object_type(src)
integrated_object.canremove = FALSE
/obj/item/organ/internal/augment/handle_organ_mod_special(var/removed = FALSE)
if(removed && integrated_object && integrated_object.loc != src)
if(isliving(integrated_object.loc))
var/mob/living/L = integrated_object.loc
L.drop_from_inventory(integrated_object)
integrated_object.forceMove(src)
..(removed)
// The base organic-targeting augment.
/obj/item/organ/internal/augment/bioaugment
name = "bioaugmenting implant"
robotic = ORGAN_ROBOT
target_parent_classes = list(ORGAN_FLESH)
// Jensen Shades. Your vision can be augmented.
/obj/item/organ/internal/augment/bioaugment/thermalshades
name = "integrated thermolensing implant"
desc = "A miniscule implant that houses a pair of thermolensed sunglasses. Don't ask how they deploy, you don't want to know."
icon_state = "augment_shades"
dead_icon = "augment_shades_dead"
w_class = ITEMSIZE_TINY
organ_tag = O_AUG_TSHADE
parent_organ = BP_HEAD
organ_verbs = list(/mob/living/carbon/human/proc/toggle_shades)
integrated_object_type = /obj/item/clothing/glasses/hud/security/jensenshades
/mob/living/carbon/human/proc/toggle_shades()
set name = "Toggle Integrated Thermoshades"
set desc = "Toggle your flash-proof, thermal-integrated sunglasses."
set category = "Augments"
var/obj/item/organ/internal/augment/aug = internal_organs_by_name[O_AUG_TSHADE]
if(glasses)
if(aug && aug.integrated_object == glasses)
drop_from_inventory(glasses)
aug.integrated_object.forceMove(aug)
if(!glasses)
to_chat(src, "<span class='alien'>Your [aug.integrated_object] retract into your skull.</span>")
else if(!istype(glasses, /obj/item/clothing/glasses/hud/security/jensenshades))
to_chat(src, "<span class='notice'>\The [glasses] block your shades from deploying.</span>")
else if(istype(glasses, /obj/item/clothing/glasses/hud/security/jensenshades))
var/obj/item/G = glasses
if(G.canremove)
to_chat(src, "<span class='notice'>\The [G] are not your integrated shades.</span>")
else
drop_from_inventory(G)
to_chat(src, "<span class='notice'>\The [G] retract into your skull.</span>")
qdel(G)
else
if(aug && aug.integrated_object)
to_chat(src, "<span class='alien'>Your [aug.integrated_object] deploy.</span>")
equip_to_slot(aug.integrated_object, slot_glasses, 0, 1)
if(!glasses || glasses != aug.integrated_object)
aug.integrated_object.forceMove(aug)
else
var/obj/item/clothing/glasses/hud/security/jensenshades/J = new(get_turf(src))
equip_to_slot(J, slot_glasses, 1, 1)
to_chat(src, "<span class='notice'>Your [aug.integrated_object] deploy.</span>")

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@@ -36,7 +36,10 @@ var/list/organ_cache = list()
var/list/will_assist_languages = list() var/list/will_assist_languages = list()
var/list/datum/language/assists_languages = list() var/list/datum/language/assists_languages = list()
// Organ verb vars.
var/list/organ_verbs // Verbs added by the organ when present in the body. var/list/organ_verbs // Verbs added by the organ when present in the body.
var/list/target_parent_classes = list() // Is the parent supposed to be organic, robotic, assisted?
var/forgiving_class = TRUE // Will the organ give its verbs when it isn't a perfect match? I.E., assisted in organic, synthetic in organic.
/obj/item/organ/Destroy() /obj/item/organ/Destroy()
@@ -441,12 +444,12 @@ var/list/organ_cache = list()
all_organs |= owner.internal_organs all_organs |= owner.internal_organs
for(var/obj/item/organ/O in all_organs) for(var/obj/item/organ/O in all_organs)
if(!(O.status & ORGAN_DEAD) && O.organ_verbs) if(!(O.status & ORGAN_DEAD) && O.organ_verbs && O.check_verb_compatability())
for(var/verb_type in O.organ_verbs) for(var/verb_type in O.organ_verbs)
if(verb_type in organ_verbs) if(verb_type in organ_verbs)
save_verbs |= verb_type save_verbs |= verb_type
if(!removed && organ_verbs) if(!removed && organ_verbs && check_verb_compatability())
for(var/verb_path in organ_verbs) for(var/verb_path in organ_verbs)
owner.verbs |= verb_path owner.verbs |= verb_path
else if(organ_verbs) else if(organ_verbs)
@@ -457,3 +460,32 @@ var/list/organ_cache = list()
/obj/item/organ/proc/handle_organ_proc_special() // Called when processed. /obj/item/organ/proc/handle_organ_proc_special() // Called when processed.
return return
/obj/item/organ/proc/check_verb_compatability() // Used for determining if an organ should give or remove its verbs. I.E., FBP part in a human, no verbs. If true, keep or add.
if(owner)
if(ishuman(owner))
var/mob/living/carbon/human/H = owner
var/obj/item/organ/O = H.get_organ(parent_organ)
if(forgiving_class)
if(O.robotic <= ORGAN_ASSISTED && robotic <= ORGAN_LIFELIKE) // Parent is organic or assisted, we are at most synthetic.
return TRUE
if(O.robotic >= ORGAN_ROBOT && robotic >= ORGAN_ASSISTED) // Parent is synthetic, and we are biosynthetic at least.
return TRUE
if(!target_parent_classes || !target_parent_classes.len) // Default checks, if we're not looking for a Specific type.
if(O.robotic == robotic) // Same thing, we're fine.
return TRUE
if(O.robotic < ORGAN_ROBOT && robotic < ORGAN_ROBOT)
return TRUE
if(O.robotic > ORGAN_ASSISTED && robotic > ORGAN_ASSISTED)
return TRUE
else
if(O.robotic in target_parent_classes)
return TRUE
return FALSE

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@@ -2591,6 +2591,7 @@
#include "code\modules\organs\robolimbs_vr.dm" #include "code\modules\organs\robolimbs_vr.dm"
#include "code\modules\organs\wound.dm" #include "code\modules\organs\wound.dm"
#include "code\modules\organs\internal\appendix.dm" #include "code\modules\organs\internal\appendix.dm"
#include "code\modules\organs\internal\bioaugment.dm"
#include "code\modules\organs\internal\brain.dm" #include "code\modules\organs\internal\brain.dm"
#include "code\modules\organs\internal\eyes.dm" #include "code\modules\organs\internal\eyes.dm"
#include "code\modules\organs\internal\heart.dm" #include "code\modules\organs\internal\heart.dm"