From 5144b94e573a7c22e1c63c5fbeec421c2511a277 Mon Sep 17 00:00:00 2001 From: Razgriz Date: Sun, 2 Oct 2022 19:27:48 -0700 Subject: [PATCH] Remove self-insert We don't do that here, not even with our own staff --- code/modules/admin/verbs/buildmode.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/modules/admin/verbs/buildmode.dm b/code/modules/admin/verbs/buildmode.dm index 3bbf730705..b1f2943f1a 100644 --- a/code/modules/admin/verbs/buildmode.dm +++ b/code/modules/admin/verbs/buildmode.dm @@ -365,13 +365,14 @@ if(NORTHWEST) var/obj/structure/window/reinforced/WIN = new/obj/structure/window/reinforced(get_turf(object)) WIN.set_dir(NORTHWEST) +//CHOMP Remove start self-insert else if(istype(object,/turf) && pa.Find("ctrl") && pa.Find("alt") && pa.Find("middle")) var/turf/T = object var/obj/item/toy/plushie/teshari/easter_egg = new /obj/item/toy/plushie/teshari(T) easter_egg.name = "coding teshari plushie" easter_egg.desc = "A small purple teshari with a plush keyboard attached to it. Where did this come from?" easter_egg.color = "#a418c7" - +//CHOMP Remove end if(BUILDMODE_ADVANCED) if(pa.Find("left") && !pa.Find("ctrl"))