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https://github.com/CHOMPStation2/CHOMPStation2.git
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First pass on custom loadouts.
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@@ -73,8 +73,9 @@ datum/preferences
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var/r_eyes = 0 //Eye color
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var/g_eyes = 0 //Eye color
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var/b_eyes = 0 //Eye color
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var/species = "Human"
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var/species = "Human" //Species datum to use.
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var/language = "None" //Secondary language
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var/datum/gear //Custom/fluff item loadout.
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//Mob preview
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var/icon/preview_icon = null
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@@ -104,7 +105,6 @@ datum/preferences
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// maps each organ to either null(intact), "cyborg" or "amputated"
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// will probably not be able to do this for head and torso ;)
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var/list/organ_data = list()
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var/list/player_alt_titles = new() // the default name of a job like "Medical Doctor"
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var/flavor_text = ""
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@@ -132,6 +132,8 @@ datum/preferences
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gender = pick(MALE, FEMALE)
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real_name = random_name(gender)
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gear = new /datum/gear()
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/datum/preferences
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proc/ZeroSkills(var/forced = 0)
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for(var/V in SKILLS) for(var/datum/skill/S in SKILLS[V])
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@@ -0,0 +1,43 @@
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/datum/gear
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display_name
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display_icon //Icon for preview.
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display_icon_name //Icon state for preview.
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path //Path to item.
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cost //Number of points used.
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//Standard gear datums.
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/datum/gear/tie_horrible
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display_name = "Horrible tie"
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display_icon = 'icons/obj/clothing/ties.dmi'
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display_icon_name = "horribletie"
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path = /obj/item/clothing/tie/horrible
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cost = 2
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//Species-specific gear datums.
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/datum/gear/zhan_furs
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display_name = "Zhan-Khazan furs"
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display_icon = ''
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display_icon_name = "zhan_furs"
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path = /obj/item/clothing/suit/tajaran/furs
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cost = 3
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/datum/gear/zhan_scarf
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display_name = "Zhan-Khazan headscarf"
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display_icon = ''
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display_icon_name = "zhan_scarf"
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path = /obj/item/clothing/head/tajaran/scarf
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cost = 2
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/datum/gear/unathi_robe
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display_name = "Roughspun robe"
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display_icon = ''
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display_icon_name = ""
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path =
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cost = 3
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/datum/gear/unathi_mantle
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display_name = "Hide mantle"
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display_icon = ''
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display_icon_name = ""
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path =
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cost = 2
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