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Geneshadekins will stop phasing on death.
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@@ -426,8 +426,7 @@ var/global/list/remainless_species = list(SPECIES_PROMETHEAN,
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SPECIES_XENO_QUEEN,
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SPECIES_SHADOW,
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SPECIES_GOLEM, //Some special species that may or may not be ever used in event too,
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SPECIES_SHADEKIN, //Shadefluffers just poof away
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SPECIES_SHADEKIN_YW) //YW edits
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SPECIES_SHADEKIN) //Shadefluffers just poof away
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/var/global/list/existing_solargrubs = list()
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@@ -42,7 +42,6 @@
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has_glowing_eyes = TRUE
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death_message = "phases to somewhere far away!"
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male_cough_sounds = null
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female_cough_sounds = null
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male_sneeze_sound = null
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@@ -86,12 +85,6 @@
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BP_R_FOOT = list("path" = /obj/item/organ/external/foot/right)
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)
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/datum/species/shadekin_yw/handle_death(var/mob/living/carbon/human/H)
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spawn(1)
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for(var/obj/item/W in H)
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H.drop_from_inventory(W)
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qdel(H)
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/datum/species/shadekin_yw/get_bodytype()
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return SPECIES_SHADEKIN
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