Makes cave mobs more varied and make more sense (#10362)

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
Spades
2025-03-13 20:23:57 -04:00
committed by GitHub
parent 01587ea2e5
commit 5220977b14
5 changed files with 62 additions and 10 deletions

View File

@@ -218,3 +218,18 @@
melee_damage_lower = 5
melee_damage_upper = 10
*/
/mob/living/simple_mob/animal/giant_spider/tunneler/cave
name = "cave spider"
desc = "Sandy and brown, it makes you shudder to look at it. However, this one doesn't seem very interested in bothering you."
maxHealth = 25
health = 25
harm_intent_damage = 5
melee_damage_lower = 5
melee_damage_upper = 5
ai_holder_type = /datum/ai_holder/simple_mob/retaliate
meat_amount = 1 // Scrawny little things! It's no wonder they don't want to fight you!
/mob/living/simple_mob/animal/giant_spider/tunneler/cave/Initialize(mapload)
. = ..()
resize(50)

View File

@@ -0,0 +1,17 @@
/mob/living/simple_mob/vore/lamia/albino/cave
name = "albino cave lamia"
desc = "Combination snake-human. This one looks ravenous!"
vore_default_mode = DM_DIGEST
melee_damage_lower = 5
melee_damage_upper = 5
vore_upper_transfer_chance = 75 // Since these lamias are on the hunt, you're getting pushed into the tail tum for fussing.
vore_tail_transfer_chance = 10 // And the albino ones are EXTRA greedy!
ai_holder_type = /datum/ai_holder/simple_mob/melee/hit_and_run // Ambush predators!
/mob/living/simple_mob/vore/lamia/cobra/cave
name = "cave lamia"
desc = "Combination snake-human. This one looks hungry!"
melee_damage_lower = 5
melee_damage_upper = 5
vore_upper_transfer_chance = 75
ai_holder_type = /datum/ai_holder/simple_mob/melee/evasive // Aggressive!