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Explosive Update no Jutsu!
- Bottle of Olive oil removed from kitchen. - Olive Oil reagent renamed 'Corn Oil.' Functionality remains the same as Olive Oil (in both use and reactions). - Corn Oil can be produced by blending Corn in the blender. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@738 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -1291,10 +1291,10 @@ datum
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return
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return
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..()
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..()
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oliveoil
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cornoil
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name = "Olive Oil"
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name = "Corn Oil"
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id = "oliveoil"
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id = "cornoil"
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description = "An oil derived from various types of olives. A famous export of Space Italy."
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description = "An oil derived from various types of corn."
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reagent_state = LIQUID
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reagent_state = LIQUID
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nutriment_factor = 20 * REAGENTS_METABOLISM
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nutriment_factor = 20 * REAGENTS_METABOLISM
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on_mob_life(var/mob/M)
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on_mob_life(var/mob/M)
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@@ -228,7 +228,7 @@ datum
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name = "Glycerol"
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name = "Glycerol"
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id = "glycerol"
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id = "glycerol"
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result = "glycerol"
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result = "glycerol"
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required_reagents = list("oliveoil" = 3, "acid" = 1)
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required_reagents = list("cornoil" = 3, "acid" = 1)
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result_amount = 1
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result_amount = 1
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nitroglycerin
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nitroglycerin
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@@ -1972,9 +1972,9 @@
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name = "Pepper Mill"
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name = "Pepper Mill"
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desc = "Often used to flavor food or make people sneeze."
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desc = "Often used to flavor food or make people sneeze."
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icon_state = "peppermillsmall"
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icon_state = "peppermillsmall"
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if("oliveoil")
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if("cornoil")
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name = "Olive Oil"
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name = "Corn Oil"
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desc = "A delicious oil used in cooking. Possibly made from space olives."
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desc = "A delicious oil used in cooking. Made from corn."
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icon_state = "oliveoil"
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icon_state = "oliveoil"
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else
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else
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name = "Misc Condiment Bottle"
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name = "Misc Condiment Bottle"
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@@ -2014,14 +2014,6 @@
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R.my_atom = src
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R.my_atom = src
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reagents.add_reagent("blackpepper", 20)
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reagents.add_reagent("blackpepper", 20)
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/obj/item/weapon/reagent_containers/food/condiment/oliveoil //Will remove this as soon as there is a way to make olive oil.
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name = "Olive Oil"
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desc = "A delicious oil used in cooking. Possibly made from space olives."
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icon_state = "oliveoil" //redundant but added so it looks nicer on the map.
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New()
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..()
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reagents.add_reagent("oliveoil", 50)
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///////////////////////////////////////////////Drinks
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///////////////////////////////////////////////Drinks
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//Notes by Darem: Drinks are simply containers that start preloaded. Unlike condiments, the contents can be ingested directly
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//Notes by Darem: Drinks are simply containers that start preloaded. Unlike condiments, the contents can be ingested directly
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@@ -88,6 +88,8 @@ the blender or the processor: Processor items are solid objects and Blender resu
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src.reagents.add_reagent("soymilk", 5)
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src.reagents.add_reagent("soymilk", 5)
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else if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/grown/tomato))
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else if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/grown/tomato))
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src.reagents.add_reagent("ketchup", 5)
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src.reagents.add_reagent("ketchup", 5)
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else if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/grown/corn))
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src.reagents.add_reagent("cornoil", 5)
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if(istype(O, /obj/item/weapon/reagent_containers/food/snacks)) //This is intentionally not an "else if"
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if(istype(O, /obj/item/weapon/reagent_containers/food/snacks)) //This is intentionally not an "else if"
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O.reagents.trans_to(src, O.reagents.total_volume) //Think of it as the "pulp" leftover.
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O.reagents.trans_to(src, O.reagents.total_volume) //Think of it as the "pulp" leftover.
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del(O)
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del(O)
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@@ -2862,7 +2862,7 @@
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"bdb" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8},/turf/simulated/wall,/area/crew_quarters/kitchen)
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"bdb" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8},/turf/simulated/wall,/area/crew_quarters/kitchen)
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"bdc" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{tag = "icon-cafeteria"; icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
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"bdc" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{tag = "icon-cafeteria"; icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
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"bdd" = (/obj/table,/obj/machinery/blender{pixel_y = 11},/turf/simulated/floor{tag = "icon-cafeteria"; icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
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"bdd" = (/obj/table,/obj/machinery/blender{pixel_y = 11},/turf/simulated/floor{tag = "icon-cafeteria"; icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
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"bde" = (/obj/table,/obj/item/weapon/reagent_containers/food/condiment/oliveoil,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/food/condiment/enzyme,/turf/simulated/floor{tag = "icon-cafeteria"; icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
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"bde" = (/obj/table,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/food/condiment/enzyme,/turf/simulated/floor{tag = "icon-cafeteria"; icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
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"bdf" = (/obj/secure_closet/fridge,/obj/machinery/light,/turf/simulated/floor{tag = "icon-cafeteria"; icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
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"bdf" = (/obj/secure_closet/fridge,/obj/machinery/light,/turf/simulated/floor{tag = "icon-cafeteria"; icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
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"bdg" = (/obj/table/reinforced{tag = "icon-reinf_tabledir (EAST)"; icon_state = "reinf_tabledir"; dir = 4},/obj/window/reinforced/west{tag = "icon-rwindow (EAST)"; icon_state = "rwindow"; dir = 4},/obj/window/reinforced/west{tag = "icon-rwindow (NORTH)"; icon_state = "rwindow"; dir = 1},/obj/item/weapon/reagent_containers/food/snacks/pie,/turf/simulated/floor{tag = "icon-cafeteria"; icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
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"bdg" = (/obj/table/reinforced{tag = "icon-reinf_tabledir (EAST)"; icon_state = "reinf_tabledir"; dir = 4},/obj/window/reinforced/west{tag = "icon-rwindow (EAST)"; icon_state = "rwindow"; dir = 4},/obj/window/reinforced/west{tag = "icon-rwindow (NORTH)"; icon_state = "rwindow"; dir = 1},/obj/item/weapon/reagent_containers/food/snacks/pie,/turf/simulated/floor{tag = "icon-cafeteria"; icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
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"bdh" = (/obj/machinery/light{tag = "icon-tube1 (EAST)"; icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
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"bdh" = (/obj/machinery/light{tag = "icon-tube1 (EAST)"; icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
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@@ -6677,7 +6677,7 @@
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"cyu" = (/turf/unsimulated/wall{icon = 'beach.dmi'; icon_state = "water"},/area/beach)
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"cyu" = (/turf/unsimulated/wall{icon = 'beach.dmi'; icon_state = "water"},/area/beach)
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"cyv" = (/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "water"; name = "water"},/area/beach)
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"cyv" = (/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "water"; name = "water"},/area/beach)
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"cyw" = (/obj/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "water2"; layer = 10; mouse_opacity = 0; name = "water"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "water"; name = "water"},/area/beach)
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"cyw" = (/obj/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "water2"; layer = 10; mouse_opacity = 0; name = "water"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "water"; name = "water"},/area/beach)
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"cyx" = (/turf/unsimulated/wall{icon = 'icons/turf/floors.dmi'; icon_state = "grass3"; name = "grass"},/area/planet/clown)
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"cyx" = (/turf/unsimulated/wall{icon = 'floors.dmi'; icon_state = "grass3"; name = "grass"},/area/planet/clown)
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"cyy" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"; tag = "icon-grass1"},/area/planet/clown)
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"cyy" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"; tag = "icon-grass1"},/area/planet/clown)
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"cyz" = (/obj/item/weapon/bananapeel,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"; tag = "icon-grass1"},/area/planet/clown)
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"cyz" = (/obj/item/weapon/bananapeel,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"; tag = "icon-grass1"},/area/planet/clown)
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"cyA" = (/obj/item/weapon/mousetrap/armed,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"; tag = "icon-grass1"},/area/planet/clown)
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"cyA" = (/obj/item/weapon/mousetrap/armed,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"; tag = "icon-grass1"},/area/planet/clown)
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