diff --git a/code/game/mecha/combat/gorilla.dm b/code/game/mecha/combat/gorilla.dm index f94c8bc78e..a33cd963e2 100644 --- a/code/game/mecha/combat/gorilla.dm +++ b/code/game/mecha/combat/gorilla.dm @@ -87,7 +87,7 @@ max_universal_equip = 5 max_special_equip = 2 -/obj/mecha/combat/gorilla/New() +/obj/mecha/combat/gorilla/Initialize() ..() var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay(src) // This thing basically cannot function without an external power supply. ME.attach(src) diff --git a/code/game/mecha/combat/gygax.dm b/code/game/mecha/combat/gygax.dm index 19564acba9..d70c8f9e85 100644 --- a/code/game/mecha/combat/gygax.dm +++ b/code/game/mecha/combat/gygax.dm @@ -45,7 +45,7 @@ max_universal_equip = 1 max_special_equip = 2 -/obj/mecha/combat/gygax/dark/New() +/obj/mecha/combat/gygax/dark/Initialize() ..() var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot ME.attach(src) diff --git a/code/game/mecha/combat/marauder.dm b/code/game/mecha/combat/marauder.dm index b8aed16cef..9521147089 100644 --- a/code/game/mecha/combat/marauder.dm +++ b/code/game/mecha/combat/marauder.dm @@ -55,7 +55,7 @@ wreckage = /obj/effect/decal/mecha_wreckage/mauler mech_faction = MECH_FACTION_SYNDI -/obj/mecha/combat/marauder/New() +/obj/mecha/combat/marauder/Initialize() ..() var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/energy/pulse ME.attach(src) @@ -69,7 +69,7 @@ src.smoke_system.attach(src) return -/obj/mecha/combat/marauder/seraph/New() +/obj/mecha/combat/marauder/seraph/Initialize() ..()//Let it equip whatever is needed. var/obj/item/mecha_parts/mecha_equipment/ME if(equipment.len)//Now to remove it and equip anew. diff --git a/code/game/mecha/combat/phazon.dm b/code/game/mecha/combat/phazon.dm index 3ada4824f7..8f72de5f51 100644 --- a/code/game/mecha/combat/phazon.dm +++ b/code/game/mecha/combat/phazon.dm @@ -27,7 +27,7 @@ max_universal_equip = 3 max_special_equip = 4 -/obj/mecha/combat/phazon/equipped/New() +/obj/mecha/combat/phazon/equipped/Initialize() ..() var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/tool/rcd ME.attach(src) diff --git a/code/game/mecha/medical/odysseus.dm b/code/game/mecha/medical/odysseus.dm index b3b9faa37d..1f90a45d61 100644 --- a/code/game/mecha/medical/odysseus.dm +++ b/code/game/mecha/medical/odysseus.dm @@ -123,7 +123,7 @@ C.images += holder */ -/obj/mecha/medical/odysseus/loaded/New() +/obj/mecha/medical/odysseus/loaded/Initialize() ..() var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/tool/sleeper ME.attach(src) diff --git a/code/game/mecha/space/hoverpod.dm b/code/game/mecha/space/hoverpod.dm index 85fc59d564..31558458d9 100644 --- a/code/game/mecha/space/hoverpod.dm +++ b/code/game/mecha/space/hoverpod.dm @@ -105,7 +105,7 @@ max_universal_equip = 1 max_special_equip = 1 -/obj/mecha/working/hoverpod/combatpod/New() +/obj/mecha/working/hoverpod/combatpod/Initialize() ..() var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser ME.attach(src) @@ -116,7 +116,7 @@ /obj/mecha/working/hoverpod/shuttlepod desc = "Who knew a tiny ball could fit three people?" -/obj/mecha/working/hoverpod/shuttlepod/New() +/obj/mecha/working/hoverpod/shuttlepod/Initialize() ..() var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/tool/passenger ME.attach(src) diff --git a/code/game/mecha/working/ripley.dm b/code/game/mecha/working/ripley.dm index c4813bb0dd..5dd88eb7e7 100644 --- a/code/game/mecha/working/ripley.dm +++ b/code/game/mecha/working/ripley.dm @@ -54,7 +54,7 @@ max_universal_equip = 1 max_special_equip = 1 -/obj/mecha/working/ripley/deathripley/New() +/obj/mecha/working/ripley/deathripley/Initialize() ..() var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/tool/safety_clamp ME.attach(src) @@ -64,7 +64,7 @@ desc = "An old, dusty mining ripley." name = "APLU \"Miner\"" -/obj/mecha/working/ripley/mining/New() +/obj/mecha/working/ripley/mining/Initialize() ..() //Attach drill if(prob(25)) //Possible diamond drill... Feeling lucky?