diff --git a/code/__defines/dcs/signals.dm b/code/__defines/dcs/signals.dm index a72788d41a..4947337598 100644 --- a/code/__defines/dcs/signals.dm +++ b/code/__defines/dcs/signals.dm @@ -232,8 +232,6 @@ #define COMSIG_MOVABLE_MOVED "movable_moved" ///from base of atom/movable/Cross(): (/atom/movable) #define COMSIG_MOVABLE_CROSS "movable_cross" -///from base of atom/movable/Crossed(): (/atom/movable) -#define COMSIG_MOVABLE_CROSSED "movable_crossed" ///when we cross over something (calling Crossed() on that atom) #define COMSIG_CROSSED_MOVABLE "crossed_movable" ///from base of atom/movable/Bump(): (/atom) diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm index 9d61505cc6..4a4447e951 100644 --- a/code/game/atoms_movable.dm +++ b/code/game/atoms_movable.dm @@ -256,10 +256,6 @@ . = TRUE return . -//oldloc = old location on atom, inserted when forceMove is called and ONLY when forceMove is called! -/atom/movable/Crossed(atom/movable/AM, oldloc) - return - /atom/movable/Bump(atom/A) if(!A) CRASH("Bump was called with no argument.")