Gun changes (#4185)

* Various background gun changes

* Forgot to include the sounds, woops

* Fixes some more gun stuff

* Makes the cham gun work again
This commit is contained in:
Anewbe
2018-02-13 01:12:14 -06:00
committed by Atermonera
parent dcf7b73320
commit 534a588a6a
45 changed files with 967 additions and 837 deletions

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@@ -15,7 +15,7 @@
outgoing_melee_damage_percent = 0.7 // 30% less melee damage.
disable_duration_percent = 1.25 // Stuns last 25% longer.
slowdown = 1 // Slower.
evasion = -1 // 15% easier to hit.
evasion = -15 // 15% easier to hit.
// Tracks number of deaths, one modifier added per cloning
/datum/modifier/cloned

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@@ -37,9 +37,9 @@
var/outgoing_melee_damage_percent // Adjusts melee damage inflicted by holder by a percentage. Affects attacks by melee weapons and hand-to-hand.
var/slowdown // Negative numbers speed up, positive numbers slow down movement.
var/haste // If set to 1, the mob will be 'hasted', which makes it ignore slowdown and go really fast.
var/evasion // Positive numbers reduce the odds of being hit by 15% each. Negative numbers increase the odds.
var/evasion // Positive numbers reduce the odds of being hit. Negative numbers increase the odds.
var/bleeding_rate_percent // Adjusts amount of blood lost when bleeding.
var/accuracy // Positive numbers makes hitting things with guns easier, negatives make it harder. Each point makes it 15% easier or harder, just like evasion.
var/accuracy // Positive numbers makes hitting things with guns easier, negatives make it harder. Every 15% is equal to one tile easier or harder, just like evasion.
var/accuracy_dispersion // Positive numbers make gun firing cover a wider tile range, and therefore more inaccurate. Negatives help negate dispersion penalties.
var/metabolism_percent // Adjusts the mob's metabolic rate, which affects reagent processing. Won't affect mobs without reagent processing.
var/icon_scale_percent // Makes the holder's icon get scaled up or down.

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@@ -43,7 +43,7 @@
desc = "You're rather inexperienced with guns, you've never used one in your life, or you're just really rusty. \
Regardless, you find it quite difficult to land shots where you wanted them to go."
accuracy = -1
accuracy = -15
accuracy_dispersion = 1
/datum/modifier/trait/high_metabolism