Gun changes (#4185)

* Various background gun changes

* Forgot to include the sounds, woops

* Fixes some more gun stuff

* Makes the cham gun work again
This commit is contained in:
Anewbe
2018-02-13 01:12:14 -06:00
committed by Atermonera
parent dcf7b73320
commit 534a588a6a
45 changed files with 967 additions and 837 deletions

View File

@@ -10,6 +10,7 @@
w_class = ITEMSIZE_NORMAL
matter = list(DEFAULT_WALL_MATERIAL = 1000)
recoil = 1
projectile_type = /obj/item/projectile/bullet/pistol/strong //Only used for Cham Guns
var/caliber = ".357" //determines which casings will fit
var/handle_casings = EJECT_CASINGS //determines how spent casings should be handled