Gun changes (#4185)

* Various background gun changes

* Forgot to include the sounds, woops

* Fixes some more gun stuff

* Makes the cham gun work again
This commit is contained in:
Anewbe
2018-02-13 01:12:14 -06:00
committed by Atermonera
parent dcf7b73320
commit 534a588a6a
45 changed files with 967 additions and 837 deletions

View File

@@ -896,7 +896,7 @@
on_expired_text = "<span class='notice'>The spores of goo have faded, and you feel your agility returning to what it was before.</span>"
stacks = MODIFIER_STACK_EXTEND
evasion = 2
evasion = 30
slowdown = -1
attack_speed_percent = 0.75

View File

@@ -60,7 +60,7 @@
fire_sound = 'sound/weapons/taser2.ogg'
charge_cost = 120 // Twice as many shots.
projectile_type = /obj/item/projectile/beam/stun/xeno
accuracy = 2 // Make it a bit easier to hit the slimes.
accuracy = 30 // Make it a bit easier to hit the slimes.
description_info = "This gun will stun a slime or other lesser lifeform for about two seconds, if hit with the projectile it fires."
description_fluff = "An easy to use weapon designed by NanoTrasen, for NanoTrasen. This weapon is designed to subdue lesser \
xeno lifeforms at a distance. It is ineffective at stunning larger lifeforms such as humanoids."