U_I Phase 2.0: Code cleanup

Removing calls to update_icons_layers and the like, stubbing them to help track down future calls.
This commit is contained in:
Arokha Sieyes
2018-03-07 23:39:52 -05:00
parent 62e0c122fa
commit 53a185f838
41 changed files with 396 additions and 577 deletions

View File

@@ -1001,11 +1001,6 @@
//strip their stuff and stick it in the crate
for(var/obj/item/I in M)
M.drop_from_inventory(I, locker)
if(ishuman(M))
var/mob/living/carbon/human/H = M
H.update_icons_layers() //Cheaper
else
M.update_icons()
//so they black out before warping
M.Paralyse(5)
@@ -1188,10 +1183,8 @@
usr << "This can only be used on instances of type /mob/living/carbon/human"
return
var/block=text2num(href_list["block"])
//testing("togmutate([href_list["block"]] -> [block])")
usr.client.cmd_admin_toggle_block(H,block)
show_player_panel(H)
//H.regenerate_icons()
else if(href_list["adminplayeropts"])
var/mob/M = locate(href_list["adminplayeropts"])