mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 18:53:06 +00:00
Making things look nicer, and fixing visuals
Title
This commit is contained in:
@@ -3,7 +3,6 @@
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icon = 'icons/mecha/mecha.dmi'
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icon_state = "imperion"
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icon_living = "imperion"
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icon_dead = "imperion"
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maxHealth = 400
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health = 400
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movement_cooldown = -1
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@@ -18,6 +17,16 @@
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wreckage = null
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pilot_type = null
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armor = list(
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"melee" = 45,
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"bullet" = 45,
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"laser" = 45,
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"energy" = 45,
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"bomb" = 45,
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"bio" = 100,
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"rad" = 100
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)
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/mob/living/simple_mob/mechanical/mecha/imperion/phase1 //Simple phase that is mostly dodge rockects
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movement_cooldown = -1
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projectiletype = /obj/item/projectile/bullet/srmrocket
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@@ -175,6 +184,16 @@
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var/grenade_type2 = /obj/item/weapon/grenade/shooter/rubber
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var/grenade_type3 = /obj/item/weapon/grenade/shooter/laserpellet
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armor = list(
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"melee" = -150,
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"bullet" = 45,
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"laser" = 45,
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"energy" = 45,
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"bomb" = 45,
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"bio" = 100,
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"rad" = 100
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)
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//This is a place holder loot list
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loot_list = list(/obj/item/clothing/suit/armor/alien = 30,
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/obj/item/clothing/suit/armor/alien/tank = 30,
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@@ -3,7 +3,6 @@
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icon = 'icons/mob/animal_vg.dmi'
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icon_state = "drone3"
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icon_living = "drone3"
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icon_dead = "drone3"
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maxHealth = 50
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health = 50
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movement_cooldown = 0
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@@ -64,7 +63,6 @@
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icon = 'icons/mob/animal_vg.dmi'
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icon_state = "drone0"
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icon_living = "drone0"
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icon_dead = "drone0"
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mob_class = MOB_CLASS_ABERRATION
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@@ -133,7 +131,6 @@
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icon = 'icons/mob/animal_vg.dmi'
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icon_state = "mushroom"
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icon_living = "mushroom"
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icon_dead = "mushroom_dead"
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maxHealth = 200
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health = 200
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movement_cooldown = 0
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@@ -167,7 +164,6 @@
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icon = 'icons/mob/animal_vg.dmi'
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icon_state = "scarybat"
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icon_living = "scarybat"
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icon_dead = "scary_dead"
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maxHealth = 200
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health = 200
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movement_cooldown = 0
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@@ -192,7 +188,6 @@
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icon = 'icons/mob/animal.dmi'
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icon_state = "chick"
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icon_living = "chick"
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icon_dead = "chick"
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maxHealth = 50
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health = 50
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movement_cooldown = 0
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@@ -214,7 +209,6 @@
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icon = 'icons/mecha/mecha.dmi'
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icon_state = "honker"
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icon_living = "honker"
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icon_dead = "honker"
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maxHealth = 300
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health = 300
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movement_cooldown = 0
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@@ -18,7 +18,7 @@
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ai_holder_type = /datum/ai_holder/simple_mob/intentional/adv_dark_gygax
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var/grenade_type = /obj/item/weapon/grenade/shooter/energy/tesla
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var/grenade_timer = 10
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var/grenade_type2 = /obj/item/weapon/grenade/spawnboss/hivebot
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var/grenade_type2 = /obj/item/weapon/grenade/shooter/rubber
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size_multiplier = 1.75
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shock_resist = 3
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water_resist = 3
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