diff --git a/code/game/objects/items/weapons/storage/storage.dm b/code/game/objects/items/weapons/storage/storage.dm index 643700c1e9..4704449c3b 100644 --- a/code/game/objects/items/weapons/storage/storage.dm +++ b/code/game/objects/items/weapons/storage/storage.dm @@ -158,6 +158,15 @@ usr.put_in_l_hand(src) src.add_fingerprint(usr) +/obj/item/weapon/storage/AltClick(mob/user) + if(user in is_seeing) + src.close(user) + // I would think there should be some incap check here or something + // But MouseDrop doesn't use one (as of this writing), so... + else if(isliving(user) && Adjacent(user)) + src.open(user) + else + return ..() /obj/item/weapon/storage/proc/return_inv()