diff --git a/code/game/objects/structures/medical_stand_vr.dm b/code/game/objects/structures/medical_stand_vr.dm index e32a1a39df..8e13d4f86b 100644 --- a/code/game/objects/structures/medical_stand_vr.dm +++ b/code/game/objects/structures/medical_stand_vr.dm @@ -423,7 +423,7 @@ return // If the human is losing too much blood, beep. - if(((H.vessel.get_reagent_amount("blood")/H.species.blood_volume)*100) < BLOOD_VOLUME_SAFE) + if(H.vessel.get_reagent_amount("blood") < H.species.blood_volume*T.species.blood_level_safe) visible_message("\The [src] beeps loudly.") var/datum/reagent/B = H.take_blood(beaker,amount)