[MIRROR] Properly paths sound files and folders (#10899)

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
This commit is contained in:
CHOMPStation2StaffMirrorBot
2025-05-17 09:41:03 -07:00
committed by GitHub
parent 0fe755a711
commit 55215f896f
156 changed files with 149 additions and 149 deletions

View File

@@ -17,7 +17,7 @@
origin_tech = list(TECH_COMBAT = 7, TECH_MATERIAL = 6, TECH_MAGNET = 4)
fire_sound = 'sound/weapons/Taser.ogg'
fire_sound = 'sound/weapons/taser.ogg'
load_method = MAGAZINE //Nyeh heh hehhh.
magazine_type = null

View File

@@ -130,4 +130,4 @@
/obj/item/projectile/beam/heavylaser/lessheavy //all bark. no (or little) bite.
damage = 15
fire_sound = 'sound/weapons/Gunshot_cannon.ogg'
fire_sound = 'sound/weapons/gunshot_cannon.ogg'

View File

@@ -10,7 +10,7 @@
w_class = ITEMSIZE_NORMAL
origin_tech = list(TECH_COMBAT = 7, TECH_MATERIAL = 4)
slot_flags = null
fire_sound = 'sound/weapons/Gunshot_light.ogg'
fire_sound = 'sound/weapons/gunshot_light.ogg'
load_method = MAGAZINE
force = 3
recoil = 2

View File

@@ -250,7 +250,7 @@
else
target.visible_message(span_danger("[target] has been zapped with [src] by [user]!"))
playsound(src, 'sound/weapons/Egloves.ogg', 50, 1, -1)
playsound(src, 'sound/weapons/egloves.ogg', 50, 1, -1)
target.stun_effect_act(0, agony, hit_zone, src)
msg_admin_attack("[key_name(user)] stunned [key_name(target)] with the [src].")
if(ishuman(target))
@@ -416,7 +416,7 @@
target.visible_message(span_danger("[target] has been prodded in the [affecting.name] with [src] by [user]!"))
else
target.visible_message(span_danger("[target] has been prodded with [src] by [user]!"))
playsound(src, 'sound/weapons/Egloves.ogg', 50, 1, -1)
playsound(src, 'sound/weapons/egloves.ogg', 50, 1, -1)
target.stun_effect_act(stun, agony, hit_zone, src)
msg_admin_attack("[key_name(user)] stunned [key_name(target)] with the [src].")
if(ishuman(target))

View File

@@ -10,7 +10,7 @@
item_state = null
item_icons = null
fire_sound = 'sound/weapons/Taser.ogg'
fire_sound = 'sound/weapons/taser.ogg'
projectile_type = /obj/item/projectile/beam/stun
modifystate = "dominatorstun"
@@ -18,7 +18,7 @@
dna_lock = 1
firemodes = list(
list(mode_name="stun", charge_cost=240,projectile_type=/obj/item/projectile/beam/stun, modifystate="dominatorstun", fire_sound='sound/weapons/Taser.ogg'),
list(mode_name="stun", charge_cost=240,projectile_type=/obj/item/projectile/beam/stun, modifystate="dominatorstun", fire_sound='sound/weapons/taser.ogg'),
list(mode_name="lethal", charge_cost=480,projectile_type=/obj/item/projectile/beam/dominator, modifystate="dominatorkill", fire_sound='sound/weapons/gauss_shoot.ogg'),
)

View File

@@ -12,7 +12,7 @@
w_class = ITEMSIZE_NORMAL
origin_tech = list(TECH_COMBAT = 8, TECH_MATERIAL = 4)
projectile_type = /obj/item/projectile/beam/stun
fire_sound = 'sound/weapons/Taser.ogg'
fire_sound = 'sound/weapons/taser.ogg'
charge_meter = 1
cell_type = /obj/item/cell/device/weapon/gunsword
@@ -20,7 +20,7 @@
modifystate = "gbuster"
firemodes = list(
list(mode_name="stun", charge_cost=240,projectile_type=/obj/item/projectile/beam/stun, modifystate="gbuster", fire_sound='sound/weapons/Taser.ogg'),
list(mode_name="stun", charge_cost=240,projectile_type=/obj/item/projectile/beam/stun, modifystate="gbuster", fire_sound='sound/weapons/taser.ogg'),
list(mode_name="lethal", charge_cost=480,projectile_type=/obj/item/projectile/beam/imperial, modifystate="gbuster", fire_sound='sound/weapons/mandalorian.ogg'),
)

View File

@@ -17,7 +17,7 @@
modifystate = "egunstun"
firemodes = list(
list(mode_name="stun", projectile_type=/obj/item/projectile/beam/stun/med, modifystate="egunstun", fire_sound='sound/weapons/Taser.ogg', charge_cost = 240),
list(mode_name="stun", projectile_type=/obj/item/projectile/beam/stun/med, modifystate="egunstun", fire_sound='sound/weapons/taser.ogg', charge_cost = 240),
list(mode_name="lethal", projectile_type=/obj/item/projectile/beam, modifystate="egunkill", fire_sound='sound/weapons/Laser.ogg', charge_cost = 480),
)
@@ -41,7 +41,7 @@
modifystate = "riflestun"
firemodes = list(
list(mode_name="stun", projectile_type=/obj/item/projectile/beam/stun, modifystate="riflestun", fire_sound='sound/weapons/Taser.ogg', wielded_item_state="riflestun-wielded", charge_cost = 120),
list(mode_name="stun", projectile_type=/obj/item/projectile/beam/stun, modifystate="riflestun", fire_sound='sound/weapons/taser.ogg', wielded_item_state="riflestun-wielded", charge_cost = 120),
list(mode_name="lethal", projectile_type=/obj/item/projectile/beam, modifystate="riflekill", fire_sound='sound/weapons/Laser.ogg', wielded_item_state="riflekill-wielded", charge_cost = 240),
)
@@ -106,14 +106,14 @@
description_fluff = "RayZar is Ward-Takahashis main consumer weapons brand, known for producing and licensing a wide variety of specialist \
energy weapons of various types and quality primarily for the civilian market."
icon_state = "PDWstun"
fire_sound = 'sound/weapons/Taser.ogg'
fire_sound = 'sound/weapons/taser.ogg'
w_class = ITEMSIZE_SMALL
projectile_type = /obj/item/projectile/beam/stun/med
origin_tech = list(TECH_COMBAT = 2, TECH_MAGNET = 3)
modifystate = "PDWstun"
firemodes = list(
list(mode_name="stun", projectile_type=/obj/item/projectile/beam/stun/med, modifystate="PDWstun", fire_sound='sound/weapons/Taser.ogg', charge_cost = 240),
list(mode_name="stun", projectile_type=/obj/item/projectile/beam/stun/med, modifystate="PDWstun", fire_sound='sound/weapons/taser.ogg', charge_cost = 240),
list(mode_name="lethal", projectile_type=/obj/item/projectile/beam, modifystate="PDWkill", fire_sound='sound/weapons/Laser.ogg', charge_cost = 480),
)
@@ -134,7 +134,7 @@
modifystate = "ep08stun"
firemodes = list(
list(mode_name="stun", projectile_type=/obj/item/projectile/beam/stun, modifystate="ep08stun", fire_sound='sound/weapons/Taser.ogg', charge_cost = 120),
list(mode_name="stun", projectile_type=/obj/item/projectile/beam/stun, modifystate="ep08stun", fire_sound='sound/weapons/taser.ogg', charge_cost = 120),
list(mode_name="lethal", projectile_type=/obj/item/projectile/beam/eluger, modifystate="ep08kill", fire_sound='sound/weapons/Laser.ogg', charge_cost = 240),
)

View File

@@ -15,7 +15,7 @@
icon_override = 'icons/vore/custom_guns_vr.dmi'
item_state = "gun"
fire_sound = 'sound/weapons/Taser.ogg'
fire_sound = 'sound/weapons/taser.ogg'
projectile_type = /obj/item/projectile/beam/stun/med //CHOMPedit, default proj uses weak stun but firemode switches to med, fixing
modifystate = "stun"

View File

@@ -15,7 +15,7 @@
the rural communities that dot this infinite frontier."
icon_state = "boltaction"
item_state = "boltaction"
fire_sound = 'sound/weapons/Gunshot_generic_rifle.ogg'
fire_sound = 'sound/weapons/gunshot_generic_rifle.ogg'
max_shells = 5
caliber = "7.62mm"
origin_tech = list(TECH_COMBAT = 1)// Old as shit rifle doesn't have very good tech.
@@ -105,7 +105,7 @@
as any modern interpretation. Uses 7.62mm rounds."
icon_state = "surplus"
item_state = "rifle"
fire_sound = 'sound/weapons/Gunshot_generic_rifle.ogg'
fire_sound = 'sound/weapons/gunshot_generic_rifle.ogg'
max_shells = 4
slot_flags = null
caliber = "7.62mm"
@@ -132,7 +132,7 @@
the rural communities that dot this infinite frontier."
icon_state = "scoped-boltaction"
item_state = "boltaction_scoped"
fire_sound = 'sound/weapons/Gunshot_generic_rifle.ogg'
fire_sound = 'sound/weapons/gunshot_generic_rifle.ogg'
max_shells = 5
caliber = "7.62mm"
origin_tech = list(TECH_COMBAT = 2)// Old as shit rifle doesn't have very good tech, but it does have a scope.

View File

@@ -156,7 +156,7 @@
item_state = "deagle"
force = 14.0
caliber = ".44"
fire_sound = 'sound/weapons/Gunshot_deagle.ogg'
fire_sound = 'sound/weapons/gunshot_deagle.ogg'
load_method = MAGAZINE
magazine_type = /obj/item/ammo_magazine/m44
allowed_magazines = list(/obj/item/ammo_magazine/m44)