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https://github.com/CHOMPStation2/CHOMPStation2.git
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Merge pull request #1427 from CHOMPStationBot/upstream-merge-9793
[MIRROR] Silky, silky webs. Adds Weaver trait, with ability to weave spiderwebs and more!
This commit is contained in:
@@ -539,4 +539,22 @@ var/global/list/remainless_species = list(SPECIES_PROMETHEAN,
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for(var/species_name in whitelisted_icons)
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custom_species_bases += species_name
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// Weaver recipe stuff
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paths = typesof(/datum/weaver_recipe/structure) - /datum/weaver_recipe/structure
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for(var/path in paths)
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var/datum/weaver_recipe/instance = new path()
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if(!instance.title)
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continue //A prototype or something
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weavable_structures[instance.title] = instance
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paths = typesof(/datum/weaver_recipe/item) - /datum/weaver_recipe/item
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for(var/path in paths)
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var/datum/weaver_recipe/instance = new path()
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if(!instance.title)
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continue //A prototype or something
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weavable_items[instance.title] = instance
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return 1 // Hooks must return 1
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var/global/list/weavable_structures = list()
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var/global/list/weavable_items = list()
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@@ -200,10 +200,6 @@ var/global/list/datum/dna/gene/dna_genes[0]
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size_multiplier = player_sizes_list.Find(N)
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break
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var/taurtype = /datum/sprite_accessory/tail/taur/spider
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if(istype(character.tail_style, taurtype))
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character.verbs += /mob/living/proc/weaveWebBindings
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// Technically custom_species is not part of the UI, but this place avoids merge problems.
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src.custom_species = character.custom_species
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src.base_species = character.species.base_species
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@@ -69,7 +69,8 @@
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//Organs and blood
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handle_organs()
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stabilize_body_temperature() //Body temperature adjusts itself (self-regulation)
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weightgain() //VORESTATION EDIT
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weightgain() //VOREStation Addition
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process_weaver_silk() //VOREStation Addition
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handle_shock()
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handle_pain()
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@@ -77,7 +78,7 @@
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handle_medical_side_effects()
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handle_heartbeat()
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handle_nif() //VOREStation Add
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handle_nif() //VOREStation Addition
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if(!client)
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species.handle_npc(src)
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@@ -6,6 +6,14 @@
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else if (nutrition <= MAX_NUTRITION_TO_LOSE && stat != 2 && weight > MIN_MOB_WEIGHT && weight_loss)
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weight -= species.metabolism*(0.01*weight_loss) // starvation weight loss
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/mob/living/carbon/human/proc/process_weaver_silk()
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if(!species || !(species.is_weaver))
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return
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if(species.silk_reserve < species.silk_max_reserve && species.silk_production == TRUE && nutrition > 100)
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species.silk_reserve = min(species.silk_reserve + 2, species.silk_max_reserve)
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adjust_nutrition(-0.4)
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/mob/living/carbon/human/proc/handle_hud_list_vr()
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//Right-side status hud updates with left side one.
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@@ -20,6 +20,11 @@
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var/wikilink = null //link to wiki page for species
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var/icon_height = 32
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var/agility = 20 //prob() to do agile things
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var/is_weaver = FALSE
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var/silk_production = FALSE
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var/silk_reserve = 100
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var/silk_max_reserve = 500
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var/silk_color = "#FFFFFF"
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var/list/traits = list()
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@@ -850,3 +850,150 @@
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set category = "Abilities"
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pass_flags ^= PASSTABLE //I dunno what this fancy ^= is but Aronai gave it to me.
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to_chat(src, "You [pass_flags&PASSTABLE ? "will" : "will NOT"] move over tables/railings/trays!")
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/mob/living/carbon/human/proc/check_silk_amount()
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set name = "Check Silk Amount"
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set category = "Abilities"
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if(species.is_weaver)
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to_chat(src, "Your silk reserves are at [species.silk_reserve]/[species.silk_max_reserve].")
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else
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to_chat(src, "<span class='warning'>You are not a weaver! How are you doing this? Tell a developer!</span>")
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/mob/living/carbon/human/proc/toggle_silk_production()
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set name = "Toggle Silk Production"
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set category = "Abilities"
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if(species.is_weaver)
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species.silk_production = !(species.silk_production)
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to_chat(src, "You are [species.silk_production ? "now" : "no longer"] producing silk.")
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else
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to_chat(src, "<span class='warning'>You are not a weaver! How are you doing this? Tell a developer!</span>")
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/mob/living/carbon/human/proc/weave_structure()
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set name = "Weave Structure"
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set category = "Abilities"
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if(!(species.is_weaver))
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to_chat(src, "<span class='warning'>You are not a weaver! How are you doing this? Tell a developer!</span>")
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return
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var/choice
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var/datum/weaver_recipe/structure/desired_result
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var/finalized = "No"
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while(finalized == "No" && src.client)
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choice = input(src,"What would you like to weave?") as null|anything in weavable_structures
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desired_result = weavable_structures[choice]
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if(!desired_result || !istype(desired_result))
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return
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if(choice)
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finalized = alert(src, "Are you sure you want to weave [desired_result.title]? It will cost you [desired_result.cost] silk.","Confirmation","Yes","No")
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if(!desired_result || !istype(desired_result))
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return
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if(desired_result.cost > species.silk_reserve)
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to_chat(src, "<span class='warning'>You don't have enough silk to weave that!</span>")
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return
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if(stat)
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to_chat(src, "<span class='warning'>You can't do that in your current state!</span>")
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return
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if(locate(desired_result.result_type) in src.loc)
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to_chat(src, "<span class='warning'>You can't create another weaversilk [desired_result.title] here!</span>")
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return
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if(!isturf(src.loc))
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to_chat(src, "<span class='warning'>You can't weave here!</span>")
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return
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if(do_after(src, desired_result.time, exclusive = TRUE))
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if(desired_result.cost > species.silk_reserve)
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to_chat(src, "<span class='warning'>You don't have enough silk to weave that!</span>")
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return
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if(locate(desired_result.result_type) in src.loc)
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to_chat(src, "<span class='warning'>You can't create another weaversilk [desired_result.title] here!</span>")
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return
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if(!isturf(src.loc))
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to_chat(src, "<span class='warning'>You can't weave here!</span>")
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return
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species.silk_reserve = max(species.silk_reserve - desired_result.cost, 0)
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//new desired_result.result_type(src.loc)
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var/atom/O = new desired_result.result_type(src.loc)
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O.color = species.silk_color
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/mob/living/carbon/human/proc/weave_item()
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set name = "Weave Item"
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set category = "Abilities"
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if(!(species.is_weaver))
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return
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var/choice
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var/datum/weaver_recipe/item/desired_result
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var/finalized = "No"
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while(finalized == "No" && src.client)
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choice = input(src,"What would you like to weave?") as null|anything in weavable_items
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desired_result = weavable_items[choice]
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if(!desired_result || !istype(desired_result))
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return
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if(choice)
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finalized = alert(src, "Are you sure you want to weave [desired_result.title]? It will cost you [desired_result.cost] silk.","Confirmation","Yes","No")
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if(!desired_result || !istype(desired_result))
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return
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if(!(species.is_weaver))
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to_chat(src, "<span class='warning'>You are not a weaver! How are you doing this? Tell a developer!</span>")
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return
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if(desired_result.cost > species.silk_reserve)
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to_chat(src, "<span class='warning'>You don't have enough silk to weave that!</span>")
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return
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if(stat)
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to_chat(src, "<span class='warning'>You can't do that in your current state!</span>")
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return
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if(!isturf(src.loc))
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to_chat(src, "<span class='warning'>You can't weave here!</span>")
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return
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if(do_after(src, desired_result.time, exclusive = TRUE))
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if(desired_result.cost > species.silk_reserve)
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to_chat(src, "<span class='warning'>You don't have enough silk to weave that!</span>")
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return
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if(!isturf(src.loc))
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to_chat(src, "<span class='warning'>You can't weave here!</span>")
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return
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species.silk_reserve = max(species.silk_reserve - desired_result.cost, 0)
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//new desired_result.result_type(src.loc)
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var/atom/O = new desired_result.result_type(src.loc)
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O.color = species.silk_color
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/mob/living/carbon/human/proc/set_silk_color()
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set name = "Set Silk Color"
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set category = "Abilities"
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if(!(species.is_weaver))
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to_chat(src, "<span class='warning'>You are not a weaver! How are you doing this? Tell a developer!</span>")
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return
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var/new_silk_color = input("Pick a color for your woven products:","Silk Color", species.silk_color) as null|color
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if(new_silk_color)
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species.silk_color = new_silk_color
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@@ -383,7 +383,11 @@
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icobase_tail = 1
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inherent_verbs = list(
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/mob/living/proc/weaveWebBindings)
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/mob/living/carbon/human/proc/check_silk_amount,
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/mob/living/carbon/human/proc/toggle_silk_production,
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/mob/living/carbon/human/proc/weave_structure,
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/mob/living/carbon/human/proc/weave_item,
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/mob/living/carbon/human/proc/set_silk_color)
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min_age = 18
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max_age = 80
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@@ -419,6 +423,10 @@
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base_color = "#333333" //Blackish-gray
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blood_color = "#0952EF" //Spiders have blue blood.
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is_weaver = TRUE
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silk_reserve = 500
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silk_max_reserve = 1000
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/datum/species/spider/handle_environment_special(var/mob/living/carbon/human/H)
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if(H.stat == DEAD) // If they're dead they won't need anything.
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return
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@@ -272,3 +272,17 @@
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desc = "You are able to move unhindered on snow."
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cost = 2 //YW EDIT
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var_changes = list("snow_movement" = -2)
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/datum/trait/weaver
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name = "Weaver"
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desc = "You can produce silk and create various articles of clothing and objects."
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cost = 2
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var_changes = list("is_weaver" = 1)
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/datum/trait/weaver/apply(var/datum/species/S,var/mob/living/carbon/human/H)
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..()
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H.verbs |= /mob/living/carbon/human/proc/check_silk_amount
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H.verbs |= /mob/living/carbon/human/proc/toggle_silk_production
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H.verbs |= /mob/living/carbon/human/proc/weave_structure
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H.verbs |= /mob/living/carbon/human/proc/weave_item
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H.verbs |= /mob/living/carbon/human/proc/set_silk_color
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@@ -0,0 +1,113 @@
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// Structures
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/obj/effect/weaversilk
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name = "weaversilk web"
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desc = "A thin layer of fiberous webs. It looks like it can be torn down with one strong hit."
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icon = 'icons/vore/weaver_icons_vr.dmi'
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anchored = 1
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density = 0
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/obj/effect/weaversilk/attack_hand(mob/user as mob)
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..()
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if(user.a_intent == I_HURT)
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to_chat(user,"<span class='warning'>You easily tear down [name].</span>")
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qdel(src)
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/obj/effect/weaversilk/floor
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var/possible_icon_states = list("floorweb1", "floorweb2", "floorweb3", "floorweb4", "floorweb5", "floorweb6", "floorweb7", "floorweb8")
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plane = DIRTY_PLANE
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/obj/effect/weaversilk/floor/Initialize()
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..()
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icon_state = pick(possible_icon_states)
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/obj/effect/weaversilk/wall
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name = "weaversilk web wall"
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desc = "A thin layer of fiberous webs, but just thick enough to block your way. It looks like it can be torn down with one strong hit."
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icon_state = "wallweb1"
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var/possible_icon_states = list("wallweb1", "wallweb2", "wallweb3")
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density = 1
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/obj/effect/weaversilk/wall/Initialize()
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..()
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icon_state = pick(possible_icon_states)
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/obj/effect/weaversilk/wall/CanPass(atom/movable/mover, turf/target)
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if(istype(mover, /mob/living/carbon/human))
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var/mob/living/carbon/human/H = mover
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if(H.species.is_weaver)
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return TRUE
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..()
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/obj/structure/bed/double/weaversilk_nest
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name = "weaversilk nest"
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desc = "A nest of some kind, made of fiberous material."
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icon = 'icons/vore/weaver_icons_vr.dmi'
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icon_state = "nest"
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base_icon = "nest"
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/obj/structure/bed/double/weaversilk_nest/update_icon()
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return
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/obj/structure/bed/double/weaversilk_nest/attackby(obj/item/weapon/W as obj, mob/user as mob)
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if(W.is_wrench() || istype(W,/obj/item/stack) || W.is_wirecutter())
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return
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..()
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/obj/structure/bed/double/weaversilk_nest/attack_hand(mob/user as mob)
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..()
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if(user.a_intent == I_HURT && !has_buckled_mobs())
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to_chat(user,"<span class='warning'>You easily tear down [name].</span>")
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qdel(src)
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/obj/effect/weaversilk/trap
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name = "weaversilk trap"
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desc = "A silky, yet firm trap. Be careful not to step into it! Or don't..."
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icon_state = "trap"
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var/trap_active = TRUE
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/obj/effect/weaversilk/trap/Crossed(atom/movable/AM as mob|obj)
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if(AM.is_incorporeal())
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return
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if(istype(AM, /mob/living/carbon/human))
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var/mob/living/carbon/human/H = AM
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if(H.species.is_weaver)
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return
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if(isliving(AM) && trap_active)
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var/mob/living/L = AM
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if(L.m_intent == "run")
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L.visible_message(
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"<span class='danger'>[L] steps on \the [src].</span>",
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"<span class='danger'>You step on \the [src]!</span>",
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"<b>You hear a squishy noise!</b>"
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)
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set_dir(L.dir)
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can_buckle = 1
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buckle_mob(L)
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L.Stun(1 SECOND)
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to_chat(L, "<span class='danger'>The sticky fibers of \the [src] ensnare, trapping you in place!</span>")
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trap_active = 0
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can_buckle = initial(can_buckle)
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desc += " Actually, it looks like it's been all spent."
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..()
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// Items
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// TODO: Spidersilk clothing and actual bindings, once sprites are ready.
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/obj/item/clothing/suit/weaversilk_bindings
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icon = 'icons/vore/custom_clothes_vr.dmi'
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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name = "weaversilk bindings"
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desc = "A webbed cocoon that completely restrains the wearer."
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icon_state = "web_bindings"
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item_state = "web_bindings_mob"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
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flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT|HIDETAIL
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//CHOMPedit - Teshari sprite, this was originally a YW edit of the old web bindings
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sprite_sheets = list(
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SPECIES_TESHARI = 'icons/vore/custom_onmob_yw.dmi'
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)
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//CHOMPedit end
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@@ -0,0 +1,36 @@
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/datum/weaver_recipe
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var/title = null
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var/result_type
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var/cost = 0
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var/time = 5 SECONDS
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/datum/weaver_recipe/structure
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/datum/weaver_recipe/structure/floor
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title = "floor"
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result_type = /obj/effect/weaversilk/floor
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cost = 25
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time = 1 SECOND
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/datum/weaver_recipe/structure/wall
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title = "wall"
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result_type = /obj/effect/weaversilk/wall
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cost = 100
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/datum/weaver_recipe/structure/nest
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title = "nest"
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result_type = /obj/structure/bed/double/weaversilk_nest
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cost = 100
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/datum/weaver_recipe/structure/trap
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title = "trap"
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result_type = /obj/effect/weaversilk/trap
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cost = 250
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time = 15 SECONDS
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/datum/weaver_recipe/item
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cost = 50
|
||||
|
||||
/datum/weaver_recipe/item/bindings
|
||||
title = "bindings"
|
||||
result_type = /obj/item/clothing/suit/weaversilk_bindings
|
||||
@@ -1,35 +0,0 @@
|
||||
/obj/item/clothing/suit/web_bindings/
|
||||
icon = 'icons/vore/custom_clothes_vr.dmi'
|
||||
icon_override = 'icons/vore/custom_clothes_vr.dmi'
|
||||
name = "web bindings"
|
||||
desc = "A webbed cocoon that completely restrains the wearer."
|
||||
icon_state = "web_bindings"
|
||||
item_state = "web_bindings_mob"
|
||||
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
|
||||
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT|HIDETAIL
|
||||
//yw edit - Teshari sprite
|
||||
sprite_sheets = list(
|
||||
SPECIES_TESHARI = 'icons/vore/custom_onmob_yw.dmi'
|
||||
)
|
||||
//yw edit end
|
||||
|
||||
//yw edit start - Teshari Sprite
|
||||
/obj/item/clothing/suit/web_bindings/get_worn_icon_file(var/body_type,var/slot_name,var/default_icon,var/inhands)
|
||||
if(body_type == SPECIES_TESHARI)
|
||||
if(!inhands)
|
||||
return 'icons/vore/custom_onmob_yw.dmi'
|
||||
return ..()
|
||||
//yw edit end
|
||||
|
||||
/mob/living/proc/weaveWebBindings()
|
||||
set name = "Weave Web Bindings"
|
||||
set category = "Species Powers"
|
||||
if(nutrition >= 30) //This isn't a huge problem. This is so you can bind people up.
|
||||
src.visible_message("<span class='notice'>\the [src] pulls silk from their manibles and delicately weaves it into bindings.</span>")
|
||||
adjust_nutrition(-30)
|
||||
spawn(30) //5 seconds to weave the bindings~
|
||||
var/obj/item/clothing/suit/web_bindings/bindings = new() //This sprite is amazing, I must say.
|
||||
src.put_in_hands(bindings)
|
||||
else
|
||||
to_chat(src, "You do not have enough nutrition to create webbing!") //CK~
|
||||
|
||||
BIN
icons/vore/weaver_icons_vr.dmi
Normal file
BIN
icons/vore/weaver_icons_vr.dmi
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 14 KiB |
@@ -2816,6 +2816,8 @@
|
||||
#include "code\modules\mob\living\carbon\human\species\station\traits_vr\positive_ch.dm"
|
||||
#include "code\modules\mob\living\carbon\human\species\station\traits_vr\trait.dm"
|
||||
#include "code\modules\mob\living\carbon\human\species\station\traits_vr\trait_ch.dm"
|
||||
#include "code\modules\mob\living\carbon\human\species\station\traits_vr\weaver_objs.dm"
|
||||
#include "code\modules\mob\living\carbon\human\species\station\traits_vr\weaver_recipies.dm"
|
||||
#include "code\modules\mob\living\carbon\human\species\virtual_reality\avatar.dm"
|
||||
#include "code\modules\mob\living\carbon\human\species\virtual_reality\opaque_form.dm"
|
||||
#include "code\modules\mob\living\carbon\human\species\xenomorphs\alien_powers.dm"
|
||||
@@ -3951,7 +3953,6 @@
|
||||
#include "code\modules\vore\hook-defs_vr.dm"
|
||||
#include "code\modules\vore\trycatch_vr.dm"
|
||||
#include "code\modules\vore\appearance\preferences_vr.dm"
|
||||
#include "code\modules\vore\appearance\spider_taur_powers_vr.dm"
|
||||
#include "code\modules\vore\appearance\sprite_accessories_ch.dm"
|
||||
#include "code\modules\vore\appearance\sprite_accessories_taur_vr.dm"
|
||||
#include "code\modules\vore\appearance\sprite_accessories_taur_yw.dm"
|
||||
|
||||
Reference in New Issue
Block a user