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Wrapping up the Jackhammer
Name change possible, but here. All match and are ready.
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@@ -1,8 +1,8 @@
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/obj/item/weapon/gun/projectile/revolvershotgun
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name = "Jackhammer"
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desc = "Uses 12g rounds."
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icon = 'icons/obj/gun_vr.dmi'
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icon_state = "shotgun-mag"
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icon = 'icons/obj/gun_yw.dmi'
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icon_state = "revolvshot"
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item_state = null
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w_class = ITEMSIZE_LARGE
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force = 10
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@@ -18,9 +18,9 @@
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/obj/item/weapon/gun/projectile/revolvershotgun/update_icon()
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..()
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if(ammo_magazine)
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icon_state = "shotgun-mag"
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icon_state = "revolvshot"
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else
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icon_state = "shotgun-empty"
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icon_state = "revolvshot-empty"
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return
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@@ -28,12 +28,12 @@
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name = "drum magazine (12 gauge slug)"
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desc = "A magazine for a revolver shotgun."
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icon = 'icons/obj/ammo_yw.dmi'
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icon_state = "12g"
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icon_state = "c12g"
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mag_type = MAGAZINE
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caliber = "12g"
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matter = list(DEFAULT_WALL_MATERIAL = 13000) //did the math. now fixed the exploityness of this thing. Have fun!
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ammo_type = /obj/item/ammo_casing/a12g
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max_ammo = 8
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max_ammo = 10
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multiple_sprites = 1
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/obj/item/ammo_magazine/m12gdrumjack/beanbag
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