Wrapping up the Jackhammer

Name change possible, but here. All match and are ready.
This commit is contained in:
Hawk_v3
2018-06-30 02:42:31 +01:00
parent 8aa6aa85bc
commit 5605a87683
3 changed files with 6 additions and 6 deletions

View File

@@ -1,8 +1,8 @@
/obj/item/weapon/gun/projectile/revolvershotgun
name = "Jackhammer"
desc = "Uses 12g rounds."
icon = 'icons/obj/gun_vr.dmi'
icon_state = "shotgun-mag"
icon = 'icons/obj/gun_yw.dmi'
icon_state = "revolvshot"
item_state = null
w_class = ITEMSIZE_LARGE
force = 10
@@ -18,9 +18,9 @@
/obj/item/weapon/gun/projectile/revolvershotgun/update_icon()
..()
if(ammo_magazine)
icon_state = "shotgun-mag"
icon_state = "revolvshot"
else
icon_state = "shotgun-empty"
icon_state = "revolvshot-empty"
return
@@ -28,12 +28,12 @@
name = "drum magazine (12 gauge slug)"
desc = "A magazine for a revolver shotgun."
icon = 'icons/obj/ammo_yw.dmi'
icon_state = "12g"
icon_state = "c12g"
mag_type = MAGAZINE
caliber = "12g"
matter = list(DEFAULT_WALL_MATERIAL = 13000) //did the math. now fixed the exploityness of this thing. Have fun!
ammo_type = /obj/item/ammo_casing/a12g
max_ammo = 8
max_ammo = 10
multiple_sprites = 1
/obj/item/ammo_magazine/m12gdrumjack/beanbag