mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 10:12:45 +00:00
@@ -85,10 +85,10 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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body_parts_covered = 0
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var/lit = 0
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var/icon_on
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var/icon_off
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var/type_butt = null
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var/chem_volume = 0
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var/smoketime = 0
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var/is_pipe = 0 //Prevents a runtime with pipes
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var/matchmes = "USER lights NAME with FLAME"
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var/lightermes = "USER lights NAME with FLAME"
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var/zippomes = "USER lights NAME with FLAME"
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@@ -106,6 +106,9 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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smoketime--
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if(smoketime < 1)
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die()
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if(ishuman(loc))
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var/mob/living/carbon/human/C = loc
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to_chat(C, "<span class='notice'>Your [name] goes out.</span>")
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return
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if(location)
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location.hotspot_expose(700, 5)
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@@ -119,19 +122,20 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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/obj/item/clothing/mask/smokable/examine(mob/user)
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..()
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if(lit == 1)
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var/smoke_percent = round((smoketime / initial(smoketime)) * 100)
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switch(smoke_percent)
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if(90 to INFINITY)
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user << "[src] has just begun to burn."
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if(60 to 90)
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user << "[src] has a good amount of burn time remaining."
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if(30 to 60)
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user << "[src] is about half finished."
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if(10 to 30)
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user << "[src] is starting to burn low."
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else
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user << "[src] is nearly burnt out!"
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if(is_pipe)
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return
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var/smoke_percent = round((smoketime / initial(smoketime)) * 100)
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switch(smoke_percent)
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if(90 to INFINITY)
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user << "[src] is still fresh."
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if(60 to 90)
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user << "[src] has a good amount of burn time remaining."
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if(30 to 60)
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user << "[src] is about half finished."
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if(10 to 30)
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user << "[src] is starting to burn low."
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else
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user << "[src] is nearly burnt out!"
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/obj/item/clothing/mask/smokable/proc/light(var/flavor_text = "[usr] lights the [name].")
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@@ -167,6 +171,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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/obj/item/clothing/mask/smokable/proc/die(var/nomessage = 0)
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var/turf/T = get_turf(src)
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set_light(0)
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processing_objects.Remove(src)
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if (type_butt)
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var/obj/item/butt = new type_butt(T)
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transfer_fingerprints_to(butt)
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@@ -175,12 +180,11 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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if(ismob(loc))
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var/mob/living/M = loc
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if (!nomessage)
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M << "<span class='notice'>Your [name] goes out.</span>"
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to_chat(M, "<span class='notice'>Your [name] goes out.</span>")
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M.remove_from_mob(src) //un-equip it so the overlays can update
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M.update_inv_wear_mask(0)
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M.update_inv_l_hand(0)
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M.update_inv_r_hand(1)
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processing_objects.Remove(src)
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qdel(src)
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else
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new /obj/effect/decal/cleanable/ash(T)
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@@ -189,12 +193,26 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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if (!nomessage)
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M << "<span class='notice'>Your [name] goes out, and you empty the ash.</span>"
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lit = 0
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icon_state = icon_off
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item_state = icon_off
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icon_state = initial(icon_state)
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item_state = initial(item_state)
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M.update_inv_wear_mask(0)
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M.update_inv_l_hand(0)
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M.update_inv_r_hand(1)
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processing_objects.Remove(src)
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smoketime = 0
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reagents.clear_reagents()
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name = "empty [initial(name)]"
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/obj/item/clothing/mask/smokable/proc/quench()
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lit = 0
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processing_objects.Remove(src)
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icon_state = initial(icon_state)
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item_state = initial(item_state)
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if(ismob(loc))
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var/mob/living/M = loc
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M.update_inv_wear_mask(0)
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M.update_inv_l_hand(0)
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M.update_inv_r_hand(1)
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/obj/item/clothing/mask/smokable/attackby(obj/item/weapon/W as obj, mob/user as mob)
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..()
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@@ -223,6 +241,10 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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else
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return ..()
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/obj/item/clothing/mask/smokable/water_act(amount)
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if(amount >= 5)
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quench()
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/obj/item/clothing/mask/smokable/cigarette
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name = "cigarette"
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desc = "A roll of tobacco and nicotine."
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@@ -233,7 +255,6 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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slot_flags = SLOT_EARS | SLOT_MASK
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attack_verb = list("burnt", "singed")
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icon_on = "cigon" //Note - these are in masks.dmi not in cigarette.dmi
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icon_off = "cigoff"
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type_butt = /obj/item/weapon/cigbutt
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chem_volume = 15
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smoketime = 300
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@@ -269,8 +290,12 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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/obj/item/clothing/mask/smokable/cigarette/attack_self(mob/user as mob)
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if(lit == 1)
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user.visible_message("<span class='notice'>[user] calmly drops and treads on the lit [src], putting it out instantly.</span>")
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die(1)
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if(user.a_intent == I_HURT)
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user.visible_message("<span class='notice'>[user] drops and treads on the lit [src], putting it out instantly.</span>")
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die(1)
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else
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user.visible_message("<span class='notice'>[user] puts out \the [src].</span>")
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quench()
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return ..()
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////////////
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@@ -281,7 +306,6 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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desc = "A brown roll of tobacco and... well, you're not quite sure. This thing's huge!"
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icon_state = "cigar2off"
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icon_on = "cigar2on"
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icon_off = "cigar2off"
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type_butt = /obj/item/weapon/cigbutt/cigarbutt
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throw_speed = 0.5
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item_state = "cigaroff"
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@@ -298,14 +322,12 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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desc = "There's little more you could want from a cigar."
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icon_state = "cigar2off"
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icon_on = "cigar2on"
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icon_off = "cigar2off"
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/obj/item/clothing/mask/smokable/cigarette/cigar/havana
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name = "premium Havanian cigar"
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desc = "A cigar fit for only the best of the best."
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icon_state = "cigar2off"
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icon_on = "cigar2on"
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icon_off = "cigar2off"
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smoketime = 7200
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chem_volume = 30
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@@ -345,7 +367,6 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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icon_state = "pipeoff"
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item_state = "pipeoff"
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icon_on = "pipeon" //Note - these are in masks.dmi
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icon_off = "pipeoff"
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smoketime = 0
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chem_volume = 50
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matchmes = "<span class='notice'>USER lights their NAME with their FLAME.</span>"
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@@ -353,6 +374,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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zippomes = "<span class='rose'>With much care, USER lights their NAME with their FLAME.</span>"
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weldermes = "<span class='notice'>USER recklessly lights NAME with FLAME.</span>"
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ignitermes = "<span class='notice'>USER fiddles with FLAME, and manages to light their NAME with the power of science.</span>"
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is_pipe = 1
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/obj/item/clothing/mask/smokable/pipe/New()
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..()
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@@ -375,18 +397,12 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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/obj/item/clothing/mask/smokable/pipe/attack_self(mob/user as mob)
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if(lit == 1)
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user.visible_message("<span class='notice'>[user] puts out [src].</span>", "<span class='notice'>You put out [src].</span>")
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lit = 0
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icon_state = icon_off
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item_state = icon_off
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processing_objects.Remove(src)
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else if (smoketime)
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var/turf/location = get_turf(user)
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user.visible_message("<span class='notice'>[user] empties out [src].</span>", "<span class='notice'>You empty out [src].</span>")
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new /obj/effect/decal/cleanable/ash(location)
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smoketime = 0
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reagents.clear_reagents()
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name = "empty [initial(name)]"
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if(user.a_intent == I_HURT)
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user.visible_message("<span class='notice'>[user] empties the lit [src] on the floor!.</span>")
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die(1)
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else
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user.visible_message("<span class='notice'>[user] puts out \the [src].</span>")
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quench()
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/obj/item/clothing/mask/smokable/pipe/attackby(obj/item/weapon/W as obj, mob/user as mob)
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if(istype(W, /obj/item/weapon/melee/energy/sword))
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@@ -431,7 +447,6 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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icon_state = "cobpipeoff"
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item_state = "cobpipeoff"
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icon_on = "cobpipeon" //Note - these are in masks.dmi
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icon_off = "cobpipeoff"
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chem_volume = 35
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/////////
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Reference in New Issue
Block a user