From 5767a87d932fbc24c41b78bf6187516bf8d75c03 Mon Sep 17 00:00:00 2001 From: Cael_Aislinn Date: Fri, 1 Feb 2013 23:03:07 +1000 Subject: [PATCH] increased threshold for wind sound to play Signed-off-by: Cael_Aislinn --- code/ZAS/ZAS_Zones.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/ZAS/ZAS_Zones.dm b/code/ZAS/ZAS_Zones.dm index b219a10b13..c463b1550c 100644 --- a/code/ZAS/ZAS_Zones.dm +++ b/code/ZAS/ZAS_Zones.dm @@ -481,11 +481,11 @@ proc/play_wind_sound(var/turf/random_border, var/n) if(random_border) var/windsound = 'sound/effects/wind/wind_2_1.ogg' switch(n) - if(0 to 30) - windsound = pick('sound/effects/wind/wind_2_1.ogg', 'sound/effects/wind/wind_2_2.ogg') if(31 to 40) + windsound = pick('sound/effects/wind/wind_2_1.ogg', 'sound/effects/wind/wind_2_2.ogg') + if(41 to 50) windsound = pick('sound/effects/wind/wind_3_1.ogg') - if(41 to 60) + if(51 to 60) windsound = pick('sound/effects/wind/wind_4_1.ogg', 'sound/effects/wind/wind_4_2.ogg') if(61 to 1000000) windsound = pick('sound/effects/wind/wind_5_1.ogg')