Save Slots! People can now have separate save slots for different character setups, with a customizable maximum of 3 slots per account.

Since the preference files are now numbered and named differently I made it detect old saves, when a player loads a save file, so it can rename it. Basically, everything should be saved still.

Character Setup UI change. I changed the layout of the character screen to not require scrolling.
Screenshot 1: http://i.imgur.com/xPAzn.png
Screenshot 2: http://i.imgur.com/iBKJ6.png

I've made the limit variable in the All-In-One grinder actually do something.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4058 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
giacomand@gmail.com
2012-07-13 13:42:19 +00:00
parent 22c2725256
commit 579959a98d
5 changed files with 80 additions and 26 deletions

View File

@@ -38,6 +38,7 @@
var/be_pai = 1 //Consider client when searching for players to recruit as a pAI
var/vote = null
var/showvote = null
var/activeslot = 1 //Default active slot!
var/STFU_ghosts //80+ people rounds are fun to admin when text flies faster than airport security
var/STFU_radio //80+ people rounds are fun to admin when text flies faster than airport security