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Made disposals only play the exit sound once at a time, fixed a compile error (sky, seriously), made fluff items fit in pockets properly
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@@ -1,18 +1,17 @@
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//add custom items you give to people here, and put their icons in custom_items.dmi
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/obj/item/fluff // so that they don't spam up the object tree
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icon = 'custom_items.dmi'
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w_class = 1.0
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/obj/item/fluff/wes_solari_1
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name = "Family Photograph"
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desc = "A family photograph of a couple and a young child, Written on the back it says \"See you soon Dad -Roy\"."
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icon_state = "wes_solari_1"
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w_class = 1.0
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/obj/item/fluff/victor_kaminsky_1
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name = "\improper Golden Detective's Badge"
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desc = "NanoTrasen Security Department detective's badge, made from gold. Badge number is 564."
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icon_state = "victor_kaminsky_1"
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w_class = 1.0
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/obj/item/fluff/victor_kaminsky_1/attack_self(mob/user as mob)
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for(var/mob/O in viewers(user, null))
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