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Constructs 2.0 - Living Stone (#5040)
* Construct Overhaul + Related Fixes/Tweaks
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@@ -267,4 +267,25 @@
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icon_state = "impact_darkb"
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light_range = 2
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light_power = 0.5
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light_color = "#8837A3"
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light_color = "#8837A3"
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//----------------------------
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// Inversion / Cult
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//----------------------------
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/obj/effect/projectile/inversion/tracer
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icon_state = "invert"
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light_range = 2
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light_power = -2
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light_color = "#FFFFFF"
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/obj/effect/projectile/inversion/muzzle
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icon_state = "muzzle_invert"
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light_range = 2
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light_power = -2
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light_color = "#FFFFFF"
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/obj/effect/projectile/inversion/impact
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icon_state = "impact_invert"
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light_range = 2
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light_power = -2
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light_color = "#FFFFFF"
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@@ -141,6 +141,10 @@
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return 0
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if(!user.IsAdvancedToolUser())
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return 0
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if(isanimal(user))
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var/mob/living/simple_animal/S = user
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if(!S.IsHumanoidToolUser(src))
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return 0
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var/mob/living/M = user
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if(dna_lock && attached_lock.stored_dna)
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