Update every initialize() proc to return an initialize hint.

* Yes, all of them.
* Also did a few corrections to redundant New() and broken Destroy() along the way
* Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion.
* Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.
This commit is contained in:
Leshana
2018-01-26 18:50:55 -05:00
parent 44dc4b7286
commit 5847319443
114 changed files with 195 additions and 192 deletions

View File

@@ -9,7 +9,7 @@
/obj/item/weapon/book/codex/initialize()
tree = new(src, root_type)
..()
. = ..()
/obj/item/weapon/book/codex/attack_self(mob/user)
if(!tree)