From 8b11ad89f7deb0989d9b0fe9e5b61cd23893f9ce Mon Sep 17 00:00:00 2001 From: mwerezak Date: Tue, 2 Jun 2015 23:45:18 -0400 Subject: [PATCH] Corrects comment, multiz stub, no-zone default --- code/ZAS/Turf.dm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/code/ZAS/Turf.dm b/code/ZAS/Turf.dm index 67e4d4e98c..7c19cff5fa 100644 --- a/code/ZAS/Turf.dm +++ b/code/ZAS/Turf.dm @@ -46,17 +46,17 @@ air_master.connect(sim, src) /* - Simple heuristic for determining if removing the turf from it's zone may possibly partition the zone (A very bad thing). + Simple heuristic for determining if removing the turf from it's zone will not partition the zone (A very bad thing). Instead of analyzing the entire zone, we only check the nearest 3x3 turfs surrounding the src turf. - This implementation may produce false positives but it (hopefully) will not produce any false negatives. + This implementation may produce false negatives but it (hopefully) will not produce any false postiives. */ /turf/simulated/proc/can_safely_remove_from_zone() #ifdef ZLEVELS - return 1 //not sure how to generalize this to multiz at the moment. + return 0 //TODO generalize this to multiz. #else - if(!zone) return 0 + if(!zone) return 1 var/check_dirs = get_zone_neighbours(src) var/unconnected_dirs = check_dirs