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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 02:34:00 +00:00
Implements making friends with Runtime
This commit is contained in:
@@ -292,7 +292,7 @@
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if("monkey") M.change_mob_type( /mob/living/carbon/monkey , null, null, delmob )
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if("robot") M.change_mob_type( /mob/living/silicon/robot , null, null, delmob )
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if("cat") M.change_mob_type( /mob/living/simple_animal/cat , null, null, delmob )
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if("runtime") M.change_mob_type( /mob/living/simple_animal/cat/Runtime , null, null, delmob )
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if("runtime") M.change_mob_type( /mob/living/simple_animal/cat/fluff/Runtime , null, null, delmob )
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if("corgi") M.change_mob_type( /mob/living/simple_animal/corgi , null, null, delmob )
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if("ian") M.change_mob_type( /mob/living/simple_animal/corgi/Ian , null, null, delmob )
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if("crab") M.change_mob_type( /mob/living/simple_animal/crab , null, null, delmob )
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@@ -1436,60 +1436,3 @@
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icon_dead = "cat3_dead"
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holder_type = /obj/item/weapon/holder/cat/fluff/bones
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bff_name = "Erstatz Vryroxes"
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/mob/living/simple_animal/cat/fluff
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var/bff_name
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var/mob/living/carbon/human/bff
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/mob/living/simple_animal/cat/fluff/handle_movement_target()
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if (!bff)
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for (var/mob/living/carbon/human/M in player_list)
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if (M.real_name == bff_name)
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bff = M
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break
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if (bff)
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var/follow_dist = 5
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if (bff.stat >= DEAD || bff.health <= config.health_threshold_softcrit) //danger
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follow_dist = 1
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else if (bff.stat || bff.health <= 50) //danger or just sleeping
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follow_dist = 2
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var/near_dist = max(follow_dist - 3, 1)
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var/current_dist = get_dist(src, bff)
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if (movement_target != bff)
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if (current_dist > follow_dist && !istype(movement_target, /mob/living/simple_animal/mouse) && (bff in oview(src)))
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//stop existing movement
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walk_to(src,0)
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turns_since_scan = 0
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//walk to bff
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stop_automated_movement = 1
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movement_target = bff
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walk_to(src, movement_target, near_dist, 4)
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//already following and close enough, stop
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else if (current_dist <= near_dist)
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walk_to(src,0)
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movement_target = null
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stop_automated_movement = 0
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if (!(bff && movement_target == bff))
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..()
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/mob/living/simple_animal/cat/fluff/Life()
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..()
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if (stat || !bff)
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return
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if (get_dist(src, bff) <= 1)
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if (bff.stat >= DEAD || bff.health <= config.health_threshold_softcrit)
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if (prob((bff.stat < DEAD)? 50 : 15))
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audible_emote(pick("meows in distress.", "meows anxiously."))
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else
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if (prob(5))
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visible_emote(pick("nuzzles [bff].",
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"brushes against [bff].",
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"rubs against [bff].",
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"purrs."))
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else if (bff.health <= 50)
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if (prob(10)) audible_emote("meows anxiously.")
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@@ -1618,7 +1618,7 @@ proc/populate_seed_list()
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seed_noun = "data"
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display_name = "runtimes"
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packet_icon = "seed-replicapod"
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products = list(/mob/living/simple_animal/cat/Runtime)
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products = list(/mob/living/simple_animal/cat/fluff/Runtime)
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plant_icon = "replicapod"
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requires_nutrients = 0
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@@ -81,8 +81,66 @@
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return //since the holder icon looks like a living cat
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..()
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/mob/living/simple_animal/cat/fluff
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var/bff_name
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var/mob/living/carbon/human/bff
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/mob/living/simple_animal/cat/fluff/handle_movement_target()
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if (!bff)
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for (var/mob/living/carbon/human/M in player_list)
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if (M.real_name == bff_name)
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bff = M
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break
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if (bff)
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var/follow_dist = 5
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if (bff.stat >= DEAD || bff.health <= config.health_threshold_softcrit) //danger
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follow_dist = 1
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else if (bff.stat || bff.health <= 50) //danger or just sleeping
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follow_dist = 2
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var/near_dist = max(follow_dist - 3, 1)
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var/current_dist = get_dist(src, bff)
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if (movement_target != bff)
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if (current_dist > follow_dist && !istype(movement_target, /mob/living/simple_animal/mouse) && (bff in oview(src)))
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//stop existing movement
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walk_to(src,0)
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turns_since_scan = 0
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//walk to bff
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stop_automated_movement = 1
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movement_target = bff
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walk_to(src, movement_target, near_dist, 4)
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//already following and close enough, stop
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else if (current_dist <= near_dist)
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walk_to(src,0)
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movement_target = null
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stop_automated_movement = 0
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if (!(bff && movement_target == bff))
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..()
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/mob/living/simple_animal/cat/fluff/Life()
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..()
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if (stat || !bff)
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return
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if (get_dist(src, bff) <= 1)
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if (bff.stat >= DEAD || bff.health <= config.health_threshold_softcrit)
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if (prob((bff.stat < DEAD)? 50 : 15))
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audible_emote(pick("meows in distress.", "meows anxiously."))
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else
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if (prob(5))
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visible_emote(pick("nuzzles [bff].",
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"brushes against [bff].",
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"rubs against [bff].",
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"purrs."))
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else if (bff.health <= 50)
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if (prob(10)) audible_emote("meows anxiously.")
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//RUNTIME IS ALIVE! SQUEEEEEEEE~
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/mob/living/simple_animal/cat/Runtime
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/mob/living/simple_animal/cat/fluff/Runtime
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name = "Runtime"
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desc = "Her fur has the look and feel of velvet, and her tail quivers occasionally."
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gender = FEMALE
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@@ -90,6 +148,25 @@
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icon_living = "cat"
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icon_dead = "cat_dead"
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/mob/living/simple_animal/cat/fluff/Runtime/verb/friend()
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set name = "Become Friends"
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set category = "IC"
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set src in view(1)
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if (bff || !(ishuman(usr) && usr.job == "Chief Medical Officer"))
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if (usr == bff)
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set_dir(get_dir(src, bff))
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say("Meow!")
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else
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usr << "<span class='notice'>[src] ignores you.</span>"
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return
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bff = usr
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bff_name = usr.real_name
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set_dir(get_dir(src, bff))
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say("Meow!")
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/mob/living/simple_animal/cat/kitten
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name = "kitten"
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desc = "D'aaawwww"
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