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Random Changes, Fixes, Additions Go (#7128)
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modular_chomp/code/modules/projectiles/guns/alts.dm
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2
modular_chomp/code/modules/projectiles/guns/alts.dm
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@@ -0,0 +1,2 @@
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/obj/item/weapon/gun/energy/zip/craftable
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battery_lock = 1 //makeshift gun has flaws
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@@ -9,7 +9,7 @@
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origin_tech = list(TECH_COMBAT = 6, TECH_POWER = 5, TECH_PRECURSOR = 3)
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charge_cost = 480 //How much energy is needed to fire.
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charge_cost = 120 //How much energy is needed to fire.
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accept_cell_type = /obj/item/weapon/cell/device
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cell_type = /obj/item/weapon/cell/device/weapon
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