From ba7ada513b86cfe96193c454562b8f7a37cc8ed1 Mon Sep 17 00:00:00 2001 From: Anewbe Date: Wed, 29 Nov 2017 23:18:52 -0600 Subject: [PATCH] Can no longer run around while in a roller chair --- code/modules/mob/living/living.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index 0a149f0d99..81c7487ee8 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -655,9 +655,9 @@ default behaviour is: /mob/living/Move(a, b, flag) if (buckled && buckled.loc != a) //not updating position - if (!buckled.anchored) + if(istype(buckled, /mob)) //If you're buckled to a mob, a la slime things, keep on rolling. return buckled.Move(a, b) - else + else //Otherwise, no running around for you. return 0 if (restrained())