diff --git a/code/modules/client/preference_setup/loadout/loadout_uniform_ch.dm b/code/modules/client/preference_setup/loadout/loadout_uniform_ch.dm index 7ba96f45cf..cb8e3f2443 100644 --- a/code/modules/client/preference_setup/loadout/loadout_uniform_ch.dm +++ b/code/modules/client/preference_setup/loadout/loadout_uniform_ch.dm @@ -92,7 +92,7 @@ allowed_roles = list("Quartermaster","Shaft Miner","Cargo Technician","Head of Personnel") -//Cybersuit -/datum/gear/uniform/cybersuit //Pathname of this particular item in the menu. - display_name = "cybersuit" //The name of the suit as shown in the loadout menu - path = /obj/item/clothing/under/cybersuit //Pathname of the suit which is found in custom_clothes_ch.dm +//VR Suit +/datum/gear/uniform/vrsuit //Pathname of this particular item in the menu. + display_name = "vr suit" //The name of the suit as shown in the loadout menu + path = /obj/item/clothing/under/vrsuit //Pathname of the suit which is found in custom_clothes_ch.dm diff --git a/code/modules/vore/fluffstuff/custom_clothes_ch.dm b/code/modules/vore/fluffstuff/custom_clothes_ch.dm index dd3ef40cfc..626c3b084c 100644 --- a/code/modules/vore/fluffstuff/custom_clothes_ch.dm +++ b/code/modules/vore/fluffstuff/custom_clothes_ch.dm @@ -142,11 +142,11 @@ item_state = "nullsuit_cargo" worn_state = "nullsuit_cargo" -//Cybersuit -/obj/item/clothing/under/cybersuit //Pathname of this particular object in the game. - name = "Cybersuit" //The name of the suit when examined - desc = "A bodysuit lined with advanced gizmos and pretty pretty lights." //The description of the suit when examined +//VR Suit +/obj/item/clothing/under/vrsuit //Pathname of this particular object in the game. + name = "VR Suit" //The name of the suit when examined + desc = "An ancient suit used by studio companies long ago to make their virtual reality bones work better." //The description of the suit when examined sensor_mode = 3 //Sensor mode which means that by default when someone spawns they will have tracking sensors on icon = 'icons/obj/clothing/uniforms_ch.dmi' //The icon of the suit when shown in the player's HUD icon_override = 'icons/mob/uniform_ch.dmi' //The icon of the suit worn by the character's sprite - icon_state = "cybersuit" //The name of the suit within the .dmi file + icon_state = "vrsuit" //The name of the suit within the .dmi file diff --git a/icons/mob/uniform_ch.dmi b/icons/mob/uniform_ch.dmi index 8e8a1cc5f9..778bb710d6 100644 Binary files a/icons/mob/uniform_ch.dmi and b/icons/mob/uniform_ch.dmi differ diff --git a/icons/obj/clothing/uniforms_ch.dmi b/icons/obj/clothing/uniforms_ch.dmi index 75e72c01a8..6c669115f8 100644 Binary files a/icons/obj/clothing/uniforms_ch.dmi and b/icons/obj/clothing/uniforms_ch.dmi differ