diff --git a/code/modules/Phorochemistry/phorotelepad.dm b/code/modules/Phorochemistry/phorotelepad.dm index 660eca9a18..757107f812 100644 --- a/code/modules/Phorochemistry/phorotelepad.dm +++ b/code/modules/Phorochemistry/phorotelepad.dm @@ -33,10 +33,10 @@ src.anchored = !src.anchored if(!src.anchored) word = "undo" - user << "You [word] the telepad anchor bolts." + to_chat(user, span_notice("You [word] the telepad anchor bolts.")) playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1) else if(istype(W, /obj/item/tool/screwdriver) && !src.anchored) - user << "You fold the telepad." + to_chat(user, span_notice("You fold the telepad.")) new /obj/item/phoronics_telepad(src.loc) del(src) else @@ -49,7 +49,7 @@ icon_state = "pad-folded" attack_self(mob/user as mob) - user << "You unfold the pad." + to_chat(user, span_notice("You unfold the pad.")) var/obj/machinery/telepad_phoronics/T = new /obj/machinery/telepad_phoronics(user.loc) T.anchored = 0 del(src) diff --git a/code/modules/food/food/snacks_ch.dm b/code/modules/food/food/snacks_ch.dm index 1905649a62..85efa21d76 100644 --- a/code/modules/food/food/snacks_ch.dm +++ b/code/modules/food/food/snacks_ch.dm @@ -165,7 +165,7 @@ /obj/item/reagent_containers/food/snacks/steamtealeaf/attackby(obj/item/W as obj, mob/user as mob) if(istype(W,/obj/item/material/kitchen/rollingpin)) new /obj/item/reagent_containers/food/snacks/steamrolltealeaf(src) - user << "You roll the steamed tea leaf." + to_chat(user, span_notice("You roll the steamed tea leaf.")) qdel(src) /obj/item/reagent_containers/food/snacks/steamrolltealeaf diff --git a/code/modules/food/food/superfoods_ch.dm b/code/modules/food/food/superfoods_ch.dm index 952d657a4f..efb048fc28 100644 --- a/code/modules/food/food/superfoods_ch.dm +++ b/code/modules/food/food/superfoods_ch.dm @@ -499,10 +499,10 @@ if(edible == 1) HasSliceMissing() if(slices <= 0) - user << "The cake hums away quietly as the chaos powered goodness slowly recovers the large amount of lost mass, best to give it a moment before cutting another slice." + to_chat(user, span_notice("The cake hums away quietly as the chaos powered goodness slowly recovers the large amount of lost mass, best to give it a moment before cutting another slice.")) return else - user << "You cut a slice of the cake. The slice looks like the cake was just baked, and you can see before your eyes as the spot where you cut the slice slowly regenerates!" + to_chat(user, span_notice("You cut a slice of the cake. The slice looks like the cake was just baked, and you can see before your eyes as the spot where you cut the slice slowly regenerates!")) slices = slices - 1 icon_state = "chaoscake-[slices]" new /obj/item/reagent_containers/food/snacks/chaoscakeslice(src.loc) @@ -513,7 +513,7 @@ if(istype(W,/obj/item/chaoscake_layer)) var/obj/item/chaoscake_layer/C = W if(C.layer_stage == 8) - user << "Finally! The coin on the top, the almighty chaos cake is complete!" + to_chat(user, span_notice("Finally! The coin on the top, the almighty chaos cake is complete!")) qdel(W) stage++ desc = desclist2[stage] @@ -521,17 +521,15 @@ edible = 1 name = "The Chaos Cake!" else if(stage == maxstages) - user << "The cake is already done!" + to_chat(user, span_warning("The cake is already done!")) else if(stage == C.layer_stage) - user << "You add another layer to the cake, nice." + to_chat(user, span_notice("You add another layer to the cake, nice.")) qdel(W) stage++ desc = desclist2[stage] icon_state = "chaoscake_stage-[stage]" else - user << "Hmm, doesnt seem like this layer is supposed to be added there?" - - + to_chat(user, span_warning("Hmm, doesnt seem like this layer is supposed to be added there?")) // The One Pizza diff --git a/code/modules/mob/living/silicon/robot/subtypes/boozeborg.dm b/code/modules/mob/living/silicon/robot/subtypes/boozeborg.dm index 87cf050d32..cfb0b0ca5f 100644 --- a/code/modules/mob/living/silicon/robot/subtypes/boozeborg.dm +++ b/code/modules/mob/living/silicon/robot/subtypes/boozeborg.dm @@ -153,7 +153,7 @@ What Borgs are available is sadly handled in the above file in the proc icontype = options[choice] var/active_sound = 'sound/effects/bubbles.ogg' playsound(src.loc, "[active_sound]", 100, 0, 4) - M << "Your Tank now displays [choice]. Drink up and enjoy!" + to_chat(M, span_notice("Your Tank now displays [choice]. Drink up and enjoy!")) updateicon() return 1 diff --git a/code/modules/mob/living/silicon/robot/subtypes/boozeborg_ch.dm b/code/modules/mob/living/silicon/robot/subtypes/boozeborg_ch.dm index fecd463291..06ae59c7e9 100644 --- a/code/modules/mob/living/silicon/robot/subtypes/boozeborg_ch.dm +++ b/code/modules/mob/living/silicon/robot/subtypes/boozeborg_ch.dm @@ -156,7 +156,7 @@ What Borgs are available is sadly handled in the above file in the proc icontype = options[choice] var/active_sound = 'sound/effects/bubbles.ogg' playsound(src.loc, "[active_sound]", 100, 0, 4) - M << "Your Tank now displays [choice]. Drink up and enjoy!" + to_chat(M, span_notice("Your Tank now displays [choice]. Drink up and enjoy!")) updateicon() return 1 diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index cd1b2462c0..d7a005e670 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -219,14 +219,14 @@ var/mob/living/carbon/human/H = M if(H == user) if(icon_state == "scrap" && H.check_has_mouth()) //YW Edit Start - user << span_warning("You begin to stuff \the [src] into your mouth!") + to_chat(user, span_warning("You begin to stuff \the [src] into your mouth!")) if(do_after(user, 30)) - user << span_warning("You stuff \the [src] into your mouth!") + to_chat(user, span_warning("You stuff \the [src] into your mouth!")) H.ingested.add_reagent("paper", 10) H.adjustOxyLoss(10) qdel(src) else - user << span_notice("You wipe off the lipstick with [src].") + to_chat(user, span_notice("You wipe off the lipstick with [src].")) H.lip_style = null H.update_icons_body() else diff --git a/code/modules/projectiles/guns/projectile/automatic_yw.dm b/code/modules/projectiles/guns/projectile/automatic_yw.dm index d6e7a15411..5dcbfadd8c 100644 --- a/code/modules/projectiles/guns/projectile/automatic_yw.dm +++ b/code/modules/projectiles/guns/projectile/automatic_yw.dm @@ -34,13 +34,13 @@ /obj/item/gun/projectile/automatic/mg42/special_check(mob/user) if(cover_open) - user << span_warning("[src]'s cover is open! Close it before firing!") + to_chat(user, span_warning("[src]'s cover is open! Close it before firing!")) return 0 return ..() /obj/item/gun/projectile/automatic/mg42/proc/toggle_cover(mob/user) cover_open = !cover_open - user << span_notice("You [cover_open ? "open" : "close"] [src]'s cover.") + to_chat(user, span_notice("You [cover_open ? "open" : "close"] [src]'s cover.")) update_icon() update_held_icon() @@ -63,12 +63,12 @@ /obj/item/gun/projectile/automatic/mg42/load_ammo(var/obj/item/A, mob/user) if(!cover_open) - user << span_warning("You need to open the cover to load [src].") + to_chat(user, span_warning("You need to open the cover to load [src].")) return ..() /obj/item/gun/projectile/automatic/mg42/unload_ammo(mob/user, var/allow_dump=1) if(!cover_open) - user << span_warning("You need to open the cover to unload [src].") + to_chat(user, span_warning("You need to open the cover to unload [src].")) return ..() diff --git a/code/modules/vore/fluffstuff/MadokaSpear.dm b/code/modules/vore/fluffstuff/MadokaSpear.dm index 5ab34d26e3..12f0b148c8 100644 --- a/code/modules/vore/fluffstuff/MadokaSpear.dm +++ b/code/modules/vore/fluffstuff/MadokaSpear.dm @@ -68,7 +68,7 @@ if(wielded) //Trying to unwield it unwield() - user << span_notice("You are now carrying the [name] with one hand.") + to_chat(user, span_notice("You are now carrying the [name] with one hand.")) if (src.unwieldsound) playsound(src.loc, unwieldsound, 50, 1) @@ -78,10 +78,10 @@ else //Trying to wield it if(user.get_inactive_hand()) - user << span_warning("You need your other hand to be empty") + to_chat(user, span_warning("You need your other hand to be empty")) return wield() - user << span_notice("You grab the [initial(name)] with both hands.") + to_chat(user, span_notice("You grab the [initial(name)] with both hands.")) if (src.wieldsound) playsound(src.loc, wieldsound, 50, 1) diff --git a/code/modules/vore/fluffstuff/custom_clothes_yw.dm b/code/modules/vore/fluffstuff/custom_clothes_yw.dm index 086c70eb55..f4df019938 100644 --- a/code/modules/vore/fluffstuff/custom_clothes_yw.dm +++ b/code/modules/vore/fluffstuff/custom_clothes_yw.dm @@ -24,12 +24,12 @@ icon_state = "[initial(icon_state)]_open" item_state = "[initial(item_state)]_open" unbuttoned = 1 - usr << "You unbutton the coat." + to_chat(usr, span_notice("You unbutton the coat.")) if(1) icon_state = "[initial(icon_state)]" item_state = "[initial(item_state)]" unbuttoned = 0 - usr << "You button up the coat." + to_chat(usr, span_notice("You button up the coat.")) usr.update_inv_wear_suit() @@ -64,12 +64,12 @@ icon_state = "[initial(icon_state)]_open" item_state = "[initial(item_state)]_open" unbuttoned = 1 - usr << "You unbutton the coat." + to_chat(usr, span_notice("You unbutton the coat.")) if(1) icon_state = "[initial(icon_state)]" item_state = "[initial(item_state)]" unbuttoned = 0 - usr << "You button up the coat." + to_chat(usr, span_notice("You button up the coat.")) usr.update_inv_wear_suit() /obj/item/clothing/under/fluff/redax_2 @@ -185,12 +185,12 @@ icon_state = "[initial(icon_state)]_open" item_state = "[initial(item_state)]_open" unbuttoned = 1 - usr << "You unbutton the coat." + to_chat(usr, span_notice("You unbutton the coat.")) if(1) icon_state = "[initial(icon_state)]" item_state = "[initial(item_state)]" unbuttoned = 0 - usr << "You button up the coat." + to_chat(usr, span_notice("You button up the coat.")) usr.update_inv_wear_suit() /obj/item/clothing/mask/fluff/lucerna_1 //Doesn't work for some reason @@ -377,14 +377,14 @@ set_slowdown(0) force = 3 if(icon_base) icon_state = "[icon_base]0" - user << "You disable the mag-pulse traction system." + to_chat(user, span_notice("You disable the mag-pulse traction system.")) else item_flags |= NOSLIP magpulse = 1 set_slowdown(3) force = 5 if(icon_base) icon_state = "[icon_base]1" - user << "You enable the mag-pulse traction system." + to_chat(user, span_notice("You enable the mag-pulse traction system.")) user.update_inv_shoes() //so our mob-overlays update user.update_action_buttons() @@ -639,14 +639,14 @@ set_slowdown(0) force = 3 if(icon_base) icon_state = "[icon_base]0" - user << "You disable the mag-pulse traction system." + to_chat(user, span_notice("You disable the mag-pulse traction system.")) else item_flags |= NOSLIP magpulse = 1 set_slowdown(3) force = 5 if(icon_base) icon_state = "[icon_base]1" - user << "You enable the mag-pulse traction system." + to_chat(user, span_notice("You enable the mag-pulse traction system.")) user.update_inv_shoes() //so our mob-overlays update user.update_action_buttons() @@ -866,12 +866,12 @@ icon_state = "[initial(icon_state)]" item_state = "[initial(item_state)]" hoodup = 1 - usr << "You take off the hood." + to_chat(usr, span_notice("You take off the hood.")) if(1) icon_state = "[initial(icon_state)]_up" item_state = "[initial(item_state)]_up" hoodup= 0 - usr << "You put on the hood." + to_chat(usr, span_notice("You put on the hood.")) usr.update_inv_wear_suit() //Kita @@ -1116,11 +1116,11 @@ if(src.icon_state == "ushanka2down") src.icon_state = "ushanka2up" src.item_state = "ushanka2up" - user << "You raise the ear flaps on the ushanka." + to_chat(user, span_notice("You raise the ear flaps on the ushanka.")) else src.icon_state = "ushanka2down" src.item_state = "ushanka2down" - user << "You lower the ear flaps on the ushanka." + to_chat(user, span_notice("You lower the ear flaps on the ushanka.")) // ****** // Benl8561 @@ -1211,11 +1211,11 @@ if(ring_on) icon_state = "[base_icon]" ring_on = 0 - usr << span_notice("You remove the right earring.") + to_chat(usr, span_notice("You remove the right earring.")) else icon_state = "[base_icon]_on" ring_on = 1 - usr << span_notice("You put on the right earring.") + to_chat(usr, span_notice("You put on the right earring.")) update_clothing_icon() diff --git a/code/modules/vore/fluffstuff/custom_items_yw.dm b/code/modules/vore/fluffstuff/custom_items_yw.dm index 7076a089f9..5847a214f4 100644 --- a/code/modules/vore/fluffstuff/custom_items_yw.dm +++ b/code/modules/vore/fluffstuff/custom_items_yw.dm @@ -87,7 +87,7 @@ /obj/item/toy/bosunwhistle/fluff/strix/attack_self(mob/user as mob) if(cooldown < world.time - 15) - user << span_notice("You blow on [src], creating an ear-splitting noise!") + to_chat(user, span_notice("You blow on [src], creating an ear-splitting noise!")) playsound(user, 'sound/misc/boatswain.ogg', 25, 1) cooldown = world.time diff --git a/modular_chomp/code/modules/reagents/reagents/medicine.dm b/modular_chomp/code/modules/reagents/reagents/medicine.dm index f3083761e6..1fd5f8e2d8 100644 --- a/modular_chomp/code/modules/reagents/reagents/medicine.dm +++ b/modular_chomp/code/modules/reagents/reagents/medicine.dm @@ -61,7 +61,7 @@ if (alert(M,"This chemical will change your gender, proceed?", "Warning", "Yes", "No") == "Yes") M.change_gender_identity(gender_change) M.change_gender(gender_change) - M << span_warning("You feel like a new person.") //success + to_chat(M, span_warning("You feel like a new person.")) //Chemist expansion //deathblood