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Preliminary implementation of ZAS as a StonedMC subsystem.
* Creates the SSair subsystem which replaces the Setup, Start(), and Tick() procs of air_master. * It may be best to have SSair completely replace air_master, but for now we are having them work together. It does completely replace the old processScheduer air ticker however. * Remove the obsolete Setup and Tick procs. * Adjust admin and debug verbs that dealt with some ZAS internals to work with the new implementation.
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@@ -11,7 +11,6 @@ var/global/datum/controller/game_controller/master_controller //Set in world.New
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var/global/controller_iteration = 0
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var/global/last_tick_duration = 0
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var/global/air_processing_killed = 0
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var/global/pipe_processing_killed = 0
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datum/controller/game_controller
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