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Fixes human/checkarmor getting the armour...
...value for the wrong body part. Whoever put ran_zone() in there wasn't thinking straight, as it's not going to affect the part that actually gets damaged.
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@@ -236,7 +236,7 @@
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if(istype(target, /mob/living/carbon/human))
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var/target_zone = check_zone(user.zone_sel.selecting, target)
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var/target_zone = ran_zone(check_zone(user.zone_sel.selecting, target))
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var/datum/organ/external/affecting = target:get_organ(target_zone)
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if (!affecting)
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