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Makes Teshari able to "see" (IC: Hear) people through walls, but as a drawback, are always near-sighted.
A deaf teshari cannot see mobs through walls, they are still near-sighted though. Also re-adds ventcrawling for protean blobs.
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@@ -61,7 +61,7 @@
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humanform = H
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humanform = H
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updatehealth()
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updatehealth()
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refactory = locate() in humanform.internal_organs
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refactory = locate() in humanform.internal_organs
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//verbs |= /mob/living/proc/ventcrawl YAWN Edit: Too OP
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verbs |= /mob/living/proc/ventcrawl
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verbs |= /mob/living/proc/hide
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verbs |= /mob/living/proc/hide
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else
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else
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update_icon()
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update_icon()
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@@ -56,7 +56,7 @@
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mob_size = MOB_SMALL
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mob_size = MOB_SMALL
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pass_flags = PASSTABLE
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pass_flags = PASSTABLE
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holder_type = /obj/item/weapon/holder/human
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holder_type = /obj/item/weapon/holder/human
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// short_sighted = 1
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short_sighted = 1
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gluttonous = 1
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gluttonous = 1
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blood_volume = 400
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blood_volume = 400
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hunger_factor = 0.2
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hunger_factor = 0.2
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@@ -228,3 +228,9 @@
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if(ms != "")
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if(ms != "")
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H << ms
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H << ms
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H.next_loneliness_time = world.time+500
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H.next_loneliness_time = world.time+500
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/datum/species/teshari/get_vision_flags(var/mob/living/carbon/human/H)
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if(!(H.sdisabilities & DEAF) && !H.ear_deaf)
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return SEE_SELF|SEE_MOBS
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else
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return SEE_SELF
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