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https://github.com/CHOMPStation2/CHOMPStation2.git
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Fixes issue 865.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4694 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -1,56 +1,46 @@
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/obj/item/assembly/shock_kit
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name = "Shock Kit"
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desc = "This appears to be made from both an Electric Pack and a Helmet."
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name = "electrohelmet assembly"
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desc = "This appears to be made from both an electropack and a helmet."
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icon_state = "shock_kit"
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var/obj/item/clothing/head/helmet/part1 = null
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var/obj/item/device/radio/electropack/part2 = null
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var/status = 0.0
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var/status = 0
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w_class = 5.0
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flags = FPRINT | TABLEPASS| CONDUCT
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/obj/item/assembly/shock_kit/Del()
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//src.part1 = null
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del(src.part1)
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//src.part2 = null
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del(src.part2)
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del(part1)
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del(part2)
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..()
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return
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/obj/item/assembly/shock_kit/attackby(obj/item/weapon/W as obj, mob/user as mob)
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..()
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if ((istype(W, /obj/item/weapon/wrench) && !( src.status )))
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var/turf/T = src.loc
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if (ismob(T))
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if(istype(W, /obj/item/weapon/wrench) && !status)
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var/turf/T = loc
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if(ismob(T))
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T = T.loc
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src.part1.loc = T
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src.part2.loc = T
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src.part1.master = null
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src.part2.master = null
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src.part1 = null
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src.part2 = null
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part1.loc = T
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part2.loc = T
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part1.master = null
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part2.master = null
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part1 = null
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part2 = null
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del(src)
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return
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if (!( istype(W, /obj/item/weapon/screwdriver) ))
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return
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src.status = !( src.status )
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if (!src.status)
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user.show_message("\blue The shock pack is now secured!", 1)
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else
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user.show_message("\blue The shock pack is now unsecured!", 1)
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src.add_fingerprint(user)
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if(istype(W, /obj/item/weapon/screwdriver))
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status = !status
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user << "<span class='notice'>[src] is now [status ? "secured" : "unsecured"]!</span>"
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add_fingerprint(user)
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return
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/obj/item/assembly/shock_kit/attack_self(mob/user as mob)
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src.part1.attack_self(user, src.status)
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src.part2.attack_self(user, src.status)
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src.add_fingerprint(user)
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part1.attack_self(user, status)
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part2.attack_self(user, status)
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add_fingerprint(user)
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return
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/obj/item/assembly/shock_kit/receive_signal()
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//*****
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//world << "Shock kit got r_signal"
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if (istype(src.loc, /obj/structure/stool/bed/chair/e_chair))
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var/obj/structure/stool/bed/chair/e_chair/C = src.loc
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//world << "Shock kit sending shock to EC"
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if(istype(loc, /obj/structure/stool/bed/chair/e_chair))
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var/obj/structure/stool/bed/chair/e_chair/C = loc
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C.shock()
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return
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