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Decrease mine mob spawner chance
This should halve the total amount of spawners in the mines.
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@@ -52,7 +52,7 @@
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if(!T.ignore_cavegen)
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if(map[current_cell] == FLOOR_CHAR)
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T.make_floor()
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if(prob(1)) // 1 in 100 chance //CHOMP Add
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if(prob(0.5)) // 1 in 200 chance //CHOMP Add
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new /obj/structure/mob_spawner/scanner/mining_animals(T) //CHOMP Add
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else
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T.make_wall()
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