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[MIRROR] Additional Material Tiles (#12032)
Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>
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@@ -397,3 +397,43 @@
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stacktype = /obj/item/stack/tile/roofing
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stacktype = /obj/item/stack/tile/roofing
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build_type = /obj/item/stack/tile/roofing
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build_type = /obj/item/stack/tile/roofing
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can_weld = FALSE
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can_weld = FALSE
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/obj/item/stack/tile/floor/gold
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name = "gold floor tile"
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singular_name = "gold floor tile"
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icon_state = "tile-gold"
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matter = list(MAT_GOLD = SHEET_MATERIAL_AMOUNT / 4)
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welds_into = /obj/item/stack/material/gold
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no_variants = FALSE
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/obj/item/stack/tile/floor/silver
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name = "silver floor tile"
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singular_name = "silver floor tile"
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icon_state = "tile-silver"
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matter = list(MAT_SILVER = SHEET_MATERIAL_AMOUNT / 4)
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welds_into = /obj/item/stack/material/silver
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no_variants = FALSE
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/obj/item/stack/tile/floor/phoron
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name = "phoron floor tile"
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singular_name = "phoron floor tile"
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icon_state = "tile-phoron"
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matter = list(MAT_PHORON = SHEET_MATERIAL_AMOUNT / 4)
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welds_into = /obj/item/stack/material/phoron
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no_variants = FALSE
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/obj/item/stack/tile/floor/diamond
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name = "diamond floor tile"
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singular_name = "diamond floor tile"
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icon_state = "tile-diamond"
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matter = list(MAT_DIAMOND = SHEET_MATERIAL_AMOUNT / 4)
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welds_into = /obj/item/stack/material/diamond
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no_variants = FALSE
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/obj/item/stack/tile/floor/uranium
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name = "uranium floor tile"
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singular_name = "uranium floor tile"
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icon_state = "tile-uranium"
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matter = list(MAT_URANIUM = SHEET_MATERIAL_AMOUNT / 4)
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welds_into = /obj/item/stack/material/uranium
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no_variants = FALSE
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@@ -299,3 +299,57 @@
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/turf/simulated/shuttle/floor/voidcraft/external/dark
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/turf/simulated/shuttle/floor/voidcraft/external/dark
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/turf/simulated/shuttle/floor/voidcraft/external/light
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/turf/simulated/shuttle/floor/voidcraft/external/light
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/turf/simulated/floor/tiled/material
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icon = 'icons/turf/floors.dmi'
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/decl/flooring/tiling/material
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name = "material floor"
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icon_base = "steel"
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icon = 'icons/turf/floors.dmi'
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flags = TURF_REMOVE_CROWBAR | TURF_CAN_BREAK
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/turf/simulated/floor/tiled/material/uranium
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icon_state = "uranium"
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initial_flooring = /decl/flooring/tiling/material/uranium
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/decl/flooring/tiling/material/uranium
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name = "uranium floor"
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icon_base = "uranium"
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build_type = /obj/item/stack/tile/floor/uranium
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/turf/simulated/floor/tiled/material/phoron
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icon_state = "phoron"
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initial_flooring = /decl/flooring/tiling/material/phoron
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/decl/flooring/tiling/material/phoron
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name = "phoron floor"
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icon_base = "phoron"
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build_type = /obj/item/stack/tile/floor/phoron
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/turf/simulated/floor/tiled/material/gold
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icon_state = "gold"
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initial_flooring = /decl/flooring/tiling/material/gold
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/decl/flooring/tiling/material/gold
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name = "gold floor"
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icon_base = "gold"
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build_type = /obj/item/stack/tile/floor/gold
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/turf/simulated/floor/tiled/material/silver
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icon_state = "silver"
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initial_flooring = /decl/flooring/tiling/material/silver
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/decl/flooring/tiling/material/silver
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name = "silver floor"
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icon_base = "silver"
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build_type = /obj/item/stack/tile/floor/silver
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/turf/simulated/floor/tiled/material/diamond
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icon_state = "diamond"
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initial_flooring = /decl/flooring/tiling/material/diamond
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/decl/flooring/tiling/material/diamond
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name = "diamond floor"
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icon_base = "diamond"
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build_type = /obj/item/stack/tile/floor/diamond
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7
code/modules/materials/materials/metals/diamond.dm
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7
code/modules/materials/materials/metals/diamond.dm
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@@ -0,0 +1,7 @@
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/datum/material/diamond/generate_recipes()
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..()
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recipes += list(
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new /datum/stack_recipe_list("floor tiles", list(
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new /datum/stack_recipe("diamond floor tile", /obj/item/stack/tile/floor/diamond, 1, 4, 20, recycle_material = "[name]")
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))
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)
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7
code/modules/materials/materials/metals/gold.dm
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7
code/modules/materials/materials/metals/gold.dm
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@@ -0,0 +1,7 @@
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/datum/material/gold/generate_recipes()
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..()
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recipes += list(
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new /datum/stack_recipe_list("floor tiles", list(
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new /datum/stack_recipe("gold floor tile", /obj/item/stack/tile/floor/gold, 1, 4, 20, recycle_material = "[name]")
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))
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)
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7
code/modules/materials/materials/metals/phoron.dm
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7
code/modules/materials/materials/metals/phoron.dm
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@@ -0,0 +1,7 @@
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/datum/material/phoron/generate_recipes()
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..()
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recipes += list(
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new /datum/stack_recipe_list("floor tiles", list(
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new /datum/stack_recipe("phoron floor tile", /obj/item/stack/tile/floor/phoron, 1, 4, 20, recycle_material = "[name]")
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))
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)
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7
code/modules/materials/materials/metals/silver.dm
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7
code/modules/materials/materials/metals/silver.dm
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@@ -0,0 +1,7 @@
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/datum/material/silver/generate_recipes()
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..()
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recipes += list(
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new /datum/stack_recipe_list("floor tiles", list(
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new /datum/stack_recipe("silver floor tile", /obj/item/stack/tile/floor/silver, 1, 4, 20, recycle_material = "[name]")
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))
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)
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7
code/modules/materials/materials/metals/uranium.dm
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7
code/modules/materials/materials/metals/uranium.dm
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@@ -0,0 +1,7 @@
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/datum/material/uranium/generate_recipes()
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..()
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recipes += list(
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new /datum/stack_recipe_list("floor tiles", list(
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new /datum/stack_recipe("uranium floor tile", /obj/item/stack/tile/floor/uranium, 1, 4, 20, recycle_material = "[name]")
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))
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)
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@@ -3203,14 +3203,19 @@
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#include "code\modules\materials\materials\snow.dm"
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#include "code\modules\materials\materials\snow.dm"
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#include "code\modules\materials\materials\stone.dm"
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#include "code\modules\materials\materials\stone.dm"
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#include "code\modules\materials\materials\supermatter.dm"
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#include "code\modules\materials\materials\supermatter.dm"
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#include "code\modules\materials\materials\metals\diamond.dm"
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#include "code\modules\materials\materials\metals\gold.dm"
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#include "code\modules\materials\materials\metals\hull.dm"
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#include "code\modules\materials\materials\metals\hull.dm"
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#include "code\modules\materials\materials\metals\metals.dm"
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#include "code\modules\materials\materials\metals\metals.dm"
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#include "code\modules\materials\materials\metals\metals_vr.dm"
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#include "code\modules\materials\materials\metals\metals_vr.dm"
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#include "code\modules\materials\materials\metals\phoron.dm"
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#include "code\modules\materials\materials\metals\plasteel.dm"
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#include "code\modules\materials\materials\metals\plasteel.dm"
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#include "code\modules\materials\materials\metals\plasteel_ch.dm"
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#include "code\modules\materials\materials\metals\plasteel_ch.dm"
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#include "code\modules\materials\materials\metals\plasteel_vr.dm"
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#include "code\modules\materials\materials\metals\plasteel_vr.dm"
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#include "code\modules\materials\materials\metals\silver.dm"
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#include "code\modules\materials\materials\metals\steel.dm"
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#include "code\modules\materials\materials\metals\steel.dm"
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#include "code\modules\materials\materials\metals\steel_vr.dm"
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#include "code\modules\materials\materials\metals\steel_vr.dm"
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#include "code\modules\materials\materials\metals\uranium.dm"
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#include "code\modules\materials\materials\organic\animal_products.dm"
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#include "code\modules\materials\materials\organic\animal_products.dm"
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#include "code\modules\materials\materials\organic\cloth.dm"
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#include "code\modules\materials\materials\organic\cloth.dm"
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#include "code\modules\materials\materials\organic\cloth_ch.dm"
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#include "code\modules\materials\materials\organic\cloth_ch.dm"
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