all tests complete

This commit is contained in:
Killian
2020-09-07 07:56:41 +01:00
parent 6e764c2475
commit 5b4dc6069a
4 changed files with 579 additions and 265 deletions

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@@ -0,0 +1,9 @@
/obj/structure/closet/wardrobe/ert
starts_with = list(
/obj/item/clothing/under/ert,
/obj/item/device/radio/headset/ert/alt,
/obj/item/clothing/glasses/sunglasses,
/obj/item/clothing/shoes/boots/swat,
/obj/item/clothing/gloves/swat,
/obj/item/clothing/mask/balaclava/tactical,
/obj/item/clothing/mask/balaclava)

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@@ -98,16 +98,17 @@
// The 'ship'
/obj/effect/overmap/visitable/ship/ert_ship
name = "NRV Von Braun"
desc = "Spacefaring vessel. Broadcasting Emergency Response IFF."
desc = "Spacefaring vessel. Broadcasting Corporate Emergency Responder IFF."
scanner_desc = @{"[i]Registration[/i]: Nanotrasen Rapid Response Vessel [i]Von Braun[/i]
[i]Class[/i]: [i]Kepler[/i]-class Frigate
[i]Transponder[/i]: Broadcasting
[i]Transponder[/i]: Broadcasting (ER-CORP)
[b]Notice[/b]: Impeding or interfering with emergency response vessels is a breach of numerous interstellar codes. Approach with caution."}
color = "#9999ff" //Red
color = "#9999ff" //Blue
vessel_mass = 8000
vessel_size = SHIP_SIZE_LARGE
initial_generic_waypoints = list("ert_ship_fore", "ert_ship_aft", "ert_ship_port", "ert_ship_star", "ert_ship_base_dock")
initial_restricted_waypoints = list("NRB Von Braun's Bay" = list("omship_spawn_ert_lander"))
fore_dir = EAST
initial_generic_waypoints = list("ert_ship_near_fore", "ert_ship_near_aft", "ert_ship_near_port", "ert_ship_near_star", "ert_ship_port", "ert_ship_star", "ert_ship_base_dock", "omship_spawn_ert_lander")
// initial_restricted_waypoints = list("NRV Von Braun's Bay" = list("omship_spawn_ert_lander"))
/obj/effect/landmark/map_data/ert_ship
height = 1
@@ -120,6 +121,22 @@
name = "NRV Von Braun - Starboard Airlock"
landmark_tag = "ert_ship_star"
/obj/effect/shuttle_landmark/premade/ert_ship_near_fore
name = "Near NRV Von Braun (Fore)"
landmark_tag = "ert_ship_near_fore"
/obj/effect/shuttle_landmark/premade/ert_ship_near_aft
name = "Near NRV Von Braun (Aft)"
landmark_tag = "ert_ship_near_aft"
/obj/effect/shuttle_landmark/premade/ert_ship_near_port
name = "Near NRV Von Braun (Port)"
landmark_tag = "ert_ship_near_port"
/obj/effect/shuttle_landmark/premade/ert_ship_near_star
name = "Near NRV Von Braun (Starboard)"
landmark_tag = "ert_ship_near_star"
// The shuttle's 'shuttle' computer
/obj/machinery/computer/shuttle_control/explore/ert_ship_boat
name = "boat control console"
@@ -142,3 +159,24 @@
shuttle_area = /area/shuttle/ert_ship_boat
fuel_consumption = 0
defer_initialisation = TRUE
/obj/machinery/cryopod/ert_ship
announce_channel = "Response Team"
on_store_message = "has entered cryogenic storage."
on_store_name = "NRV Von Braun Cryo"
on_enter_visible_message = "starts climbing into the"
on_enter_occupant_message = "You feel cool air surround you. You go numb as your senses turn inward."
on_store_visible_message_1 = "hums and hisses as it moves"
on_store_visible_message_2 = "into cryogenic storage."
//Misc Stuff
/obj/item/weapon/paper/ert_armory_cells
name = "ERT Armory Cell Supply"
info = {"To All Current ERT Members,<br>\
All energy weapons here come installed with standard power cells, but the spares on the racks are self-charging tech.<br>\
<br>\
Some fancy new micro-RTG cells or something, I think?<br>\
<br>\
Point is they're fairly expensive and probably prototypes or something, so for the love of God and your own career don't lose any of them and put them back when you return from a sortie.<br>\
<br>\
<i>Lt. Cmdr. Sykes</i>"}

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@@ -1454,6 +1454,7 @@
#include "code\game\objects\structures\crates_lockers\closets\utility_closets_vr.dm"
#include "code\game\objects\structures\crates_lockers\closets\walllocker.dm"
#include "code\game\objects\structures\crates_lockers\closets\wardrobe.dm"
#include "code\game\objects\structures\crates_lockers\closets\wardrobe_vr.dm"
#include "code\game\objects\structures\crates_lockers\closets\secure\bar.dm"
#include "code\game\objects\structures\crates_lockers\closets\secure\cargo.dm"
#include "code\game\objects\structures\crates_lockers\closets\secure\cargo_vr.dm"