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Girders now render above catwalks.
And probably also a few other things like dirt/blood. But girders now render the same way that Grilles do as far as layers/planes are concerned.
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@@ -3,7 +3,7 @@
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icon_state = "girder"
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anchored = TRUE
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density = TRUE
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plane = PLATING_PLANE
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layer = TABLE_LAYER
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w_class = ITEMSIZE_HUGE
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var/state = 0
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var/health = 200
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