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Bring back ballistics
Now with ez "use old damages" change.
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@@ -22,7 +22,7 @@
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scoped_accuracy = 75
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ignore_visor_zoom_restriction = TRUE // Ignore the restriction on vision modifiers when using this gun's scope.
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one_handed_penalty = 90
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var/bolt_open = 0
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bolt_open = 0 //CHOMP Edit
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/obj/item/weapon/gun/projectile/heavysniper/update_icon()
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if(bolt_open)
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