"
var/current = 0
@@ -201,6 +209,12 @@
/datum/category_item/player_setup_item/proc/save_preferences(var/savefile/S)
return
+/*
+* Called when the item is asked to apply its per character settings to a new mob.
+*/
+/datum/category_item/player_setup_item/proc/copy_to_mob(var/mob/living/carbon/human/C)
+ return
+
/datum/category_item/player_setup_item/proc/content()
return
diff --git a/code/modules/client/preference_setup/skills/skills.dm b/code/modules/client/preference_setup/skills/skills.dm
index 7255e25bc4..ab5a6c17e1 100644
--- a/code/modules/client/preference_setup/skills/skills.dm
+++ b/code/modules/client/preference_setup/skills/skills.dm
@@ -18,6 +18,11 @@
if(!pref.skills.len) pref.ZeroSkills()
if(pref.used_skillpoints < 0) pref.used_skillpoints = 0
+// Moved from /datum/preferences/proc/copy_to()
+/datum/category_item/player_setup_item/skills/copy_to_mob(var/mob/living/carbon/human/character)
+ character.skills = pref.skills
+ character.used_skillpoints = pref.used_skillpoints
+
/datum/category_item/player_setup_item/skills/content()
. = list()
. += "Select your Skills "
diff --git a/code/modules/client/preference_setup/vore/01_ears.dm b/code/modules/client/preference_setup/vore/01_ears.dm
index 6b783c1918..694aacd7a2 100644
--- a/code/modules/client/preference_setup/vore/01_ears.dm
+++ b/code/modules/client/preference_setup/vore/01_ears.dm
@@ -1,15 +1,3 @@
-// Super Global Stuff
-/datum/category_collection/player_setup_collection/proc/copy_to_mob(var/mob/living/carbon/human/C)
- for(var/datum/category_group/player_setup_category/PS in categories)
- PS.copy_to_mob(C)
-
-/datum/category_group/player_setup_category/proc/copy_to_mob(var/mob/living/carbon/human/C)
- for(var/datum/category_item/player_setup_item/PI in items)
- PI.copy_to_mob(C)
-
-/datum/category_item/player_setup_item/proc/copy_to_mob(var/mob/living/carbon/human/C)
- return
-
// Global stuff that will put us on the map
/datum/category_group/player_setup_category/vore
name = "VORE"
diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm
index c26bde7fa0..6600b78c83 100644
--- a/code/modules/client/preferences.dm
+++ b/code/modules/client/preferences.dm
@@ -254,123 +254,14 @@ datum/preferences
// Sanitizing rather than saving as someone might still be editing when copy_to occurs.
player_setup.sanitize_setup()
- // VOREStation Edit - Start
- player_setup.copy_to_mob(character)
- // VOREStation Edit - End
-
+ // This needs to happen before anything else becuase it sets some variables.
character.set_species(species)
-
+ // Special Case: This references variables owned by two different datums, so do it here.
if(be_random_name)
real_name = random_name(identifying_gender,species)
- if(config.humans_need_surnames)
- var/firstspace = findtext(real_name, " ")
- var/name_length = length(real_name)
- if(!firstspace) //we need a surname
- real_name += " [pick(last_names)]"
- else if(firstspace == name_length)
- real_name += "[pick(last_names)]"
-
- character.real_name = real_name
- character.name = character.real_name
- if(character.dna)
- character.dna.real_name = character.real_name
-
- character.flavor_texts["general"] = flavor_texts["general"]
- character.flavor_texts["head"] = flavor_texts["head"]
- character.flavor_texts["face"] = flavor_texts["face"]
- character.flavor_texts["eyes"] = flavor_texts["eyes"]
- character.flavor_texts["torso"] = flavor_texts["torso"]
- character.flavor_texts["arms"] = flavor_texts["arms"]
- character.flavor_texts["hands"] = flavor_texts["hands"]
- character.flavor_texts["legs"] = flavor_texts["legs"]
- character.flavor_texts["feet"] = flavor_texts["feet"]
-
- character.med_record = med_record
- character.sec_record = sec_record
- character.gen_record = gen_record
- character.exploit_record = exploit_record
-
- character.gender = biological_gender
- character.identifying_gender = identifying_gender
- character.age = age
- character.b_type = b_type
-
- character.r_eyes = r_eyes
- character.g_eyes = g_eyes
- character.b_eyes = b_eyes
-
- character.h_style = h_style
- character.r_hair = r_hair
- character.g_hair = g_hair
- character.b_hair = b_hair
-
- character.f_style = f_style
- character.r_facial = r_facial
- character.g_facial = g_facial
- character.b_facial = b_facial
-
- character.r_skin = r_skin
- character.g_skin = g_skin
- character.b_skin = b_skin
-
- character.s_tone = s_tone
-
- character.h_style = h_style
- character.f_style = f_style
-
- character.home_system = home_system
- character.citizenship = citizenship
- character.personal_faction = faction
- character.religion = religion
-
- character.skills = skills
- character.used_skillpoints = used_skillpoints
-
- // Destroy/cyborgize organs and limbs.
- for(var/name in list(BP_HEAD, BP_L_HAND, BP_R_HAND, BP_L_ARM, BP_R_ARM, BP_L_FOOT, BP_R_FOOT, BP_L_LEG, BP_R_LEG, BP_GROIN, BP_TORSO))
- var/status = organ_data[name]
- var/obj/item/organ/external/O = character.organs_by_name[name]
- if(O)
- if(status == "amputated")
- O.remove_rejuv()
- else if(status == "cyborg")
- if(rlimb_data[name])
- O.robotize(rlimb_data[name])
- else
- O.robotize()
-
- for(var/name in list(O_HEART,O_EYES,O_BRAIN))
- var/status = organ_data[name]
- if(!status)
- continue
- var/obj/item/organ/I = character.internal_organs_by_name[name]
- if(I)
- if(status == "assisted")
- I.mechassist()
- else if(status == "mechanical")
- I.robotize()
-
- character.all_underwear.Cut()
- character.all_underwear_metadata.Cut()
-
- for(var/underwear_category_name in all_underwear)
- var/datum/category_group/underwear/underwear_category = global_underwear.categories_by_name[underwear_category_name]
- if(underwear_category)
- var/underwear_item_name = all_underwear[underwear_category_name]
- character.all_underwear[underwear_category_name] = underwear_category.items_by_name[underwear_item_name]
- if(all_underwear_metadata[underwear_category_name])
- character.all_underwear_metadata[underwear_category_name] = all_underwear_metadata[underwear_category_name]
- else
- all_underwear -= underwear_category_name
-
- if(backbag > 4 || backbag < 1)
- backbag = 1 //Same as above
- character.backbag = backbag
-
- if(pdachoice > 3 || pdachoice < 1)
- pdachoice = 1
- character.pdachoice = pdachoice
+ // Ask the preferences datums to apply their own settings to the new mob
+ player_setup.copy_to_mob(character)
if(icon_updates)
character.force_update_limbs()
diff --git a/code/modules/events/infestation.dm b/code/modules/events/infestation.dm
index e7afa00109..16f2b78521 100644
--- a/code/modules/events/infestation.dm
+++ b/code/modules/events/infestation.dm
@@ -6,7 +6,7 @@
#define LOC_VAULT 5
#define LOC_CONSTR 6
#define LOC_TECH 7
-#define LOC_TACTICAL 8
+#define LOC_GARDEN 8
#define VERM_MICE 0
#define VERM_LIZARDS 1
@@ -50,9 +50,9 @@
if(LOC_TECH)
spawn_area_type = /area/storage/tech
locstring = "technical storage"
- if(LOC_TACTICAL)
- spawn_area_type = /area/security/tactical
- locstring = "tactical equipment storage"
+ if(LOC_GARDEN)
+ spawn_area_type = /area/hydroponics/garden
+ locstring = "the public garden"
for(var/areapath in typesof(spawn_area_type))
var/area/A = locate(areapath)
@@ -102,7 +102,7 @@
#undef LOC_HYDRO
#undef LOC_VAULT
#undef LOC_TECH
-#undef LOC_TACTICAL
+#undef LOC_GARDEN
#undef VERM_MICE
#undef VERM_LIZARDS
diff --git a/code/modules/mob/emote.dm b/code/modules/mob/emote.dm
index 7fb8052909..15b9992375 100644
--- a/code/modules/mob/emote.dm
+++ b/code/modules/mob/emote.dm
@@ -1,7 +1,7 @@
// All mobs should have custom emote, really..
//m_type == 1 --> visual.
//m_type == 2 --> audible
-/mob/proc/custom_emote(var/m_type=1,var/message = null)
+/mob/proc/custom_emote(var/m_type=1,var/message = null,var/range=world.view)
if(stat || !use_me && usr == src)
src << "You are unable to emote."
return
@@ -23,42 +23,23 @@
if (message)
log_emote("[name]/[key] : [message]")
- //Hearing gasp and such every five seconds is not good emotes were not global for a reason.
+ // Hearing gasp and such every five seconds is not good emotes were not global for a reason.
// Maybe some people are okay with that.
- for(var/mob/M in player_list)
- if (!M.client)
- continue //skip monkeys and leavers
- if (istype(M, /mob/new_player))
- continue
- if(findtext(message," snores.")) //Because we have so many sleeping people.
- break
- if(M.stat == DEAD && M.is_preference_enabled(/datum/client_preference/ghost_sight) && !(M in viewers(src,null)))
- M.show_message(message, m_type)
+ var/turf/T = get_turf(src)
+ if(!T) return
+ var/list/in_range = get_mobs_and_objs_in_view_fast(T,range,2)
+ var/list/m_viewers = in_range["mobs"]
+ var/list/o_viewers = in_range["objs"]
- if (m_type & 1)
- var/list/see = get_mobs_or_objects_in_view(world.view,src) | viewers(get_turf(src), null)
- for(var/I in see)
- if(isobj(I))
- spawn(0)
- if(I) //It's possible that it could be deleted in the meantime.
- var/obj/O = I
- O.see_emote(src, message, 1)
- else if(ismob(I))
- var/mob/M = I
- M.show_message(message, 1)
-
- else if (m_type & 2)
- var/list/hear = get_mobs_or_objects_in_view(world.view,src)
- for(var/I in hear)
- if(isobj(I))
- spawn(0)
- if(I) //It's possible that it could be deleted in the meantime.
- var/obj/O = I
- O.see_emote(src, message, 2)
- else if(ismob(I))
- var/mob/M = I
- M.show_message(message, 2)
+ for(var/mob/M in m_viewers)
+ spawn(0) // It's possible that it could be deleted in the meantime, or that it runtimes.
+ if(M)
+ M.show_message(message, m_type)
+ for(var/obj/O in o_viewers)
+ spawn(0)
+ if(O)
+ O.see_emote(src, message, m_type)
/mob/proc/emote_dead(var/message)
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index d61ab57048..b669647ec9 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -1050,7 +1050,11 @@
if(copytext(hud.icon_state,1,4) == "hud") //ugly, but icon comparison is worse, I believe
client.images.Remove(hud)
- client.screen.Remove(global_hud.blurry, global_hud.druggy, global_hud.vimpaired, global_hud.darkMask, global_hud.nvg, global_hud.thermal, global_hud.meson, global_hud.science)
+ client.screen.Remove(global_hud.blurry, global_hud.druggy, global_hud.vimpaired, global_hud.darkMask, global_hud.nvg, global_hud.thermal, global_hud.meson, global_hud.science, global_hud.whitense)
+
+ if(istype(client.eye,/obj/machinery/camera))
+ var/obj/machinery/camera/cam = client.eye
+ client.screen |= cam.client_huds
if(damageoverlay.overlays)
damageoverlay.overlays = list()
diff --git a/code/modules/mob/living/simple_animal/hostile/hostile.dm b/code/modules/mob/living/simple_animal/hostile/hostile.dm
index c4dcfbd3f1..6269bd4634 100644
--- a/code/modules/mob/living/simple_animal/hostile/hostile.dm
+++ b/code/modules/mob/living/simple_animal/hostile/hostile.dm
@@ -5,11 +5,4 @@
destroy_surroundings = 1
a_intent = I_HURT
hostile = 1
-
-
-/mob/living/simple_animal/hostile/Life()
-
- . = ..()
- if(!.)
- walk(src, 0)
- return 0
\ No newline at end of file
+
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm
index 389f905b38..a9d0e7b925 100644
--- a/code/modules/mob/living/simple_animal/simple_animal.dm
+++ b/code/modules/mob/living/simple_animal/simple_animal.dm
@@ -118,6 +118,8 @@
living_mob_list += src
stat = CONSCIOUS
density = 1
+ else
+ walk(src, 0)
return 0
diff --git a/code/modules/mob/living/voice/voice.dm b/code/modules/mob/living/voice/voice.dm
index e4eac0f439..a27b0ffc94 100644
--- a/code/modules/mob/living/voice/voice.dm
+++ b/code/modules/mob/living/voice/voice.dm
@@ -42,12 +42,9 @@
// Parameters: None
// Description: Adds a static overlay to the client's screen.
/mob/living/voice/Login()
- var/obj/screen/static_effect = new() //Since what the player sees is essentially a video feed, from a vast distance away, the view isn't going to be perfect.
- static_effect.screen_loc = ui_entire_screen
- static_effect.icon = 'icons/effects/static.dmi'
- static_effect.icon_state = "1 light"
- static_effect.mouse_opacity = 0 //So the static doesn't get in the way of clicking.
- client.screen.Add(static_effect)
+ ..()
+ client.screen |= global_hud.whitense
+ client.screen |= global_hud.darkMask
// Proc: Destroy()
// Parameters: None
@@ -110,7 +107,7 @@
// Proc: say()
// Parameters: 4 (generic say() arguments)
// Description: Adds a speech bubble to the communicator device, then calls ..() to do the real work.
-/mob/living/voice/say(var/message, var/datum/language/speaking = null, var/verb="says", var/alt_name="")
+/mob/living/voice/say(var/message, var/datum/language/speaking = null, var/verb="says", var/alt_name="", var/whispering=0)
//Speech bubbles.
if(comm)
var/speech_bubble_test = say_test(message)
@@ -122,4 +119,8 @@
M << speech_bubble
src << speech_bubble
- ..(message, speaking, verb, alt_name) //mob/living/say() can do the actual talking.
\ No newline at end of file
+ ..(message, speaking, verb, alt_name, whispering) //mob/living/say() can do the actual talking.
+
+/mob/living/voice/custom_emote(var/m_type=1,var/message = null,var/range=world.view)
+ if(!comm) return
+ ..(m_type,message,comm.video_range)
diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm
index e197939d1b..606c389ffa 100644
--- a/code/modules/mob/new_player/new_player.dm
+++ b/code/modules/mob/new_player/new_player.dm
@@ -508,9 +508,14 @@
/mob/new_player/is_ready()
return ready && ..()
+// Prevents lobby players from seeing say, even with ghostears
/mob/new_player/hear_say(var/message, var/verb = "says", var/datum/language/language = null, var/alt_name = "",var/italics = 0, var/mob/speaker = null)
return
+// Prevents lobby players from seeing emotes, even with ghosteyes
+/mob/new_player/show_message(msg, type, alt, alt_type)
+ return
+
/mob/new_player/hear_radio()
return
diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm
index e177649e4a..a1a31fad7c 100644
--- a/code/modules/organs/organ_external.dm
+++ b/code/modules/organs/organ_external.dm
@@ -1105,7 +1105,6 @@ Note that amputating the affected organ does in fact remove the infection from t
W.loc = owner
/obj/item/organ/external/removed(var/mob/living/user, var/ignore_children = 0)
-
if(!owner)
return
var/is_robotic = robotic >= ORGAN_ROBOT
@@ -1161,6 +1160,8 @@ Note that amputating the affected organ does in fact remove the infection from t
qdel(spark_system)
qdel(src)
+ victim.update_body()
+
/obj/item/organ/external/proc/disfigure(var/type = "brute")
if (disfigured)
return
@@ -1246,216 +1247,3 @@ Note that amputating the affected organ does in fact remove the infection from t
if(6 to INFINITY)
flavor_text += "a ton of [wound]\s"
return english_list(flavor_text)
-
-/****************************************************
- ORGAN DEFINES
-****************************************************/
-
-/obj/item/organ/external/chest
- name = "upper body"
- organ_tag = BP_TORSO
- icon_name = "torso"
- max_damage = 100
- min_broken_damage = 35
- w_class = 5
- body_part = UPPER_TORSO
- vital = 1
- amputation_point = "spine"
- joint = "neck"
- dislocated = -1
- gendered_icon = 1
- cannot_amputate = 1
- parent_organ = null
- encased = "ribcage"
- organ_rel_size = 70
- base_miss_chance = 10
-
-/obj/item/organ/external/chest/robotize()
- if(..())
- // Give them a new cell.
- owner.internal_organs_by_name["cell"] = new /obj/item/organ/internal/cell(owner,1)
-
-/obj/item/organ/external/groin
- name = "lower body"
- organ_tag = BP_GROIN
- icon_name = "groin"
- max_damage = 100
- min_broken_damage = 35
- w_class = 5
- body_part = LOWER_TORSO
- vital = 1
- parent_organ = BP_TORSO
- amputation_point = "lumbar"
- joint = "hip"
- dislocated = -1
- gendered_icon = 1
- organ_rel_size = 30
-
-/obj/item/organ/external/arm
- organ_tag = "l_arm"
- name = "left arm"
- icon_name = "l_arm"
- max_damage = 50
- min_broken_damage = 30
- w_class = 3
- body_part = ARM_LEFT
- parent_organ = BP_TORSO
- joint = "left elbow"
- amputation_point = "left shoulder"
- can_grasp = 1
-
-/obj/item/organ/external/arm/right
- organ_tag = "r_arm"
- name = "right arm"
- icon_name = "r_arm"
- body_part = ARM_RIGHT
- joint = "right elbow"
- amputation_point = "right shoulder"
-
-/obj/item/organ/external/leg
- organ_tag = "l_leg"
- name = "left leg"
- icon_name = "l_leg"
- max_damage = 50
- min_broken_damage = 30
- w_class = 3
- body_part = LEG_LEFT
- icon_position = LEFT
- parent_organ = BP_GROIN
- joint = "left knee"
- amputation_point = "left hip"
- can_stand = 1
-
-/obj/item/organ/external/leg/right
- organ_tag = "r_leg"
- name = "right leg"
- icon_name = "r_leg"
- body_part = LEG_RIGHT
- icon_position = RIGHT
- joint = "right knee"
- amputation_point = "right hip"
-
-/obj/item/organ/external/foot
- organ_tag = "l_foot"
- name = "left foot"
- icon_name = "l_foot"
- min_broken_damage = 15
- w_class = 2
- body_part = FOOT_LEFT
- icon_position = LEFT
- parent_organ = "l_leg"
- joint = "left ankle"
- amputation_point = "left ankle"
- can_stand = 1
- organ_rel_size = 10
- base_miss_chance = 50
-
-/obj/item/organ/external/foot/removed()
- if(owner) owner.u_equip(owner.shoes)
- ..()
-
-/obj/item/organ/external/foot/right
- organ_tag = "r_foot"
- name = "right foot"
- icon_name = "r_foot"
- body_part = FOOT_RIGHT
- icon_position = RIGHT
- parent_organ = "r_leg"
- joint = "right ankle"
- amputation_point = "right ankle"
-
-/obj/item/organ/external/hand
- organ_tag = "l_hand"
- name = "left hand"
- icon_name = "l_hand"
- min_broken_damage = 15
- w_class = 2
- body_part = HAND_LEFT
- parent_organ = "l_arm"
- joint = "left wrist"
- amputation_point = "left wrist"
- can_grasp = 1
- organ_rel_size = 10
- base_miss_chance = 50
-
-/obj/item/organ/external/hand/removed()
- owner.u_equip(owner.gloves)
- ..()
-
-/obj/item/organ/external/hand/right
- organ_tag = "r_hand"
- name = "right hand"
- icon_name = "r_hand"
- body_part = HAND_RIGHT
- parent_organ = "r_arm"
- joint = "right wrist"
- amputation_point = "right wrist"
-
-/obj/item/organ/external/head
- organ_tag = BP_HEAD
- icon_name = "head"
- name = "head"
- max_damage = 75
- min_broken_damage = 35
- w_class = 3
- body_part = HEAD
- vital = 1
- parent_organ = BP_TORSO
- joint = "jaw"
- amputation_point = "neck"
- gendered_icon = 1
- encased = "skull"
- base_miss_chance = 40
-
- var/eye_icon = "eyes_s"
-
-// These organs are important for robotizing at chargen.
-/obj/item/organ/external/head/robotize(var/company, var/skip_prosthetics, var/keep_organs)
- return ..(company, skip_prosthetics, 1)
-
-/obj/item/organ/external/head/removed()
- if(owner)
- name = "[owner.real_name]'s head"
- owner.u_equip(owner.glasses)
- owner.u_equip(owner.head)
- owner.u_equip(owner.l_ear)
- owner.u_equip(owner.r_ear)
- owner.u_equip(owner.wear_mask)
- spawn(1)
- owner.update_hair()
- ..()
-
-/obj/item/organ/external/head/take_damage(brute, burn, sharp, edge, used_weapon = null, list/forbidden_limbs = list())
- ..(brute, burn, sharp, edge, used_weapon, forbidden_limbs)
- if (!disfigured)
- if (brute_dam > 40)
- if (prob(50))
- disfigure("brute")
- if (burn_dam > 40)
- disfigure("burn")
-
-/obj/item/organ/external/head/skrell
- eye_icon = "skrell_eyes_s"
-
-/obj/item/organ/external/head/seromi
- eye_icon = "eyes_seromi"
-
-/obj/item/organ/external/head/no_eyes
- eye_icon = "blank_eyes"
-
-/obj/item/organ/external/head/no_eyes/diona
- max_damage = 50
- min_broken_damage = 25
- cannot_break = 1
- amputation_point = "branch"
- joint = "structural ligament"
- dislocated = -1
- vital = 0
-
-/obj/item/organ/external/head/no_eyes/diona/removed()
- var/mob/living/carbon/human/H = owner
- ..()
- if(!istype(H) || !H.organs || !H.organs.len)
- H.death()
- if(prob(50) && spawn_diona_nymph(get_turf(src)))
- qdel(src)
\ No newline at end of file
diff --git a/code/modules/organs/organ_icon.dm b/code/modules/organs/organ_icon.dm
index 439de74939..ec563bda53 100644
--- a/code/modules/organs/organ_icon.dm
+++ b/code/modules/organs/organ_icon.dm
@@ -43,10 +43,6 @@ var/global/list/limb_icon_cache = list()
var/obj/item/organ/internal/eyes/eyes = owner.internal_organs_by_name[O_EYES]
if(eyes) eyes.update_colour()
-/obj/item/organ/external/head/removed()
- get_icon()
- ..()
-
/obj/item/organ/external/head/get_icon()
..()
diff --git a/code/modules/organs/subtypes/diona.dm b/code/modules/organs/subtypes/diona.dm
index 344ba2f05a..ab5c436758 100644
--- a/code/modules/organs/subtypes/diona.dm
+++ b/code/modules/organs/subtypes/diona.dm
@@ -198,3 +198,12 @@
/obj/item/organ/internal/diona/node/removed()
return
+
+/obj/item/organ/external/head/no_eyes/diona
+ max_damage = 50
+ min_broken_damage = 25
+ cannot_break = 1
+ amputation_point = "branch"
+ joint = "structural ligament"
+ dislocated = -1
+ vital = 0
\ No newline at end of file
diff --git a/code/modules/organs/subtypes/standard.dm b/code/modules/organs/subtypes/standard.dm
index ffc337824d..36fc7ba677 100644
--- a/code/modules/organs/subtypes/standard.dm
+++ b/code/modules/organs/subtypes/standard.dm
@@ -18,6 +18,13 @@
cannot_amputate = 1
parent_organ = null
encased = "ribcage"
+ organ_rel_size = 70
+ base_miss_chance = 10
+
+/obj/item/organ/external/chest/robotize()
+ if(..())
+ // Give them a new cell.
+ owner.internal_organs_by_name["cell"] = new /obj/item/organ/internal/cell(owner,1)
/obj/item/organ/external/groin
name = "lower body"
@@ -33,6 +40,7 @@
joint = "hip"
dislocated = -1
gendered_icon = 1
+ organ_rel_size = 30
/obj/item/organ/external/arm
organ_tag = "l_arm"
@@ -93,7 +101,8 @@
can_stand = 1
/obj/item/organ/external/foot/removed()
- if(owner) owner.u_equip(owner.shoes)
+ if(owner)
+ owner.drop_from_inventory(owner.shoes)
..()
/obj/item/organ/external/foot/right
@@ -118,9 +127,12 @@
joint = "left wrist"
amputation_point = "left wrist"
can_grasp = 1
+ organ_rel_size = 10
+ base_miss_chance = 50
/obj/item/organ/external/hand/removed()
- owner.u_equip(owner.gloves)
+ if(owner)
+ owner.drop_from_inventory(owner.gloves)
..()
/obj/item/organ/external/hand/right
@@ -147,18 +159,24 @@
gendered_icon = 1
cannot_gib = 1
encased = "skull"
+ base_miss_chance = 40
var/can_intake_reagents = 1
+ var/eye_icon = "eyes_s"
+
+/obj/item/organ/external/head/robotize(var/company, var/skip_prosthetics, var/keep_organs)
+ return ..(company, skip_prosthetics, 1)
/obj/item/organ/external/head/removed()
if(owner)
name = "[owner.real_name]'s head"
- owner.u_equip(owner.glasses)
- owner.u_equip(owner.head)
- owner.u_equip(owner.l_ear)
- owner.u_equip(owner.r_ear)
- owner.u_equip(owner.wear_mask)
+ owner.drop_from_inventory(owner.glasses)
+ owner.drop_from_inventory(owner.head)
+ owner.drop_from_inventory(owner.l_ear)
+ owner.drop_from_inventory(owner.r_ear)
+ owner.drop_from_inventory(owner.wear_mask)
spawn(1)
owner.update_hair()
+ get_icon()
..()
/obj/item/organ/external/head/take_damage(brute, burn, sharp, edge, used_weapon = null, list/forbidden_limbs = list())
@@ -169,3 +187,12 @@
disfigure("brute")
if (burn_dam > 40)
disfigure("burn")
+
+/obj/item/organ/external/head/skrell
+ eye_icon = "skrell_eyes_s"
+
+/obj/item/organ/external/head/seromi
+ eye_icon = "eyes_seromi"
+
+/obj/item/organ/external/head/no_eyes
+ eye_icon = "blank_eyes"
diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm
index e4bbbec5f6..a423e4ced4 100644
--- a/code/modules/power/cable.dm
+++ b/code/modules/power/cable.dm
@@ -606,7 +606,6 @@ obj/structure/cable/proc/cableColor(var/colorC)
/obj/item/stack/cable_coil/transfer_to(obj/item/stack/cable_coil/S)
if(!istype(S))
- world << 1
return
..()
diff --git a/code/modules/projectiles/guns/projectile/pistol.dm b/code/modules/projectiles/guns/projectile/pistol.dm
index 9caf66af4b..15471da2a2 100644
--- a/code/modules/projectiles/guns/projectile/pistol.dm
+++ b/code/modules/projectiles/guns/projectile/pistol.dm
@@ -124,6 +124,13 @@
magazine_type = /obj/item/ammo_magazine/a50
allowed_magazines = list(/obj/item/ammo_magazine/a50)
+/obj/item/weapon/gun/projectile/deagle/update_icon()
+ ..()
+ if(ammo_magazine)
+ icon_state = "[initial(icon_state)]"
+ else
+ icon_state = "[initial(icon_state)]-e"
+
/obj/item/weapon/gun/projectile/deagle/gold
desc = "A gold plated gun folded over a million times by superior martian gunsmiths. Uses .50 AE rounds."
icon_state = "deagleg"
diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm
index b58f1384da..5c4dc8c169 100644
--- a/code/modules/reagents/Chemistry-Machinery.dm
+++ b/code/modules/reagents/Chemistry-Machinery.dm
@@ -349,7 +349,7 @@
return
if (istype(O,/obj/item/weapon/reagent_containers/glass) || \
- istype(O,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass) || \
+ istype(O,/obj/item/weapon/reagent_containers/food/drinks/glass2) || \
istype(O,/obj/item/weapon/reagent_containers/food/drinks/shaker))
if (beaker)
diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm
index e7317b32e8..64cbd4a32c 100644
--- a/code/modules/reagents/Chemistry-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents.dm
@@ -26,17 +26,19 @@
var/overdose = 0
var/scannable = 0 // Shows up on health analyzers.
var/affects_dead = 0
- var/glass_icon_state = null
- var/glass_name = null
- var/glass_desc = null
- var/glass_center_of_mass = null
var/cup_icon_state = null
var/cup_name = null
var/cup_desc = null
var/cup_center_of_mass = null
+
var/color = "#000000"
var/color_weight = 1
+ var/glass_icon = DRINK_ICON_DEFAULT
+ var/glass_name = "something"
+ var/glass_desc = "It's a glass of... what, exactly?"
+ var/list/glass_special = null // null equivalent to list()
+
/datum/reagent/proc/remove_self(var/amount) // Shortcut
holder.remove_reagent(id, amount)
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
index 20225508c6..842814bca2 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
@@ -6,8 +6,7 @@
metabolism = REM * 5
color = "#C80000"
- glass_icon_state = "glass_red"
- glass_name = "glass of tomato juice"
+ glass_name = "tomato juice"
glass_desc = "Are you sure this is tomato juice?"
/datum/reagent/blood/initialize_data(var/newdata)
@@ -91,8 +90,7 @@
color = "#0064C877"
metabolism = REM * 10
- glass_icon_state = "glass_clear"
- glass_name = "glass of water"
+ glass_name = "water"
glass_desc = "The father of all refreshments."
/datum/reagent/water/touch_turf(var/turf/simulated/T)
@@ -154,8 +152,7 @@
reagent_state = LIQUID
color = "#660000"
- glass_icon_state = "dr_gibb_glass"
- glass_name = "glass of welder fuel"
+ glass_name = "welder fuel"
glass_desc = "Unless you are an industrial tool, this is probably not safe for consumption."
/datum/reagent/fuel/touch_turf(var/turf/T)
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm
index 4c3e461a27..89837746c3 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm
@@ -66,8 +66,7 @@
var/targ_temp = 310
var/halluci = 0
- glass_icon_state = "glass_clear"
- glass_name = "glass of ethanol"
+ glass_name = "ethanol"
glass_desc = "A well-known alcohol with a variety of applications."
/datum/reagent/ethanol/touch_mob(var/mob/living/L, var/amount)
@@ -368,9 +367,10 @@
description = "The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste."
reagent_state = SOLID
color = "#FFFFFF"
- glass_icon_state = "iceglass"
- glass_name = "glass of sugar"
+
+ glass_name = "sugar"
glass_desc = "The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste."
+ glass_icon = DRINK_ICON_NOISY
/datum/reagent/sugar/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
M.nutrition += removed * 3
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
index 469c34a1c1..55a50bc925 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
@@ -383,8 +383,7 @@
description = "The raw essence of a banana."
color = "#C3AF00"
- glass_icon_state = "banana"
- glass_name = "glass of banana juice"
+ glass_name = "banana juice"
glass_desc = "The raw essence of a banana. HONK!"
/datum/reagent/drink/juice/berry
@@ -393,8 +392,7 @@
description = "A delicious blend of several different kinds of berries."
color = "#990066"
- glass_icon_state = "berryjuice"
- glass_name = "glass of berry juice"
+ glass_name = "berry juice"
glass_desc = "Berry juice. Or maybe it's jam. Who cares?"
/datum/reagent/drink/juice/carrot
@@ -403,8 +401,7 @@
description = "It is just like a carrot but without crunching."
color = "#FF8C00" // rgb: 255, 140, 0
- glass_icon_state = "carrotjuice"
- glass_name = "glass of carrot juice"
+ glass_name = "carrot juice"
glass_desc = "It is just like a carrot but without crunching."
/datum/reagent/drink/juice/carrot/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
@@ -417,8 +414,7 @@
description = "It's grrrrrape!"
color = "#863333"
- glass_icon_state = "grapejuice"
- glass_name = "glass of grape juice"
+ glass_name = "grape juice"
glass_desc = "It's grrrrrape!"
/datum/reagent/juice/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
@@ -448,8 +444,7 @@
description = "This juice is VERY sour."
color = "#AFAF00"
- glass_icon_state = "lemonjuice"
- glass_name = "glass of lemon juice"
+ glass_name = "lemon juice"
glass_desc = "Sour..."
/datum/reagent/drink/juice/lime
@@ -458,8 +453,7 @@
description = "The sweet-sour juice of limes."
color = "#365E30"
- glass_icon_state = "glass_green"
- glass_name = "glass of lime juice"
+ glass_name = "lime juice"
glass_desc = "A glass of sweet-sour lime juice"
/datum/reagent/drink/juice/lime/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
@@ -474,8 +468,7 @@
description = "Both delicious AND rich in Vitamin C, what more do you need?"
color = "#E78108"
- glass_icon_state = "glass_orange"
- glass_name = "glass of orange juice"
+ glass_name = "orange juice"
glass_desc = "Vitamins! Yay!"
/datum/reagent/drink/orangejuice/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
@@ -491,8 +484,7 @@
color = "#863353"
strength = 5
- glass_icon_state = "poisonberryjuice"
- glass_name = "glass of poison berry juice"
+ glass_name = "poison berry juice"
glass_desc = "A glass of deadly juice."
/datum/reagent/drink/juice/potato
@@ -502,8 +494,7 @@
nutrition = 2
color = "#302000"
- glass_icon_state = "glass_brown"
- glass_name = "glass of potato juice"
+ glass_name = "potato juice"
glass_desc = "Juice from a potato. Bleh."
/datum/reagent/drink/juice/tomato
@@ -512,8 +503,7 @@
description = "Tomatoes made into juice. What a waste of big, juicy tomatoes, huh?"
color = "#731008"
- glass_icon_state = "glass_red"
- glass_name = "glass of tomato juice"
+ glass_name = "tomato juice"
glass_desc = "Are you sure this is tomato juice?"
/datum/reagent/drink/juice/tomato/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
@@ -528,8 +518,7 @@
description = "Delicious juice made from watermelon."
color = "#B83333"
- glass_icon_state = "glass_red"
- glass_name = "glass of watermelon juice"
+ glass_name = "watermelon juice"
glass_desc = "Delicious juice made from watermelon."
// Everything else
@@ -540,8 +529,7 @@
description = "An opaque white liquid produced by the mammary glands of mammals."
color = "#DFDFDF"
- glass_icon_state = "glass_white"
- glass_name = "glass of milk"
+ glass_name = "milk"
glass_desc = "White and nutritious goodness!"
cup_icon_state = "cup_cream"
@@ -554,14 +542,14 @@
description = "A delicious mixture of perfectly healthy mix and terrible chocolate."
color = "#74533b"
- glass_icon_state = "glass_brown"
- glass_name = "glass of chocolate milk"
- glass_desc = "Delciously fattening!"
-
cup_icon_state = "cup_brown"
cup_name = "cup of chocolate milk"
cup_desc = "Deliciously fattening!"
+ glass_name = "chocolate milk"
+ glass_desc = "Deliciously fattening!"
+
+
/datum/reagent/drink/milk/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
if(alien == IS_DIONA)
@@ -575,8 +563,7 @@
description = "The fatty, still liquid part of milk. Why don't you mix this with sum scotch, eh?"
color = "#DFD7AF"
- glass_icon_state = "glass_white"
- glass_name = "glass of cream"
+ glass_name = "cream"
glass_desc = "Ewwww..."
cup_icon_state = "cup_cream"
@@ -589,8 +576,7 @@
description = "An opaque white liquid made from soybeans."
color = "#DFDFC7"
- glass_icon_state = "glass_white"
- glass_name = "glass of soy milk"
+ glass_name = "soy milk"
glass_desc = "White and nutritious soy goodness!"
cup_icon_state = "cup_cream"
@@ -607,7 +593,6 @@
adj_sleepy = -3
adj_temp = 20
- glass_icon_state = "bigteacup"
glass_name = "cup of tea"
glass_desc = "Tasty black tea, it has antioxidants, it's good for you!"
@@ -624,10 +609,9 @@
color = "#104038" // rgb: 16, 64, 56
adj_temp = -5
- glass_icon_state = "icedteaglass"
- glass_name = "glass of iced tea"
+ glass_name = "iced tea"
glass_desc = "No relation to a certain rap artist/ actor."
- glass_center_of_mass = list("x"=15, "y"=10)
+ glass_special = list(DRINK_ICE)
/datum/reagent/drink/coffee
name = "Coffee"
@@ -640,14 +624,14 @@
adj_temp = 25
overdose = 45
- glass_icon_state = "hot_coffee"
- glass_name = "mug of coffee"
- glass_desc = "Don't drop it, or you'll send scalding liquid and porcelain shards everywhere."
-
cup_icon_state = "cup_coffee"
cup_name = "cup of coffee"
cup_desc = "Don't drop it, or you'll send scalding liquid and porcelain shards everywhere."
+ glass_name = "cup of coffee"
+ glass_desc = "Don't drop it, or you'll send scalding liquid and glass shards everywhere."
+
+
/datum/reagent/drink/coffee/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
if(alien == IS_DIONA)
return
@@ -680,21 +664,20 @@
color = "#102838"
adj_temp = -5
- glass_icon_state = "icedcoffeeglass"
- glass_name = "glass of iced coffee"
+ glass_name = "iced coffee"
glass_desc = "A drink to perk you up and refresh you!"
+ glass_special = list(DRINK_ICE)
/datum/reagent/drink/coffee/soy_latte
name = "Soy Latte"
id = "soy_latte"
description = "A nice and tasty beverage while you are reading your hippie books."
- color = "#664300"
+ color = "#C65905"
adj_temp = 5
- glass_icon_state = "soy_latte"
- glass_name = "glass of soy latte"
glass_desc = "A nice and refreshing beverage while you are reading."
- glass_center_of_mass = list("x"=15, "y"=9)
+ glass_name = "soy latte"
+ glass_desc = "A nice and refrshing beverage while you are reading."
cup_icon_state = "cup_latte"
cup_name = "cup of soy latte"
@@ -708,13 +691,11 @@
name = "Cafe Latte"
id = "cafe_latte"
description = "A nice, strong and tasty beverage while you are reading."
- color = "#664300" // rgb: 102, 67, 0
+ color = "#C65905"
adj_temp = 5
- glass_icon_state = "cafe_latte"
- glass_name = "glass of cafe latte"
+ glass_name = "cafe latte"
glass_desc = "A nice, strong and refreshing beverage while you are reading."
- glass_center_of_mass = list("x"=15, "y"=9)
cup_icon_state = "cup_latte"
cup_name = "cup of cafe latte"
@@ -733,8 +714,7 @@
nutrition = 2
adj_temp = 5
- glass_icon_state = "chocolateglass"
- glass_name = "glass of hot chocolate"
+ glass_name = "hot chocolate"
glass_desc = "Made with love! And cocoa beans."
cup_icon_state = "cup_coco"
@@ -750,9 +730,9 @@
adj_drowsy = -3
adj_temp = -5
- glass_icon_state = "glass_clear"
- glass_name = "glass of soda water"
+ glass_name = "soda water"
glass_desc = "Soda water. Why not make a scotch and soda?"
+ glass_special = list(DRINK_FIZZ)
/datum/reagent/drink/soda/grapesoda
name = "Grape Soda"
@@ -761,22 +741,22 @@
color = "#421C52"
adj_drowsy = -3
- glass_icon_state = "gsodaglass"
- glass_name = "glass of grape soda"
+ glass_name = "grape soda"
glass_desc = "Looks like a delicious drink!"
+ glass_special = list(DRINK_FIZZ)
/datum/reagent/drink/soda/tonic
name = "Tonic Water"
id = "tonic"
description = "It tastes strange but at least the quinine keeps the Space Malaria at bay."
- color = "#664300"
+ color = "#619494"
+
adj_dizzy = -5
adj_drowsy = -3
adj_sleepy = -2
adj_temp = -5
- glass_icon_state = "glass_clear"
- glass_name = "glass of tonic water"
+ glass_name = "tonic water"
glass_desc = "Quinine tastes funny, but at least it'll keep that Space Malaria away."
/datum/reagent/drink/soda/lemonade
@@ -786,9 +766,9 @@
color = "#FFFF00"
adj_temp = -5
- glass_icon_state = "lemonadeglass"
- glass_name = "glass of lemonade"
+ glass_name = "lemonade"
glass_desc = "Oh the nostalgia..."
+ glass_special = list(DRINK_FIZZ)
/datum/reagent/drink/soda/kiraspecial
name = "Kira Special"
@@ -797,10 +777,9 @@
color = "#CCCC99"
adj_temp = -5
- glass_icon_state = "kiraspecial"
- glass_name = "glass of Kira Special"
+ glass_name = "Kira Special"
glass_desc = "Long live the guy who everyone had mistaken for a girl. Baka!"
- glass_center_of_mass = list("x"=16, "y"=12)
+ glass_special = list(DRINK_FIZZ)
/datum/reagent/drink/soda/brownstar
name = "Brown Star"
@@ -809,8 +788,7 @@
color = "#9F3400"
adj_temp = -2
- glass_icon_state = "brownstar"
- glass_name = "glass of Brown Star"
+ glass_name = "Brown Star"
glass_desc = "It's not what it sounds like..."
/datum/reagent/drink/milkshake
@@ -820,10 +798,8 @@
color = "#AEE5E4"
adj_temp = -9
- glass_icon_state = "milkshake"
- glass_name = "glass of milkshake"
+ glass_name = "milkshake"
glass_desc = "Glorious brainfreezing mixture."
- glass_center_of_mass = list("x"=16, "y"=7)
/datum/reagent/milkshake/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
@@ -853,10 +829,8 @@
color = "#485000"
adj_temp = -5
- glass_icon_state = "rewriter"
- glass_name = "glass of Rewriter"
+ glass_name = "Rewriter"
glass_desc = "The secret of the sanctuary of the Libarian..."
- glass_center_of_mass = list("x"=16, "y"=9)
/datum/reagent/drink/rewriter/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
@@ -870,10 +844,9 @@
adj_temp = -5
adj_sleepy = -2
- glass_icon_state = "nuka_colaglass"
- glass_name = "glass of Nuka-Cola"
+ glass_name = "Nuka-Cola"
glass_desc = "Don't cry, Don't raise your eye, It's only nuclear wasteland"
- glass_center_of_mass = list("x"=16, "y"=6)
+ glass_special = list(DRINK_FIZZ)
/datum/reagent/drink/nuka_cola/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
@@ -889,10 +862,8 @@
description = "Made in the modern day with proper pomegranate substitute. Who uses real fruit, anyways?"
color = "#FF004F"
- glass_icon_state = "grenadineglass"
- glass_name = "glass of grenadine syrup"
+ glass_name = "grenadine syrup"
glass_desc = "Sweet and tangy, a bar syrup used to add color or flavor to drinks."
- glass_center_of_mass = list("x"=17, "y"=6)
/datum/reagent/drink/soda/space_cola
name = "Space Cola"
@@ -903,9 +874,9 @@
adj_drowsy = -3
adj_temp = -5
- glass_icon_state = "glass_brown"
- glass_name = "glass of Space Cola"
+ glass_name = "Space Cola"
glass_desc = "A glass of refreshing Space Cola"
+ glass_special = list(DRINK_FIZZ)
/datum/reagent/drink/soda/spacemountainwind
name = "Mountain Wind"
@@ -916,9 +887,9 @@
adj_sleepy = -1
adj_temp = -5
- glass_icon_state = "Space_mountain_wind_glass"
- glass_name = "glass of Space Mountain Wind"
+ glass_name = "Space Mountain Wind"
glass_desc = "Space Mountain Wind. As you know, there are no mountains in space, only wind."
+ glass_special = list(DRINK_FIZZ)
/datum/reagent/drink/soda/dr_gibb
name = "Dr. Gibb"
@@ -928,8 +899,7 @@
adj_drowsy = -6
adj_temp = -5
- glass_icon_state = "dr_gibb_glass"
- glass_name = "glass of Dr. Gibb"
+ glass_name = "Dr. Gibb"
glass_desc = "Dr. Gibb. Not as dangerous as the name might imply."
/datum/reagent/drink/soda/space_up
@@ -939,9 +909,9 @@
color = "#202800"
adj_temp = -8
- glass_icon_state = "space-up_glass"
- glass_name = "glass of Space-up"
+ glass_name = "Space-up"
glass_desc = "Space-up. It helps keep your cool."
+ glass_special = list(DRINK_FIZZ)
/datum/reagent/drink/soda/lemon_lime
name = "Lemon Lime"
@@ -950,9 +920,9 @@
color = "#878F00"
adj_temp = -8
- glass_icon_state = "lemonlime"
- glass_name = "glass of lemon lime soda"
+ glass_name = "lemon lime soda"
glass_desc = "A tangy substance made of 0.5% natural citrus!"
+ glass_special = list(DRINK_FIZZ)
/datum/reagent/drink/doctor_delight
name = "The Doctor's Delight"
@@ -962,10 +932,8 @@
color = "#FF8CFF"
nutrition = 1
- glass_icon_state = "doctorsdelightglass"
- glass_name = "glass of The Doctor's Delight"
+ glass_name = "The Doctor's Delight"
glass_desc = "A healthy mixture of juices, guaranteed to keep you healthy until the next toolboxing takes place."
- glass_center_of_mass = list("x"=16, "y"=8)
/datum/reagent/drink/doctor_delight/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
@@ -1018,17 +986,16 @@
color = "#619494"
adj_temp = -5
- glass_icon_state = "iceglass"
- glass_name = "glass of ice"
+ glass_name = "ice"
glass_desc = "Generally, you're supposed to put something else in there too..."
+ glass_icon = DRINK_ICON_NOISY
/datum/reagent/drink/nothing
name = "Nothing"
id = "nothing"
description = "Absolutely nothing."
- glass_icon_state = "nothing"
- glass_name = "glass of nothing"
+ glass_name = "nothing"
glass_desc = "Absolutely nothing."
/* Alcohol */
@@ -1042,35 +1009,29 @@
color = "#33EE00"
strength = 12
- glass_icon_state = "absintheglass"
- glass_name = "glass of absinthe"
+ glass_name = "absinthe"
glass_desc = "Wormwood, anise, oh my."
- glass_center_of_mass = list("x"=16, "y"=5)
/datum/reagent/ethanol/ale
name = "Ale"
id = "ale"
description = "A dark alchoholic beverage made by malted barley and yeast."
- color = "#664300"
+ color = "#4C3100"
strength = 50
- glass_icon_state = "aleglass"
- glass_name = "glass of ale"
+ glass_name = "ale"
glass_desc = "A freezing pint of delicious ale"
- glass_center_of_mass = list("x"=16, "y"=8)
/datum/reagent/ethanol/beer
name = "Beer"
id = "beer"
description = "An alcoholic beverage made from malted grains, hops, yeast, and water."
- color = "#664300"
+ color = "#FFD300"
strength = 50
nutriment_factor = 1
- glass_icon_state = "beerglass"
- glass_name = "glass of beer"
+ glass_name = "beer"
glass_desc = "A freezing pint of beer"
- glass_center_of_mass = list("x"=16, "y"=8)
/datum/reagent/ethanol/beer/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
@@ -1085,10 +1046,8 @@
color = "#0000CD"
strength = 15
- glass_icon_state = "curacaoglass"
- glass_name = "glass of blue curacao"
+ glass_name = "blue curacao"
glass_desc = "Exotically blue, fruity drink, distilled from oranges."
- glass_center_of_mass = list("x"=16, "y"=5)
/datum/reagent/ethanol/cognac
name = "Cognac"
@@ -1097,22 +1056,18 @@
color = "#AB3C05"
strength = 15
- glass_icon_state = "cognacglass"
- glass_name = "glass of cognac"
+ glass_name = "cognac"
glass_desc = "Damn, you feel like some kind of French aristocrat just by holding this."
- glass_center_of_mass = list("x"=16, "y"=6)
/datum/reagent/ethanol/deadrum
name = "Deadrum"
id = "deadrum"
description = "Popular with the sailors. Not very popular with everyone else."
- color = "#664300"
+ color = "#ECB633"
strength = 50
- glass_icon_state = "rumglass"
- glass_name = "glass of rum"
+ glass_name = "rum"
glass_desc = "Now you want to Pray for a pirate suit, don't you?"
- glass_center_of_mass = list("x"=16, "y"=12)
/datum/reagent/ethanol/deadrum/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
@@ -1124,13 +1079,11 @@
name = "Gin"
id = "gin"
description = "It's gin. In space. I say, good sir."
- color = "#664300"
+ color = "#0064C6"
strength = 50
- glass_icon_state = "ginvodkaglass"
- glass_name = "glass of gin"
+ glass_name = "gin"
glass_desc = "A crystal clear glass of Griffeater gin."
- glass_center_of_mass = list("x"=16, "y"=12)
//Base type for alchoholic drinks containing coffee
/datum/reagent/ethanol/coffee
@@ -1168,13 +1121,11 @@
name = "Kahlua"
id = "kahlua"
description = "A widely known, Mexican coffee-flavoured liqueur. In production since 1936!"
- color = "#664300"
+ color = "#4C3100"
strength = 15
- glass_icon_state = "kahluaglass"
- glass_name = "glass of RR coffee liquor"
+ glass_name = "RR coffee liquor"
glass_desc = "DAMN, THIS THING LOOKS ROBUST"
- glass_center_of_mass = list("x"=15, "y"=7)
/datum/reagent/ethanol/melonliquor
name = "Melon Liquor"
@@ -1183,34 +1134,28 @@
color = "#138808" // rgb: 19, 136, 8
strength = 50
- glass_icon_state = "emeraldglass"
- glass_name = "glass of melon liquor"
+ glass_name = "melon liquor"
glass_desc = "A relatively sweet and fruity 46 proof liquor."
- glass_center_of_mass = list("x"=16, "y"=5)
/datum/reagent/ethanol/rum
name = "Rum"
id = "rum"
description = "Yohoho and all that."
- color = "#664300"
+ color = "#ECB633"
strength = 15
- glass_icon_state = "rumglass"
- glass_name = "glass of rum"
+ glass_name = "rum"
glass_desc = "Now you want to Pray for a pirate suit, don't you?"
- glass_center_of_mass = list("x"=16, "y"=12)
/datum/reagent/ethanol/sake
name = "Sake"
id = "sake"
description = "Anime's favorite drink."
- color = "#664300"
+ color = "#DDDDDD"
strength = 25
- glass_icon_state = "ginvodkaglass"
- glass_name = "glass of sake"
+ glass_name = "sake"
glass_desc = "A glass of sake."
- glass_center_of_mass = list("x"=16, "y"=12)
/datum/reagent/ethanol/tequila
name = "Tequila"
@@ -1219,10 +1164,8 @@
color = "#FFFF91"
strength = 25
- glass_icon_state = "tequillaglass"
- glass_name = "glass of Tequila"
+ glass_name = "Tequilla"
glass_desc = "Now all that's missing is the weird colored shades!"
- glass_center_of_mass = list("x"=16, "y"=12)
/datum/reagent/ethanol/thirteenloko
name = "Thirteen Loko"
@@ -1232,8 +1175,7 @@
strength = 25
nutriment_factor = 1
- glass_icon_state = "thirteen_loko_glass"
- glass_name = "glass of Thirteen Loko"
+ glass_name = "Thirteen Loko"
glass_desc = "This is a glass of Thirteen Loko, it appears to be of the highest quality. The drink, not the glass."
/datum/reagent/ethanol/thirteenloko/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
@@ -1252,10 +1194,8 @@
color = "#91FF91" // rgb: 145, 255, 145
strength = 15
- glass_icon_state = "vermouthglass"
- glass_name = "glass of vermouth"
+ glass_name = "vermouth"
glass_desc = "You wonder why you're even drinking this straight."
- glass_center_of_mass = list("x"=16, "y"=12)
/datum/reagent/ethanol/vodka
name = "Vodka"
@@ -1264,10 +1204,8 @@
color = "#0064C8" // rgb: 0, 100, 200
strength = 15
- glass_icon_state = "ginvodkaglass"
- glass_name = "glass of vodka"
+ glass_name = "vodka"
glass_desc = "The glass contain wodka. Xynta."
- glass_center_of_mass = list("x"=16, "y"=12)
/datum/reagent/ethanol/vodka/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
@@ -1277,13 +1215,11 @@
name = "Whiskey"
id = "whiskey"
description = "A superb and well-aged single-malt whiskey. Damn."
- color = "#664300"
+ color = "#4C3100"
strength = 25
- glass_icon_state = "whiskeyglass"
- glass_name = "glass of whiskey"
+ glass_name = "whiskey"
glass_desc = "The silky, smokey whiskey goodness inside the glass makes the drink look very classy."
- glass_center_of_mass = list("x"=16, "y"=12)
/datum/reagent/ethanol/wine
name = "Wine"
@@ -1292,10 +1228,8 @@
color = "#7E4043" // rgb: 126, 64, 67
strength = 15
- glass_icon_state = "wineglass"
- glass_name = "glass of wine"
+ glass_name = "wine"
glass_desc = "A very classy looking drink."
- glass_center_of_mass = list("x"=15, "y"=7)
// Cocktails
@@ -1307,73 +1241,61 @@
color = "#365000"
strength = 30
- glass_icon_state = "acidspitglass"
- glass_name = "glass of Acid Spit"
+ glass_name = "Acid Spit"
glass_desc = "A drink from the company archives. Made from live aliens."
- glass_center_of_mass = list("x"=16, "y"=7)
/datum/reagent/ethanol/alliescocktail
name = "Allies Cocktail"
id = "alliescocktail"
description = "A drink made from your allies, not as sweet as when made from your enemies."
- color = "#664300"
+ color = "#D8AC45"
strength = 25
- glass_icon_state = "alliescocktail"
- glass_name = "glass of Allies cocktail"
+ glass_name = "Allies cocktail"
glass_desc = "A drink made from your allies."
- glass_center_of_mass = list("x"=17, "y"=8)
/datum/reagent/ethanol/aloe
name = "Aloe"
id = "aloe"
description = "So very, very, very good."
- color = "#664300"
+ color = "#B7EA75"
strength = 15
- glass_icon_state = "aloe"
- glass_name = "glass of Aloe"
+ glass_name = "Aloe"
glass_desc = "Very, very, very good."
- glass_center_of_mass = list("x"=17, "y"=8)
/datum/reagent/ethanol/amasec
name = "Amasec"
id = "amasec"
description = "Official drink of the Gun Club!"
reagent_state = LIQUID
- color = "#664300"
+ color = "#FF975D"
strength = 25
- glass_icon_state = "amasecglass"
- glass_name = "glass of Amasec"
+ glass_name = "Amasec"
glass_desc = "Always handy before COMBAT!!!"
- glass_center_of_mass = list("x"=16, "y"=9)
/datum/reagent/ethanol/andalusia
name = "Andalusia"
id = "andalusia"
description = "A nice, strangely named drink."
- color = "#664300"
+ color = "#F4EA4A"
strength = 15
- glass_icon_state = "andalusia"
- glass_name = "glass of Andalusia"
+ glass_name = "Andalusia"
glass_desc = "A nice, strange named drink."
- glass_center_of_mass = list("x"=16, "y"=9)
/datum/reagent/ethanol/antifreeze
name = "Anti-freeze"
id = "antifreeze"
description = "Ultimate refreshment."
- color = "#664300"
+ color = "#56DEEA"
strength = 12
adj_temp = 20
targ_temp = 330
- glass_icon_state = "antifreeze"
- glass_name = "glass of Anti-freeze"
+ glass_name = "Anti-freeze"
glass_desc = "The ultimate refreshment."
- glass_center_of_mass = list("x"=16, "y"=8)
/datum/reagent/ethanol/atomicbomb
name = "Atomic Bomb"
@@ -1384,20 +1306,17 @@
strength = 10
druggy = 50
- glass_icon_state = "atomicbombglass"
- glass_name = "glass of Atomic Bomb"
+ glass_name = "Atomic Bomb"
glass_desc = "We cannot take legal responsibility for your actions after imbibing."
- glass_center_of_mass = list("x"=15, "y"=7)
/datum/reagent/ethanol/coffee/b52
name = "B-52"
id = "b52"
description = "Coffee, Irish Cream, and cognac. You will get bombed."
- color = "#664300"
+ color = "#997650"
strength = 12
- glass_icon_state = "b52glass"
- glass_name = "glass of B-52"
+ glass_name = "B-52"
glass_desc = "Kahlua, Irish cream, and congac. You will get bombed."
/datum/reagent/ethanol/bahama_mama
@@ -1407,10 +1326,8 @@
color = "#FF7F3B"
strength = 25
- glass_icon_state = "bahama_mama"
- glass_name = "glass of Bahama Mama"
+ glass_name = "Bahama Mama"
glass_desc = "Tropical cocktail"
- glass_center_of_mass = list("x"=16, "y"=5)
/datum/reagent/ethanol/bananahonk
name = "Banana Mama"
@@ -1420,35 +1337,29 @@
color = "#FFFF91"
strength = 12
- glass_icon_state = "bananahonkglass"
- glass_name = "glass of Banana Honk"
+ glass_name = "Banana Honk"
glass_desc = "A drink from Banana Heaven."
- glass_center_of_mass = list("x"=16, "y"=8)
/datum/reagent/ethanol/barefoot
name = "Barefoot"
id = "barefoot"
description = "Barefoot and pregnant"
- color = "#664300"
+ color = "#FFCDEA"
strength = 30
- glass_icon_state = "b&p"
- glass_name = "glass of Barefoot"
+ glass_name = "Barefoot"
glass_desc = "Barefoot and pregnant"
- glass_center_of_mass = list("x"=17, "y"=8)
/datum/reagent/ethanol/beepsky_smash
name = "Beepsky Smash"
id = "beepskysmash"
description = "Deny drinking this and prepare for THE LAW."
reagent_state = LIQUID
- color = "#664300"
+ color = "#404040"
strength = 12
- glass_icon_state = "beepskysmashglass"
glass_name = "Beepsky Smash"
glass_desc = "Heavy, hot and strong. Just like the Iron fist of the LAW."
- glass_center_of_mass = list("x"=18, "y"=10)
/datum/reagent/ethanol/beepsky_smash/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
@@ -1462,8 +1373,7 @@
strength = 50
nutriment_factor = 2
- glass_icon_state = "glass_brown"
- glass_name = "glass of bilk"
+ glass_name = "bilk"
glass_desc = "A brew of milk and beer. For those alcoholics who fear osteoporosis."
/datum/reagent/ethanol/black_russian
@@ -1473,20 +1383,17 @@
color = "#360000"
strength = 15
- glass_icon_state = "blackrussianglass"
- glass_name = "glass of Black Russian"
+ glass_name = "Black Russian"
glass_desc = "For the lactose-intolerant. Still as classy as a White Russian."
- glass_center_of_mass = list("x"=16, "y"=9)
/datum/reagent/ethanol/bloody_mary
name = "Bloody Mary"
id = "bloodymary"
description = "A strange yet pleasurable mixture made of vodka, tomato and lime juice. Or at least you THINK the red stuff is tomato juice."
- color = "#664300"
+ color = "#B40000"
strength = 15
- glass_icon_state = "bloodymaryglass"
- glass_name = "glass of Bloody Mary"
+ glass_name = "Bloody Mary"
glass_desc = "Tomato juice, mixed with Vodka and a lil' bit of lime. Tastes like liquid murder."
/datum/reagent/ethanol/booger
@@ -1496,21 +1403,18 @@
color = "#8CFF8C"
strength = 30
- glass_icon_state = "booger"
- glass_name = "glass of Booger"
+ glass_name = "Booger"
glass_desc = "Ewww..."
/datum/reagent/ethanol/coffee/brave_bull
name = "Brave Bull"
id = "bravebull"
description = "It's just as effective as Dutch-Courage!"
- color = "#664300"
+ color = "#4C3100"
strength = 15
- glass_icon_state = "bravebullglass"
- glass_name = "glass of Brave Bull"
+ glass_name = "Brave Bull"
glass_desc = "Tequilla and coffee liquor, brought together in a mouthwatering mixture. Drink up."
- glass_center_of_mass = list("x"=15, "y"=8)
/datum/reagent/ethanol/changelingsting
name = "Changeling Sting"
@@ -1519,21 +1423,18 @@
color = "#2E6671"
strength = 10
- glass_icon_state = "changelingsting"
- glass_name = "glass of Changeling Sting"
+ glass_name = "Changeling Sting"
glass_desc = "A stingy drink."
/datum/reagent/ethanol/martini
name = "Classic Martini"
id = "martini"
description = "Vermouth with Gin. Not quite how 007 enjoyed it, but still delicious."
- color = "#664300"
+ color = "#0064C8"
strength = 25
- glass_icon_state = "martiniglass"
- glass_name = "glass of classic martini"
+ glass_name = "classic martini"
glass_desc = "Damn, the bartender even stirred it, not shook it."
- glass_center_of_mass = list("x"=17, "y"=8)
/datum/reagent/ethanol/cuba_libre
name = "Cuba Libre"
@@ -1542,10 +1443,8 @@
color = "#3E1B00"
strength = 30
- glass_icon_state = "cubalibreglass"
- glass_name = "glass of Cuba Libre"
+ glass_name = "Cuba Libre"
glass_desc = "A classic mix of rum and cola."
- glass_center_of_mass = list("x"=16, "y"=8)
/datum/reagent/ethanol/demonsblood
name = "Demons Blood"
@@ -1554,10 +1453,8 @@
color = "#820000"
strength = 15
- glass_icon_state = "demonsblood"
- glass_name = "glass of Demons' Blood"
+ glass_name = "Demons' Blood"
glass_desc = "Just looking at this thing makes the hair at the back of your neck stand up."
- glass_center_of_mass = list("x"=16, "y"=2)
/datum/reagent/ethanol/devilskiss
name = "Devils Kiss"
@@ -1566,10 +1463,8 @@
color = "#A68310"
strength = 15
- glass_icon_state = "devilskiss"
- glass_name = "glass of Devil's Kiss"
+ glass_name = "Devil's Kiss"
glass_desc = "Creepy time!"
- glass_center_of_mass = list("x"=16, "y"=8)
/datum/reagent/ethanol/driestmartini
name = "Driest Martini"
@@ -1579,33 +1474,29 @@
color = "#2E6671"
strength = 12
- glass_icon_state = "driestmartiniglass"
- glass_name = "glass of Driest Martini"
+ glass_name = "Driest Martini"
glass_desc = "Only for the experienced. You think you see sand floating in the glass."
- glass_center_of_mass = list("x"=17, "y"=8)
/datum/reagent/ethanol/ginfizz
name = "Gin Fizz"
id = "ginfizz"
description = "Refreshingly lemony, deliciously dry."
- color = "#664300"
+ color = "#FFFFAE"
strength = 30
- glass_icon_state = "ginfizzglass"
- glass_name = "glass of gin fizz"
+ glass_name = "gin fizz"
glass_desc = "Refreshingly lemony, deliciously dry."
- glass_center_of_mass = list("x"=16, "y"=7)
/datum/reagent/ethanol/grog
name = "Grog"
id = "grog"
description = "Watered-down rum, pirate approved!"
reagent_state = LIQUID
- color = "#664300"
+ color = "#FFBB00"
strength = 100
- glass_icon_state = "grogglass"
- glass_name = "glass of grog"
+
+ glass_name = "grog"
glass_desc = "A fine and cepa drink for Space."
/datum/reagent/ethanol/erikasurprise
@@ -1615,87 +1506,76 @@
color = "#2E6671"
strength = 15
- glass_icon_state = "erikasurprise"
- glass_name = "glass of Erika Surprise"
+ glass_name = "Erika Surprise"
glass_desc = "The surprise is, it's green!"
- glass_center_of_mass = list("x"=16, "y"=9)
/datum/reagent/ethanol/gargle_blaster
name = "Pan-Galactic Gargle Blaster"
id = "gargleblaster"
description = "Whoah, this stuff looks volatile!"
reagent_state = LIQUID
- color = "#664300"
+ color = "#7F00FF"
strength = 10
- glass_icon_state = "gargleblasterglass"
- glass_name = "glass of Pan-Galactic Gargle Blaster"
+ glass_name = "Pan-Galactic Gargle Blaster"
glass_desc = "Does... does this mean that Arthur and Ford are on the station? Oh joy."
- glass_center_of_mass = list("x"=17, "y"=6)
/datum/reagent/ethanol/gintonic
name = "Gin and Tonic"
id = "gintonic"
description = "An all time classic, mild cocktail."
- color = "#664300"
+ color = "#0064C8"
strength = 50
- glass_icon_state = "gintonicglass"
- glass_name = "glass of gin and tonic"
+ glass_name = "gin and tonic"
glass_desc = "A mild but still great cocktail. Drink up, like a true Englishman."
- glass_center_of_mass = list("x"=16, "y"=7)
/datum/reagent/ethanol/goldschlager
name = "Goldschlager"
id = "goldschlager"
description = "100 proof cinnamon schnapps, made for alcoholic teen girls on spring break."
- color = "#664300"
+ color = "#F4E46D"
strength = 15
- glass_icon_state = "ginvodkaglass"
- glass_name = "glass of Goldschlager"
+ glass_name = "Goldschlager"
glass_desc = "100 proof that teen girls will drink anything with gold in it."
- glass_center_of_mass = list("x"=16, "y"=12)
/datum/reagent/ethanol/hippies_delight
name = "Hippies' Delight"
id = "hippiesdelight"
description = "You just don't get it maaaan."
reagent_state = LIQUID
- color = "#664300"
+ color = "#FF88FF"
strength = 15
druggy = 50
- glass_icon_state = "hippiesdelightglass"
- glass_name = "glass of Hippie's Delight"
+ glass_name = "Hippie's Delight"
glass_desc = "A drink enjoyed by people during the 1960's."
- glass_center_of_mass = list("x"=16, "y"=8)
/datum/reagent/ethanol/hooch
name = "Hooch"
id = "hooch"
description = "Either someone's failure at cocktail making or attempt in alchohol production. In any case, do you really want to drink that?"
- color = "#664300"
+ color = "#4C3100"
strength = 25
toxicity = 2
- glass_icon_state = "glass_brown2"
- glass_name = "glass of Hooch"
+ glass_name = "Hooch"
glass_desc = "You've really hit rock bottom now... your liver packed its bags and left last night."
/datum/reagent/ethanol/iced_beer
name = "Iced Beer"
id = "iced_beer"
description = "A beer which is so cold the air around it freezes."
- color = "#664300"
+
+ color = "#FFD300"
strength = 50
adj_temp = -20
targ_temp = 270
- glass_icon_state = "iced_beerglass"
- glass_name = "glass of iced beer"
+ glass_name = "iced beer"
glass_desc = "A beer so frosty, the air around it freezes."
- glass_center_of_mass = list("x"=16, "y"=7)
+ glass_special = list(DRINK_ICE)
/datum/reagent/ethanol/irishcarbomb
name = "Irish Car Bomb"
@@ -1704,81 +1584,68 @@
color = "#2E6671"
strength = 15
- glass_icon_state = "irishcarbomb"
- glass_name = "glass of Irish Car Bomb"
+ glass_name = "Irish Car Bomb"
glass_desc = "An irish car bomb."
- glass_center_of_mass = list("x"=16, "y"=8)
/datum/reagent/ethanol/coffee/irishcoffee
name = "Irish Coffee"
id = "irishcoffee"
description = "Coffee, and alcohol. More fun than a Mimosa to drink in the morning."
- color = "#664300"
+ color = "#4C3100"
strength = 15
- glass_icon_state = "irishcoffeeglass"
- glass_name = "glass of Irish coffee"
+ glass_name = "Irish coffee"
glass_desc = "Coffee and alcohol. More fun than a Mimosa to drink in the morning."
- glass_center_of_mass = list("x"=15, "y"=10)
/datum/reagent/ethanol/irish_cream
name = "Irish Cream"
id = "irishcream"
description = "Whiskey-imbued cream, what else would you expect from the Irish."
- color = "#664300"
+ color = "#DDDD9A3"
strength = 25
- glass_icon_state = "irishcreamglass"
- glass_name = "glass of Irish cream"
+ glass_name = "Irish cream"
glass_desc = "It's cream, mixed with whiskey. What else would you expect from the Irish?"
- glass_center_of_mass = list("x"=16, "y"=9)
/datum/reagent/ethanol/longislandicedtea
name = "Long Island Iced Tea"
id = "longislandicedtea"
description = "The liquor cabinet, brought together in a delicious mix. Intended for middle-aged alcoholic women only."
- color = "#664300"
+ color = "#895B1F"
strength = 12
- glass_icon_state = "longislandicedteaglass"
- glass_name = "glass of Long Island iced tea"
+ glass_name = "Long Island iced tea"
glass_desc = "The liquor cabinet, brought together in a delicious mix. Intended for middle-aged alcoholic women only."
- glass_center_of_mass = list("x"=16, "y"=8)
/datum/reagent/ethanol/manhattan
name = "Manhattan"
id = "manhattan"
description = "The Detective's undercover drink of choice. He never could stomach gin..."
- color = "#664300"
+ color = "#C13600"
strength = 15
- glass_icon_state = "manhattanglass"
- glass_name = "glass of Manhattan"
+ glass_name = "Manhattan"
glass_desc = "The Detective's undercover drink of choice. He never could stomach gin..."
- glass_center_of_mass = list("x"=17, "y"=8)
/datum/reagent/ethanol/manhattan_proj
name = "Manhattan Project"
id = "manhattan_proj"
description = "A scientist's drink of choice, for pondering ways to blow up the station."
- color = "#664300"
+ color = "#C15D00"
strength = 10
druggy = 30
- glass_icon_state = "proj_manhattanglass"
- glass_name = "glass of Manhattan Project"
+ glass_name = "Manhattan Project"
glass_desc = "A scienitst drink of choice, for thinking how to blow up the station."
- glass_center_of_mass = list("x"=17, "y"=8)
/datum/reagent/ethanol/manly_dorf
name = "The Manly Dorf"
id = "manlydorf"
description = "Beer and Ale, brought together in a delicious mix. Intended for true men only."
- color = "#664300"
+ color = "#4C3100"
strength = 25
- glass_icon_state = "manlydorfglass"
- glass_name = "glass of The Manly Dorf"
+ glass_name = "The Manly Dorf"
glass_desc = "A manly concotion made from Ale and Beer. Intended for true men only."
/datum/reagent/ethanol/margarita
@@ -1788,34 +1655,29 @@
color = "#8CFF8C"
strength = 15
- glass_icon_state = "margaritaglass"
- glass_name = "glass of margarita"
+ glass_name = "margarita"
glass_desc = "On the rocks with salt on the rim. Arriba~!"
- glass_center_of_mass = list("x"=16, "y"=8)
/datum/reagent/ethanol/mead
name = "Mead"
id = "mead"
description = "A Viking's drink, though a cheap one."
reagent_state = LIQUID
- color = "#664300"
+ color = "#FFBB00"
strength = 30
nutriment_factor = 1
- glass_icon_state = "meadglass"
- glass_name = "glass of mead"
+ glass_name = "mead"
glass_desc = "A Viking's beverage, though a cheap one."
- glass_center_of_mass = list("x"=17, "y"=10)
/datum/reagent/ethanol/moonshine
name = "Moonshine"
id = "moonshine"
description = "You've really hit rock bottom now... your liver packed its bags and left last night."
- color = "#664300"
+ color = "#0064C8"
strength = 12
- glass_icon_state = "glass_clear"
- glass_name = "glass of moonshine"
+ glass_name = "moonshine"
glass_desc = "You've really hit rock bottom now... your liver packed its bags and left last night."
/datum/reagent/ethanol/neurotoxin
@@ -1826,10 +1688,10 @@
color = "#2E2E61"
strength = 10
- glass_icon_state = "neurotoxinglass"
- glass_name = "glass of Neurotoxin"
+ glass_name = "Neurotoxin"
glass_desc = "A drink that is guaranteed to knock you silly."
- glass_center_of_mass = list("x"=16, "y"=8)
+ glass_icon = DRINK_ICON_NOISY
+ glass_special = list("neuroright")
/datum/reagent/ethanol/neurotoxin/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
@@ -1842,10 +1704,8 @@
color = "#585840"
strength = 30
- glass_icon_state = "patronglass"
- glass_name = "glass of Patron"
+ glass_name = "Patron"
glass_desc = "Drinking patron in the bar, with all the subpar ladies."
- glass_center_of_mass = list("x"=7, "y"=8)
/datum/reagent/ethanol/pwine
name = "Poison Wine"
@@ -1856,10 +1716,8 @@
druggy = 50
halluci = 10
- glass_icon_state = "pwineglass"
- glass_name = "glass of ???"
+ glass_name = "???"
glass_desc = "A black ichor with an oily purple sheer on top. Are you sure you should drink this?"
- glass_center_of_mass = list("x"=16, "y"=5)
/datum/reagent/ethanol/pwine/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
@@ -1881,24 +1739,20 @@
color = "#C73C00"
strength = 30
- glass_icon_state = "red_meadglass"
- glass_name = "glass of red mead"
+ glass_name = "red mead"
glass_desc = "A true Viking's beverage, though its color is strange."
- glass_center_of_mass = list("x"=17, "y"=10)
/datum/reagent/ethanol/sbiten
name = "Sbiten"
id = "sbiten"
description = "A spicy Vodka! Might be a little hot for the little guys!"
- color = "#664300"
+ color = "#FFA371"
strength = 15
adj_temp = 50
targ_temp = 360
- glass_icon_state = "sbitenglass"
- glass_name = "glass of Sbiten"
+ glass_name = "Sbiten"
glass_desc = "A spicy mix of Vodka and Spice. Very hot."
- glass_center_of_mass = list("x"=17, "y"=8)
/datum/reagent/ethanol/screwdrivercocktail
name = "Screwdriver"
@@ -1907,23 +1761,19 @@
color = "#A68310"
strength = 15
- glass_icon_state = "screwdriverglass"
- glass_name = "glass of Screwdriver"
+ glass_name = "Screwdriver"
glass_desc = "A simple, yet superb mixture of Vodka and orange juice. Just the thing for the tired engineer."
- glass_center_of_mass = list("x"=15, "y"=10)
/datum/reagent/ethanol/silencer
name = "Silencer"
id = "silencer"
description = "A drink from Mime Heaven."
nutriment_factor = 1
- color = "#664300"
+ color = "#FFFFFF"
strength = 12
- glass_icon_state = "silencerglass"
- glass_name = "glass of Silencer"
+ glass_name = "Silencer"
glass_desc = "A drink from mime Heaven."
- glass_center_of_mass = list("x"=16, "y"=9)
/datum/reagent/ethanol/singulo
name = "Singulo"
@@ -1932,10 +1782,8 @@
color = "#2E6671"
strength = 10
- glass_icon_state = "singulo"
- glass_name = "glass of Singulo"
+ glass_name = "Singulo"
glass_desc = "A blue-space beverage."
- glass_center_of_mass = list("x"=17, "y"=4)
/datum/reagent/ethanol/snowwhite
name = "Snow White"
@@ -1944,10 +1792,8 @@
color = "#FFFFFF"
strength = 30
- glass_icon_state = "snowwhite"
- glass_name = "glass of Snow White"
+ glass_name = "Snow White"
glass_desc = "A cold refreshment."
- glass_center_of_mass = list("x"=16, "y"=8)
/datum/reagent/ethanol/suidream
name = "Sui Dream"
@@ -1956,10 +1802,8 @@
color = "#00A86B"
strength = 100
- glass_icon_state = "sdreamglass"
- glass_name = "glass of Sui Dream"
+ glass_name = "Sui Dream"
glass_desc = "A froofy, fruity, and sweet mixed drink. Understanding the name only brings shame."
- glass_center_of_mass = list("x"=16, "y"=5)
/datum/reagent/ethanol/syndicatebomb
name = "Syndicate Bomb"
@@ -1968,10 +1812,8 @@
color = "#2E6671"
strength = 10
- glass_icon_state = "syndicatebomb"
- glass_name = "glass of Syndicate Bomb"
+ glass_name = "Syndicate Bomb"
glass_desc = "Tastes like terrorism!"
- glass_center_of_mass = list("x"=16, "y"=4)
/datum/reagent/ethanol/tequilla_sunrise
name = "Tequila Sunrise"
@@ -1980,8 +1822,7 @@
color = "#FFE48C"
strength = 25
- glass_icon_state = "tequillasunriseglass"
- glass_name = "glass of Tequila Sunrise"
+ glass_name = "Tequilla Sunrise"
glass_desc = "Oh great, now you feel nostalgic about sunrises back on Terra..."
/datum/reagent/ethanol/threemileisland
@@ -1992,36 +1833,32 @@
strength = 10
druggy = 50
- glass_icon_state = "threemileislandglass"
- glass_name = "glass of Three Mile Island iced tea"
+ glass_name = "Three Mile Island iced tea"
glass_desc = "A glass of this is sure to prevent a meltdown."
- glass_center_of_mass = list("x"=16, "y"=2)
/datum/reagent/ethanol/toxins_special
name = "Toxins Special"
id = "phoronspecial"
description = "This thing is ON FIRE! CALL THE DAMN SHUTTLE!"
reagent_state = LIQUID
- color = "#664300"
+ color = "#7F00FF"
strength = 10
adj_temp = 15
targ_temp = 330
- glass_icon_state = "toxinsspecialglass"
- glass_name = "glass of Toxins Special"
+ glass_name = "Toxins Special"
glass_desc = "Whoah, this thing is on FIRE"
/datum/reagent/ethanol/vodkamartini
name = "Vodka Martini"
id = "vodkamartini"
description = "Vodka with Gin. Not quite how 007 enjoyed it, but still delicious."
- color = "#664300"
+ color = "#0064C8"
strength = 12
- glass_icon_state = "martiniglass"
- glass_name = "glass of vodka martini"
+ glass_name = "vodka martini"
glass_desc ="A bastardisation of the classic martini. Still great."
- glass_center_of_mass = list("x"=17, "y"=8)
+
/datum/reagent/ethanol/vodkatonic
name = "Vodka and Tonic"
@@ -2030,10 +1867,9 @@
color = "#0064C8" // rgb: 0, 100, 200
strength = 15
- glass_icon_state = "vodkatonicglass"
- glass_name = "glass of vodka and tonic"
+ glass_name = "vodka and tonic"
glass_desc = "For when a gin and tonic isn't Russian enough."
- glass_center_of_mass = list("x"=16, "y"=7)
+
/datum/reagent/ethanol/white_russian
name = "White Russian"
@@ -2042,10 +1878,9 @@
color = "#A68340"
strength = 15
- glass_icon_state = "whiterussianglass"
- glass_name = "glass of White Russian"
+ glass_name = "White Russian"
glass_desc = "A very nice looking drink. But that's just, like, your opinion, man."
- glass_center_of_mass = list("x"=16, "y"=9)
+
/datum/reagent/ethanol/whiskey_cola
name = "Whiskey Cola"
@@ -2054,22 +1889,19 @@
color = "#3E1B00"
strength = 25
- glass_icon_state = "whiskeycolaglass"
- glass_name = "glass of whiskey cola"
+ glass_name = "whiskey cola"
glass_desc = "An innocent-looking mixture of cola and Whiskey. Delicious."
- glass_center_of_mass = list("x"=16, "y"=9)
+
/datum/reagent/ethanol/whiskeysoda
name = "Whiskey Soda"
id = "whiskeysoda"
description = "For the more refined griffon."
- color = "#664300"
+ color = "#EAB300"
strength = 15
- glass_icon_state = "whiskeysodaglass2"
- glass_name = "glass of whiskey soda"
+ glass_name = "whiskey soda"
glass_desc = "Ultimate refreshment."
- glass_center_of_mass = list("x"=16, "y"=9)
/datum/reagent/ethanol/specialwhiskey // I have no idea what this is and where it comes from
name = "Special Blend Whiskey"
@@ -2078,7 +1910,5 @@
color = "#523600"
strength = 7
- glass_icon_state = "whiskeyglass"
- glass_name = "glass of special blend whiskey"
- glass_desc = "Just when you thought regular station whiskey was good... This silky, amber goodness has to come along and ruin everything. The smell of it singes your nostrils."
- glass_center_of_mass = list("x"=16, "y"=12)
+ glass_name = "special blend whiskey"
+ glass_desc = "Just when you thought regular station whiskey was good... This silky, amber goodness has to come along and ruin everything."
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Other.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Other.dm
index c3cb7b4d2b..92d09d1e18 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Other.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Other.dm
@@ -112,8 +112,7 @@
color = "#C8A5DC"
affects_dead = 1 //This can even heal dead people.
- glass_icon_state = "golden_cup"
- glass_name = "golden cup"
+ glass_name = "liquid gold"
glass_desc = "It's magic. We don't have to explain it."
/datum/reagent/adminordrazine/affect_touch(var/mob/living/carbon/M, var/alien, var/removed)
@@ -197,8 +196,7 @@
description = "An ashen-obsidian-water mix, this solution will alter certain sections of the brain's rationality."
color = "#E0E8EF"
- glass_icon_state = "glass_clear"
- glass_name = "glass of holy water"
+ glass_name = "holy water"
glass_desc = "An ashen-obsidian-water mix, this solution will alter certain sections of the brain's rationality."
/datum/reagent/water/holywater/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
index bc0072511a..884ee830f0 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
@@ -331,13 +331,10 @@
id = "beer2"
description = "An alcoholic beverage made from malted grains, hops, yeast, and water. The fermentation appears to be incomplete." //If the players manage to analyze this, they deserve to know something is wrong.
reagent_state = LIQUID
- color = "#664300"
+ color = "#FFD300"
- glass_icon_state = "beerglass"
- glass_name = "glass of beer"
+ glass_name = "beer"
glass_desc = "A freezing pint of beer"
- glass_center_of_mass = list("x"=16, "y"=8)
-
/* Drugs */
/datum/reagent/space_drugs
diff --git a/code/modules/reagents/reagent_containers/drinkingglass/drinkingglass.dm b/code/modules/reagents/reagent_containers/drinkingglass/drinkingglass.dm
new file mode 100644
index 0000000000..c367d8b09c
--- /dev/null
+++ b/code/modules/reagents/reagent_containers/drinkingglass/drinkingglass.dm
@@ -0,0 +1,146 @@
+#define DRINK_ICON_FILE 'icons/pdrink.dmi'
+
+/var/const/DRINK_FIZZ = "fizz"
+/var/const/DRINK_ICE = "ice"
+/var/const/DRINK_ICON_DEFAULT = ""
+/var/const/DRINK_ICON_NOISY = "_noise"
+
+/obj/item/weapon/reagent_containers/food/drinks/glass2
+ name = "glass" // Name when empty
+ var/base_name = "glass" // Name to put in front of drinks, i.e. "[base_name] of [contents]"
+ desc = "A generic drinking glass." // Description when empty
+ icon = DRINK_ICON_FILE
+ var/base_icon = "square" // Base icon name
+ volume = 30
+
+ var/list/filling_states // List of percentages full that have icons
+
+ var/list/extras = list() // List of extras. Two extras maximum
+
+ var/rim_pos
+
+ center_of_mass = list("x"=16, "y"=10)
+
+ amount_per_transfer_from_this = 5
+ possible_transfer_amounts = list(5,10,15,30)
+ flags = OPENCONTAINER
+
+/obj/item/weapon/reagent_containers/food/drinks/glass2/examine(mob/M as mob)
+ ..()
+
+ for(var/I in extras)
+ if(istype(I, /obj/item/weapon/glass_extra))
+ M << "There is \a [I] in \the [src]."
+ else if(istype(I, /obj/item/weapon/reagent_containers/food/snacks/fruit_slice))
+ M << "There is \a [I] on the rim."
+ else
+ M << "There is \a [I] somewhere on the glass. Somehow."
+
+ if(has_ice())
+ M << "There is some ice floating in the drink."
+
+ if(has_fizz())
+ M << "It is fizzing slightly."
+
+/obj/item/weapon/reagent_containers/food/drinks/glass2/proc/has_ice()
+ if(reagents.reagent_list.len > 0)
+ var/datum/reagent/R = reagents.get_master_reagent()
+ if(!((R.id == "ice") || ("ice" in R.glass_special))) // if it's not a cup of ice, and it's not already supposed to have ice in, see if the bartender's put ice in it
+ if(reagents.has_reagent("ice", reagents.total_volume / 10)) // 10% ice by volume
+ return 1
+
+ return 0
+
+/obj/item/weapon/reagent_containers/food/drinks/glass2/proc/has_fizz()
+ if(reagents.reagent_list.len > 0)
+ var/datum/reagent/R = reagents.get_master_reagent()
+ if(!("fizz" in R.glass_special))
+ var/totalfizzy = 0
+ for(var/datum/reagent/re in reagents.reagent_list)
+ if("fizz" in re.glass_special)
+ totalfizzy += re.volume
+ if(totalfizzy >= reagents.total_volume / 5) // 20% fizzy by volume
+ return 1
+ return 0
+
+/obj/item/weapon/reagent_containers/food/drinks/glass2/New()
+ ..()
+ icon_state = base_icon
+
+/obj/item/weapon/reagent_containers/food/drinks/glass2/on_reagent_change()
+ ..()
+ update_icon()
+
+/obj/item/weapon/reagent_containers/food/drinks/glass2/proc/can_add_extra(obj/item/weapon/glass_extra/GE)
+ if(!("[base_icon]_[GE.glass_addition]left" in icon_states(DRINK_ICON_FILE)))
+ return 0
+ if(!("[base_icon]_[GE.glass_addition]right" in icon_states(DRINK_ICON_FILE)))
+ return 0
+
+ return 1
+
+/obj/item/weapon/reagent_containers/food/drinks/glass2/update_icon()
+ underlays.Cut()
+
+ if (reagents.reagent_list.len > 0)
+ var/datum/reagent/R = reagents.get_master_reagent()
+ name = "[base_name] of [R.glass_name ? R.glass_name : "something"]"
+ desc = R.glass_desc ? R.glass_desc : initial(desc)
+
+ var/list/under_liquid = list()
+ var/list/over_liquid = list()
+
+ var/amnt = 100
+ var/percent = round((reagents.total_volume / volume) * 100)
+ for(var/k in filling_states)
+ if(percent <= k)
+ amnt = k
+ break
+
+ if(has_ice())
+ over_liquid |= "[base_icon][amnt]_ice"
+
+ if(has_fizz())
+ over_liquid |= "[base_icon][amnt]_fizz"
+
+ for(var/S in R.glass_special)
+ if("[base_icon]_[S]" in icon_states(DRINK_ICON_FILE))
+ under_liquid |= "[base_icon]_[S]"
+ else if("[base_icon][amnt]_[S]" in icon_states(DRINK_ICON_FILE))
+ over_liquid |= "[base_icon][amnt]_[S]"
+
+ for(var/k in under_liquid)
+ underlays += image(DRINK_ICON_FILE, src, k, -3)
+
+ var/image/filling = image(DRINK_ICON_FILE, src, "[base_icon][amnt][R.glass_icon]", -2)
+ filling.color = reagents.get_color()
+ underlays += filling
+
+ for(var/k in over_liquid)
+ underlays += image(DRINK_ICON_FILE, src, k, -1)
+ else
+ name = initial(name)
+ desc = initial(desc)
+
+ var/side = "left"
+ for(var/item in extras)
+ if(istype(item, /obj/item/weapon/glass_extra))
+ var/obj/item/weapon/glass_extra/GE = item
+ var/image/I = image(DRINK_ICON_FILE, src, "[base_icon]_[GE.glass_addition][side]")
+ if(GE.glass_color)
+ I.color = GE.glass_color
+ underlays += I
+ else if(istype(item, /obj/item/weapon/reagent_containers/food/snacks/fruit_slice))
+ var/obj/FS = item
+ var/image/I = image(FS)
+
+ var/fsy = rim_pos[1] - 20
+ var/fsx = rim_pos[side == "left" ? 2 : 3] - 16
+
+ var/matrix/M = matrix()
+ M.Scale(0.5)
+ M.Translate(fsx, fsy)
+ I.transform = M
+ underlays += I
+ else continue
+ side = "right"
diff --git a/code/modules/reagents/reagent_containers/drinkingglass/extras.dm b/code/modules/reagents/reagent_containers/drinkingglass/extras.dm
new file mode 100644
index 0000000000..5a92b61c88
--- /dev/null
+++ b/code/modules/reagents/reagent_containers/drinkingglass/extras.dm
@@ -0,0 +1,72 @@
+/obj/item/weapon/reagent_containers/food/drinks/glass2/attackby(obj/item/I as obj, mob/user as mob)
+ if(extras.len >= 2) return ..() // max 2 extras, one on each side of the drink
+
+ if(istype(I, /obj/item/weapon/glass_extra))
+ var/obj/item/weapon/glass_extra/GE = I
+ if(can_add_extra(GE))
+ extras += GE
+ user.remove_from_mob(GE)
+ GE.loc = src
+ user << "You add \the [GE] to \the [src]."
+ update_icon()
+ else
+ user << "There's no space to put \the [GE] on \the [src]!"
+ else if(istype(I, /obj/item/weapon/reagent_containers/food/snacks/fruit_slice))
+ if(!rim_pos)
+ user << "There's no space to put \the [I] on \the [src]!"
+ return
+ var/obj/item/weapon/reagent_containers/food/snacks/fruit_slice/FS = I
+ extras += FS
+ user.remove_from_mob(FS)
+ FS.pixel_x = 0 // Reset its pixel offsets so the icons work!
+ FS.pixel_y = 0
+ FS.loc = src
+ user << "You add \the [FS] to \the [src]."
+ update_icon()
+ else
+ return ..()
+
+/obj/item/weapon/reagent_containers/food/drinks/glass2/attack_hand(mob/user as mob)
+ if(src != user.get_inactive_hand())
+ return ..()
+
+ if(!extras.len)
+ user << "There's nothing on the glass to remove!"
+ return
+
+ var/choice = input(user, "What would you like to remove from the glass?") as null|anything in extras
+ if(!choice || !(choice in extras))
+ return
+
+ if(user.put_in_active_hand(choice))
+ user << "You remove \the [choice] from \the [src]."
+ extras -= choice
+ else
+ user << "Something went wrong, please try again."
+
+ update_icon()
+
+/obj/item/weapon/glass_extra
+ name = "generic glass addition"
+ desc = "This goes on a glass."
+ var/glass_addition
+ var/glass_desc
+ var/glass_color
+ w_class = 1
+ icon = DRINK_ICON_FILE
+
+/obj/item/weapon/glass_extra/stick
+ name = "stick"
+ desc = "This goes in a glass."
+ glass_addition = "stick"
+ glass_desc = "There is a stick in the glass."
+ icon_state = "stick"
+
+/obj/item/weapon/glass_extra/straw
+ name = "straw"
+ desc = "This goes in a glass."
+ glass_addition = "straw"
+ glass_desc = "There is a straw in the glass."
+ icon_state = "straw"
+
+#undef DRINK_ICON_FILE
diff --git a/code/modules/reagents/reagent_containers/drinkingglass/glass_boxes.dm b/code/modules/reagents/reagent_containers/drinkingglass/glass_boxes.dm
new file mode 100644
index 0000000000..d9c19321ca
--- /dev/null
+++ b/code/modules/reagents/reagent_containers/drinkingglass/glass_boxes.dm
@@ -0,0 +1,75 @@
+/obj/item/weapon/storage/box/mixedglasses
+ name = "glassware box"
+ desc = "A box of assorted glassware"
+ can_hold = list(/obj/item/weapon/reagent_containers/food/drinks/glass2)
+ New()
+ ..()
+ new /obj/item/weapon/reagent_containers/food/drinks/glass2/square(src)
+ new /obj/item/weapon/reagent_containers/food/drinks/glass2/rocks(src)
+ new /obj/item/weapon/reagent_containers/food/drinks/glass2/shake(src)
+ new /obj/item/weapon/reagent_containers/food/drinks/glass2/cocktail(src)
+ new /obj/item/weapon/reagent_containers/food/drinks/glass2/shot(src)
+ new /obj/item/weapon/reagent_containers/food/drinks/glass2/pint(src)
+ new /obj/item/weapon/reagent_containers/food/drinks/glass2/mug(src)
+ new /obj/item/weapon/reagent_containers/food/drinks/glass2/wine(src)
+
+/obj/item/weapon/storage/box/glasses
+ name = "box of glasses"
+ var/glass_type = /obj/item/weapon/reagent_containers/food/drinks/glass2
+ can_hold = list(/obj/item/weapon/reagent_containers/food/drinks/glass2)
+ New()
+ ..()
+
+ for(var/i = 1 to 7)
+ new glass_type(src)
+
+/obj/item/weapon/storage/box/glasses/square
+ name = "box of half-pint glasses"
+ glass_type = /obj/item/weapon/reagent_containers/food/drinks/glass2/square
+
+/obj/item/weapon/storage/box/glasses/rocks
+ name = "box of rocks glasses"
+ glass_type = /obj/item/weapon/reagent_containers/food/drinks/glass2/rocks
+
+/obj/item/weapon/storage/box/glasses/shake
+ name = "box of milkshake glasses"
+ glass_type = /obj/item/weapon/reagent_containers/food/drinks/glass2/shake
+
+/obj/item/weapon/storage/box/glasses/cocktail
+ name = "box of cocktail glasses"
+ glass_type = /obj/item/weapon/reagent_containers/food/drinks/glass2/cocktail
+
+/obj/item/weapon/storage/box/glasses/shot
+ name = "box of shot glasses"
+ glass_type = /obj/item/weapon/reagent_containers/food/drinks/glass2/shot
+
+/obj/item/weapon/storage/box/glasses/pint
+ name = "box of pint glasses"
+ glass_type = /obj/item/weapon/reagent_containers/food/drinks/glass2/pint
+
+/obj/item/weapon/storage/box/glasses/mug
+ name = "box of glass mugs"
+ glass_type = /obj/item/weapon/reagent_containers/food/drinks/glass2/mug
+
+/obj/item/weapon/storage/box/glasses/wine
+ name = "box of wine glasses"
+ glass_type = /obj/item/weapon/reagent_containers/food/drinks/glass2/wine
+
+/obj/item/weapon/storage/box/glass_extras
+ name = "box of cocktail garnishings"
+ var/extra_type = /obj/item/weapon/glass_extra
+ can_hold = list(/obj/item/weapon/glass_extra)
+ storage_slots = 14
+ New()
+ ..()
+
+ for(var/i = 1 to 14)
+ new extra_type(src)
+
+/obj/item/weapon/storage/box/glass_extras/straws
+ name = "box of straws"
+ extra_type = /obj/item/weapon/glass_extra/straw
+
+/obj/item/weapon/storage/box/glass_extras/sticks
+ name = "box of drink sticks"
+ extra_type = /obj/item/weapon/glass_extra/stick
diff --git a/code/modules/reagents/reagent_containers/drinkingglass/glass_types.dm b/code/modules/reagents/reagent_containers/drinkingglass/glass_types.dm
new file mode 100644
index 0000000000..feec8bf16e
--- /dev/null
+++ b/code/modules/reagents/reagent_containers/drinkingglass/glass_types.dm
@@ -0,0 +1,72 @@
+/obj/item/weapon/reagent_containers/food/drinks/glass2/square
+ name = "half-pint glass"
+ base_name = "glass"
+ base_icon = "square"
+ desc = "Your standard drinking glass."
+ filling_states = list(20, 40, 60, 80, 100)
+ volume = 30
+ possible_transfer_amounts = list(5,10,15,30)
+ rim_pos = list(23,13,20) // y, x0, x1
+
+/obj/item/weapon/reagent_containers/food/drinks/glass2/rocks
+ name = "rocks glass"
+ base_name = "glass"
+ base_icon = "rocks"
+ filling_states = list(25, 50, 75, 100)
+ volume = 20
+ possible_transfer_amounts = list(5,10,20)
+ rim_pos = list(21, 10, 23)
+
+/obj/item/weapon/reagent_containers/food/drinks/glass2/shake
+ name = "milkshake glass"
+ base_name = "glass"
+ base_icon = "shake"
+ filling_states = list(25, 50, 75, 100)
+ volume = 30
+ possible_transfer_amounts = list(5,10,15,30)
+ rim_pos = list(25, 13, 21)
+
+/obj/item/weapon/reagent_containers/food/drinks/glass2/cocktail
+ name = "cocktail glass"
+ base_name = "glass"
+ base_icon = "cocktail"
+ filling_states = list(33, 66, 100)
+ volume = 15
+ possible_transfer_amounts = list(5,10,15)
+ rim_pos = list(22, 13, 21)
+
+/obj/item/weapon/reagent_containers/food/drinks/glass2/shot
+ name = "shot glass"
+ base_name = "shot"
+ base_icon = "shot"
+ filling_states = list(33, 66, 100)
+ volume = 5
+ possible_transfer_amounts = list(1,2,5)
+ rim_pos = list(17, 13, 21)
+
+/obj/item/weapon/reagent_containers/food/drinks/glass2/pint
+ name = "pint glass"
+ base_name = "pint"
+ base_icon = "pint"
+ filling_states = list(16, 33, 50, 66, 83, 100)
+ volume = 60
+ possible_transfer_amounts = list(5,10,15,30,60)
+ rim_pos = list(25, 12, 21)
+
+/obj/item/weapon/reagent_containers/food/drinks/glass2/mug
+ name = "glass mug"
+ base_name = "mug"
+ base_icon = "mug"
+ filling_states = list(25, 50, 75, 100)
+ volume = 40
+ possible_transfer_amounts = list(5,10,20,40)
+ rim_pos = list(22, 12, 20)
+
+/obj/item/weapon/reagent_containers/food/drinks/glass2/wine
+ name = "wine glass"
+ base_name = "glass"
+ base_icon = "wine"
+ filling_states = list(20, 40, 60, 80, 100)
+ volume = 25
+ possible_transfer_amounts = list(5, 10, 15, 25)
+ rim_pos = list(25, 12, 21)
diff --git a/code/modules/reagents/reagent_containers/drinkingglass/shaker.dm b/code/modules/reagents/reagent_containers/drinkingglass/shaker.dm
new file mode 100644
index 0000000000..b653f14c60
--- /dev/null
+++ b/code/modules/reagents/reagent_containers/drinkingglass/shaker.dm
@@ -0,0 +1,31 @@
+/obj/item/weapon/reagent_containers/food/drinks/glass2/fitnessflask
+ name = "fitness shaker"
+ base_name = "shaker"
+ desc = "Big enough to contain enough protein to get perfectly swole. Don't mind the bits."
+ icon_state = "fitness-cup_black"
+ base_icon = "fitness-cup"
+ volume = 100
+ matter = list("plastic" = 2000)
+ filling_states = list(10,20,30,40,50,60,70,80,90,100)
+ possible_transfer_amounts = list(5, 10, 15, 25)
+ rim_pos = null // no fruit slices
+ var/lid_color = "black"
+
+/obj/item/weapon/reagent_containers/food/drinks/glass2/fitnessflask/New()
+ ..()
+ lid_color = pick("black", "red", "blue")
+ update_icon()
+
+/obj/item/weapon/reagent_containers/food/drinks/glass2/fitnessflask/update_icon()
+ ..()
+ icon_state = "[base_icon]_[lid_color]"
+
+/obj/item/weapon/reagent_containers/food/drinks/glass2/fitnessflask/proteinshake
+ name = "protein shake"
+
+/obj/item/weapon/reagent_containers/food/drinks/glass2/fitnessflask/proteinshake/New()
+ ..()
+ reagents.add_reagent("nutriment", 30)
+ reagents.add_reagent("iron", 10)
+ reagents.add_reagent("protein", 35)
+ reagents.add_reagent("water", 25)
diff --git a/code/modules/reagents/reagent_containers/food/drinks.dm b/code/modules/reagents/reagent_containers/food/drinks.dm
index dea0da4180..f2770d9823 100644
--- a/code/modules/reagents/reagent_containers/food/drinks.dm
+++ b/code/modules/reagents/reagent_containers/food/drinks.dm
@@ -11,7 +11,13 @@
volume = 50
/obj/item/weapon/reagent_containers/food/drinks/on_reagent_change()
- return
+ if (reagents.reagent_list.len > 0)
+ var/datum/reagent/R = reagents.get_master_reagent()
+ if(R.price_tag)
+ price_tag = R.price_tag
+ else
+ price_tag = null
+ return
/obj/item/weapon/reagent_containers/food/drinks/attack_self(mob/user as mob)
if(!is_open_container())
@@ -96,13 +102,16 @@
volume = 150
flags = CONDUCT | OPENCONTAINER
+/obj/item/weapon/reagent_containers/food/drinks/golden_cup/on_reagent_change()
+ ..()
+
///////////////////////////////////////////////Drinks
//Notes by Darem: Drinks are simply containers that start preloaded. Unlike condiments, the contents can be ingested directly
// rather then having to add it to something else first. They should only contain liquids. They have a default container size of 50.
// Formatting is the same as food.
/obj/item/weapon/reagent_containers/food/drinks/milk
- name = "Space Milk"
+ name = "milk carton"
desc = "It's milk. White and nutritious goodness!"
icon_state = "milk"
item_state = "carton"
@@ -113,7 +122,7 @@
reagents.add_reagent("milk", 50)
/obj/item/weapon/reagent_containers/food/drinks/soymilk
- name = "SoyMilk"
+ name = "soymilk carton"
desc = "It's soy milk. White and nutritious goodness!"
icon_state = "soymilk"
item_state = "carton"
@@ -123,7 +132,7 @@
reagents.add_reagent("soymilk", 50)
/obj/item/weapon/reagent_containers/food/drinks/milk/smallcarton
- name = "Small Carton of Milk"
+ name = "small milk carton"
volume = 30
icon_state = "mini-milk"
/obj/item/weapon/reagent_containers/food/drinks/milk/smallcarton/New()
@@ -131,16 +140,16 @@
reagents.add_reagent("milk", 30)
/obj/item/weapon/reagent_containers/food/drinks/milk/smallcarton/chocolate
- name = "Small Carton of Chocolate Milk"
+ name = "small chocolate milk carton"
desc = "It's milk! This one is in delicious chocolate flavour."
-
+ icon_state = "mini-milk_choco"
/obj/item/weapon/reagent_containers/food/drinks/milk/smallcarton/chocolate/New()
..()
reagents.add_reagent("chocolate_milk", 30)
/obj/item/weapon/reagent_containers/food/drinks/coffee
- name = "Robust Coffee"
+ name = "\improper Robust Coffee"
desc = "Careful, the beverage you're about to enjoy is extremely hot."
icon_state = "coffee"
center_of_mass = list("x"=15, "y"=10)
@@ -149,7 +158,7 @@
reagents.add_reagent("coffee", 30)
/obj/item/weapon/reagent_containers/food/drinks/tea
- name = "Duke Purple Tea"
+ name = "cup of Duke Purple Tea"
desc = "An insult to Duke Purple is an insult to the Space Queen! Any proper gentleman will fight you, if you sully this tea."
icon_state = "teacup"
item_state = "coffee"
@@ -160,7 +169,7 @@
reagents.add_reagent("tea", 30)
/obj/item/weapon/reagent_containers/food/drinks/ice
- name = "Ice Cup"
+ name = "cup of ice"
desc = "Careful, cold ice, do not chew."
icon_state = "coffee"
center_of_mass = list("x"=15, "y"=10)
@@ -169,7 +178,7 @@
reagents.add_reagent("ice", 30)
/obj/item/weapon/reagent_containers/food/drinks/h_chocolate
- name = "Dutch Hot Coco"
+ name = "cup of Dutch hot coco"
desc = "Made in Space South America."
icon_state = "hot_coco"
item_state = "coffee"
@@ -189,7 +198,7 @@
reagents.add_reagent("dry_ramen", 30)
/obj/item/weapon/reagent_containers/food/drinks/sillycup
- name = "Paper Cup"
+ name = "paper cup"
desc = "A paper water cup."
icon_state = "water_cup_e"
possible_transfer_amounts = null
@@ -199,6 +208,7 @@
..()
/obj/item/weapon/reagent_containers/food/drinks/sillycup/on_reagent_change()
+ ..()
if(reagents.total_volume)
icon_state = "water_cup"
else
@@ -211,13 +221,16 @@
// icon states.
/obj/item/weapon/reagent_containers/food/drinks/shaker
- name = "Shaker"
+ name = "shaker"
desc = "A metal shaker to mix drinks in."
icon_state = "shaker"
amount_per_transfer_from_this = 10
volume = 120
center_of_mass = list("x"=17, "y"=10)
+/obj/item/weapon/reagent_containers/food/drinks/shaker/on_reagent_change()
+ ..()
+
/obj/item/weapon/reagent_containers/food/drinks/teapot
name = "teapot"
desc = "An elegant teapot. It simply oozes class."
@@ -227,13 +240,19 @@
volume = 120
center_of_mass = list("x"=17, "y"=7)
+/obj/item/weapon/reagent_containers/food/drinks/teapot/on_reagent_change()
+ ..()
+
/obj/item/weapon/reagent_containers/food/drinks/flask
- name = "Captain's Flask"
+ name = "\improper Captain's flask"
desc = "A metal flask belonging to the captain"
icon_state = "flask"
volume = 60
center_of_mass = list("x"=17, "y"=7)
+/obj/item/weapon/reagent_containers/food/drinks/flask/on_reagent_change()
+ ..()
+
/obj/item/weapon/reagent_containers/food/drinks/flask/shiny
name = "shiny flask"
desc = "A shiny metal flask. It appears to have a Greek symbol inscribed on it."
@@ -245,7 +264,7 @@
icon_state = "lithiumflask"
/obj/item/weapon/reagent_containers/food/drinks/flask/detflask
- name = "Detective's Flask"
+ name = "\improper Detective's flask"
desc = "A metal flask with a leather band and golden badge belonging to the detective."
icon_state = "detflask"
volume = 60
@@ -271,3 +290,7 @@
icon_state = "britcup"
volume = 30
center_of_mass = list("x"=15, "y"=13)
+
+/obj/item/weapon/reagent_containers/food/drinks/britcup/on_reagent_change()
+ ..()
+
diff --git a/code/modules/reagents/reagent_containers/food/drinks/cup.dm b/code/modules/reagents/reagent_containers/food/drinks/cup.dm
new file mode 100644
index 0000000000..087d2dec5b
--- /dev/null
+++ b/code/modules/reagents/reagent_containers/food/drinks/cup.dm
@@ -0,0 +1,39 @@
+/obj/item/weapon/reagent_containers/food/drinks/cup
+ name = "coffee cup"
+ desc = "The container of oriental luxuries."
+ icon_state = "cup_empty"
+ amount_per_transfer_from_this = 5
+ volume = 30
+ center_of_mass = list("x"=16, "y"=16)
+
+/obj/item/weapon/reagent_containers/food/drinks/cup/on_reagent_change()
+ ..()
+ if (reagents.reagent_list.len > 0)
+ var/datum/reagent/R = reagents.get_master_reagent()
+
+ if(R.cup_icon_state)
+ icon_state = R.cup_icon_state
+ else
+ icon_state = "cup_brown"
+
+ if(R.cup_name)
+ name = R.cup_name
+ else
+ name = "Cup of.. what?"
+
+ if(R.cup_desc)
+ desc = R.cup_desc
+ else
+ desc = "You can't really tell what this is."
+
+ if(R.cup_center_of_mass)
+ center_of_mass = R.cup_center_of_mass
+ else
+ center_of_mass = list("x"=16, "y"=16)
+
+ else
+ icon_state = "cup_empty"
+ name = "coffee cup"
+ desc = "The container of oriental luxuries."
+ center_of_mass = list("x"=16, "y"=16)
+ return
diff --git a/code/modules/research/mechfab_designs.dm b/code/modules/research/mechfab_designs.dm
index 35f064321c..7ebdc5fbb6 100644
--- a/code/modules/research/mechfab_designs.dm
+++ b/code/modules/research/mechfab_designs.dm
@@ -11,7 +11,7 @@
id = "ripley_chassis"
build_path = /obj/item/mecha_parts/chassis/ripley
time = 10
- materials = list(DEFAULT_WALL_MATERIAL = 20000)
+ materials = list(DEFAULT_WALL_MATERIAL = 15000)
/datum/design/item/mechfab/ripley/chassis/firefighter
name = "Firefigher chassis"
@@ -23,35 +23,35 @@
id = "ripley_torso"
build_path = /obj/item/mecha_parts/part/ripley_torso
time = 20
- materials = list(DEFAULT_WALL_MATERIAL = 40000, "glass" = 15000)
+ materials = list(DEFAULT_WALL_MATERIAL = 30000, "glass" = 11250)
/datum/design/item/mechfab/ripley/left_arm
name = "Ripley left arm"
id = "ripley_left_arm"
build_path = /obj/item/mecha_parts/part/ripley_left_arm
time = 15
- materials = list(DEFAULT_WALL_MATERIAL = 25000)
+ materials = list(DEFAULT_WALL_MATERIAL = 18750)
/datum/design/item/mechfab/ripley/right_arm
name = "Ripley right arm"
id = "ripley_right_arm"
build_path = /obj/item/mecha_parts/part/ripley_right_arm
time = 15
- materials = list(DEFAULT_WALL_MATERIAL = 25000)
+ materials = list(DEFAULT_WALL_MATERIAL = 18750)
/datum/design/item/mechfab/ripley/left_leg
name = "Ripley left leg"
id = "ripley_left_leg"
build_path = /obj/item/mecha_parts/part/ripley_left_leg
time = 15
- materials = list(DEFAULT_WALL_MATERIAL = 30000)
+ materials = list(DEFAULT_WALL_MATERIAL = 22500)
/datum/design/item/mechfab/ripley/right_leg
name = "Ripley right leg"
id = "ripley_right_leg"
build_path = /obj/item/mecha_parts/part/ripley_right_leg
time = 15
- materials = list(DEFAULT_WALL_MATERIAL = 30000)
+ materials = list(DEFAULT_WALL_MATERIAL = 22500)
/datum/design/item/mechfab/odysseus
category = "Odysseus"
@@ -61,49 +61,49 @@
id = "odysseus_chassis"
build_path = /obj/item/mecha_parts/chassis/odysseus
time = 10
- materials = list(DEFAULT_WALL_MATERIAL = 20000)
+ materials = list(DEFAULT_WALL_MATERIAL = 15000)
/datum/design/item/mechfab/odysseus/torso
name = "Odysseus torso"
id = "odysseus_torso"
build_path = /obj/item/mecha_parts/part/odysseus_torso
time = 18
- materials = list(DEFAULT_WALL_MATERIAL = 25000)
+ materials = list(DEFAULT_WALL_MATERIAL = 18750)
/datum/design/item/mechfab/odysseus/head
name = "Odysseus head"
id = "odysseus_head"
build_path = /obj/item/mecha_parts/part/odysseus_head
time = 10
- materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 10000)
+ materials = list(DEFAULT_WALL_MATERIAL = 1500, "glass" = 7500)
/datum/design/item/mechfab/odysseus/left_arm
name = "Odysseus left arm"
id = "odysseus_left_arm"
build_path = /obj/item/mecha_parts/part/odysseus_left_arm
time = 12
- materials = list(DEFAULT_WALL_MATERIAL = 10000)
+ materials = list(DEFAULT_WALL_MATERIAL = 7500)
/datum/design/item/mechfab/odysseus/right_arm
name = "Odysseus right arm"
id = "odysseus_right_arm"
build_path = /obj/item/mecha_parts/part/odysseus_right_arm
time = 12
- materials = list(DEFAULT_WALL_MATERIAL = 10000)
+ materials = list(DEFAULT_WALL_MATERIAL = 7500)
/datum/design/item/mechfab/odysseus/left_leg
name = "Odysseus left leg"
id = "odysseus_left_leg"
build_path = /obj/item/mecha_parts/part/odysseus_left_leg
time = 13
- materials = list(DEFAULT_WALL_MATERIAL = 15000)
+ materials = list(DEFAULT_WALL_MATERIAL = 11250)
/datum/design/item/mechfab/odysseus/right_leg
name = "Odysseus right leg"
id = "odysseus_right_leg"
build_path = /obj/item/mecha_parts/part/odysseus_right_leg
time = 13
- materials = list(DEFAULT_WALL_MATERIAL = 15000)
+ materials = list(DEFAULT_WALL_MATERIAL = 11250)
/datum/design/item/mechfab/gygax
category = "Gygax"
@@ -113,56 +113,56 @@
id = "gygax_chassis"
build_path = /obj/item/mecha_parts/chassis/gygax
time = 10
- materials = list(DEFAULT_WALL_MATERIAL = 25000)
+ materials = list(DEFAULT_WALL_MATERIAL = 18750)
/datum/design/item/mechfab/gygax/torso
name = "Gygax torso"
id = "gygax_torso"
build_path = /obj/item/mecha_parts/part/gygax_torso
time = 30
- materials = list(DEFAULT_WALL_MATERIAL = 50000, "glass" = 20000)
+ materials = list(DEFAULT_WALL_MATERIAL = 37500, "glass" = 15000)
/datum/design/item/mechfab/gygax/head
name = "Gygax head"
id = "gygax_head"
build_path = /obj/item/mecha_parts/part/gygax_head
time = 20
- materials = list(DEFAULT_WALL_MATERIAL = 20000, "glass" = 10000)
+ materials = list(DEFAULT_WALL_MATERIAL = 15000, "glass" = 7500)
/datum/design/item/mechfab/gygax/left_arm
name = "Gygax left arm"
id = "gygax_left_arm"
build_path = /obj/item/mecha_parts/part/gygax_left_arm
time = 20
- materials = list(DEFAULT_WALL_MATERIAL = 30000)
+ materials = list(DEFAULT_WALL_MATERIAL = 22500)
/datum/design/item/mechfab/gygax/right_arm
name = "Gygax right arm"
id = "gygax_right_arm"
build_path = /obj/item/mecha_parts/part/gygax_right_arm
time = 20
- materials = list(DEFAULT_WALL_MATERIAL = 30000)
+ materials = list(DEFAULT_WALL_MATERIAL = 22500)
/datum/design/item/mechfab/gygax/left_leg
name = "Gygax left leg"
id = "gygax_left_leg"
build_path = /obj/item/mecha_parts/part/gygax_left_leg
time = 20
- materials = list(DEFAULT_WALL_MATERIAL = 35000)
+ materials = list(DEFAULT_WALL_MATERIAL = 26250)
/datum/design/item/mechfab/gygax/right_leg
name = "Gygax right leg"
id = "gygax_right_leg"
build_path = /obj/item/mecha_parts/part/gygax_right_leg
time = 20
- materials = list(DEFAULT_WALL_MATERIAL = 35000)
+ materials = list(DEFAULT_WALL_MATERIAL = 26250)
/datum/design/item/mechfab/gygax/armour
name = "Gygax armour plates"
id = "gygax_armour"
build_path = /obj/item/mecha_parts/part/gygax_armour
time = 60
- materials = list(DEFAULT_WALL_MATERIAL = 50000, "diamond" = 10000)
+ materials = list(DEFAULT_WALL_MATERIAL = 37500, "diamond" = 7500)
/datum/design/item/mechfab/durand
category = "Durand"
@@ -172,75 +172,74 @@
id = "durand_chassis"
build_path = /obj/item/mecha_parts/chassis/durand
time = 10
- materials = list(DEFAULT_WALL_MATERIAL = 25000)
+ materials = list(DEFAULT_WALL_MATERIAL = 18750)
/datum/design/item/mechfab/durand/torso
name = "Durand torso"
id = "durand_torso"
build_path = /obj/item/mecha_parts/part/durand_torso
time = 30
- materials = list(DEFAULT_WALL_MATERIAL = 55000, "glass" = 20000, "silver" = 10000)
+ materials = list(DEFAULT_WALL_MATERIAL = 41250, "glass" = 15000, "silver" = 7500)
/datum/design/item/mechfab/durand/head
name = "Durand head"
id = "durand_head"
build_path = /obj/item/mecha_parts/part/durand_head
time = 20
- materials = list(DEFAULT_WALL_MATERIAL = 25000, "glass" = 10000, "silver" = 3000)
+ materials = list(DEFAULT_WALL_MATERIAL = 18750, "glass" = 7500, "silver" = 2250)
/datum/design/item/mechfab/durand/left_arm
name = "Durand left arm"
id = "durand_left_arm"
build_path = /obj/item/mecha_parts/part/durand_left_arm
time = 20
- materials = list(DEFAULT_WALL_MATERIAL = 35000, "silver" = 3000)
+ materials = list(DEFAULT_WALL_MATERIAL = 26250, "silver" = 2250)
/datum/design/item/mechfab/durand/right_arm
name = "Durand right arm"
id = "durand_right_arm"
build_path = /obj/item/mecha_parts/part/durand_right_arm
time = 20
- materials = list(DEFAULT_WALL_MATERIAL = 35000, "silver" = 3000)
+ materials = list(DEFAULT_WALL_MATERIAL = 26250, "silver" = 2250)
/datum/design/item/mechfab/durand/left_leg
name = "Durand left leg"
id = "durand_left_leg"
build_path = /obj/item/mecha_parts/part/durand_left_leg
time = 20
- materials = list(DEFAULT_WALL_MATERIAL = 40000, "silver" = 3000)
+ materials = list(DEFAULT_WALL_MATERIAL = 30000, "silver" = 2250)
/datum/design/item/mechfab/durand/right_leg
name = "Durand right leg"
id = "durand_right_leg"
build_path = /obj/item/mecha_parts/part/durand_right_leg
time = 20
- materials = list(DEFAULT_WALL_MATERIAL = 40000, "silver" = 3000)
+ materials = list(DEFAULT_WALL_MATERIAL = 30000, "silver" = 2250)
/datum/design/item/mechfab/durand/armour
name = "Durand armour plates"
id = "durand_armour"
build_path = /obj/item/mecha_parts/part/durand_armour
time = 60
- materials = list(DEFAULT_WALL_MATERIAL = 50000, "uranium" = 10000)
-
-/datum/design/item/mecha_tracking
- name = "Exosuit tracking beacon"
- build_type = MECHFAB
- time = 5
- materials = list(DEFAULT_WALL_MATERIAL = 500)
- build_path = /obj/item/mecha_parts/mecha_tracking
- category = "Misc"
+ materials = list(DEFAULT_WALL_MATERIAL = 37500, "uranium" = 7500)
/datum/design/item/mecha
build_type = MECHFAB
category = "Exosuit Equipment"
time = 10
- materials = list(DEFAULT_WALL_MATERIAL = 10000)
+ materials = list(DEFAULT_WALL_MATERIAL = 7500)
/datum/design/item/mecha/AssembleDesignDesc()
if(!desc)
desc = "Allows for the construction of \a '[item_name]' exosuit module."
+/datum/design/item/mecha/tracking
+ name = "Exosuit tracking beacon"
+ id = "mech_tracker"
+ time = 5
+ materials = list(DEFAULT_WALL_MATERIAL = 375)
+ build_path = /obj/item/mecha_parts/mecha_tracking
+
/datum/design/item/mecha/hydraulic_clamp
name = "Hydraulic clamp"
id = "hydraulic_clamp"
@@ -265,20 +264,20 @@
name = "Flare launcher"
id = "mecha_flare_gun"
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flare
- materials = list(DEFAULT_WALL_MATERIAL = 12500)
+ materials = list(DEFAULT_WALL_MATERIAL = 9375)
/datum/design/item/mecha/sleeper
name = "Sleeper"
id = "mech_sleeper"
build_path = /obj/item/mecha_parts/mecha_equipment/tool/sleeper
- materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 10000)
+ materials = list(DEFAULT_WALL_MATERIAL = 3750, "glass" = 7500)
/datum/design/item/mecha/syringe_gun
name = "Syringe gun"
id = "mech_syringe_gun"
build_path = /obj/item/mecha_parts/mecha_equipment/tool/syringe_gun
time = 20
- materials = list(DEFAULT_WALL_MATERIAL = 3000, "glass" = 2000)
+ materials = list(DEFAULT_WALL_MATERIAL = 2250, "glass" = 1500)
/*
/datum/design/item/mecha/syringe_gun
@@ -292,7 +291,7 @@
name = "Passenger compartment"
id = "mech_passenger"
build_path = /obj/item/mecha_parts/mecha_equipment/tool/passenger
- materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 5000)
+ materials = list(DEFAULT_WALL_MATERIAL = 3750, "glass" = 3750)
//obj/item/mecha_parts/mecha_equipment/repair_droid,
//obj/item/mecha_parts/mecha_equipment/jetpack, //TODO MECHA JETPACK SPRITE MISSING
@@ -352,7 +351,7 @@
desc = "A weapon that violates the Geneva Convention at 6 rounds per minute."
id = "clusterbang_launcher"
req_tech = list(TECH_COMBAT= 5, TECH_MATERIAL = 5, TECH_ILLEGAL = 3)
- materials = list(DEFAULT_WALL_MATERIAL = 20000, "gold" = 6000, "uranium" = 6000)
+ materials = list(DEFAULT_WALL_MATERIAL = 15000, "gold" = 4500, "uranium" = 4500)
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang/clusterbang/limited
// *** Nonweapon modules
@@ -375,7 +374,7 @@
desc = "An exosuit-mounted rapid construction device."
id = "mech_rcd"
time = 120
- materials = list(DEFAULT_WALL_MATERIAL = 30000, "phoron" = 25000, "silver" = 20000, "gold" = 20000)
+ materials = list(DEFAULT_WALL_MATERIAL = 22500, "phoron" = 18750, "silver" = 15000, "gold" = 15000)
req_tech = list(TECH_MATERIAL = 4, TECH_BLUESPACE = 3, TECH_MAGNET = 4, TECH_POWER = 4, TECH_ENGINEERING = 4)
build_path = /obj/item/mecha_parts/mecha_equipment/tool/rcd
@@ -391,7 +390,7 @@
desc = "Automated repair droid, exosuits' best companion. BEEP BOOP"
id = "mech_repair_droid"
req_tech = list(TECH_MAGNET = 3, TECH_DATA = 3, TECH_ENGINEERING = 3)
- materials = list(DEFAULT_WALL_MATERIAL = 10000, "gold" = 1000, "silver" = 2000, "glass" = 5000)
+ materials = list(DEFAULT_WALL_MATERIAL = 7500, "gold" = 750, "silver" = 1500, "glass" = 3750)
build_path = /obj/item/mecha_parts/mecha_equipment/repair_droid
/datum/design/item/mecha/phoron_generator
@@ -399,13 +398,13 @@
id = "mech_phoron_generator"
req_tech = list(TECH_PHORON = 2, TECH_POWER= 2, TECH_ENGINEERING = 2)
build_path = /obj/item/mecha_parts/mecha_equipment/generator
- materials = list(DEFAULT_WALL_MATERIAL = 10000, "silver" = 500, "glass" = 1000)
+ materials = list(DEFAULT_WALL_MATERIAL = 7500, "silver" = 375, "glass" = 750)
/datum/design/item/mecha/energy_relay
name = "Energy relay"
id = "mech_energy_relay"
req_tech = list(TECH_MAGNET = 4, TECH_POWER = 3)
- materials = list(DEFAULT_WALL_MATERIAL = 10000, "gold" = 2000, "silver" = 3000, "glass" = 2000)
+ materials = list(DEFAULT_WALL_MATERIAL = 7500, "gold" = 1500, "silver" = 2250, "glass" = 1500)
build_path = /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay
/datum/design/item/mecha/ccw_armor
@@ -413,14 +412,14 @@
desc = "Exosuit close-combat armor booster."
id = "mech_ccw_armor"
req_tech = list(TECH_MATERIAL = 5, TECH_COMBAT = 4)
- materials = list(DEFAULT_WALL_MATERIAL = 20000, "silver" = 5000)
+ materials = list(DEFAULT_WALL_MATERIAL = 11250, "silver" = 3750)
build_path = /obj/item/mecha_parts/mecha_equipment/anticcw_armor_booster
/datum/design/item/mecha/proj_armor
desc = "Exosuit projectile armor booster."
id = "mech_proj_armor"
req_tech = list(TECH_MATERIAL = 5, TECH_COMBAT = 5, TECH_ENGINEERING = 3)
- materials = list(DEFAULT_WALL_MATERIAL = 20000, "gold" = 5000)
+ materials = list(DEFAULT_WALL_MATERIAL = 15000, "gold" = 3750)
build_path = /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster
/datum/design/item/mecha/diamond_drill
@@ -428,7 +427,7 @@
desc = "A diamond version of the exosuit drill. It's harder, better, faster, stronger."
id = "mech_diamond_drill"
req_tech = list(TECH_MATERIAL = 4, TECH_ENGINEERING = 3)
- materials = list(DEFAULT_WALL_MATERIAL = 10000, "diamond" = 6500)
+ materials = list(DEFAULT_WALL_MATERIAL = 7500, "diamond" = 4875)
build_path = /obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill
/datum/design/item/mecha/generator_nuclear
@@ -436,7 +435,7 @@
desc = "Exosuit-held nuclear reactor. Converts uranium and everyone's health to energy."
id = "mech_generator_nuclear"
req_tech = list(TECH_POWER= 3, TECH_ENGINEERING = 3, TECH_MATERIAL = 3)
- materials = list(DEFAULT_WALL_MATERIAL = 10000, "silver" = 500, "glass" = 1000)
+ materials = list(DEFAULT_WALL_MATERIAL = 7500, "silver" = 375, "glass" = 750)
build_path = /obj/item/mecha_parts/mecha_equipment/generator/nuclear
/datum/design/item/synthetic_flash
@@ -444,6 +443,6 @@
id = "sflash"
req_tech = list(TECH_MAGNET = 3, TECH_COMBAT = 2)
build_type = MECHFAB
- materials = list(DEFAULT_WALL_MATERIAL = 750, "glass" = 750)
+ materials = list(DEFAULT_WALL_MATERIAL = 562, "glass" = 562)
build_path = /obj/item/device/flash/synthetic
category = "Misc"
\ No newline at end of file
diff --git a/code/modules/research/prosfab_designs.dm b/code/modules/research/prosfab_designs.dm
index 8c0670e706..9629bb31f1 100644
--- a/code/modules/research/prosfab_designs.dm
+++ b/code/modules/research/prosfab_designs.dm
@@ -49,7 +49,7 @@
//////////////////// Prosthetics ////////////////////
/datum/design/item/prosfab/pros/torso
time = 35
- materials = list(DEFAULT_WALL_MATERIAL = 60000, "glass" = 10000, "plasteel" = 2000)
+ materials = list(DEFAULT_WALL_MATERIAL = 45000, "glass" = 7500, "plasteel" = 1500)
// req_tech = list(TECH_ENGINEERING = 2, TECH_MATERIAL = 3, TECH_DATA = 3) //Saving the values just in case
var/gender = MALE
@@ -72,7 +72,7 @@
id = "pros_head"
build_path = /obj/item/organ/external/head
time = 30
- materials = list(DEFAULT_WALL_MATERIAL = 25000, "glass" = 5000, "plasteel" = 1000)
+ materials = list(DEFAULT_WALL_MATERIAL = 18750, "glass" = 3750, "plasteel" = 750)
// req_tech = list(TECH_ENGINEERING = 2, TECH_MATERIAL = 3, TECH_DATA = 3) //Saving the values just in case
/datum/design/item/prosfab/pros/l_arm
@@ -80,63 +80,63 @@
id = "pros_l_arm"
build_path = /obj/item/organ/external/arm
time = 20
- materials = list(DEFAULT_WALL_MATERIAL = 18000)
+ materials = list(DEFAULT_WALL_MATERIAL = 13500)
/datum/design/item/prosfab/pros/l_hand
name = "Prosthetic left hand"
id = "pros_l_hand"
build_path = /obj/item/organ/external/hand
time = 15
- materials = list(DEFAULT_WALL_MATERIAL = 10000)
+ materials = list(DEFAULT_WALL_MATERIAL = 7500)
/datum/design/item/prosfab/pros/l_leg
name = "Prosthetic left leg"
id = "pros_l_leg"
build_path = /obj/item/organ/external/leg
time = 20
- materials = list(DEFAULT_WALL_MATERIAL = 15000)
+ materials = list(DEFAULT_WALL_MATERIAL = 11250)
/datum/design/item/prosfab/pros/l_foot
name = "Prosthetic left foot"
id = "pros_l_foot"
build_path = /obj/item/organ/external/foot
time = 15
- materials = list(DEFAULT_WALL_MATERIAL = 10000)
+ materials = list(DEFAULT_WALL_MATERIAL = 7500)
/datum/design/item/prosfab/pros/r_arm
name = "Prosthetic right arm"
id = "pros_r_arm"
build_path = /obj/item/organ/external/arm/right
time = 20
- materials = list(DEFAULT_WALL_MATERIAL = 18000)
+ materials = list(DEFAULT_WALL_MATERIAL = 13500)
/datum/design/item/prosfab/pros/r_hand
name = "Prosthetic right hand"
id = "pros_r_hand"
build_path = /obj/item/organ/external/hand/right
time = 15
- materials = list(DEFAULT_WALL_MATERIAL = 10000)
+ materials = list(DEFAULT_WALL_MATERIAL = 7500)
/datum/design/item/prosfab/pros/r_leg
name = "Prosthetic right leg"
id = "pros_r_leg"
build_path = /obj/item/organ/external/leg/right
time = 20
- materials = list(DEFAULT_WALL_MATERIAL = 15000)
+ materials = list(DEFAULT_WALL_MATERIAL = 11250)
/datum/design/item/prosfab/pros/r_foot
name = "Prosthetic right foot"
id = "pros_r_foot"
build_path = /obj/item/organ/external/foot/right
time = 15
- materials = list(DEFAULT_WALL_MATERIAL = 10000)
+ materials = list(DEFAULT_WALL_MATERIAL = 7500)
/datum/design/item/prosfab/pros/cell
name = "Prosthetic powercell"
id = "pros_cell"
build_path = /obj/item/organ/internal/cell
time = 15
- materials = list(DEFAULT_WALL_MATERIAL = 10000, "glass" = 4000, "plasteel" = 2000)
+ materials = list(DEFAULT_WALL_MATERIAL = 7500, "glass" = 3000, "plasteel" = 1500)
// req_tech = list(TECH_ENGINEERING = 2, TECH_MATERIAL = 2)
/datum/design/item/prosfab/pros/eyes
@@ -144,63 +144,63 @@
id = "pros_eyes"
build_path = /obj/item/organ/internal/eyes/robot
time = 15
- materials = list(DEFAULT_WALL_MATERIAL = 7500, "glass" = 7500)
+ materials = list(DEFAULT_WALL_MATERIAL = 5625, "glass" = 5625)
// req_tech = list(TECH_ENGINEERING = 2, TECH_MATERIAL = 2)
//////////////////// Cyborg Parts ////////////////////
/datum/design/item/prosfab/cyborg
category = "Cyborg Parts"
time = 20
- materials = list(DEFAULT_WALL_MATERIAL = 5000)
+ materials = list(DEFAULT_WALL_MATERIAL = 3750)
/datum/design/item/prosfab/cyborg/exoskeleton
name = "Robot exoskeleton"
id = "robot_exoskeleton"
build_path = /obj/item/robot_parts/robot_suit
time = 50
- materials = list(DEFAULT_WALL_MATERIAL = 50000)
+ materials = list(DEFAULT_WALL_MATERIAL = 37500)
/datum/design/item/prosfab/cyborg/torso
name = "Robot torso"
id = "robot_torso"
build_path = /obj/item/robot_parts/chest
time = 35
- materials = list(DEFAULT_WALL_MATERIAL = 40000)
+ materials = list(DEFAULT_WALL_MATERIAL = 30000)
/datum/design/item/prosfab/cyborg/head
name = "Robot head"
id = "robot_head"
build_path = /obj/item/robot_parts/head
time = 35
- materials = list(DEFAULT_WALL_MATERIAL = 25000)
+ materials = list(DEFAULT_WALL_MATERIAL = 18750)
/datum/design/item/prosfab/cyborg/l_arm
name = "Robot left arm"
id = "robot_l_arm"
build_path = /obj/item/robot_parts/l_arm
time = 20
- materials = list(DEFAULT_WALL_MATERIAL = 18000)
+ materials = list(DEFAULT_WALL_MATERIAL = 13500)
/datum/design/item/prosfab/cyborg/r_arm
name = "Robot right arm"
id = "robot_r_arm"
build_path = /obj/item/robot_parts/r_arm
time = 20
- materials = list(DEFAULT_WALL_MATERIAL = 18000)
+ materials = list(DEFAULT_WALL_MATERIAL = 13500)
/datum/design/item/prosfab/cyborg/l_leg
name = "Robot left leg"
id = "robot_l_leg"
build_path = /obj/item/robot_parts/l_leg
time = 20
- materials = list(DEFAULT_WALL_MATERIAL = 15000)
+ materials = list(DEFAULT_WALL_MATERIAL = 11250)
/datum/design/item/prosfab/cyborg/r_leg
name = "Robot right leg"
id = "robot_r_leg"
build_path = /obj/item/robot_parts/r_leg
time = 20
- materials = list(DEFAULT_WALL_MATERIAL = 15000)
+ materials = list(DEFAULT_WALL_MATERIAL = 11250)
//////////////////// Cyborg Internals ////////////////////
@@ -208,7 +208,7 @@
category = "Cyborg Internals"
build_type = PROSFAB
time = 12
- materials = list(DEFAULT_WALL_MATERIAL = 10000)
+ materials = list(DEFAULT_WALL_MATERIAL = 7500)
/datum/design/item/prosfab/cyborg/component/binary_communication_device
name = "Binary communication device"
@@ -246,7 +246,7 @@
category = "Cyborg Modules"
build_type = PROSFAB
time = 12
- materials = list(DEFAULT_WALL_MATERIAL = 10000)
+ materials = list(DEFAULT_WALL_MATERIAL = 7500)
/datum/design/item/prosfab/robot_upgrade/rename
name = "Rename module"
@@ -264,28 +264,28 @@
name = "Emergency restart module"
desc = "Used to force a restart of a disabled-but-repaired robot, bringing it back online."
id = "borg_restart_module"
- materials = list(DEFAULT_WALL_MATERIAL = 60000, "glass" = 5000)
+ materials = list(DEFAULT_WALL_MATERIAL = 45000, "glass" = 3750)
build_path = /obj/item/borg/upgrade/restart
/datum/design/item/prosfab/robot_upgrade/vtec
name = "VTEC module"
desc = "Used to kick in a robot's VTEC systems, increasing their speed."
id = "borg_vtec_module"
- materials = list(DEFAULT_WALL_MATERIAL = 80000, "glass" = 6000, "gold" = 5000)
+ materials = list(DEFAULT_WALL_MATERIAL = 60000, "glass" = 4500, "gold" = 3750)
build_path = /obj/item/borg/upgrade/vtec
/datum/design/item/prosfab/robot_upgrade/tasercooler
name = "Rapid taser cooling module"
desc = "Used to cool a mounted taser, increasing the potential current in it and thus its recharge rate."
id = "borg_taser_module"
- materials = list(DEFAULT_WALL_MATERIAL = 80000, "glass" = 6000, "gold" = 2000, "diamond" = 500)
+ materials = list(DEFAULT_WALL_MATERIAL = 60000, "glass" = 4500, "gold" = 1500, "diamond" = 375)
build_path = /obj/item/borg/upgrade/tasercooler
/datum/design/item/prosfab/robot_upgrade/jetpack
name = "Jetpack module"
desc = "A carbon dioxide jetpack suitable for low-gravity mining operations."
id = "borg_jetpack_module"
- materials = list(DEFAULT_WALL_MATERIAL = 10000, "phoron" = 15000, "uranium" = 20000)
+ materials = list(DEFAULT_WALL_MATERIAL = 7500, "phoron" = 11250, "uranium" = 15000)
build_path = /obj/item/borg/upgrade/jetpack
/datum/design/item/prosfab/robot_upgrade/syndicate
@@ -293,5 +293,5 @@
desc = "Allows for the construction of lethal upgrades for cyborgs."
id = "borg_syndicate_module"
req_tech = list(TECH_COMBAT = 4, TECH_ILLEGAL = 3)
- materials = list(DEFAULT_WALL_MATERIAL = 10000, "glass" = 15000, "diamond" = 10000)
+ materials = list(DEFAULT_WALL_MATERIAL = 7500, "glass" = 11250, "diamond" = 7500)
build_path = /obj/item/borg/upgrade/syndicate
\ No newline at end of file
diff --git a/code/modules/surgery/limb_reattach.dm b/code/modules/surgery/limb_reattach.dm
index ee0dfecb4f..8e6e8da21f 100644
--- a/code/modules/surgery/limb_reattach.dm
+++ b/code/modules/surgery/limb_reattach.dm
@@ -40,7 +40,7 @@
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/E = tool
- user.visible_message("[user] has attached [target]'s [E.name] to the [E.amputation_point].>", \
+ user.visible_message("[user] has attached [target]'s [E.name] to the [E.amputation_point].", \
"You have attached [target]'s [E.name] to the [E.amputation_point].")
user.drop_from_inventory(E)
E.replaced(target)
diff --git a/code/modules/xenobio2/machinery/core_extractor.dm b/code/modules/xenobio2/machinery/core_extractor.dm
index e01bc6f852..b50e42acd6 100644
--- a/code/modules/xenobio2/machinery/core_extractor.dm
+++ b/code/modules/xenobio2/machinery/core_extractor.dm
@@ -126,6 +126,7 @@
spawn(30)
icon_state = "scanner_0old"
qdel(occupant)
+ occupant = null //If qdel's being slow or acting up, let's make sure we can't make more cores from this one.
inuse = 0
eject_contents()
update_light_color()
diff --git a/code/modules/xenobio2/machinery/gene_manipulators.dm b/code/modules/xenobio2/machinery/gene_manipulators.dm
index f5d124a9f1..c8bd8d374c 100644
--- a/code/modules/xenobio2/machinery/gene_manipulators.dm
+++ b/code/modules/xenobio2/machinery/gene_manipulators.dm
@@ -99,6 +99,7 @@
/obj/machinery/xenobio/proc/finished_task()
active = 0
+ in_use = 0
if(failed_task)
failed_task = 0
visible_message("\icon[src] [src] pings unhappily, flashing a red warning light.")
@@ -332,7 +333,7 @@
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
if (!ui)
- ui = new(user, src, ui_key, "xenobio_editor.tmpl", "Biological Genetic Bombarder UI", 470, 450)
+ ui = new(user, src, ui_key, "xenobio_editor.tmpl", "biological genetic bombarder UI", 470, 450)
ui.set_initial_data(data)
ui.open()
ui.set_auto_update(1)
@@ -375,21 +376,21 @@
/obj/machinery/xenobio/editor/proc/move_into_editor(var/mob/user,var/mob/living/victim)
if(src.occupant)
- user << "The biological genetic bombarder is full, empty it first!"
+ user << "The [src] is full, empty it first!"
return
if(in_use)
- user << "The biological genetic bombarder is locked and running, wait for it to finish."
+ user << "The [src] is locked and running, wait for it to finish."
return
if(!(istype(victim, /mob/living/simple_animal/xeno/slime)) )
- user << "This is not a suitable subject for the biological genetic bombarder!"
+ user << "This is not a suitable subject for the [src]!"
return
- user.visible_message("[user] starts to put [victim] into the biological genetic bombarder!")
+ user.visible_message("[user] starts to put [victim] into the [src]!")
src.add_fingerprint(user)
if(do_after(user, 30) && victim.Adjacent(src) && user.Adjacent(src) && victim.Adjacent(user) && !occupant)
- user.visible_message("[user] stuffs [victim] into the biological genetic bombarder!")
+ user.visible_message("[user] stuffs [victim] into the [src]!")
if(victim.client)
victim.client.perspective = EYE_PERSPECTIVE
victim.client.eye = src
diff --git a/code/modules/xenobio2/machinery/injector.dm b/code/modules/xenobio2/machinery/injector.dm
index a3f88825c5..7b482d5c1d 100644
--- a/code/modules/xenobio2/machinery/injector.dm
+++ b/code/modules/xenobio2/machinery/injector.dm
@@ -67,19 +67,20 @@
src.occupant = victim
/obj/machinery/xenobio2/manualinjector/proc/eject_contents()
- for(var/obj/thing in (contents - component_parts - circuit - beaker))
- thing.forceMove(loc)
+ eject_xeno()
+ eject_beaker()
+ return
+
+/obj/machinery/xenobio2/manualinjector/proc/eject_xeno()
if(occupant)
occupant.forceMove(loc)
occupant = null
- return
-
+
/obj/machinery/xenobio2/manualinjector/proc/eject_beaker()
if(beaker)
var/obj/item/weapon/reagent_containers/glass/beaker/B = beaker
B.loc = loc
beaker = null
- return
/obj/machinery/xenobio2/manualinjector/proc/inject_reagents()
if(!occupant)
diff --git a/code/modules/xenobio2/machinery/injector_computer.dm b/code/modules/xenobio2/machinery/injector_computer.dm
index f65599e485..7bcccd55ca 100644
--- a/code/modules/xenobio2/machinery/injector_computer.dm
+++ b/code/modules/xenobio2/machinery/injector_computer.dm
@@ -99,7 +99,7 @@
injector.inject_reagents()
active = 0
if(href_list["eject_occupant"])
- injector.eject_contents()
+ injector.eject_xeno()
if(href_list["eject_beaker"])
injector.eject_beaker()
diff --git a/code/modules/xenobio2/machinery/slime_replicator.dm b/code/modules/xenobio2/machinery/slime_replicator.dm
index 3626304bfe..9faa4272b4 100644
--- a/code/modules/xenobio2/machinery/slime_replicator.dm
+++ b/code/modules/xenobio2/machinery/slime_replicator.dm
@@ -73,12 +73,14 @@
icon_state = "restruct_1"
spawn(30)
var/mob/living/simple_animal/xeno/slime/S = new(src)
- S.traitdat = core.traits
+ S.traitdat = new() //New instance, so that if the core is deleted, the slime retains a trait datum.
S.nameVar = core.nameVar
S.name = "[S.nameVar] baby slime"
+ core.traits.copy_traits(S.traitdat)
S.ProcessTraits()
- qdel(core)
spawn(30)
+ qdel(core)
+ core = null //If qdel's being a bit slow or acting up, let's just make sure we can't clone the core.
inuse = 0
eject_slime()
icon_state = "restruct_0"
diff --git a/code/modules/xenobio2/mob/slime/slime procs.dm b/code/modules/xenobio2/mob/slime/slime procs.dm
index adc8f4e5ba..f2ee6013b7 100644
--- a/code/modules/xenobio2/mob/slime/slime procs.dm
+++ b/code/modules/xenobio2/mob/slime/slime procs.dm
@@ -24,7 +24,23 @@ Slime specific procs go here.
traitdat.traits[TRAIT_XENO_CANLEARN] = prob(68)
traitdat.traits[TRAIT_XENO_SPEED] = round(rand(-10,10))
-
+/mob/living/simple_animal/xeno/slime/RandomChemicals()
+ ..()
+ if(prob(40))
+ var/hasMutToxin
+ for(var/R in traitdat.chems)
+ if(R == "mutationtoxin")
+ hasMutToxin = 1
+ var/chemamount
+ if(hasMutToxin)
+ var/list/chemchoices = (xenoChemList - traitdat.chems)
+
+ var/chemtype = pick(chemchoices)
+ chemamount = rand(1,5)
+ traitdat.chems[chemtype] = chemamount
+ else
+ chemamount = rand(1,5)
+ traitdat.chems["mutationtoxin"] = chemamount
/mob/living/simple_animal/xeno/slime/proc/GrowUp()
GenerateAdult()
diff --git a/code/modules/xenobio2/mob/slime/slime.dm b/code/modules/xenobio2/mob/slime/slime.dm
index b214b34630..65d4ad64d8 100644
--- a/code/modules/xenobio2/mob/slime/slime.dm
+++ b/code/modules/xenobio2/mob/slime/slime.dm
@@ -4,6 +4,7 @@ Slime definitions, Life and New live here.
/mob/living/simple_animal/xeno/slime //Adult values are found here
nameVar = "grey" //When mutated, nameVar might change.
desc = "A shifting, mass of goo."
+ faction = "slime"
speak_emote = list("garbles", "chirps", "blurbles")
colored = 1
color = "#CACACA"
@@ -68,6 +69,7 @@ Slime definitions, Life and New live here.
"toxin" = list("toxic" = 0.5),
"carpotoxin" = list("toxic" = 1, "mut" = 1.5),
"phoron" = list("toxic" = 1.5, "mut" = 0.03),
+ "virusfood" = list("nutr" = 1.5, "mut" = 0.32),
"cyanide" = list("toxic" = 3.5),
"slimejelly" = list("nutr" = 0.5),
"amutationtoxin" = list("toxic" = 0.1, "heal" = 1.5, "mut" = 3),
diff --git a/code/modules/xenobio2/mob/xeno.dm b/code/modules/xenobio2/mob/xeno.dm
index 7b1bf7dfac..e72f6a4f2b 100644
--- a/code/modules/xenobio2/mob/xeno.dm
+++ b/code/modules/xenobio2/mob/xeno.dm
@@ -8,6 +8,7 @@ Also includes Life and New
/mob/living/simple_animal/xeno
name = "Xeno"
real_name = "Xeno"
+ faction = "xeno" //Needs to be set.
desc = "Something's broken, yell at someone."
melee_damage_lower = 0
melee_damage_upper = 0
@@ -46,33 +47,32 @@ Also includes Life and New
//Life additions
/mob/living/simple_animal/xeno/Life()
- if(src.stat == DEAD)
- return 0
-
if(stasis)
stasis--
if(stasis < 0)
stasis = 0
return 0
+
..()
- handle_reagents()
- if((mut_level >= mut_max) && !(mutable & NOMUT))
- Mutate()
- mut_level -= mut_max
+ if(!(stat == DEAD))
+ handle_reagents()
+ if((mut_level >= mut_max) && !(mutable & NOMUT))
+ Mutate()
+ mut_level -= mut_max
- ProcessSpeechBuffer()
+ ProcessSpeechBuffer()
- //Have to feed the xenos somehow.
- if(nutrition < 0)
- nutrition = 0
- if((nutrition > 0 ) && traitdat.traits[TRAIT_XENO_EATS])
- if(nutrition >= 300)
- nutrition -= hunger_factor
- else
- if(traitdat.traits[TRAIT_XENO_EATS])
- health = starve_damage
+ //Have to feed the xenos somehow.
+ if(nutrition < 0)
+ nutrition = 0
+ if((nutrition > 0 ) && traitdat.traits[TRAIT_XENO_EATS])
+ if(nutrition >= 300)
+ nutrition -= hunger_factor
+ else
+ if(traitdat.traits[TRAIT_XENO_EATS])
+ health = starve_damage
- return 1 //Everything worked okay.
+ return 1 //Everything worked okay.
/mob/living/simple_animal/xeno/New()
@@ -94,4 +94,8 @@ Also includes Life and New
if(!health)
stat = DEAD
-
\ No newline at end of file
+
+/mob/living/simple_animal/xeno/Destroy()
+ traitdat.Destroy() //Let's clean up after ourselves.
+ traitdat = null
+ ..()
\ No newline at end of file
diff --git a/code/modules/xenobio2/mob/xeno_product.dm b/code/modules/xenobio2/mob/xeno_product.dm
index b084b8eea6..a9989c3c45 100644
--- a/code/modules/xenobio2/mob/xeno_product.dm
+++ b/code/modules/xenobio2/mob/xeno_product.dm
@@ -10,4 +10,9 @@ Xenobiological product lives here as a basic type.
var/source = "Unknown"
var/product = "mess"
var/nameVar = "blah"
+
+/obj/item/xenoproduct/Destroy()
+ traits.Destroy() //Let's not leave any traits hanging around.
+ traits = null
+ ..()
\ No newline at end of file
diff --git a/html/changelog.html b/html/changelog.html
index 1723a560d0..d292d520ff 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -53,6 +53,40 @@
-->
+ 14 June 2016
+ Arokha updated:
+
+ - Adds video-calls on communicators for existing calls
+ - Adds a 'decline' to incoming communicator calls
+ - New wallets that let you color them how you want
+ - Fixes communicators being able to hear speech
+ - Fixes deadcalls to communicators
+ - Fixed dropping head/foot/glove items on limb loss
+ - Suit coolers inside mecha now work
+ - Fixed printing '1' to world over and over
+ - Made mech tracking beacon constructable again
+ - Change how emotes and LOOC propogate to nearby people
+ - Rewrote how get_mobs_and_objs_in_view_fast works
+ - Can now see through the red external airlock doors
+
+ Datraen updated:
+
+ - Adds a chance for slimes to get mutation toxin for creation of prometheans (40%).
+ - Simple animals outside of the hostile subtype won't follow you as a zombie.
+ - Xeno hostility is more apparent now.
+ - Slime cores can no longer create twice as many slimes through an exploit.
+
+ GinjaNinja32 updated:
+
+ - Rewrote drinking glasses. There are now eight types of glass, and drink appearance is based on color and the type of glass you put it in.
+ - There are now 'glass extras' you can add to drinks. Straws, drink sticks, and fruit slices (yes, all of them) all work. You can add up to two extras per glass. Add extras by clicking the glass with the extra, remove by clicking the glass with an empty hand while it's in your other hand.
+ - Adding 'fizzy' things (soda water, cola, etc) or ice to a drink will make it be fizzy or have ice floating in it.
+
+ Yoshax updated:
+
+ - Everything produced in Robotics is now 25% cheaper to produce.
+
+
08 June 2016
Yoshax updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index f556dac684..0ab77df4c5 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -2388,3 +2388,34 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
cabinets, consoles, fax machines, etc. This applies to all bullets.
- maptweak: The research outpost toxins department now has reinforced phoron windows.
- bugfix: Spears now do their correct damage instead of doing around half.
+2016-06-14:
+ Arokha:
+ - rscadd: Adds video-calls on communicators for existing calls
+ - rscadd: Adds a 'decline' to incoming communicator calls
+ - rscadd: New wallets that let you color them how you want
+ - bugfix: Fixes communicators being able to hear speech
+ - bugfix: Fixes deadcalls to communicators
+ - bugfix: Fixed dropping head/foot/glove items on limb loss
+ - bugfix: Suit coolers inside mecha now work
+ - bugfix: Fixed printing '1' to world over and over
+ - bugfix: Made mech tracking beacon constructable again
+ - tweak: Change how emotes and LOOC propogate to nearby people
+ - tweak: Rewrote how get_mobs_and_objs_in_view_fast works
+ - tweak: Can now see through the red external airlock doors
+ Datraen:
+ - tweak: Adds a chance for slimes to get mutation toxin for creation of prometheans
+ (40%).
+ - bugfix: Simple animals outside of the hostile subtype won't follow you as a zombie.
+ - bugfix: Xeno hostility is more apparent now.
+ - bugfix: Slime cores can no longer create twice as many slimes through an exploit.
+ GinjaNinja32:
+ - rscadd: Rewrote drinking glasses. There are now eight types of glass, and drink
+ appearance is based on color and the type of glass you put it in.
+ - rscadd: There are now 'glass extras' you can add to drinks. Straws, drink sticks,
+ and fruit slices (yes, all of them) all work. You can add up to two extras per
+ glass. Add extras by clicking the glass with the extra, remove by clicking the
+ glass with an empty hand while it's in your other hand.
+ - rscadd: Adding 'fizzy' things (soda water, cola, etc) or ice to a drink will make
+ it be fizzy or have ice floating in it.
+ Yoshax:
+ - tweak: Everything produced in Robotics is now 25% cheaper to produce.
diff --git a/icons/mob/human.dmi b/icons/mob/human.dmi
index 4ed82dd5ed..4f14b81e3e 100644
Binary files a/icons/mob/human.dmi and b/icons/mob/human.dmi differ
diff --git a/icons/obj/card.dmi b/icons/obj/card.dmi
index 75d2b5ebf4..e1a2c1c2ae 100644
Binary files a/icons/obj/card.dmi and b/icons/obj/card.dmi differ
diff --git a/icons/obj/device.dmi b/icons/obj/device.dmi
index cba5ea04ca..2c2e234a3f 100644
Binary files a/icons/obj/device.dmi and b/icons/obj/device.dmi differ
diff --git a/icons/obj/gun.dmi b/icons/obj/gun.dmi
index 453baecbc0..81ad5fa391 100644
Binary files a/icons/obj/gun.dmi and b/icons/obj/gun.dmi differ
diff --git a/icons/obj/storage.dmi b/icons/obj/storage.dmi
index b9190b3f65..be5e694f22 100644
Binary files a/icons/obj/storage.dmi and b/icons/obj/storage.dmi differ
diff --git a/icons/obj/wallet.dmi b/icons/obj/wallet.dmi
new file mode 100644
index 0000000000..101a138156
Binary files /dev/null and b/icons/obj/wallet.dmi differ
diff --git a/icons/pdrink.dmi b/icons/pdrink.dmi
new file mode 100644
index 0000000000..dbbed71d51
Binary files /dev/null and b/icons/pdrink.dmi differ
diff --git a/maps/polaris-1.dmm b/maps/polaris-1.dmm
index a5f6406d56..fe5ad28a22 100644
--- a/maps/polaris-1.dmm
+++ b/maps/polaris-1.dmm
@@ -807,7 +807,7 @@
"apA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/hallway/secondary/medical_emergency_hallway)
"apB" = (/obj/structure/table/reinforced,/obj/item/stack/tile/wood,/turf/simulated/floor/wood,/area/vacant/vacant_site)
"apC" = (/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/quartermaster/delivery)
-"apD" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = 4; pixel_y = 5},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/turf/simulated/floor/wood,/area/vacant/vacant_site)
+"apD" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/drinks/glass2/square{pixel_x = 4; pixel_y = 5},/obj/item/weapon/reagent_containers/food/drinks/glass2/square,/turf/simulated/floor/wood,/area/vacant/vacant_site)
"apE" = (/obj/item/stack/tile/wood,/turf/simulated/floor,/area/vacant/vacant_site)
"apF" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{req_access = list(12)},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/storage/primary)
"apG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/medical_emergency_hallway)
@@ -1010,7 +1010,7 @@
"atv" = (/obj/effect/floor_decal/corner/red{dir = 5},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/main)
"atw" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/effect/floor_decal/corner/red{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/main)
"atx" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/security/main)
-"aty" = (/obj/effect/floor_decal/corner/red{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment,/obj/structure/table/standard,/obj/machinery/chemical_dispenser/bar_soft/full,/obj/item/weapon/storage/box/drinkingglasses,/turf/simulated/floor/tiled,/area/security/main)
+"aty" = (/obj/effect/floor_decal/corner/red{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment,/obj/structure/table/standard,/obj/machinery/chemical_dispenser/bar_soft/full,/obj/item/weapon/storage/box/glasses/square,/turf/simulated/floor/tiled,/area/security/main)
"atz" = (/obj/structure/table/standard,/obj/machinery/cell_charger,/obj/item/weapon/screwdriver{pixel_y = 15},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/main)
"atA" = (/obj/structure/table/standard,/obj/machinery/recharger,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/effect/floor_decal/corner/red{dir = 5},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/obj/item/weapon/storage/box/donut,/turf/simulated/floor/tiled,/area/security/main)
"atB" = (/obj/effect/floor_decal/corner/red{dir = 5},/obj/machinery/photocopier,/turf/simulated/floor/tiled,/area/security/main)
@@ -2833,7 +2833,7 @@
"bdB" = (/obj/structure/flora/ausbushes/ppflowers,/turf/simulated/floor/grass,/area/hydroponics/garden)
"bdC" = (/obj/effect/floor_decal/corner/green{dir = 5},/turf/simulated/floor/tiled,/area/hydroponics/garden)
"bdD" = (/obj/structure/table/marble,/obj/machinery/door/firedoor/border_only,/obj/machinery/cash_register/civilian{tag = "icon-register_idle (EAST)"; icon_state = "register_idle"; dir = 4},/obj/machinery/door/blast/shutters{dir = 8; id = "coffeeshop"; layer = 3.1; name = "Cafe Shutters"},/turf/simulated/floor/tiled/yellow,/area/crew_quarters/coffee_shop)
-"bdE" = (/obj/structure/table/marble,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = 8; pixel_y = 8},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = 0; pixel_y = 8},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = -8; pixel_y = 8},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = 8; pixel_y = 4},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = 0; pixel_y = 4},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = -8; pixel_y = 4},/turf/simulated/floor/tiled/yellow,/area/crew_quarters/coffee_shop)
+"bdE" = (/obj/structure/table/marble,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/weapon/reagent_containers/food/drinks/glass2/square{pixel_x = 8; pixel_y = 8},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/weapon/reagent_containers/food/drinks/glass2/square{pixel_x = 0; pixel_y = 8},/obj/item/weapon/reagent_containers/food/drinks/glass2/square{pixel_x = -8; pixel_y = 8},/obj/item/weapon/reagent_containers/food/drinks/glass2/square{pixel_x = 8; pixel_y = 4},/obj/item/weapon/reagent_containers/food/drinks/glass2/square{pixel_x = 0; pixel_y = 4},/obj/item/weapon/reagent_containers/food/drinks/glass2/square{pixel_x = -8; pixel_y = 4},/turf/simulated/floor/tiled/yellow,/area/crew_quarters/coffee_shop)
"bdF" = (/obj/structure/cable/green,/obj/structure/flora/pottedplant,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/effect/floor_decal/corner/brown/full,/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop)
"bdG" = (/obj/structure/table/woodentable,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/item/weapon/reagent_containers/food/condiment/small/sugar,/obj/effect/floor_decal/corner/brown{dir = 10},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop)
"bdH" = (/obj/machinery/camera/network/northern_star{c_tag = "Hall - Recreation Aft"; dir = 4},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor/tiled,/area/crew_quarters/recreation_area_hallway)
@@ -3292,7 +3292,7 @@
"bmw" = (/obj/machinery/computer/message_monitor,/turf/simulated/floor/tiled/dark,/area/server)
"bmx" = (/obj/effect/floor_decal/corner/purple{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = -27},/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled/white,/area/rnd/research)
"bmy" = (/obj/effect/floor_decal/corner/purple,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 26},/turf/simulated/floor/tiled/white,/area/rnd/research)
-"bmz" = (/obj/structure/table/standard,/obj/structure/noticeboard{pixel_y = 28},/obj/item/weapon/book/manual/medical_diagnostics_manual{pixel_y = 7},/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 4; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Break Room Emergency Phone"},/obj/effect/floor_decal/corner/paleblue/diagonal{dir = 4},/obj/machinery/light{dir = 1},/obj/item/weapon/storage/box/drinkingglasses,/turf/simulated/floor/tiled/white,/area/crew_quarters/medbreak)
+"bmz" = (/obj/structure/table/standard,/obj/structure/noticeboard{pixel_y = 28},/obj/item/weapon/book/manual/medical_diagnostics_manual{pixel_y = 7},/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 4; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Break Room Emergency Phone"},/obj/effect/floor_decal/corner/paleblue/diagonal{dir = 4},/obj/machinery/light{dir = 1},/obj/item/weapon/storage/box/glasses/square,/turf/simulated/floor/tiled/white,/area/crew_quarters/medbreak)
"bmA" = (/obj/effect/floor_decal/corner/purple/diagonal,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 4},/turf/simulated/floor/tiled/white,/area/rnd/research_restroom)
"bmB" = (/obj/effect/floor_decal/corner/purple/diagonal,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/tiled/white,/area/rnd/research_restroom)
"bmC" = (/obj/structure/closet/wardrobe/science_white,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/effect/floor_decal/corner/purple/diagonal,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/turf/simulated/floor/tiled/white,/area/rnd/research_restroom)
@@ -7717,7 +7717,7 @@
"cUW" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/engineering/atmos)
"cUX" = (/obj/machinery/pipedispenser,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/tiled,/area/engineering/atmos)
"cUY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/visitor_lodging)
-"cUZ" = (/obj/effect/floor_decal/corner/white/diagonal,/obj/structure/table/reinforced,/obj/item/weapon/storage/box/drinkingglasses,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 2},/turf/simulated/floor/tiled,/area/engineering/break_room)
+"cUZ" = (/obj/effect/floor_decal/corner/white/diagonal,/obj/structure/table/reinforced,/obj/item/weapon/storage/box/glasses/square,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 2},/turf/simulated/floor/tiled,/area/engineering/break_room)
"cVa" = (/obj/structure/bed/chair/office/dark,/turf/simulated/floor/carpet,/area/engineering/break_room)
"cVb" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/effect/floor_decal/corner/white{tag = "icon-corner_white (NORTH)"; icon_state = "corner_white"; dir = 1},/obj/effect/floor_decal/corner/blue{dir = 8},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/simulated/floor/tiled,/area/engineering/foyer)
"cVc" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/foyer)
@@ -9652,7 +9652,7 @@
"dHz" = (/obj/machinery/computer/cryopod/robot{pixel_x = 30; pixel_y = 0},/obj/effect/floor_decal/industrial/warning/corner,/obj/machinery/camera/network/research{c_tag = "SCI - Mech Bay Starboard"; dir = 8},/turf/simulated/floor/tiled,/area/assembly/chargebay)
"dHA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/hallway/primary/central_four)
"dHB" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/glass,/turf/simulated/floor/tiled,/area/hallway/primary/central_four)
-
+
(1,1,1) = {"
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
diff --git a/maps/polaris-2.dmm b/maps/polaris-2.dmm
index dba980372f..91f9006b6b 100644
--- a/maps/polaris-2.dmm
+++ b/maps/polaris-2.dmm
@@ -825,7 +825,7 @@
"pS" = (/obj/structure/reagent_dispensers/beerkeg,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/red/diagonal,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/specops)
"pT" = (/obj/machinery/vending/boozeomat,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/red/diagonal,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/specops)
"pU" = (/obj/structure/table/marble,/obj/machinery/chemical_dispenser/bar_soft/full,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/red/diagonal,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/specops)
-"pV" = (/obj/structure/table/marble,/obj/item/weapon/storage/box/drinkingglasses,/obj/item/weapon/storage/box/drinkingglasses,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/red/diagonal,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/specops)
+"pV" = (/obj/structure/table/marble,/obj/item/weapon/storage/box/glasses/square,/obj/item/weapon/storage/box/glasses/square,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/red/diagonal,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/specops)
"pW" = (/obj/structure/kitchenspike,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/specops)
"pX" = (/obj/machinery/gibber,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/specops)
"pY" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_station/start)
@@ -839,7 +839,7 @@
"qg" = (/obj/structure/sign/double/map/right{pixel_y = 32},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
"qh" = (/obj/machinery/vending/snack{name = "hacked Getmore Chocolate Corp"; prices = list()},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
"qi" = (/obj/structure/table/standard,/obj/machinery/chemical_dispenser/bar_soft/full,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
-"qj" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
+"qj" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/glasses/square{pixel_x = 1; pixel_y = 4},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
"qk" = (/obj/structure/sink/kitchen{pixel_y = 28},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
"ql" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
"qm" = (/obj/effect/landmark{name = "Nuclear-Code"},/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/syndicate_mothership)
@@ -1298,7 +1298,7 @@
"yX" = (/obj/machinery/vending/dinnerware,/obj/effect/floor_decal/corner/white/diagonal,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/restaurant)
"yY" = (/obj/effect/floor_decal/corner/white/diagonal,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/restaurant)
"yZ" = (/obj/structure/table/marble,/obj/machinery/chemical_dispenser/bar_soft/full,/obj/effect/floor_decal/corner/white/diagonal,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/restaurant)
-"za" = (/obj/structure/table/marble,/obj/item/weapon/storage/box/drinkingglasses,/obj/item/weapon/storage/box/drinkingglasses,/obj/effect/floor_decal/corner/white/diagonal,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/restaurant)
+"za" = (/obj/structure/table/marble,/obj/item/weapon/storage/box/glasses/square,/obj/item/weapon/storage/box/glasses/square,/obj/effect/floor_decal/corner/white/diagonal,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/restaurant)
"zb" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access = list(105)},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/command)
"zc" = (/obj/machinery/computer/security,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/command)
"zd" = (/obj/machinery/computer/crew,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/command)
@@ -1735,7 +1735,7 @@
"Hs" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/material/ashtray/bronze{pixel_x = -1; pixel_y = 1},/obj/machinery/camera/network/crescent{c_tag = "Crescent Bar East"; dir = 4},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/bar)
"Ht" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/flame/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/material/ashtray/bronze{pixel_x = -1; pixel_y = 1},/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/area/centcom/bar)
"Hu" = (/turf/unsimulated/floor{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/floor{icon_state = "lino"},/area/centcom/bar)
-"Hv" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/turf/unsimulated/floor{icon_state = "lino"},/area/centcom/bar)
+"Hv" = (/obj/structure/table/woodentable{dir = 5},/obj/item/weapon/reagent_containers/food/drinks/glass2/square,/turf/unsimulated/floor{icon_state = "lino"},/area/centcom/bar)
"Hw" = (/obj/structure/table/standard,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome)
"Hx" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome)
"Hy" = (/obj/structure/toilet{dir = 1},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/bathroom)
@@ -2125,7 +2125,7 @@
"OS" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/orange,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/centcom/evac)
"OT" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 5},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/medical)
"OU" = (/obj/machinery/vending/cola,/turf/unsimulated/floor{icon_state = "lino"},/area/centcom/tram)
-"OV" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"})
+"OV" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/glasses/square{pixel_x = 1; pixel_y = 4},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership{name = "\improper Raider Base"})
"OW" = (/obj/machinery/portable_atmospherics/powered/pump,/turf/simulated/shuttle/plating,/area/centcom/evac)
"OX" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/plating,/area/centcom/evac)
"OY" = (/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/reagent_containers/glass/bucket{amount_per_transfer_from_this = 50},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/evac)
@@ -2454,7 +2454,7 @@
"Vj" = (/obj/machinery/chem_master,/obj/effect/floor_decal/corner/beige/full{dir = 4},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/medical)
"Vk" = (/obj/effect/floor_decal/corner/beige{dir = 6},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/medical)
"Vl" = (/obj/structure/table/reinforced,/obj/effect/floor_decal/corner/red{dir = 5},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security)
-
+
(1,1,1) = {"
aaabacadaeafagahaaaiajakalamanaoagafajacadahakaeamaiaoalahajapaqarasatauavawaxayaaabacadaeafagahaaaiajakalamanaoagafajacadahakazaAaBaCaDaEaFaGaHaIaJaKaLaMaNaOaAaBaCaDaEaFaGaHaIaJazaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaQaQaQaQaQaQaQaQaQaQaQaQaQaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaRaSaSaSaSaSaSaSaSaSaSaRaSaSaSaSaSaSaSaSaSaSaRaSaSaSaSaSaSaSaSaSaSaRaSaSaSaSaSaSaSaSaSaSaRaSaSaSaSaSaSaSaSaSaSaRaSaSaSaSaSaSaSaSaSaSaRaSaSaSaSaSaSaSaSaSaSaR
ajaTaUaVaWaXaYaZbabbbcbdbebfbgbhaYaXbcaUaVaZbdaWbfbbbhbeaZbcabauavawbibjbkblbmbeaXbfaZbcbbbhbeaXbfaZbcbbbhbhbeaXbfaZbcbbbhbhbmazaEbnbobpaqarasatauavawbibjbkblbqbnbobpaqarasatauaNazaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaQbrbsaQbrbsaQbrbsaQbrbsaQaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPbtbubububvbububububububwbxbybxbybxbxbybxbybxbwbzbAbAbAbAbAbAbAbAbAbwbBbCbDbDbDbDbDbDbDbDbwbEbEbEbEbEbEbEbEbEbEbwbFbFbFbFbFbFbFbFbFbFbwbGbHbIbJbKbKbKbKbKbLbM
diff --git a/maps/polaris-5.dmm b/maps/polaris-5.dmm
index a240375e08..284c6cf9c1 100644
--- a/maps/polaris-5.dmm
+++ b/maps/polaris-5.dmm
@@ -656,7 +656,7 @@
"mG" = (/obj/structure/table/standard,/obj/item/weapon/material/ashtray/glass,/obj/item/weapon/reagent_containers/food/drinks/coffee,/obj/machinery/light,/turf/simulated/floor/tiled/white,/area/outpost/research/dock)
"mH" = (/obj/effect/floor_decal/corner/purple{dir = 6},/turf/simulated/floor/tiled/white,/area/outpost/research/dock)
"mI" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets,/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/wood,/area/outpost/research/dorms)
-"mJ" = (/obj/structure/table/glass,/obj/item/weapon/storage/box/cups,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/obj/machinery/light,/turf/simulated/floor/wood,/area/outpost/research/dorms)
+"mJ" = (/obj/structure/table/glass,/obj/item/weapon/storage/box/cups,/obj/item/weapon/storage/box/glasses/square{pixel_x = 1; pixel_y = 4},/obj/machinery/light,/turf/simulated/floor/wood,/area/outpost/research/dorms)
"mK" = (/obj/structure/table/glass,/obj/item/device/camera_film{pixel_x = 2; pixel_y = 2},/obj/item/device/camera,/turf/simulated/floor/wood,/area/outpost/research/dorms)
"mL" = (/obj/item/weapon/bedsheet/purple,/obj/structure/bed/padded,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/carpet/blue,/area/outpost/research/dorms)
"mM" = (/obj/structure/table/standard,/obj/machinery/alarm{dir = 1; pixel_y = -25},/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/carpet/blue,/area/outpost/research/dorms)
@@ -1590,7 +1590,7 @@
"EE" = (/obj/structure/bed/chair/office/light{dir = 1},/turf/simulated/floor/tiled,/area/outpost/research/xenobiology)
"EF" = (/obj/machinery/recharger/wallcharger{pixel_x = 32},/turf/simulated/floor/tiled,/area/outpost/research/xenobiology)
"EG" = (/obj/machinery/light{dir = 1},/obj/machinery/vending/hydronutrients,/turf/simulated/floor/tiled,/area/outpost/research/xenobiology)
-
+
(1,1,1) = {"
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
diff --git a/maps/virgo-1.dmm b/maps/virgo-1.dmm
index d2a8c8c5aa..590797f786 100644
--- a/maps/virgo-1.dmm
+++ b/maps/virgo-1.dmm
@@ -667,7 +667,7 @@
"amQ" = (/obj/effect/floor_decal/corner/red{dir = 5},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/main)
"amR" = (/obj/machinery/atmospherics/unary/vent_pump/on,/obj/effect/floor_decal/corner/red{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/security/main)
"amS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/security/main)
-"amT" = (/obj/effect/floor_decal/corner/red{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment,/obj/structure/table/standard,/obj/machinery/chemical_dispenser/bar_soft/full,/obj/item/weapon/storage/box/drinkingglasses,/turf/simulated/floor/tiled,/area/security/main)
+"amT" = (/obj/effect/floor_decal/corner/red{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment,/obj/structure/table/standard,/obj/machinery/chemical_dispenser/bar_soft/full,/obj/item/weapon/storage/box/glasses,/turf/simulated/floor/tiled,/area/security/main)
"amU" = (/obj/structure/table/standard,/obj/machinery/cell_charger,/obj/item/weapon/screwdriver{pixel_y = 15},/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled,/area/security/main)
"amV" = (/obj/structure/table/standard,/obj/machinery/recharger,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/effect/floor_decal/corner/red{dir = 5},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/obj/item/weapon/storage/box/donut,/turf/simulated/floor/tiled,/area/security/main)
"amW" = (/obj/effect/floor_decal/corner/red{dir = 5},/obj/machinery/photocopier,/turf/simulated/floor/tiled,/area/security/main)
@@ -816,7 +816,7 @@
"apJ" = (/obj/structure/disposalpipe/segment,/obj/item/stack/tile/wood,/turf/simulated/floor,/area/vacant/vacant_site)
"apK" = (/obj/structure/table/reinforced,/obj/item/stack/tile/wood,/turf/simulated/floor/wood,/area/vacant/vacant_site)
"apL" = (/obj/structure/table/reinforced,/obj/item/device/flashlight,/turf/simulated/floor/wood,/area/vacant/vacant_site)
-"apM" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = 4; pixel_y = 5},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/turf/simulated/floor/wood,/area/vacant/vacant_site)
+"apM" = (/obj/structure/table/reinforced,/turf/simulated/floor/wood,/area/vacant/vacant_site)
"apN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/maintenance/chapel)
"apO" = (/turf/simulated/wall/r_wall,/area/security/security_equiptment_storage)
"apP" = (/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced/tinted,/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/interrogation)
@@ -2656,7 +2656,7 @@
"aZd" = (/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop)
"aZe" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop)
"aZf" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop)
-"aZg" = (/obj/structure/table/marble,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = 8; pixel_y = 8},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = 0; pixel_y = 8},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = -8; pixel_y = 8},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = 8; pixel_y = 4},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = 0; pixel_y = 4},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = -8; pixel_y = 4},/turf/simulated/floor/tiled/yellow,/area/crew_quarters/coffee_shop)
+"aZg" = (/obj/structure/table/marble,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled/yellow,/area/crew_quarters/coffee_shop)
"aZh" = (/turf/simulated/wall,/area/medical/surgery_storage)
"aZi" = (/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/maintenance/medbay_fore)
"aZj" = (/obj/machinery/floodlight,/turf/simulated/floor,/area/maintenance/medbay_fore)
@@ -2895,7 +2895,7 @@
"bdI" = (/turf/simulated/wall,/area/medical/cryo)
"bdJ" = (/obj/structure/bookcase/manuals/medical,/obj/item/weapon/book/manual/stasis,/obj/effect/floor_decal/corner/paleblue/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/medbreak)
"bdK" = (/obj/structure/table/standard,/obj/machinery/recharger{pixel_y = 0},/obj/item/weapon/reagent_containers/food/drinks/britcup,/obj/effect/floor_decal/corner/paleblue/diagonal{dir = 4},/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/tiled/white,/area/crew_quarters/medbreak)
-"bdL" = (/obj/structure/table/standard,/obj/structure/noticeboard{pixel_y = 28},/obj/item/weapon/book/manual/medical_diagnostics_manual{pixel_y = 7},/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 4; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Break Room Emergency Phone"},/obj/effect/floor_decal/corner/paleblue/diagonal{dir = 4},/obj/machinery/light{dir = 1},/obj/item/weapon/storage/box/drinkingglasses,/turf/simulated/floor/tiled/white,/area/crew_quarters/medbreak)
+"bdL" = (/obj/structure/table/standard,/obj/structure/noticeboard{pixel_y = 28},/obj/item/weapon/book/manual/medical_diagnostics_manual{pixel_y = 7},/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 4; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Break Room Emergency Phone"},/obj/effect/floor_decal/corner/paleblue/diagonal{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/white,/area/crew_quarters/medbreak)
"bdM" = (/obj/machinery/vending/cola,/obj/effect/floor_decal/corner/paleblue/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/medbreak)
"bdN" = (/obj/machinery/vending/coffee,/obj/effect/floor_decal/corner/paleblue/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/medbreak)
"bdO" = (/turf/simulated/wall,/area/crew_quarters/medical_restroom)
@@ -7953,7 +7953,7 @@
"cWW" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/engineering/atmos)
"cWX" = (/obj/machinery/pipedispenser,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/tiled,/area/engineering/atmos)
"cWY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "atmoslockdown"; name = "Atmospherics Lockdown"; opacity = 0},/turf/simulated/floor/plating,/area/engineering/break_room)
-"cWZ" = (/obj/effect/floor_decal/corner/white/diagonal,/obj/structure/table/reinforced,/obj/item/weapon/storage/box/drinkingglasses,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 2},/turf/simulated/floor/tiled,/area/engineering/break_room)
+"cWZ" = (/obj/effect/floor_decal/corner/white/diagonal,/obj/structure/table/reinforced,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 2},/turf/simulated/floor/tiled,/area/engineering/break_room)
"cXa" = (/obj/structure/bed/chair/office/dark,/turf/simulated/floor/carpet,/area/engineering/break_room)
"cXb" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/effect/floor_decal/corner/white{tag = "icon-corner_white (NORTH)"; icon_state = "corner_white"; dir = 1},/obj/effect/floor_decal/corner/blue{dir = 8},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/simulated/floor/tiled,/area/engineering/foyer)
"cXc" = (/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/foyer)
@@ -9707,7 +9707,7 @@
"dEI" = (/turf/space,/area/skipjack_station/southeast_solars)
"dEJ" = (/obj/machinery/power/tracker,/obj/structure/cable/yellow,/turf/simulated/floor/airless,/area/solar/starboard)
"dEK" = (/turf/space,/area/syndicate_station/south)
-
+
(1,1,1) = {"
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
@@ -10010,4 +10010,3 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
"}
-
diff --git a/maps/virgo-2.dmm b/maps/virgo-2.dmm
index ec3c6c9176..34d0bd55e2 100644
--- a/maps/virgo-2.dmm
+++ b/maps/virgo-2.dmm
@@ -835,7 +835,7 @@
"qc" = (/obj/structure/reagent_dispensers/beerkeg,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/red/diagonal,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/specops)
"qd" = (/obj/machinery/vending/boozeomat,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/red/diagonal,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/specops)
"qe" = (/obj/structure/table/marble,/obj/machinery/chemical_dispenser/bar_soft/full,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/red/diagonal,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/specops)
-"qf" = (/obj/structure/table/marble,/obj/item/weapon/storage/box/drinkingglasses,/obj/item/weapon/storage/box/drinkingglasses,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/red/diagonal,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/specops)
+"qf" = (/obj/structure/table/marble,/obj/item/weapon/storage/box/glasses,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/effect/floor_decal/corner/red/diagonal,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/specops)
"qg" = (/obj/structure/kitchenspike,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/specops)
"qh" = (/obj/machinery/gibber,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/specops)
"qi" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_station/start)
@@ -849,7 +849,7 @@
"qq" = (/obj/structure/sign/double/map/right{pixel_y = 32},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
"qr" = (/obj/machinery/vending/snack{name = "hacked Getmore Chocolate Corp"; prices = list()},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/syndicate_mothership)
"qs" = (/obj/structure/table/standard,/obj/machinery/chemical_dispenser/bar_soft/full,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
-"qt" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
+"qt" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/glasses{pixel_x = 1; pixel_y = 4},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
"qu" = (/obj/structure/sink/kitchen{pixel_y = 28},/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
"qv" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/unsimulated/floor{icon_state = "white"},/area/syndicate_mothership)
"qw" = (/obj/effect/landmark{name = "Nuclear-Code"},/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/syndicate_mothership)
@@ -1341,7 +1341,7 @@
"zO" = (/obj/machinery/vending/dinnerware,/obj/effect/floor_decal/corner/white/diagonal,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/restaurant)
"zP" = (/obj/effect/floor_decal/corner/white/diagonal,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/restaurant)
"zQ" = (/obj/structure/table/marble,/obj/machinery/chemical_dispenser/bar_soft/full,/obj/effect/floor_decal/corner/white/diagonal,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/restaurant)
-"zR" = (/obj/structure/table/marble,/obj/item/weapon/storage/box/drinkingglasses,/obj/item/weapon/storage/box/drinkingglasses,/obj/effect/floor_decal/corner/white/diagonal,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/restaurant)
+"zR" = (/obj/structure/table/marble,/obj/item/weapon/storage/box/glasses,/obj/effect/floor_decal/corner/white/diagonal,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/restaurant)
"zS" = (/obj/structure/bed/chair/comfy/teal{dir = 1},/obj/effect/floor_decal/carpet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/command)
"zT" = (/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 6},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/command)
"zU" = (/obj/machinery/computer/security,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/command)
@@ -1451,1008 +1451,1008 @@
"BU" = (/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/main_hall)
"BV" = (/obj/effect/floor_decal/industrial/warning{icon_state = "warning"; dir = 8},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/centcom/main_hall)
"BW" = (/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/centcom/main_hall)
-"BX" = (/obj/machinery/computer/cryopod{density = 0; layer = 3.3; pixel_y = 32},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/main_hall)
-"BY" = (/obj/machinery/cryopod/robot/door/gateway,/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/centcom/main_hall)
-"BZ" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/centcom/main_hall)
-"Ca" = (/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/tram)
-"Cb" = (/obj/structure/bed/chair,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/tram)
-"Cc" = (/obj/effect/wingrille_spawn/reinforced/crescent,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/tram)
-"Cd" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 8},/area/shuttle/transport1/centcom)
-"Ce" = (/turf/simulated/shuttle/wall{icon_state = "swall_t"; dir = 2},/area/shuttle/transport1/centcom)
-"Cf" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-burst_l (EAST)"; icon_state = "burst_l"; dir = 4},/turf/space,/area/shuttle/transport1/centcom)
-"Cg" = (/obj/machinery/computer/security,/obj/effect/floor_decal/corner/red{dir = 6},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security)
-"Ch" = (/obj/structure/bed/chair,/obj/effect/floor_decal/corner/white/diagonal,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/restaurant)
-"Ci" = (/obj/effect/wingrille_spawn/reinforced/crescent,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/main_hall)
-"Cj" = (/obj/machinery/computer/card,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/main_hall)
-"Ck" = (/obj/effect/floor_decal/industrial/warning,/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/centcom/main_hall)
-"Cl" = (/obj/structure/sign/redcross,/turf/unsimulated/wall,/area/centcom/medical)
-"Cn" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space,/area/space)
-"Co" = (/obj/structure/table/reinforced,/obj/item/weapon/folder/red,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security)
-"Cp" = (/obj/machinery/turretid{pixel_x = -28; pixel_y = -28; req_access = list(101)},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/main_hall)
-"Cq" = (/obj/structure/bed/chair/office/dark,/obj/machinery/button/remote/blast_door{desc = "A remote control switch for port-side blast doors."; id = "CentComPort"; name = "Security Doors"; pixel_x = -12; pixel_y = -25; req_access = list(101)},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/main_hall)
-"Cr" = (/obj/machinery/computer/secure_data,/obj/machinery/camera/network/crescent{c_tag = "Crescent Arrivals North"; dir = 8},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/main_hall)
-"Cs" = (/obj/effect/floor_decal/industrial/warning{dir = 10},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/centcom/main_hall)
-"Ct" = (/obj/machinery/gateway{dir = 10},/obj/effect/floor_decal/industrial/warning,/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/centcom/main_hall)
-"Cv" = (/obj/machinery/gateway{dir = 6},/obj/effect/floor_decal/industrial/warning,/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/centcom/main_hall)
-"Cw" = (/obj/effect/floor_decal/industrial/warning{dir = 6},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/centcom/main_hall)
-"Cx" = (/obj/effect/floor_decal/corner/red{dir = 10},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security)
-"Cy" = (/obj/structure/bed/chair{dir = 1},/obj/effect/floor_decal/corner/white/diagonal,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/restaurant)
-"Cz" = (/obj/machinery/telecomms/broadcaster/preset_cent,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/command)
-"CA" = (/obj/machinery/telecomms/hub/preset_cent,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/command)
-"CB" = (/obj/machinery/computer/rdservercontrol{badmin = 1; name = "Master R&D Server Controller"},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/command)
-"CC" = (/obj/machinery/r_n_d/server/centcom,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/command)
-"CD" = (/obj/machinery/door/blast/regular{id = "CentComPort"; name = "Security Doors"},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/command)
-"CE" = (/obj/structure/table/reinforced,/obj/machinery/computer/skills,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/main_hall)
-"CF" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/main_hall)
-"CG" = (/obj/machinery/computer/teleporter,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/command)
-"CH" = (/obj/machinery/teleport/station,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/command)
-"CI" = (/obj/machinery/teleport/hub,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/command)
-"CJ" = (/obj/machinery/porta_turret/crescent,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/tram)
-"CK" = (/obj/machinery/door/airlock/external,/obj/effect/floor_decal/industrial/warning,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/tram)
-"CL" = (/obj/machinery/door/airlock/glass{name = "Arrivals Processing"},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/terminal)
-"CM" = (/obj/machinery/door/airlock/security{name = "Equipment Storage"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security)
-"CN" = (/obj/machinery/account_database{name = "CentComm Accounts database"},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/command)
-"CO" = (/obj/structure/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/tram)
-"CP" = (/turf/simulated/shuttle/wall{tag = "icon-swall (SOUTHEAST)"; icon_state = "swall"; dir = 6},/area/centcom/tram)
-"CQ" = (/turf/simulated/shuttle/wall{tag = "icon-swall_straight (WEST)"; icon_state = "swall_straight"; dir = 8},/area/centcom/tram)
-"CR" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/tram)
-"CS" = (/turf/simulated/shuttle/wall{tag = "icon-swall (WEST)"; icon_state = "swall"; dir = 8},/area/centcom/tram)
-"CT" = (/obj/machinery/door/unpowered/shuttle,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"},/area/centcom/tram)
-"CU" = (/turf/simulated/shuttle/wall{tag = "icon-swall (EAST)"; icon_state = "swall"; dir = 4},/area/centcom/tram)
-"CV" = (/turf/simulated/shuttle/wall{tag = "icon-swall (SOUTHWEST)"; icon_state = "swall"; dir = 10},/area/centcom/tram)
-"CW" = (/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/tram)
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-"EL" = (/obj/machinery/door/airlock/glass,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/main_hall)
-"EM" = (/obj/effect/floor_decal/spline/plain{dir = 8},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/main_hall)
-"EN" = (/turf/unsimulated/beach/sand{tag = "icon-seashallow"; icon_state = "seashallow"},/area/centcom/main_hall)
-"EO" = (/obj/effect/floor_decal/spline/plain{dir = 4},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/main_hall)
-"EP" = (/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "CentComPortEast"; name = "Security Doors"; opacity = 0},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/tram)
-"EQ" = (/obj/machinery/door/blast/regular{id = "CentComPortEast"; name = "Security Doors"},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/tram)
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-"ES" = (/obj/machinery/door/window/eastright,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/terminal)
-"ET" = (/obj/machinery/hologram/holopad,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/terminal)
-"EU" = (/obj/machinery/door/window/westright,/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/terminal)
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-"Qc" = (/turf/unsimulated/wall,/area/syndicate_mothership{name = "\improper Raider Base"})
-"Qd" = (/turf/simulated/shuttle/wall{icon_state = "swall_s"; dir = 1},/area/centcom/evac)
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-"Sm" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "vox_east_vent"; tag_exterior_door = "vox_northeast_lock"; frequency = 1331; id_tag = "vox_east_control"; tag_interior_door = "vox_southeast_lock"; pixel_x = -24; req_access = list(150); tag_chamber_sensor = "vox_east_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1331; id_tag = "vox_east_vent"},/obj/machinery/light/small,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"Sn" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/obj/machinery/meter,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"So" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_closed"; id_tag = "vox_southwest_lock"; locked = 0; req_access = list(150)},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"Sp" = (/obj/structure/table/rack,/obj/item/weapon/rig/industrial,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
-"Sq" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
-"Sr" = (/obj/structure/table/rack,/obj/item/weapon/rig/light/hacker,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
-"Ss" = (/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_closed"; id_tag = "vox_southeast_lock"; locked = 0; req_access = list(150)},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"St" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "vox_west_control"; pixel_x = -22; req_one_access = list(150)},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"Su" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/ionrifle,/obj/item/weapon/material/harpoon,/obj/item/clothing/suit/space/void/merc,/obj/item/clothing/head/helmet/space/void/merc,/obj/item/clothing/head/helmet/space/void/engineering,/obj/item/clothing/suit/space/void/engineering,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/weapon/rig/light/stealth,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"Sv" = (/obj/machinery/microwave{pixel_x = -1; pixel_y = 8},/obj/structure/table/steel,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"Sw" = (/obj/item/seeds/potatoseed,/obj/item/seeds/potatoseed,/obj/item/seeds/ambrosiavulgarisseed,/obj/item/weapon/material/minihoe,/obj/item/weapon/beartrap,/obj/structure/table/steel,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"Sx" = (/obj/machinery/vending/hydroseeds,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"Sy" = (/obj/structure/table/rack,/obj/item/weapon/melee/energy/sword/pirate,/obj/item/clothing/suit/space/pirate,/obj/item/clothing/suit/space/pirate,/obj/item/weapon/tank/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
-"Sz" = (/obj/structure/table/rack,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/clothing/shoes/magboots,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"SA" = (/obj/machinery/washing_machine,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"SB" = (/obj/structure/table/standard,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/flame/lighter/zippo,/obj/item/clothing/gloves/yellow,/obj/item/stack/material/steel{amount = 50},/obj/item/stack/material/glass{amount = 50},/obj/item/weapon/card/emag,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"SC" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/sniperrifle,/obj/item/clothing/suit/space/void/mining,/obj/item/clothing/head/helmet/space/void/mining,/obj/item/clothing/head/helmet/space/void/atmos,/obj/item/clothing/suit/space/void/atmos,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"SD" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "vox_east_control"; pixel_x = 22; req_access = list(150)},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"SE" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"SF" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"SG" = (/obj/machinery/door/airlock/hatch{req_access = list(150)},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
-"SH" = (/obj/structure/table/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/syndicate/black/engie,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/syndicate/black/engie,/obj/machinery/light/small{dir = 8},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"SI" = (/obj/item/robot_parts/head,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"SJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjackshutters"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"SK" = (/obj/item/robot_parts/l_leg,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"SL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjackshutters"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"SM" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"SN" = (/obj/machinery/floodlight,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"SO" = (/obj/item/device/suit_cooling_unit,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"SP" = (/obj/structure/table/rack,/obj/item/weapon/gun/launcher/crossbow,/obj/item/stack/rods{amount = 10},/obj/machinery/light/small{dir = 8},/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
-"SQ" = (/obj/structure/table/rack,/obj/item/weapon/grenade/empgrenade,/obj/item/weapon/grenade/flashbang,/obj/item/weapon/grenade/spawnergrenade/manhacks,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
-"SR" = (/obj/structure/table/steel,/obj/machinery/recharger,/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
-"SS" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"ST" = (/obj/item/robot_parts/robot_suit,/obj/item/robot_parts/r_leg,/obj/item/robot_parts/r_arm,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"SU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjackshutters"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"SV" = (/obj/machinery/door/airlock/hatch{req_access = list(150)},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"SW" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/light/small{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
-"SX" = (/obj/structure/table/steel,/obj/item/clothing/glasses/regular,/obj/item/clothing/glasses/regular,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
-"SY" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
-"SZ" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"Ta" = (/obj/item/weapon/wrench,/obj/item/weapon/mop,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"Tb" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/item/weapon/crowbar,/obj/item/device/suit_cooling_unit,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"Tc" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/tank/air{dir = 1; start_pressure = 740},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"Td" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"Te" = (/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/skipjack_station/start)
-"Tf" = (/obj/machinery/light/small{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/skipjack_station/start)
-"Tg" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
-"Th" = (/obj/structure/table/steel,/obj/item/weapon/deck/cards,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
-"Ti" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
-"Tj" = (/obj/machinery/bodyscanner{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start)
-"Tk" = (/obj/machinery/light/small{dir = 1},/obj/machinery/body_scanconsole,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start)
-"Tl" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start)
-"Tm" = (/obj/structure/toilet{dir = 4},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"Tn" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/item/weapon/tank/nitrogen,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"To" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/tank/air{dir = 1; start_pressure = 740},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"Tp" = (/turf/unsimulated/wall,/area/wizard_station)
-"Tq" = (/obj/structure/sink,/turf/unsimulated/wall,/area/wizard_station)
-"Tr" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/skipjack_station/start)
-"Ts" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
-"Tt" = (/obj/structure/table/steel,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
-"Tu" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start)
-"Tv" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/skipjack_station/start)
-"Tw" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/obj/effect/decal/cleanable/cobweb,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"Tx" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"Ty" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"Tz" = (/obj/machinery/librarycomp,/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"TA" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/security_space_law,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"TB" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/nuclear,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"TC" = (/obj/structure/table/woodentable,/obj/effect/landmark{name = "Teleport-Scroll"},/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
-"TD" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "\[center]\[b]LIST OF SPELLS AVAILABLE\[/b]\[/center]\[br]\[br]Magic Missile:\[br]This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.\[br]\[br]Fireball:\[br]This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.\[br]\[br]Disintegrate:\[br]This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.\[br]\[br]Disable Technology:\[br]This spell disables all weapons, cameras and most other technology in range.\[br]\[br]Smoke:\[br]This spell spawns a cloud of choking smoke at your location and does not require wizard garb.\[br]\[br]Blind:\[br]This spell temporarly blinds a single person and does not require wizard garb.\[br]Forcewall:\[br]This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.\[br]\[br]Blink:\[br]This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.\[br]\[br]Teleport:\[br]This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.\[br]\[br]Mutate:\[br]This spell causes you to turn into a hulk, and gain telekinesis for a short while.\[br]\[br]Ethereal Jaunt:\[br]This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.\[br]\[br]Knock:\[br]This spell opens nearby doors and does not require wizard garb.\[br]"; name = "List of Available Spells (READ)"},/obj/item/clothing/glasses/regular,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
-"TE" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/backpack/satchel/withwallet,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
-"TF" = (/obj/structure/toilet{pixel_y = 8},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
-"TG" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
-"TH" = (/obj/structure/mirror{pixel_y = 28},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
-"TI" = (/obj/structure/shuttle/engine/propulsion,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/skipjack_station/start)
-"TJ" = (/obj/structure/table/standard,/obj/item/weapon/legcuffs,/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/skipjack_station/start)
-"TK" = (/obj/structure/table/standard,/obj/item/weapon/deck/cards,/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/skipjack_station/start)
-"TL" = (/obj/machinery/light/small,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
-"TM" = (/obj/structure/table/standard,/obj/item/weapon/circular_saw{pixel_y = 8},/obj/item/weapon/hemostat,/obj/item/weapon/scalpel,/obj/item/stack/medical/advanced/bruise_pack,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start)
-"TN" = (/obj/structure/simple_door/wood{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
-"TO" = (/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
-"TP" = (/obj/effect/landmark/start{name = "wizard"},/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
-"TQ" = (/obj/structure/simple_door/iron,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
-"TR" = (/obj/machinery/shower{icon_state = "shower"; dir = 8},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
-"TS" = (/obj/machinery/optable,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start)
-"TT" = (/obj/structure/table/standard,/obj/item/weapon/cautery,/obj/item/weapon/retractor,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/syringe,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start)
-"TU" = (/obj/structure/bookcase{name = "bookcase (Tactics)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"TV" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/obj/structure/closet/coffin,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"TW" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{on = 0; pixel_x = -3; pixel_y = 8},/obj/item/weapon/reagent_containers/food/drinks/flask/barflask,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
-"TX" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/skipjack_station/start)
-"TY" = (/obj/item/weapon/bedsheet/rainbow,/obj/structure/bed/padded,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
-"TZ" = (/obj/item/weapon/bedsheet/hos,/obj/structure/bed/padded,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
-"Ua" = (/obj/structure/table/standard,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/obj/item/weapon/FixOVein,/obj/item/stack/nanopaste,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start)
-"Ub" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/bag/cash,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"Uc" = (/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station)
-"Ud" = (/obj/item/weapon/bedsheet/rd,/obj/structure/bed/padded,/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station)
-"Ue" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/red,/obj/item/clothing/shoes/sandal,/obj/item/clothing/head/wizard/red,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station)
-"Uf" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/head/wizard/marisa,/obj/item/weapon/staff/broom,/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station)
-"Ug" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/suit/wizrobe/magusblue,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station)
-"Uh" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/turf/unsimulated/floor{icon_state = "lino"},/area/wizard_station)
-"Ui" = (/obj/structure/toilet{dir = 4},/obj/machinery/light/small{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor7"},/area/skipjack_station/start)
-"Uj" = (/obj/item/weapon/bedsheet/orange,/obj/structure/bed/padded,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
-"Uk" = (/obj/item/weapon/bedsheet/green,/obj/machinery/light/small{dir = 4},/obj/structure/bed/padded,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
-"Ul" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start)
-"Um" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/adv{pixel_x = 1},/obj/item/weapon/storage/firstaid/toxin{pixel_x = 3; pixel_y = 3},/obj/machinery/light/small{dir = 4},/obj/structure/closet/secure_closet/medical_wall{pixel_x = 32; pixel_y = 0; req_access = list(150)},/obj/item/weapon/storage/firstaid/fire{pixel_x = 1},/obj/item/weapon/storage/firstaid/o2{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/firstaid/regular,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/skipjack_station/start)
-"Un" = (/obj/structure/bookcase,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"Uo" = (/obj/machinery/vending/magivend,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
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+"SI" = (/obj/item/robot_parts/l_leg,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"SJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/regular{id = "skipjackshutters"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"SK" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"SL" = (/obj/machinery/floodlight,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"SM" = (/obj/item/device/suit_cooling_unit,/turf/simulated/shuttle/plating,/area/skipjack_station/start)
+"SN" = (/obj/structure/table/rack,/obj/item/weapon/gun/launcher/crossbow,/obj/item/stack/rods{amount = 10},/obj/machinery/light/small{dir = 8},/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
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+"SP" = (/obj/structure/table/steel,/obj/machinery/recharger,/obj/machinery/light/small{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/skipjack_station/start)
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+"TD" = (/obj/structure/toilet{pixel_y = 8},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
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+"TF" = (/obj/structure/mirror{pixel_y = 28},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
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+"TL" = (/obj/structure/simple_door/wood{tag = "icon-wood"; icon_state = "wood"},/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
+"TM" = (/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
+"TN" = (/obj/effect/landmark/start{name = "wizard"},/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
+"TO" = (/obj/structure/simple_door/iron,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
+"TP" = (/obj/machinery/shower{icon_state = "shower"; dir = 8},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
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+"TS" = (/obj/structure/bookcase{name = "bookcase (Tactics)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
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+"UE" = (/obj/item/target/syndicate,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
+"UF" = (/obj/item/target/alien,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
+"UG" = (/turf/unsimulated/wall/fakeglass{dir = 1; icon_state = "fakewindows"},/area/wizard_station)
+"UH" = (/obj/structure/table/rack,/obj/item/weapon/material/knife/ritual,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
+"UI" = (/obj/structure/kitchenspike,/obj/structure/table/marble,/turf/unsimulated/floor{icon_state = "dark"},/area/wizard_station)
+"UJ" = (/obj/structure/table/woodentable,/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/milosoup,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
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+"UM" = (/turf/unsimulated/wall/fakeglass,/area/wizard_station)
+"UN" = (/obj/structure/table/woodentable,/obj/item/device/megaphone,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"UO" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/donut,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"UP" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chawanmushi,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"UQ" = (/obj/structure/table/woodentable,/obj/item/weapon/spacecash/c1,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"UR" = (/obj/item/weapon/book/manual/robotics_cyborgs,/obj/structure/table/glass,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
+"US" = (/obj/item/robot_parts/head,/obj/structure/table/glass,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
+"UT" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
+"UU" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 8},/area/wizard_station)
+"UV" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 8},/area/wizard_station)
+"UW" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 4},/area/wizard_station)
+"UX" = (/obj/effect/decal/remains/human,/turf/unsimulated/floor{tag = "icon-lava"; name = "plating"; icon_state = "lava"},/area/wizard_station)
+"UY" = (/turf/unsimulated/floor{tag = "icon-lava"; name = "plating"; icon_state = "lava"},/area/wizard_station)
+"UZ" = (/turf/unsimulated/floor{icon_state = "asteroid"; tag = "icon-ironsand7"},/area/wizard_station)
+"Va" = (/mob/living/simple_animal/crab{name = "Experiment 68a"},/turf/unsimulated/floor{icon_state = "asteroid"; tag = "icon-ironsand7"},/area/wizard_station)
+"Vb" = (/turf/unsimulated/floor{icon_state = "grass0"; name = "grass"},/area/wizard_station)
+"Vc" = (/obj/structure/flora/ausbushes/fullgrass,/turf/unsimulated/floor{icon_state = "grass0"; name = "grass"},/area/wizard_station)
+"Vd" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
+"Ve" = (/mob/living/carbon/human/monkey{name = "Murphey"},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
+"Vf" = (/mob/living/simple_animal/hostile/creature{name = "Experiment 35b"},/turf/unsimulated/floor{tag = "icon-lava"; name = "plating"; icon_state = "lava"},/area/wizard_station)
+"Vg" = (/obj/structure/flora/ausbushes/grassybush,/turf/unsimulated/floor{icon_state = "grass0"; name = "grass"},/area/wizard_station)
+"Vh" = (/mob/living/simple_animal/hostile/retaliate/goat{name = "Experiment 97d"},/turf/unsimulated/floor{icon_state = "grass0"; name = "grass"},/area/wizard_station)
+"Vi" = (/obj/item/weapon/caution,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
+"Vj" = (/obj/item/weapon/material/knife/ritual,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
+
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+aRmjmjmjaPaPaPaPmjmjaPaPaPaPaPaPaPaPRRTcTcTcRRRRSERRRRTQTjTRRRaPaPaPaPaPaPaPaPmdaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPTnTSTSTwTwTwTTTnTMTMTUTnTnTnTnTnTnaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
+aRmjmjmjaPaPaPaPaPaPaPaPaPaPaPaPaPaPRRTcTcTVRRTWSoTXRRTjTjTYRRaPaPaPaPaPaPaPaPmdaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPTnTwTwTwTwTwTZTnUaUaUbTnUcUdUeUfTnaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
+aRmjmjmjmjaPaPaPaPaPaPaPaPaPaPaPaPaPRRRRUgTcRRUhSoUiRRUjUkRRRRaPaPaPaPaPaPaPaPmdaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPTnUlUlTwTwTwUmTnUaUaUaUnUaUaUaUoTnaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
+aRmjmjmjmjmjaPaPaPaPaPaPaPaPaPaPaPaPTpRRRRRRRRUpUqUrRRRRRRRRTtaPaPaPaPaPaPaPaPmdaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPTnTwTwTwTwTwUsTnUtUuUvTnUwUxUyUfTnaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
+aRmjmjmjmjmjaPaPaPaPmjmjaPaPaPaPaPaPaPaPTpRRTqTqTqTqTqRRTtaPaPaPaPaPaPaPaPaPaPmdaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPTnTwTwTwTwTwTTTnTnTnTnTnTnTnTnTnTnaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
+aRmjmjmjmjmjaPaPaPaPmjmjmjaPaPaPaPaPaPaPaPTpTGTGTGTGTGTtaPaPaPaPaPaPaPaPaPaPaPmdaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPTnTwUzUAUBUCTwUDUEUFUDUGUHUIUIUHTnaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
+aRmjmjmjmjmjaPaPaPaPmjmjmjaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPmdaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPTnTwUzUJUKUCTwULULULULUMTMTMTMTMTnaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
+aRmjmjmjmjmjaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPmdaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPTnTwUzUNUOUCTwULULULULULULULULULTnaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
+aRmjmjmjaPaPaPaPaPaPaPaPaPaPmjmjaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPmdaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPTnTwUzUPUQUCTwULULULULULULURUSUTTnaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
+aRmjmjmjaPaPaPaPaPaPaPaPmjmjmjmjaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPmdaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPTnTwTwTwTwTwTwULULULULULULULULULTnaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
+aRmjmjmjaPaPaPaPaPaPaPmjmjmjmjaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPmdaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPTnUUUVUVUVUVUVUVUVUVUVUVUVUVUVUWTnaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
+aRmjaPaPaPaPaPaPaPaPaPaPmjmjmjaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPmdaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPTnUXUYUYUGUZVaUZUGVbVbVcUGVdVeTETnaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
+aRmjaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPmdaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPTnUYVfUXUMUZUZUZUMVgVhVbUMViTEVjTnaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
+mdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdmdaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPTnTnTnTnTnTnTnTnTnTnTnTnTnTnTnTnTnaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
aPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
aPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
"}
-
diff --git a/maps/virgo-5.dmm b/maps/virgo-5.dmm
index 40cbebab59..113451711c 100644
--- a/maps/virgo-5.dmm
+++ b/maps/virgo-5.dmm
@@ -683,7 +683,7 @@
"ng" = (/obj/effect/floor_decal/corner/purple{dir = 9},/turf/simulated/floor/tiled/white,/area/outpost/research/dock)
"nh" = (/obj/effect/floor_decal/corner/purple{dir = 6},/turf/simulated/floor/tiled/white,/area/outpost/research/dock)
"ni" = (/obj/machinery/newscaster{layer = 3.3; pixel_x = 0; pixel_y = -27},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -21},/turf/simulated/floor/wood,/area/outpost/research/dorms)
-"nj" = (/obj/structure/table/glass,/obj/item/weapon/storage/box/cups,/obj/item/weapon/storage/box/drinkingglasses{pixel_x = 1; pixel_y = 4},/obj/machinery/light,/turf/simulated/floor/wood,/area/outpost/research/dorms)
+"nj" = (/obj/structure/table/glass,/obj/item/weapon/storage/box/cups,/obj/item/weapon/storage/box/glasses{pixel_x = 1; pixel_y = 4},/obj/machinery/light,/turf/simulated/floor/wood,/area/outpost/research/dorms)
"nk" = (/obj/structure/table/glass,/obj/item/device/camera_film{pixel_x = 2; pixel_y = 2},/obj/item/device/camera,/turf/simulated/floor/wood,/area/outpost/research/dorms)
"nl" = (/obj/item/weapon/bedsheet/purple,/obj/structure/bed/padded,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/carpet/blue,/area/outpost/research/dorms)
"nm" = (/obj/structure/table/standard,/obj/machinery/alarm{dir = 1; pixel_y = -25},/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/carpet/blue,/area/outpost/research/dorms)
@@ -1591,7 +1591,7 @@
"EE" = (/obj/machinery/light/small{dir = 4},/turf/simulated/mineral/floor/ignore_mapgen,/area/mine/explored)
"EF" = (/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap,/turf/simulated/floor/airless{icon_state = "asteroidplating2"},/area/mine/explored)
"EG" = (/turf/space,/area/skipjack_station/mining)
-
+
(1,1,1) = {"
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
diff --git a/nano/templates/communicator.tmpl b/nano/templates/communicator.tmpl
index bb0a26842f..58b86a30d7 100644
--- a/nano/templates/communicator.tmpl
+++ b/nano/templates/communicator.tmpl
@@ -103,7 +103,12 @@ Used In File(s): code\game\objects\items\devices\communicator\communicator.dm
{{:value.name}}
- {{:helper.link('Disconnect', 'close', {'disconnect' : value.true_name}, null, 'redButton')}}
+ {{:helper.link('Disconnect', 'close', {'disconnect' : value.true_name}, null, 'redButton')}}
+ {{if data.video_comm == null}}
+ {{:helper.link('Start Video', 'signal-diag', {'startvideo' : value.ref})}}
+ {{else data.video_comm == value.ref}}
+ {{:helper.link('End Video', 'signal-diag', {'endvideo' : value.true_name}, null, 'redButton')}}
+ {{/if}}
{{/for}}
@@ -114,7 +119,7 @@ Used In File(s): code\game\objects\items\devices\communicator\communicator.dm
{{:value.name}}
- {{:value.address}} {{:helper.link('Dial', 'signal-diag', {'dial' : value.address})}}
+ {{:value.address}} {{:helper.link('Accept', 'signal-diag', {'dial' : value.address})}}{{:helper.link('Decline', 'close', {'decline' : value.ref})}}
{{/for}}
diff --git a/vorestation.dme b/vorestation.dme
index 4553f2a0eb..3f7f9ed308 100644
--- a/vorestation.dme
+++ b/vorestation.dme
@@ -173,8 +173,6 @@
#include "code\datums\progressbar.dm"
#include "code\datums\recipe.dm"
#include "code\datums\sun.dm"
-#include "code\datums\supplypacks.dm"
-#include "code\datums\supplypacks_vr.dm"
#include "code\datums\helper_datums\construction_datum.dm"
#include "code\datums\helper_datums\events.dm"
#include "code\datums\helper_datums\getrev.dm"
@@ -205,6 +203,19 @@
#include "code\datums\repositories\cameras.dm"
#include "code\datums\repositories\crew.dm"
#include "code\datums\repositories\repository.dm"
+#include "code\datums\supplypacks\atmospherics.dm"
+#include "code\datums\supplypacks\contraband.dm"
+#include "code\datums\supplypacks\engineering.dm"
+#include "code\datums\supplypacks\hospitality.dm"
+#include "code\datums\supplypacks\hydroponics.dm"
+#include "code\datums\supplypacks\medical.dm"
+#include "code\datums\supplypacks\misc.dm"
+#include "code\datums\supplypacks\operations.dm"
+#include "code\datums\supplypacks\science.dm"
+#include "code\datums\supplypacks\science_vr.dm"
+#include "code\datums\supplypacks\security.dm"
+#include "code\datums\supplypacks\supply.dm"
+#include "code\datums\supplypacks\supplypacks.dm"
#include "code\datums\underwear\bottom.dm"
#include "code\datums\underwear\socks.dm"
#include "code\datums\underwear\top.dm"
@@ -224,6 +235,8 @@
#include "code\datums\uplink\uplink_categories.dm"
#include "code\datums\uplink\uplink_items.dm"
#include "code\datums\uplink\visible_weapons.dm"
+#include "code\datums\vending\stored_item.dm"
+#include "code\datums\vending\vending.dm"
#include "code\datums\wires\airlock.dm"
#include "code\datums\wires\alarm.dm"
#include "code\datums\wires\apc.dm"
@@ -1797,6 +1810,11 @@
#include "code\modules\reagents\reagent_containers\pill.dm"
#include "code\modules\reagents\reagent_containers\spray.dm"
#include "code\modules\reagents\reagent_containers\syringes.dm"
+#include "code\modules\reagents\reagent_containers\drinkingglass\drinkingglass.dm"
+#include "code\modules\reagents\reagent_containers\drinkingglass\extras.dm"
+#include "code\modules\reagents\reagent_containers\drinkingglass\glass_boxes.dm"
+#include "code\modules\reagents\reagent_containers\drinkingglass\glass_types.dm"
+#include "code\modules\reagents\reagent_containers\drinkingglass\shaker.dm"
#include "code\modules\reagents\reagent_containers\food\cans.dm"
#include "code\modules\reagents\reagent_containers\food\condiment.dm"
#include "code\modules\reagents\reagent_containers\food\drinks.dm"
@@ -1804,7 +1822,7 @@
#include "code\modules\reagents\reagent_containers\food\sandwich.dm"
#include "code\modules\reagents\reagent_containers\food\snacks.dm"
#include "code\modules\reagents\reagent_containers\food\drinks\bottle.dm"
-#include "code\modules\reagents\reagent_containers\food\drinks\drinkingglass.dm"
+#include "code\modules\reagents\reagent_containers\food\drinks\cup.dm"
#include "code\modules\reagents\reagent_containers\food\drinks\jar.dm"
#include "code\modules\reagents\reagent_containers\food\drinks\bottle\robot.dm"
#include "code\modules\reagents\reagent_containers\food\snacks\meat.dm"
|